Added the files
Initial file addition
This commit is contained in:
commit
a64482e695
42
alarm.lua
Normal file
42
alarm.lua
Normal file
@ -0,0 +1,42 @@
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require("multi")
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function multi:newAlarm(set)
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||||
local c=self:newBase()
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c.Type='alarm'
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||||
c.Priority=self.Priority_Low
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||||
c.timer=self:newTimer()
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||||
c.set=set or 0
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||||
function c:tofile(path)
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local m=bin.new()
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m:addBlock(self.Type)
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m:addBlock(self.set)
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m:addBlock(self.Active)
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m:tofile(path)
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end
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function c:Act()
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if self.timer:Get()>=self.set then
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self:Pause()
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self.Active=false
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for i=1,#self.func do
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self.func[i](self)
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end
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end
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end
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function c:Resume()
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self.Parent.Resume(self)
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self.timer:Resume()
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end
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function c:Reset(n)
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if n then self.set=n end
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self:Resume()
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self.timer:Reset()
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end
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function c:OnRing(func)
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table.insert(self.func,func)
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end
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function c:Pause()
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self.timer:Pause()
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self.Parent.Pause(self)
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end
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self:create(c)
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||||
return c
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||||
end
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17
all.lua
Normal file
17
all.lua
Normal file
@ -0,0 +1,17 @@
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require("multi.alarm")
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require("multi.function")
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require("multi.loop")
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require("multi.tloop")
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require("multi.step")
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require("multi.task")
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require("multi.threading")
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require("multi.trigger")
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require("multi.tstep")
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require("multi.updater")
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require("multi.watcher")
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require("multi.threading.alarm")
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require("multi.threading.event")
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require("multi.threading.loop")
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require("multi.threading.process")
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require("multi.threading.step")
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require("multi.threading.tstep")
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104
compat/love2d.lua
Normal file
104
compat/love2d.lua
Normal file
@ -0,0 +1,104 @@
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require("multi.all")
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os.sleep=love.timer.sleep
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function bin.load(file,s,r)
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content, size = love.filesystem.read(file)
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local temp=bin.new(content)
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temp.filepath=file
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return temp
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end
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function bin:tofile(filename)
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if not(filename) or self.Stream then return nil end
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love.filesystem.write(filename,self.data)
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end
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function bin.stream(file,l)
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error("Sorry streaming is not available when using love2d :(, I am looking for a solution though :)")
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end
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function love.run()
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if love.math then
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love.math.setRandomSeed(os.time())
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end
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if love.event then
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love.event.pump()
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end
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if love.load then love.load(arg) end
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if love.timer then love.timer.step() end
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local dt = 0
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while true do
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-- Process events.
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if love.event then
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love.event.pump()
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for e,a,b,c,d in love.event.poll() do
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if e == "quit" then
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if not love.quit or not love.quit() then
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if love.audio then
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love.audio.stop()
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end
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return
|
||||
end
|
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end
|
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love.handlers[e](a,b,c,d)
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||||
end
|
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end
|
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if love.timer then
|
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love.timer.step()
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dt = love.timer.getDelta()
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end
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if love.update then love.update(dt) end
|
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if multi.boost then
|
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for i=1,multi.boost-1 do
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multi:uManager(dt)
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end
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end
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multi:uManager(dt)
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if love.window and love.graphics and love.window.isCreated() then
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love.graphics.clear()
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love.graphics.origin()
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if love.draw then love.draw() end
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multi.dManager()
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love.graphics.setColor(255,255,255,255)
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if multi.draw then multi.draw() end
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love.graphics.present()
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end
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end
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end
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multi.drawF={}
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function multi:dManager()
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for ii=1,#multi.drawF do
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multi.drawF[ii]()
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end
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end
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function multi:onDraw(func,i)
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i=i or 1
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table.insert(self.drawF,i,func)
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||||
end
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function multi:lManager()
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if love.event then
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love.event.pump()
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for e,a,b,c,d in love.event.poll() do
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if e == "quit" then
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if not love.quit or not love.quit() then
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if love.audio then
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love.audio.stop()
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end
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return nil
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end
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end
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love.handlers[e](a,b,c,d)
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end
|
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end
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if love.timer then
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love.timer.step()
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dt = love.timer.getDelta()
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end
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if love.update then love.update(dt) end
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multi:uManager(dt)
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if love.window and love.graphics and love.window.isCreated() then
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love.graphics.clear()
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love.graphics.origin()
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if love.draw then love.draw() end
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multi.dManager()
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love.graphics.setColor(255,255,255,255)
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if multi.draw then multi.draw() end
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love.graphics.present()
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end
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end
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94
docs/changelog.txt
Normal file
94
docs/changelog.txt
Normal file
@ -0,0 +1,94 @@
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History: EventManager,EventManager+,MultiManager <-- Current After 6.3.0 Versioning scheme was altered. A.0.0
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Changelog starts at Version A.0.0
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New in A.0.0
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Nothing really however a changelog will now be recorded!
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version.major.minor
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New in A.1.0
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Changed: multi:newConnection(protect) method
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Changed the way you are able to interact with it by adding the __call metamethod
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Old usage:
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OnUpdate=multi:newConnection()
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OnUpdate:connect(function(...)
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print("Updating",...)
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end)
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OnUpdate:Fire(1,2,3)
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New usage: notice that connect is no longer needed! Both ways still work! and always will work :)
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OnUpdate=multi:newConnection()
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OnUpdate(function(...)
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print("Updating",...)
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||||
end)
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OnUpdate:Fire(1,2,3)
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New in A.2.0 (12/31/2016)
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Added:
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connectionobj.getConnection(name)
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returns a list of an instance (or instances) of a single connect made with connectionobj:connect(func,name) or connectionobj(func,name)
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if you can orginize data before hand you can route info to certain connections thus saving a lot of cpu time. NOTE: only one name per each connection... you can't have 2 of the same names in a dictonary... the last one will be used
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Changed: obj=multi:newConnection()
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obj:connect(func,name) and obj(func,name)
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Added the name argument to allow indexing specific connection objects... Useful when creating an async library
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New in A.3.0 (1/29/2017)
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Added:
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Load detection!
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multi.threshold -- minimum amount of cycles that all mObjs should be allotted before the Manager is considered burdened. Defualt: 256
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multi.threstimed -- amount of time when counting the number of cycles, Greater gives a more accurate view of the load, but takes more time. Defualt: .001
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multi:setThreshold(n) -- method used to set multi.threshold
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multi:setThrestimed(n) -- method used to set multi.threstimed
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multi:getLoad() -- returns a number between 0 and 100
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New in A.4.0 (3/20/2017)
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Added:
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multiobj:reallocate(ProcessObj) -- changes the parent process of an object
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ProcessObj:getController() -- returns the mThread so you can opperate on it like a multiobj
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Example1:
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require("multimanager") -- require the library
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int1=multi:newProcess() -- create a process
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int1.NAME="int1" -- give it a name for example purposes
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int2=multi:newProcess() -- create another process to reallocate
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int2.NAME="int2" -- name this a different name
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step=int1:newTStep(1,10) -- create a TStep so we can slowly see what is going on
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step:OnStep(function(p,s) -- connect to the onstep event
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print(p,s.Parent.NAME) -- print the position and process name
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end)
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step:OnEnd(function(s) -- when the step ends lets reallocate it to the other process
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if s.Parent.NAME=="int1" then -- lets only do this if it is in the int1 process
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s:reallocate(int2) -- send it to int2
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s:Reset() -- reset the object
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else
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print("We are done!")
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os.exit() -- end the program when int2 did its thing
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end
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end)
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int1:Start() -- start process 1
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int2:Start() -- start process 2
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multi:mainloop() -- start the main loop
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Fixed/Updated:
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queuer=multi:newQueuer([string: file])
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Alarms now preform as they should on a queuer
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Example2:
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int=multi:newQueuer()
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step=int:newTStep(1,10,1,.5)
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alarm=int:newAlarm(2)
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step2=int:newTStep(1,5,1,.5)
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step:OnStep(function(p,s)
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print(p)
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end)
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step2:OnStep(function(p,s)
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print(p,"!")
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end)
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alarm:OnRing(function(a)
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print("Ring1!!!")
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end)
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int:OnQueueCompleted(function(s)
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||||
s:Pause()
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print("Done!")
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os.exit()
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end)
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int:Start()
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multi:mainloop()
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New in A.4.1 (4/10/2017)
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Change:
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small change to the hold method to make it a bit more lightweight
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Using a timer instead of an alarm object!
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Limits to hold:
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||||
cannot hold more than 1 object at a time, and doing so could cause a deadlock!
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Upcomming:
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Threaded objects wrapped in corutines, so you can hold/sleep without problems!
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55
docs/features.txt
Normal file
55
docs/features.txt
Normal file
@ -0,0 +1,55 @@
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'Current Version: A.4.1 stable
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MultiManager has 19 Objects: # indicates most commonly used 1-19 1 being the most used by me
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+Events #7
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+Alarms #2
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+Loops #3
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+Steps #4
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+TSteps #6
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+Triggers #16
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+Tasks #12
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+Connections #1 -- This is a rather new feature of this library, but has become the most useful for async handling. Knowing this is already 50% of this library
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+Timers #14 -- this was tricky because these make up both Alarms and TSteps, but in purly using this standalone is almost non existent
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+Jobs #11
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+Process #10
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+Conditions #15
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+Ranges #8
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+Threads #13
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+Functions #5
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+Queuers #17
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+Updaters #9
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+Watchers #18
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||||
+CustomObjects #19
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||||
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||||
Constructors [Runners]
|
||||
---------------------- Note: multi is the main Processor Obj It cannot be paused or destroyed (kinda)
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||||
ProcessObj=multi:newProcess([string: FILE defualt: nil])
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||||
ProcessObj=multi:newQueuer([string: FILE defualt: nil])
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||||
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||||
NOTE: The multi namespace is also a ProcessObj
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||||
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||||
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||||
Constructors [ACTORS]
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--------------------- Note: everything is a multiObj!
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eventObj=multi:newEvent([function: TASK defualt: function() end])
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alarmObj=multi:newAlarm([number: SET defualt: 0])
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||||
loopObj=multi:newLoop([function: FUNC])
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stepObj=multi:newStep([number: START defualt: 0],[number: RESET defualt: inf],[number: COUNT defualt: 1],[number: SKIP defualt: 0])
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tstepObj=multi:newTStep([number: START defualt: 0],[number: RESET defualt: inf],[number: COUNT defualt: 1],[number: SET defualt: 1])
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updaterObj=multi:newUpdater([number: SKIP defualt: 0])
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watcherObj=multi:newWatcher(table: NAMESPACE,string: NAME)
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multiObj=multi:newCustomObject([table: OBJREF],[string: T='process'])
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||||
|
||||
Constructors [Semi-ACTORS]
|
||||
--------------------------
|
||||
multi:newJob(function: func,[string: name])
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||||
multi:newRange(number: a,number: b,[number: c])
|
||||
multi:newCondition(func)
|
||||
void=multi:newThread(string: name,function: func)
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||||
|
||||
Constructors [NON-ACTORS]
|
||||
-------------------------
|
||||
multi:newTrigger(function: func)
|
||||
multi:newTask(function: func)
|
||||
multi:newConnection()
|
||||
multi:newTimer()
|
||||
multi:newFunction(function: func)
|
||||
19
function.lua
Normal file
19
function.lua
Normal file
@ -0,0 +1,19 @@
|
||||
require("multi")
|
||||
function multi:newFunction(func)
|
||||
local c={}
|
||||
c.func=func
|
||||
mt={
|
||||
__index=multi,
|
||||
__call=function(self,...) if self.Active then return self:func(...) end local t={...} return "PAUSED" end
|
||||
}
|
||||
c.Parent=self
|
||||
function c:Pause()
|
||||
self.Active=false
|
||||
end
|
||||
function c:Resume()
|
||||
self.Active=true
|
||||
end
|
||||
setmetatable(c,mt)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
940
init.lua
Normal file
940
init.lua
Normal file
@ -0,0 +1,940 @@
|
||||
if table.unpack then
|
||||
unpack=table.unpack
|
||||
end
|
||||
function table.merge(t1, t2)
|
||||
for k,v in pairs(t2) do
|
||||
if type(v) == 'table' then
|
||||
if type(t1[k] or false) == 'table' then
|
||||
table.merge(t1[k] or {}, t2[k] or {})
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
end
|
||||
return t1
|
||||
end
|
||||
_print=print
|
||||
function print(...)
|
||||
if not __SUPPRESSPRINTS then
|
||||
_print(...)
|
||||
end
|
||||
end
|
||||
multi = {}
|
||||
multi.Version={'A',4,1}
|
||||
multi.stage='stable'
|
||||
multi.__index = multi
|
||||
multi.Mainloop={}
|
||||
multi.Tasks={}
|
||||
multi.Tasks2={}
|
||||
multi.Garbage={}
|
||||
multi.ender={}
|
||||
multi.Children={}
|
||||
multi.Paused={}
|
||||
multi.Active=true
|
||||
multi.fps=60
|
||||
multi.Id=-1
|
||||
multi.Type='mainprocess'
|
||||
multi.Rest=0
|
||||
multi._type=type
|
||||
multi.Jobs={}
|
||||
multi.queue={}
|
||||
multi.jobUS=2
|
||||
multi.clock=os.clock
|
||||
multi.time=os.time
|
||||
multi.LinkedPath=multi
|
||||
multi.queuefinal=function(self)
|
||||
self:Destroy()
|
||||
if self.Parent.Mainloop[#self.Parent.Mainloop] then
|
||||
if self.Parent.Mainloop[#self.Parent.Mainloop].Type=="alarm" then
|
||||
self.Parent.Mainloop[#self.Parent.Mainloop]:Reset()
|
||||
self.Parent.Mainloop[#self.Parent.Mainloop].Active=true
|
||||
else
|
||||
self.Parent.Mainloop[#self.Parent.Mainloop]:Resume()
|
||||
end
|
||||
else
|
||||
for i=1,#self.Parent.funcE do
|
||||
self.Parent.funcE[i](self)
|
||||
end
|
||||
self.Parent:Remove()
|
||||
end
|
||||
end
|
||||
--Do not change these ever...Any other number will not work (Unless you are using enablePriority2() then change can be made. Just ensure that Priority_Idle is the greatest and Priority_Core is 1!)
|
||||
multi.Priority_Core=1
|
||||
multi.Priority_High=4
|
||||
multi.Priority_Above_Normal=16
|
||||
multi.Priority_Normal=64
|
||||
multi.Priority_Below_Normal=256
|
||||
multi.Priority_Low=1024
|
||||
multi.Priority_Idle=4096
|
||||
multi.PList={multi.Priority_Core,multi.Priority_High,multi.Priority_Above_Normal,multi.Priority_Normal,multi.Priority_Below_Normal,multi.Priority_Low,multi.Priority_Idle}
|
||||
multi.PStep=1
|
||||
--^^^^
|
||||
multi.PriorityTick=1 -- Between 1 and 4 any greater and problems arise
|
||||
multi.Priority=multi.Priority_Core
|
||||
multi.threshold=256
|
||||
multi.threstimed=.001
|
||||
function multi:setThreshold(n)
|
||||
self.threshold=n or 120
|
||||
end
|
||||
function multi:setThrestimed(n)
|
||||
self.threstimed=n or .001
|
||||
end
|
||||
function multi:getLoad()
|
||||
return multi:newFunction(function(self)
|
||||
local sample=#multi.Mainloop
|
||||
local FFloadtest=0
|
||||
multi:benchMark(multi.threstimed):OnBench(function(_,l3) FFloadtest=l3*(1/multi.threstimed) end)
|
||||
self:hold(function() return FFloadtest~=0 end)
|
||||
local val=FFloadtest/sample
|
||||
if val>multi.threshold then
|
||||
return 0
|
||||
else
|
||||
return 100-((val/multi.threshold)*100)
|
||||
end
|
||||
end)()
|
||||
end
|
||||
function multi:setDomainName(name)
|
||||
self[name]={}
|
||||
end
|
||||
function multi:linkDomain(name)
|
||||
return self[name]
|
||||
end
|
||||
function multi:_Pause()
|
||||
self.Active=false
|
||||
end
|
||||
function multi:setPriority(s)
|
||||
if type(s)==number then
|
||||
self.Priority=s
|
||||
elseif type(s)=='string' then
|
||||
if s:lower()=='core' or s:lower()=='c' then
|
||||
self.Priority=self.Priority_Core
|
||||
elseif s:lower()=='high' or s:lower()=='h' then
|
||||
self.Priority=self.Priority_High
|
||||
elseif s:lower()=='above' or s:lower()=='an' then
|
||||
self.Priority=self.Priority_Above_Normal
|
||||
elseif s:lower()=='normal' or s:lower()=='n' then
|
||||
self.Priority=self.Priority_Normal
|
||||
elseif s:lower()=='below' or s:lower()=='bn' then
|
||||
self.Priority=self.Priority_Below_Normal
|
||||
elseif s:lower()=='low' or s:lower()=='l' then
|
||||
self.Priority=self.Priority_Low
|
||||
elseif s:lower()=='idle' or s:lower()=='i' then
|
||||
self.Priority=self.Priority_Idle
|
||||
end
|
||||
end
|
||||
end
|
||||
-- System
|
||||
function os.getOS()
|
||||
if package.config:sub(1,1)=='\\' then
|
||||
return 'windows'
|
||||
else
|
||||
return 'unix'
|
||||
end
|
||||
end
|
||||
if os.getOS()=='windows' then
|
||||
function os.sleep(n)
|
||||
if n > 0 then os.execute('ping -n ' .. tonumber(n+1) .. ' localhost > NUL') end
|
||||
end
|
||||
else
|
||||
function os.sleep(n)
|
||||
os.execute('sleep ' .. tonumber(n))
|
||||
end
|
||||
end
|
||||
function multi:getParentProcess()
|
||||
return self.Mainloop[self.CID]
|
||||
end
|
||||
function multi:Stop()
|
||||
self.Active=false
|
||||
end
|
||||
function multi:condition(cond)
|
||||
if not self.CD then
|
||||
self:Pause()
|
||||
self.held=true
|
||||
self.CD=cond.condition
|
||||
elseif not(cond.condition()) then
|
||||
self.held=false
|
||||
self:Resume()
|
||||
self.CD=nil
|
||||
return false
|
||||
end
|
||||
self.Parent:Do_Order()
|
||||
return true
|
||||
end
|
||||
function multi:isHeld()
|
||||
return self.held
|
||||
end
|
||||
function multi.executeFunction(name,...)
|
||||
if type(_G[name])=='function' then
|
||||
_G[name](...)
|
||||
else
|
||||
print('Error: Not a function')
|
||||
end
|
||||
end
|
||||
function multi:waitFor(obj)
|
||||
local value=false
|
||||
self.__waiting=function()
|
||||
value=true
|
||||
end
|
||||
obj:connectFinal(self.__waiting)
|
||||
self:hold(function() return value end)
|
||||
end
|
||||
function multi:reboot(r)
|
||||
local before=collectgarbage('count')
|
||||
self.Mainloop={}
|
||||
self.Tasks={}
|
||||
self.Tasks2={}
|
||||
self.Garbage={}
|
||||
self.Children={}
|
||||
self.Paused={}
|
||||
self.Active=true
|
||||
self.Id=-1
|
||||
if r then
|
||||
for i,v in pairs(_G) do
|
||||
if type(i)=='table' then
|
||||
if i.Parent and i.Id and i.Act then
|
||||
i={}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
collectgarbage()
|
||||
local after=collectgarbage('count')
|
||||
print([[Before rebooting total Ram used was ]]..before..[[Kb
|
||||
After rebooting total Ram used is ]]..after..[[ Kb
|
||||
A total of ]]..(before-after)..[[Kb was cleaned up]])
|
||||
end
|
||||
function multi:getChildren()
|
||||
return self.Mainloop
|
||||
end
|
||||
--Processor
|
||||
function multi:getError()
|
||||
if self.error then
|
||||
return self.error
|
||||
end
|
||||
end
|
||||
function multi:Do_Order()
|
||||
local Loop=self.Mainloop
|
||||
_G.ID=0
|
||||
for _D=#Loop,1,-1 do
|
||||
if Loop[_D] then
|
||||
if Loop[_D].Active then
|
||||
Loop[_D].Id=_D
|
||||
self.CID=_D
|
||||
Loop[_D]:Act()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:enablePriority()
|
||||
function self:Do_Order()
|
||||
local Loop=self.Mainloop
|
||||
_G.ID=0
|
||||
local PS=self
|
||||
for _D=#Loop,1,-1 do
|
||||
if Loop[_D] then
|
||||
if (PS.PList[PS.PStep])%Loop[_D].Priority==0 then
|
||||
if Loop[_D].Active then
|
||||
Loop[_D].Id=_D
|
||||
self.CID=_D
|
||||
Loop[_D]:Act()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
PS.PStep=PS.PStep+1
|
||||
if PS.PStep>7 then
|
||||
PS.PStep=1
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:enablePriority2()
|
||||
function self:Do_Order()
|
||||
local Loop=self.Mainloop
|
||||
_G.ID=0
|
||||
local PS=self
|
||||
for _D=#Loop,1,-1 do
|
||||
if Loop[_D] then
|
||||
if (PS.PStep)%Loop[_D].Priority==0 then
|
||||
if Loop[_D].Active then
|
||||
Loop[_D].Id=_D
|
||||
self.CID=_D
|
||||
Loop[_D]:Act()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
PS.PStep=PS.PStep+1
|
||||
if PS.PStep>self.Priority_Idle then
|
||||
PS.PStep=1
|
||||
end
|
||||
end
|
||||
end
|
||||
multi.disablePriority=multi.unProtect
|
||||
function multi:fromfile(path,int)
|
||||
int=int or self
|
||||
local test2={}
|
||||
local test=bin.load(path)
|
||||
local tp=test:getBlock('s')
|
||||
if tp=='event' then
|
||||
test2=int:newEvent(test:getBlock('f'))
|
||||
local t=test:getBlock('t')
|
||||
for i=1,#t do
|
||||
test2:OnEvent(t[i])
|
||||
end
|
||||
elseif tp=='alarm' then
|
||||
test2=int:newAlarm(test:getBlock('n'))
|
||||
elseif tp=='loop' then
|
||||
test2=int:newLoop(test:getBlock('t')[1])
|
||||
elseif tp=='step' or tp=='tstep' then
|
||||
local func=test:getBlock('t')
|
||||
local funcE=test:getBlock('t')
|
||||
local funcS=test:getBlock('t')
|
||||
local tab=test:getBlock('t')
|
||||
test2=int:newStep()
|
||||
table.merge(test2,tab)
|
||||
test2.funcE=funcE
|
||||
test2.funcS=funcS
|
||||
test2.func=func
|
||||
elseif tp=='trigger' then
|
||||
test2=int:newTrigger(test:getBlock('f'))
|
||||
elseif tp=='connector' then
|
||||
test2=int:newConnection()
|
||||
test2.func=test:getBlock('t')
|
||||
elseif tp=='timer' then
|
||||
test2=int:newTimer()
|
||||
test2.count=tonumber(test:getBlock('n'))
|
||||
else
|
||||
print('Error: The file you selected is not a valid multi file object!')
|
||||
return false
|
||||
end
|
||||
return test2
|
||||
end
|
||||
function multi:benchMark(sec,p)
|
||||
local temp=self:newLoop(function(t,self)
|
||||
if self.clock()-self.init>self.sec then
|
||||
self.tt(self.sec,self.c)
|
||||
self:Destroy()
|
||||
else
|
||||
self.c=self.c+1
|
||||
end
|
||||
end)
|
||||
temp.Priority=p or 1
|
||||
function temp:OnBench(func)
|
||||
self.tt=func
|
||||
end
|
||||
self.tt=function() end
|
||||
temp.sec=sec
|
||||
temp.init=self.clock()
|
||||
temp.c=0
|
||||
return temp
|
||||
end
|
||||
function multi:tofile(path)
|
||||
local items=self:getChildren()
|
||||
io.mkDir(io.getName(path))
|
||||
for i=1,#items do
|
||||
items[i]:tofile(io.getName(path)..'\\item'..item[i]..'.dat')
|
||||
end
|
||||
local int=bin.new()
|
||||
int:addBlock('process')
|
||||
int:addBlock(io.getName(path))
|
||||
int:addBlock(#self.Mainloop)
|
||||
int:addBlock(self.Active)
|
||||
int:addBlock(self.Rest)
|
||||
int:addBlock(self.Jobs)
|
||||
int:tofile()
|
||||
end
|
||||
function multi.startFPSMonitior()
|
||||
if not multi.runFPS then
|
||||
multi.doFPS(s)
|
||||
multi.runFPS=true
|
||||
end
|
||||
end
|
||||
function multi.doFPS(s)
|
||||
multi:benchMark(1):OnBench(doFPS)
|
||||
if s then
|
||||
multi.fps=s
|
||||
end
|
||||
end
|
||||
--Helpers
|
||||
function multi:isAnActor()
|
||||
return ({watcher=true,tstep=true,step=true,updater=true,loop=true,alarm=true,event=true})[self.Type]
|
||||
end
|
||||
function multi:OnMainConnect(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function multi:protect()
|
||||
function self:Do_Order()
|
||||
local Loop=self.Mainloop
|
||||
for _D=#Loop,1,-1 do
|
||||
if Loop[_D]~=nil then
|
||||
Loop[_D].Id=_D
|
||||
self.CID=_D
|
||||
local status, err=pcall(Loop[_D].Act,Loop[_D])
|
||||
if err and not(Loop[_D].error) then
|
||||
Loop[_D].error=err
|
||||
self.OnError:Fire(err,Loop[_D])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:unProtect()
|
||||
local Loop=self.Mainloop
|
||||
_G.ID=0
|
||||
for _D=#Loop,1,-1 do
|
||||
if Loop[_D] then
|
||||
if Loop[_D].Active then
|
||||
Loop[_D].Id=_D
|
||||
self.CID=_D
|
||||
Loop[_D]:Act()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:reallocate(o,n)
|
||||
n=n or #o.Mainloop+1
|
||||
local int=self.Parent
|
||||
self:Destroy()
|
||||
self.Parent=o
|
||||
table.insert(o.Mainloop,n,self)
|
||||
self.Active=true
|
||||
end
|
||||
function multi:setJobSpeed(n)
|
||||
self.jobUS=n
|
||||
end
|
||||
function multi:hasJobs()
|
||||
return #self.Jobs>0,#self.Jobs
|
||||
end
|
||||
function multi:getJobs()
|
||||
return #self.Jobs
|
||||
end
|
||||
function multi:removeJob(name)
|
||||
for i=#self.Jobs,1,-1 do
|
||||
if self.Jobs[i][2]==name then
|
||||
table.remove(self.Jobs,i)
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:FreeMainEvent()
|
||||
self.func={}
|
||||
end
|
||||
function multi:connectFinal(func)
|
||||
if self.Type=='event' then
|
||||
self:OnEvent(func)
|
||||
elseif self.Type=='alarm' then
|
||||
self:OnRing(func)
|
||||
elseif self.Type=='step' or self.Type=='tstep' then
|
||||
self:OnEnd(func)
|
||||
else
|
||||
print("Warning!!! "..self.Type.." doesn't contain a Final Connection State! Use "..self.Type..":Break(function) to trigger it's final event!")
|
||||
self:OnBreak(func)
|
||||
end
|
||||
end
|
||||
function multi:Break()
|
||||
self:Pause()
|
||||
self.Active=nil
|
||||
for i=1,#self.ender do
|
||||
if self.ender[i] then
|
||||
self.ender[i](self)
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:OnBreak(func)
|
||||
table.insert(self.ender,func)
|
||||
end
|
||||
function multi:isPaused()
|
||||
return not(self.Active)
|
||||
end
|
||||
function multi:isActive()
|
||||
return self.Active
|
||||
end
|
||||
function multi:getType()
|
||||
return self.Type
|
||||
end
|
||||
function multi:Sleep(n)
|
||||
self:hold(n)
|
||||
end
|
||||
function multi:Pause()
|
||||
if self.Type=='mainprocess' then
|
||||
print("You cannot pause the main process. Doing so will stop all methods and freeze your program! However if you still want to use multi:_Pause()")
|
||||
else
|
||||
self.Active=false
|
||||
if self.Parent.Mainloop[self.Id]~=nil then
|
||||
table.remove(self.Parent.Mainloop,self.Id)
|
||||
table.insert(self.Parent.Paused,self)
|
||||
self.PId=#self.Parent.Paused
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:Resume()
|
||||
if self.Type=='process' or self.Type=='mainprocess' then
|
||||
self.Active=true
|
||||
local c=self:getChildren()
|
||||
for i=1,#c do
|
||||
c[i]:Resume()
|
||||
end
|
||||
else
|
||||
if self:isPaused() then
|
||||
table.remove(self.Parent.Paused,self.PId)
|
||||
table.insert(self.Parent.Mainloop,self)
|
||||
self.Id=#self.Parent.Mainloop
|
||||
self.Active=true
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:resurrect()
|
||||
table.insert(self.Parent.Mainloop,self)
|
||||
self.Active=true
|
||||
end
|
||||
function multi:Destroy()
|
||||
if self.Type=='process' or self.Type=='mainprocess' then
|
||||
local c=self:getChildren()
|
||||
for i=1,#c do
|
||||
self.OnObjectDestroyed:Fire(c[i])
|
||||
c[i]:Destroy()
|
||||
end
|
||||
else
|
||||
for i=1,#self.Parent.Mainloop do
|
||||
if self.Parent.Mainloop[i]==self then
|
||||
self.Parent.OnObjectDestroyed:Fire(self)
|
||||
table.remove(self.Parent.Mainloop,i)
|
||||
break
|
||||
end
|
||||
end
|
||||
self.Active=false
|
||||
end
|
||||
end
|
||||
|
||||
function multi:hold(task)
|
||||
self:Pause()
|
||||
self.held=true
|
||||
if type(task)=='number' then
|
||||
local timer=multi:newTimer()
|
||||
timer:Start()
|
||||
while timer:Get()<task do
|
||||
if love then
|
||||
self.Parent:lManager()
|
||||
else
|
||||
self.Parent:Do_Order()
|
||||
end
|
||||
end
|
||||
self:Resume()
|
||||
self.held=false
|
||||
elseif type(task)=='function' then
|
||||
local env=self.Parent:newEvent(task)
|
||||
env:OnEvent(function(envt) envt:Pause() envt.Active=false end)
|
||||
while env.Active do
|
||||
if love then
|
||||
self.Parent:lManager()
|
||||
else
|
||||
self.Parent:Do_Order()
|
||||
end
|
||||
end
|
||||
env:Destroy()
|
||||
self:Resume()
|
||||
self.held=false
|
||||
else
|
||||
print('Error Data Type!!!')
|
||||
end
|
||||
end
|
||||
function multi:oneTime(func,...)
|
||||
if not(self.Type=='mainprocess' or self.Type=='process') then
|
||||
for _k=1,#self.Parent.Tasks2 do
|
||||
if self.Parent.Tasks2[_k]==func then
|
||||
return false
|
||||
end
|
||||
end
|
||||
table.insert(self.Parent.Tasks2,func)
|
||||
func(...)
|
||||
return true
|
||||
else
|
||||
for _k=1,#self.Tasks2 do
|
||||
if self.Tasks2[_k]==func then
|
||||
return false
|
||||
end
|
||||
end
|
||||
table.insert(self.Tasks2,func)
|
||||
func(...)
|
||||
return true
|
||||
end
|
||||
end
|
||||
function multi:Reset(n)
|
||||
self:Resume()
|
||||
end
|
||||
function multi:isDone()
|
||||
return self.Active~=true
|
||||
end
|
||||
function multi:create(ref)
|
||||
multi.OnObjectCreated:Fire(ref)
|
||||
end
|
||||
--Constructors [CORE]
|
||||
function multi:newBase(ins)
|
||||
if not(self.Type=='mainprocess' or self.Type=='process' or self.Type=='queue') then error('Can only create an object on multi or an interface obj') return false end
|
||||
local c = {}
|
||||
if self.Type=='process' or self.Type=='queue' then
|
||||
setmetatable(c, self.Parent)
|
||||
else
|
||||
setmetatable(c, self)
|
||||
end
|
||||
c.Active=true
|
||||
c.func={}
|
||||
c.ender={}
|
||||
c.Id=0
|
||||
c.PId=0
|
||||
c.Act=function() end
|
||||
c.Parent=self
|
||||
c.held=false
|
||||
if ins then
|
||||
table.insert(self.Mainloop,ins,c)
|
||||
else
|
||||
table.insert(self.Mainloop,c)
|
||||
end
|
||||
return c
|
||||
end
|
||||
function multi:newProcess(file)
|
||||
if not(self.Type=='mainprocess') then error('Can only create an interface on the multi obj') return false end
|
||||
local c = {}
|
||||
setmetatable(c, self)
|
||||
c.Parent=self
|
||||
c.Active=true
|
||||
c.func={}
|
||||
c.Id=0
|
||||
c.Type='process'
|
||||
c.Mainloop={}
|
||||
c.Tasks={}
|
||||
c.Tasks2={}
|
||||
c.Garbage={}
|
||||
c.Children={}
|
||||
c.Paused={}
|
||||
c.Active=true
|
||||
c.Id=-1
|
||||
c.Rest=0
|
||||
c.Jobs={}
|
||||
c.queue={}
|
||||
c.jobUS=2
|
||||
c.l=self:newLoop(function(dt) c:uManager(dt) end)
|
||||
c.l:Pause()
|
||||
function c:getController()
|
||||
return c.l
|
||||
end
|
||||
function c:Start()
|
||||
if self.l then
|
||||
self.l:Resume()
|
||||
end
|
||||
end
|
||||
function c:Resume()
|
||||
if self.l then
|
||||
self.l:Resume()
|
||||
end
|
||||
end
|
||||
function c:Pause()
|
||||
if self.l then
|
||||
self.l:Pause()
|
||||
end
|
||||
end
|
||||
function c:Remove()
|
||||
self:Destroy()
|
||||
self.l:Destroy()
|
||||
end
|
||||
if file then
|
||||
self.Cself=c
|
||||
loadstring('local interface=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
function multi:newQueuer(file)
|
||||
local c=self:newProcess()
|
||||
c.Type='queue'
|
||||
c.last={}
|
||||
c.funcE={}
|
||||
function c:OnQueueCompleted(func)
|
||||
table.insert(self.funcE,func)
|
||||
end
|
||||
if file then
|
||||
self.Cself=c
|
||||
loadstring('local queue=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
||||
end
|
||||
self:create(c)
|
||||
multi.OnObjectCreated(function(self)
|
||||
if self.Parent then
|
||||
if self.Parent.Type=="queue" then
|
||||
if self:isAnActor() then
|
||||
if self.Type=="alarm" then
|
||||
self.Active=false
|
||||
end
|
||||
self:Pause()
|
||||
self:connectFinal(multi.queuefinal)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
function c:Start()
|
||||
self.Mainloop[#self.Mainloop]:Resume()
|
||||
self.l:Resume()
|
||||
end
|
||||
return c
|
||||
end
|
||||
function multi:newTimer()
|
||||
local c={}
|
||||
c.Type='timer'
|
||||
c.time=0
|
||||
c.count=0
|
||||
function c:Start()
|
||||
self.time=os.clock()
|
||||
end
|
||||
function c:Get()
|
||||
return (os.clock()-self.time)+self.count
|
||||
end
|
||||
c.Reset=c.Start
|
||||
function c:Pause()
|
||||
self.time=self:Get()
|
||||
end
|
||||
function c:Resume()
|
||||
self.time=os.clock()-self.time
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
self.count=self.count+self:Get()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.count)
|
||||
m:tofile(path)
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
function multi:newConnection(protect)
|
||||
local c={}
|
||||
setmetatable(c,{__call=function(self,...) self:connect(...) end})
|
||||
c.Type='connector'
|
||||
c.func={}
|
||||
c.ID=0
|
||||
c.protect=protect or true
|
||||
c.connections={}
|
||||
c.fconnections={}
|
||||
c.FC=0
|
||||
function c:fConnect(func)
|
||||
local temp=self:connect(func)
|
||||
table.insert(self.fconnections,temp)
|
||||
self.FC=self.FC+1
|
||||
end
|
||||
function c:getConnection(name,ingore)
|
||||
if ingore then
|
||||
return self.connections[name] or {
|
||||
Fire=function() end -- if the connection doesn't exist lets call all of them or silently ingore
|
||||
}
|
||||
else
|
||||
return self.connections[name] or self
|
||||
end
|
||||
end
|
||||
function c:Fire(...)
|
||||
local ret={}
|
||||
for i=#self.func,1,-1 do
|
||||
if self.protect then
|
||||
local temp={pcall(self.func[i][1],...)}
|
||||
if temp[1] then
|
||||
table.remove(temp,1)
|
||||
table.insert(ret,temp)
|
||||
else
|
||||
print(temp[2])
|
||||
end
|
||||
else
|
||||
table.insert(ret,{self.func[i][1](...)})
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
function c:bind(t)
|
||||
self.func=t
|
||||
end
|
||||
function c:remove()
|
||||
self.func={}
|
||||
end
|
||||
function c:connect(func,name)
|
||||
self.ID=self.ID+1
|
||||
table.insert(self.func,1,{func,self.ID})
|
||||
local temp = {
|
||||
Link=self.func,
|
||||
func=func,
|
||||
ID=self.ID,
|
||||
Parent=self,
|
||||
Fire=function(self,...)
|
||||
--~ if self.Parent.FC>0 then
|
||||
--~ for i=1,#self.Parent.FC do
|
||||
--~ self.Parent.FC[i]:Fire(...)
|
||||
--~ end
|
||||
--~ end
|
||||
if self.Parent.protect then
|
||||
local t=pcall(self.func,...)
|
||||
if t then
|
||||
return t
|
||||
end
|
||||
else
|
||||
return self.func(...)
|
||||
end
|
||||
end,
|
||||
remove=function(self)
|
||||
for i=1,#self.Link do
|
||||
if self.Link[i][2]~=nil then
|
||||
if self.Link[i][2]==self.ID then
|
||||
table.remove(self.Link,i)
|
||||
self.remove=function() end
|
||||
self.Link=nil
|
||||
self.ID=nil
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
}
|
||||
if name then
|
||||
self.connections[name]=temp
|
||||
end
|
||||
return temp
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:tofile(path)
|
||||
end
|
||||
return c
|
||||
end
|
||||
multi.OnObjectCreated=multi:newConnection()
|
||||
multi.OnObjectDestroyed=multi:newConnection()
|
||||
function multi:newJob(func,name)
|
||||
if not(self.Type=='mainprocess' or self.Type=='process') then error('Can only create an object on multi or an interface obj') return false end
|
||||
local c = {}
|
||||
if self.Type=='process' then
|
||||
setmetatable(c, self.Parent)
|
||||
else
|
||||
setmetatable(c, self)
|
||||
end
|
||||
c.Active=true
|
||||
c.func={}
|
||||
c.Id=0
|
||||
c.PId=0
|
||||
c.Parent=self
|
||||
c.Type='job'
|
||||
c.trigfunc=func or function() end
|
||||
function c:Act()
|
||||
self:trigfunc(self)
|
||||
end
|
||||
table.insert(self.Jobs,{c,name})
|
||||
if self.JobRunner==nil then
|
||||
self.JobRunner=self:newAlarm(self.jobUS)
|
||||
self.JobRunner:OnRing(function(self)
|
||||
if #self.Parent.Jobs>0 then
|
||||
if self.Parent.Jobs[1] then
|
||||
self.Parent.Jobs[1][1]:Act()
|
||||
table.remove(self.Parent.Jobs,1)
|
||||
end
|
||||
end
|
||||
self:Reset(self.Parent.jobUS)
|
||||
end)
|
||||
end
|
||||
end
|
||||
function multi:newRange()
|
||||
local selflink=self
|
||||
local temp={
|
||||
getN = function(self) selflink:Do_Order() self.n=self.n+self.c if self.n>self.b then self.Link.held=false self.Link:Resume() return nil end return self.n end,
|
||||
}
|
||||
setmetatable(temp,{
|
||||
__call=function(self,a,b,c)
|
||||
self.c=c or 1
|
||||
self.n=a-self.c
|
||||
self.a=a
|
||||
self.b=b
|
||||
self.Link=selflink--.Parent.Mainloop[selflink.CID] or
|
||||
self.Link:Pause()
|
||||
self.Link.held=true
|
||||
return function() return self:getN() end
|
||||
end
|
||||
})
|
||||
self:create(temp)
|
||||
return temp
|
||||
end
|
||||
function multi:newCondition(func)
|
||||
local c={['condition']=func}
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
function multi:mainloop()
|
||||
for i=1,#self.Tasks do
|
||||
self.Tasks[i](self)
|
||||
end
|
||||
rawset(self,'Start',self.clock())
|
||||
while self.Active do
|
||||
self:Do_Order()
|
||||
end
|
||||
print("Did you call multi:Stop()? This method should not be used when using multi:mainloop()! You now need to restart the multi, by using multi:reboot() and calling multi:mainloop() again or by using multi:uManager()")
|
||||
end
|
||||
function multi._tFunc(self,dt)
|
||||
for i=1,#self.Tasks do
|
||||
self.Tasks[i](self)
|
||||
end
|
||||
if dt then
|
||||
self.pump=true
|
||||
end
|
||||
self.pumpvar=dt
|
||||
rawset(self,'Start',self.clock())
|
||||
end
|
||||
function multi:uManager(dt)
|
||||
if self.Active then
|
||||
self:oneTime(self._tFunc,self,dt)
|
||||
function self:uManager(dt)
|
||||
self:Do_Order()
|
||||
end
|
||||
self:Do_Order()
|
||||
end
|
||||
end
|
||||
--Core Actors
|
||||
function multi:newCustomObject(objRef,t)
|
||||
local c={}
|
||||
if t=='process' then
|
||||
c=self:newBase()
|
||||
if type(objRef)=='table' then
|
||||
table.merge(c,objRef)
|
||||
end
|
||||
if not c.Act then
|
||||
function c:Act()
|
||||
-- Empty function
|
||||
end
|
||||
end
|
||||
else
|
||||
c=objRef or {}
|
||||
end
|
||||
if not c.Type then
|
||||
c.Type='coustomObject'
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
function multi:newEvent(task)
|
||||
local c=self:newBase()
|
||||
c.Type='event'
|
||||
c.Task=task or function() end
|
||||
function c:Act()
|
||||
if self.Task(self) then
|
||||
self:Pause()
|
||||
for _E=1,#self.func do
|
||||
self.func[_E](self)
|
||||
end
|
||||
end
|
||||
end
|
||||
function c:OnEvent(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.Task)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
127
intergration/lanesManager.lua
Normal file
127
intergration/lanesManager.lua
Normal file
@ -0,0 +1,127 @@
|
||||
function os.getOS()
|
||||
if package.config:sub(1,1)=='\\' then
|
||||
return 'windows'
|
||||
else
|
||||
return 'unix'
|
||||
end
|
||||
end
|
||||
-- Step 1 get lanes
|
||||
lanes=require("lanes").configure()
|
||||
package.path="lua/?/init.lua;lua/?.lua;"..package.path
|
||||
require("multi.all") -- get it all and have it on all lanes
|
||||
local multi=multi
|
||||
-- Step 2 set up the linda objects
|
||||
local __GlobalLinda = lanes.linda() -- handles global stuff
|
||||
local __SleepingLinda = lanes.linda() -- handles sleeping stuff
|
||||
-- For convience a GLOBAL table will be constructed to handle requests
|
||||
local GLOBAL={}
|
||||
setmetatable(GLOBAL,{
|
||||
__index=function(t,k)
|
||||
return __GlobalLinda:get(k)
|
||||
end,
|
||||
__newindex=function(t,k,v)
|
||||
__GlobalLinda:set(k,v)
|
||||
end,
|
||||
})
|
||||
-- Step 3 rewrite the thread methods to use lindas
|
||||
local THREAD={}
|
||||
function THREAD.set(name,val)
|
||||
__GlobalLinda:set(name,val)
|
||||
end
|
||||
function THREAD.get(name)
|
||||
__GlobalLinda:get(name)
|
||||
end
|
||||
function THREAD.waitFor(name)
|
||||
--
|
||||
end
|
||||
function THREAD.testFor(name,val,sym)
|
||||
--
|
||||
end
|
||||
function THREAD.getCores()
|
||||
return THREAD.__CORES
|
||||
end
|
||||
if os.getOS()=="windows" then
|
||||
THREAD.__CORES=tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
|
||||
else
|
||||
THREAD.__CORES=tonumber(io.popen("nproc --all"):read("*n"))
|
||||
end
|
||||
-- Step 4 change the coroutine threading methods to work the same, but with lanes TODO when the lanes scheduler is ready!
|
||||
function THREAD.skip(n)
|
||||
-- Do Nothing
|
||||
end
|
||||
function THREAD.kill() -- trigger the lane destruction
|
||||
-- coroutine.yield({"_kill_",":)"})
|
||||
end
|
||||
--[[ Step 5 We need to get sleeping working so we need a lane to handle timing... We want idle wait not busy wait
|
||||
Idle wait keeps the CPU running better where busy wait wastes CPU cycles... Lanes does not have a sleep method
|
||||
however, a linda recieve will in fact be a idle wait! So when wait is called we can pack the cmd up and send it to
|
||||
the sleeping thread manager to send the variable for the other thread to consume, sending only after a certain time has passed!
|
||||
]]
|
||||
local function randomString(n)
|
||||
local str = ''
|
||||
local strings = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','1','2','3','4','5','6','7','8','9','0','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}
|
||||
for i=1,n do
|
||||
str = str..''..strings[math.random(1,#strings)]
|
||||
end
|
||||
return str
|
||||
end
|
||||
function THREAD.sleep(n)
|
||||
math.randomseed(os.time())
|
||||
local randKey=randomString(12) -- generate a random string a-Z and 0-9
|
||||
__SleepingLinda:send("tired","SLEEP|"..randKey.."|"..tostring(n)) -- send the data that needs to be managed
|
||||
local dat=__SleepingLinda:receive(randKey)
|
||||
return dat
|
||||
end
|
||||
function THREAD.hold(n)
|
||||
while not(n()) do
|
||||
-- holding
|
||||
end
|
||||
end
|
||||
-- start the time manager lane
|
||||
--~ lanes.gen("*", function()
|
||||
--~ local timers={}
|
||||
--~ while true do -- forever loop!
|
||||
--~ local data=__SleepingLinda:receive(.001,"tired") -- timeout after .001 seconds and handle the other stuff
|
||||
--~ if data then -- the .001 is an entarnal timer that keeps this thread from using too much CPU as well!
|
||||
--~ print(data)
|
||||
--~ local cmd,key,sec=data:match("(%S-)|(%S-)|(.+)")
|
||||
--~ if cmd=="SLEEP" then
|
||||
--~ print("GOT!")
|
||||
--~ timers[#timers+1]={os.clock()+tonumber(sec),key}
|
||||
--~ --__SleepingLinda:set()
|
||||
--~ elseif cmd=="audit" then
|
||||
--~ --
|
||||
--~ end
|
||||
--~ end
|
||||
--~ for i=1,#timers do
|
||||
--~ if os.clock()>=timers[i][1] then
|
||||
--~ __SleepingLinda:send(timers[i][2],true)
|
||||
--~ table.remove(timers,i)
|
||||
--~ end
|
||||
--~ end
|
||||
--~ end
|
||||
--~ end)() -- The global timer is now activated, and it works great!
|
||||
-- Step 6 Basic Threads!
|
||||
function multi:newSystemThread(name,func)
|
||||
local c={}
|
||||
local __self=c
|
||||
c.name=name
|
||||
c.thread=lanes.gen("*", func)()
|
||||
function c:kill()
|
||||
self.status:Destroy()
|
||||
self.thread:cancel()
|
||||
print("Thread: '"..self.name.."' has been stopped!")
|
||||
end
|
||||
c.status=multi:newUpdater(multi.Priority_IDLE)
|
||||
c.status.link=c
|
||||
c.status:OnUpdate(function(self)
|
||||
local v,err,t=self.link.thread:join(.001)
|
||||
if err then
|
||||
print("Error in thread: '"..self.link.name.."' <"..err..">",t)
|
||||
self:Destroy()
|
||||
end
|
||||
end)
|
||||
return c
|
||||
end
|
||||
_G["GLOBAL"]=GLOBAL
|
||||
_G["__GlobalLinda"]=__GlobalLinda
|
||||
26
loop.lua
Normal file
26
loop.lua
Normal file
@ -0,0 +1,26 @@
|
||||
require("multi")
|
||||
function multi:newLoop(func)
|
||||
local c=self:newBase()
|
||||
c.Type='loop'
|
||||
c.Start=self.clock()
|
||||
if func then
|
||||
c.func={func}
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Act()
|
||||
for i=1,#self.func do
|
||||
self.func[i](self.Parent.clock()-self.Start,self)
|
||||
end
|
||||
end
|
||||
function c:OnLoop(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
77
step.lua
Normal file
77
step.lua
Normal file
@ -0,0 +1,77 @@
|
||||
require("multi")
|
||||
function multi:newStep(start,reset,count,skip)
|
||||
local c=self:newBase()
|
||||
think=1
|
||||
c.Type='step'
|
||||
c.pos=start or 1
|
||||
c.endAt=reset or math.huge
|
||||
c.skip=skip or 0
|
||||
c.spos=0
|
||||
c.count=count or 1*think
|
||||
c.funcE={}
|
||||
c.funcS={}
|
||||
c.start=start or 1
|
||||
if start~=nil and reset~=nil then
|
||||
if start>reset then
|
||||
think=-1
|
||||
end
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.funcE)
|
||||
m:addBlock(self.funcS)
|
||||
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,spos=self.spos,count=self.count,start=self.start})
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Act()
|
||||
if self~=nil then
|
||||
if self.spos==0 then
|
||||
if self.pos==self.start then
|
||||
for fe=1,#self.funcS do
|
||||
self.funcS[fe](self)
|
||||
end
|
||||
end
|
||||
for i=1,#self.func do
|
||||
self.func[i](self.pos,self)
|
||||
end
|
||||
self.pos=self.pos+self.count
|
||||
if self.pos-self.count==self.endAt then
|
||||
self:Pause()
|
||||
for fe=1,#self.funcE do
|
||||
self.funcE[fe](self)
|
||||
end
|
||||
self.pos=self.start
|
||||
end
|
||||
end
|
||||
end
|
||||
self.spos=self.spos+1
|
||||
if self.spos>=self.skip then
|
||||
self.spos=0
|
||||
end
|
||||
end
|
||||
c.Reset=c.Resume
|
||||
function c:OnStart(func)
|
||||
table.insert(self.funcS,func)
|
||||
end
|
||||
function c:OnStep(func)
|
||||
table.insert(self.func,1,func)
|
||||
end
|
||||
function c:OnEnd(func)
|
||||
table.insert(self.funcE,func)
|
||||
end
|
||||
function c:Break()
|
||||
self.Active=nil
|
||||
end
|
||||
function c:Update(start,reset,count,skip)
|
||||
self.start=start or self.start
|
||||
self.endAt=reset or self.endAt
|
||||
self.skip=skip or self.skip
|
||||
self.count=count or self.count
|
||||
self:Resume()
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
4
task.lua
Normal file
4
task.lua
Normal file
@ -0,0 +1,4 @@
|
||||
require("multi")
|
||||
function multi:newTask(func)
|
||||
table.insert(self.Tasks,func)
|
||||
end
|
||||
158
threading.lua
Normal file
158
threading.lua
Normal file
@ -0,0 +1,158 @@
|
||||
require("multi.updater")
|
||||
thread={}
|
||||
multi.GlobalVariables={}
|
||||
if os.getOS()=="windows" then
|
||||
thread.__CORES=tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
|
||||
else
|
||||
thread.__CORES=tonumber(io.popen("nproc --all"):read("*n"))
|
||||
end
|
||||
function thread.sleep(n)
|
||||
coroutine.yield({"_sleep_",n})
|
||||
end
|
||||
function thread.hold(n)
|
||||
coroutine.yield({"_hold_",n})
|
||||
end
|
||||
function thread.skip(n)
|
||||
coroutine.yield({"_skip_",n})
|
||||
end
|
||||
function thread.kill()
|
||||
coroutine.yield({"_kill_",":)"})
|
||||
end
|
||||
function thread.yeild()
|
||||
coroutine.yield({"_sleep_",0})
|
||||
end
|
||||
function thread.getCores()
|
||||
return thread.__CORES
|
||||
end
|
||||
function thread.set(name,val)
|
||||
multi.GlobalVariables[name]=val
|
||||
return true
|
||||
end
|
||||
function thread.get(name)
|
||||
return multi.GlobalVariables[name]
|
||||
end
|
||||
function thread.waitFor(name)
|
||||
thread.hold(function() return thread.get(name)~=nil end)
|
||||
return thread.get(name)
|
||||
end
|
||||
function thread.testFor(name,val,sym)
|
||||
thread.hold(function() return thread.get(name)~=nil end)
|
||||
return thread.get(name)
|
||||
end
|
||||
function multi:newTBase(ins)
|
||||
local c = {}
|
||||
c.Active=true
|
||||
c.func={}
|
||||
c.ender={}
|
||||
c.Id=0
|
||||
c.PId=0
|
||||
c.Parent=self
|
||||
c.held=false
|
||||
return c
|
||||
end
|
||||
function multi:newThread(name,func)
|
||||
local c={}
|
||||
c.ref={}
|
||||
c.Name=name
|
||||
c.thread=coroutine.create(func)
|
||||
c.sleep=1
|
||||
c.firstRunDone=false
|
||||
c.timer=multi.scheduler:newTimer()
|
||||
c.ref.Globals=self:linkDomain("Globals")
|
||||
function c.ref:send(name,val)
|
||||
ret=coroutine.yield({Name=name,Value=val})
|
||||
self:syncGlobals(ret)
|
||||
end
|
||||
function c.ref:get(name)
|
||||
return self.Globals[name]
|
||||
end
|
||||
function c.ref:kill()
|
||||
err=coroutine.yield({"_kill_"})
|
||||
if err then
|
||||
error("Failed to kill a thread! Exiting...")
|
||||
end
|
||||
end
|
||||
function c.ref:sleep(n)
|
||||
if type(n)=="function" then
|
||||
ret=coroutine.yield({"_hold_",n})
|
||||
self:syncGlobals(ret)
|
||||
elseif type(n)=="number" then
|
||||
n = tonumber(n) or 0
|
||||
ret=coroutine.yield({"_sleep_",n})
|
||||
self:syncGlobals(ret)
|
||||
else
|
||||
error("Invalid Type for sleep!")
|
||||
end
|
||||
end
|
||||
function c.ref:syncGlobals(v)
|
||||
self.Globals=v
|
||||
end
|
||||
table.insert(self:linkDomain("Threads"),c)
|
||||
if not multi.scheduler:isActive() then
|
||||
multi.scheduler:Resume()
|
||||
end
|
||||
end
|
||||
multi:setDomainName("Threads")
|
||||
multi:setDomainName("Globals")
|
||||
multi.scheduler=multi:newUpdater()
|
||||
multi.scheduler.Type="scheduler"
|
||||
function multi.scheduler:setStep(n)
|
||||
self.skip=tonumber(n) or 24
|
||||
end
|
||||
multi.scheduler.skip=0
|
||||
multi.scheduler.counter=0
|
||||
multi.scheduler.Threads=multi:linkDomain("Threads")
|
||||
multi.scheduler.Globals=multi:linkDomain("Globals")
|
||||
multi.scheduler:OnUpdate(function(self)
|
||||
self.counter=self.counter+1
|
||||
for i=#self.Threads,1,-1 do
|
||||
ret={}
|
||||
if coroutine.status(self.Threads[i].thread)=="dead" then
|
||||
table.remove(self.Threads,i)
|
||||
else
|
||||
if self.Threads[i].timer:Get()>=self.Threads[i].sleep then
|
||||
if self.Threads[i].firstRunDone==false then
|
||||
self.Threads[i].firstRunDone=true
|
||||
self.Threads[i].timer:Start()
|
||||
_,ret=coroutine.resume(self.Threads[i].thread,self.Threads[i].ref)
|
||||
else
|
||||
_,ret=coroutine.resume(self.Threads[i].thread,self.Globals)
|
||||
end
|
||||
if ret==true or ret==false then
|
||||
print("Thread Ended!!!")
|
||||
ret={}
|
||||
end
|
||||
end
|
||||
if ret then
|
||||
if ret[1]=="_kill_" then
|
||||
table.remove(self.Threads,i)
|
||||
elseif ret[1]=="_sleep_" then
|
||||
self.Threads[i].timer:Reset()
|
||||
self.Threads[i].sleep=ret[2]
|
||||
elseif ret[1]=="_skip_" then
|
||||
self.Threads[i].timer:Reset()
|
||||
self.Threads[i].sleep=math.huge
|
||||
local event=multi:newEvent(function(evnt) return multi.scheduler.counter>=evnt.counter end)
|
||||
event.link=self.Threads[i]
|
||||
event.counter=self.counter+ret[2]
|
||||
event:OnEvent(function(evnt)
|
||||
evnt.link.sleep=0
|
||||
end)
|
||||
elseif ret[1]=="_hold_" then
|
||||
self.Threads[i].timer:Reset()
|
||||
self.Threads[i].sleep=math.huge
|
||||
local event=multi:newEvent(ret[2])
|
||||
event.link=self.Threads[i]
|
||||
event:OnEvent(function(evnt)
|
||||
evnt.link.sleep=0
|
||||
end)
|
||||
elseif ret.Name then
|
||||
self.Globals[ret.Name]=ret.Value
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
multi.scheduler:setStep()
|
||||
multi.scheduler:Pause()
|
||||
multi.OnError=multi:newConnection()
|
||||
50
threading/alarm.lua
Normal file
50
threading/alarm.lua
Normal file
@ -0,0 +1,50 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedAlarm(name,set)
|
||||
local c=self:newTBase()
|
||||
c.Type='alarmThread'
|
||||
c.timer=self:newTimer()
|
||||
c.set=set or 0
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.set)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
self.timer:Resume()
|
||||
end
|
||||
function c:Reset(n)
|
||||
if n then self.set=n end
|
||||
self.rest=false
|
||||
self.timer:Reset(n)
|
||||
end
|
||||
function c:OnRing(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:Pause()
|
||||
self.timer:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
c.rest=false
|
||||
c.updaterate=multi.Priority_Low -- skips
|
||||
c.restRate=0 -- secs
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
thread.sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
if c.timer:Get()>=c.set then
|
||||
c:Pause()
|
||||
for i=1,#c.func do
|
||||
c.func[i](c)
|
||||
end
|
||||
end
|
||||
thread.skip(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
6
threading/all.lua
Normal file
6
threading/all.lua
Normal file
@ -0,0 +1,6 @@
|
||||
require("multi.threading.step")
|
||||
require("multi.threading.tstep")
|
||||
require("multi.threading.alarm")
|
||||
require("multi.threading.loop")
|
||||
require("multi.threading.event")
|
||||
require("multi.threading.process")
|
||||
43
threading/event.lua
Normal file
43
threading/event.lua
Normal file
@ -0,0 +1,43 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedEvent(name,task)
|
||||
local c=self:newTBase()
|
||||
c.Type='eventThread'
|
||||
c.Task=task or function() end
|
||||
function c:OnEvent(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.Task)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
c.rest=false
|
||||
c.updaterate=0
|
||||
c.restRate=1
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
ref:sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
if c.Task(self) then
|
||||
for _E=1,#c.func do
|
||||
c.func[_E](c)
|
||||
end
|
||||
c:Pause()
|
||||
end
|
||||
ref:sleep(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
42
threading/loop.lua
Normal file
42
threading/loop.lua
Normal file
@ -0,0 +1,42 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedLoop(name,func)
|
||||
local c=self:newTBase()
|
||||
c.Type='loopThread'
|
||||
c.Start=os.clock()
|
||||
if func then
|
||||
c.func={func}
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
function c:OnLoop(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
c.rest=false
|
||||
c.updaterate=0
|
||||
c.restRate=.75
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
thread.sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
for i=1,#c.func do
|
||||
c.func[i](os.clock()-self.Start,c)
|
||||
end
|
||||
thread.sleep(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
83
threading/process.lua
Normal file
83
threading/process.lua
Normal file
@ -0,0 +1,83 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedProcess(name)
|
||||
local c = {}
|
||||
setmetatable(c, multi)
|
||||
function c:newBase(ins)
|
||||
local ct = {}
|
||||
setmetatable(ct, self.Parent)
|
||||
ct.Active=true
|
||||
ct.func={}
|
||||
ct.ender={}
|
||||
ct.Id=0
|
||||
ct.PId=0
|
||||
ct.Act=function() end
|
||||
ct.Parent=self
|
||||
ct.held=false
|
||||
ct.ref=self.ref
|
||||
table.insert(self.Mainloop,ct)
|
||||
return ct
|
||||
end
|
||||
c.Parent=self
|
||||
c.Active=true
|
||||
c.func={}
|
||||
c.Id=0
|
||||
c.Type='process'
|
||||
c.Mainloop={}
|
||||
c.Tasks={}
|
||||
c.Tasks2={}
|
||||
c.Garbage={}
|
||||
c.Children={}
|
||||
c.Paused={}
|
||||
c.Active=true
|
||||
c.Id=-1
|
||||
c.Rest=0
|
||||
c.updaterate=.01
|
||||
c.restRate=.1
|
||||
c.Jobs={}
|
||||
c.queue={}
|
||||
c.jobUS=2
|
||||
c.rest=false
|
||||
function c:getController()
|
||||
return nil
|
||||
end
|
||||
function c:Start()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
function c:Remove()
|
||||
self.ref:kill()
|
||||
end
|
||||
function c:kill()
|
||||
err=coroutine.yield({"_kill_"})
|
||||
if err then
|
||||
error("Failed to kill a thread! Exiting...")
|
||||
end
|
||||
end
|
||||
function c:sleep(n)
|
||||
if type(n)=="function" then
|
||||
ret=coroutine.yield({"_hold_",n})
|
||||
elseif type(n)=="number" then
|
||||
n = tonumber(n) or 0
|
||||
ret=coroutine.yield({"_sleep_",n})
|
||||
else
|
||||
error("Invalid Type for sleep!")
|
||||
end
|
||||
end
|
||||
c.hold=c.sleep
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
ref:Sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
c:uManager()
|
||||
ref:sleep(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
return c
|
||||
end
|
||||
92
threading/step.lua
Normal file
92
threading/step.lua
Normal file
@ -0,0 +1,92 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedStep(name,start,reset,count,skip)
|
||||
local c=self:newTBase()
|
||||
local think=1
|
||||
c.Type='stepThread'
|
||||
c.pos=start or 1
|
||||
c.endAt=reset or math.huge
|
||||
c.skip=skip or 0
|
||||
c.spos=0
|
||||
c.count=count or 1*think
|
||||
c.funcE={}
|
||||
c.funcS={}
|
||||
c.start=start or 1
|
||||
if start~=nil and reset~=nil then
|
||||
if start>reset then
|
||||
think=-1
|
||||
end
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.funcE)
|
||||
m:addBlock(self.funcS)
|
||||
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,spos=self.spos,count=self.count,start=self.start})
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
c.Reset=c.Resume
|
||||
function c:OnStart(func)
|
||||
table.insert(self.funcS,func)
|
||||
end
|
||||
function c:OnStep(func)
|
||||
table.insert(self.func,1,func)
|
||||
end
|
||||
function c:OnEnd(func)
|
||||
table.insert(self.funcE,func)
|
||||
end
|
||||
function c:Break()
|
||||
self.rest=true
|
||||
end
|
||||
function c:Update(start,reset,count,skip)
|
||||
self.start=start or self.start
|
||||
self.endAt=reset or self.endAt
|
||||
self.skip=skip or self.skip
|
||||
self.count=count or self.count
|
||||
self:Resume()
|
||||
end
|
||||
c.updaterate=0
|
||||
c.restRate=.1
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
ref:sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
if c~=nil then
|
||||
if c.spos==0 then
|
||||
if c.pos==c.start then
|
||||
for fe=1,#c.funcS do
|
||||
c.funcS[fe](c)
|
||||
end
|
||||
end
|
||||
for i=1,#c.func do
|
||||
c.func[i](c.pos,c)
|
||||
end
|
||||
c.pos=c.pos+c.count
|
||||
if c.pos-c.count==c.endAt then
|
||||
c:Pause()
|
||||
for fe=1,#c.funcE do
|
||||
c.funcE[fe](c)
|
||||
end
|
||||
c.pos=c.start
|
||||
end
|
||||
end
|
||||
end
|
||||
c.spos=c.spos+1
|
||||
if c.spos>=c.skip then
|
||||
c.spos=0
|
||||
end
|
||||
ref:sleep(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
91
threading/tstep.lua
Normal file
91
threading/tstep.lua
Normal file
@ -0,0 +1,91 @@
|
||||
require("multi.threading")
|
||||
function multi:newThreadedTStep(name,start,reset,count,set)
|
||||
local c=self:newTBase()
|
||||
local think=1
|
||||
c.Type='tstepThread'
|
||||
c.Priority=self.Priority_Low
|
||||
c.start=start or 1
|
||||
local reset = reset or math.huge
|
||||
c.endAt=reset
|
||||
c.pos=start or 1
|
||||
c.skip=skip or 0
|
||||
c.count=count or 1*think
|
||||
c.funcE={}
|
||||
c.timer=os.clock()
|
||||
c.set=set or 1
|
||||
c.funcS={}
|
||||
function c:Update(start,reset,count,set)
|
||||
self.start=start or self.start
|
||||
self.pos=self.start
|
||||
self.endAt=reset or self.endAt
|
||||
self.set=set or self.set
|
||||
self.count=count or self.count or 1
|
||||
self.timer=os.clock()
|
||||
self:Resume()
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.funcE)
|
||||
m:addBlock(self.funcS)
|
||||
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set})
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Resume()
|
||||
self.rest=false
|
||||
end
|
||||
function c:Pause()
|
||||
self.rest=true
|
||||
end
|
||||
function c:OnStart(func)
|
||||
table.insert(self.funcS,func)
|
||||
end
|
||||
function c:OnStep(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:OnEnd(func)
|
||||
table.insert(self.funcE,func)
|
||||
end
|
||||
function c:Break()
|
||||
self.Active=nil
|
||||
end
|
||||
function c:Reset(n)
|
||||
if n then self.set=n end
|
||||
self.timer=os.clock()
|
||||
self:Resume()
|
||||
end
|
||||
c.updaterate=0--multi.Priority_Low -- skips
|
||||
c.restRate=0
|
||||
multi:newThread(name,function(ref)
|
||||
while true do
|
||||
if c.rest then
|
||||
thread.sleep(c.restRate) -- rest a bit more when a thread is paused
|
||||
else
|
||||
if os.clock()-c.timer>=c.set then
|
||||
c:Reset()
|
||||
if c.pos==c.start then
|
||||
for fe=1,#c.funcS do
|
||||
c.funcS[fe](c)
|
||||
end
|
||||
end
|
||||
for i=1,#c.func do
|
||||
c.func[i](c.pos,c)
|
||||
end
|
||||
c.pos=c.pos+c.count
|
||||
if c.pos-c.count==c.endAt then
|
||||
c:Pause()
|
||||
for fe=1,#c.funcE do
|
||||
c.funcE[fe](c)
|
||||
end
|
||||
c.pos=c.start
|
||||
end
|
||||
end
|
||||
thread.skip(c.updaterate) -- lets rest a bit
|
||||
end
|
||||
end
|
||||
end)
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
40
tloop.lua
Normal file
40
tloop.lua
Normal file
@ -0,0 +1,40 @@
|
||||
require("multi")
|
||||
function multi:newTLoop(func,set)
|
||||
local c=self:newBase()
|
||||
c.Type='tloop'
|
||||
c.set=set or 0
|
||||
c.timer=self:newTimer()
|
||||
c.life=0
|
||||
if func then
|
||||
c.func={func}
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Act()
|
||||
if self.timer:Get()>=self.set then
|
||||
self.life=self.life+1
|
||||
for i=1,#self.func do
|
||||
self.func[i](self,self.life)
|
||||
end
|
||||
self.timer:Reset()
|
||||
end
|
||||
end
|
||||
function c:Resume()
|
||||
self.Parent.Resume(self)
|
||||
self.timer:Resume()
|
||||
end
|
||||
function c:Pause()
|
||||
self.timer:Pause()
|
||||
self.Parent.Pause(self)
|
||||
end
|
||||
function c:OnLoop(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
17
trigger.lua
Normal file
17
trigger.lua
Normal file
@ -0,0 +1,17 @@
|
||||
require("multi")
|
||||
function multi:newTrigger(func)
|
||||
local c={}
|
||||
c.Type='trigger'
|
||||
c.trigfunc=func or function() end
|
||||
function c:Fire(...)
|
||||
self:trigfunc(self,...)
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.trigfunc)
|
||||
m:tofile(path)
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
76
tstep.lua
Normal file
76
tstep.lua
Normal file
@ -0,0 +1,76 @@
|
||||
require("multi")
|
||||
function multi:newTStep(start,reset,count,set)
|
||||
local c=self:newBase()
|
||||
think=1
|
||||
c.Type='tstep'
|
||||
c.Priority=self.Priority_Low
|
||||
c.start=start or 1
|
||||
local reset = reset or math.huge
|
||||
c.endAt=reset
|
||||
c.pos=start or 1
|
||||
c.skip=skip or 0
|
||||
c.count=count or 1*think
|
||||
c.funcE={}
|
||||
c.timer=self.clock()
|
||||
c.set=set or 1
|
||||
c.funcS={}
|
||||
function c:Update(start,reset,count,set)
|
||||
self.start=start or self.start
|
||||
self.pos=self.start
|
||||
self.endAt=reset or self.endAt
|
||||
self.set=set or self.set
|
||||
self.count=count or self.count or 1
|
||||
self.timer=self.clock()
|
||||
self:Resume()
|
||||
end
|
||||
function c:tofile(path)
|
||||
local m=bin.new()
|
||||
m:addBlock(self.Type)
|
||||
m:addBlock(self.func)
|
||||
m:addBlock(self.funcE)
|
||||
m:addBlock(self.funcS)
|
||||
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set})
|
||||
m:addBlock(self.Active)
|
||||
m:tofile(path)
|
||||
end
|
||||
function c:Act()
|
||||
if self.clock()-self.timer>=self.set then
|
||||
self:Reset()
|
||||
if self.pos==self.start then
|
||||
for fe=1,#self.funcS do
|
||||
self.funcS[fe](self)
|
||||
end
|
||||
end
|
||||
for i=1,#self.func do
|
||||
self.func[i](self.pos,self)
|
||||
end
|
||||
self.pos=self.pos+self.count
|
||||
if self.pos-self.count==self.endAt then
|
||||
self:Pause()
|
||||
for fe=1,#self.funcE do
|
||||
self.funcE[fe](self)
|
||||
end
|
||||
self.pos=self.start
|
||||
end
|
||||
end
|
||||
end
|
||||
function c:OnStart(func)
|
||||
table.insert(self.funcS,func)
|
||||
end
|
||||
function c:OnStep(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:OnEnd(func)
|
||||
table.insert(self.funcE,func)
|
||||
end
|
||||
function c:Break()
|
||||
self.Active=nil
|
||||
end
|
||||
function c:Reset(n)
|
||||
if n then self.set=n end
|
||||
self.timer=self.clock()
|
||||
self:Resume()
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
22
updater.lua
Normal file
22
updater.lua
Normal file
@ -0,0 +1,22 @@
|
||||
require("multi")
|
||||
function multi:newUpdater(skip)
|
||||
local c=self:newBase()
|
||||
c.Type='updater'
|
||||
c.pos=1
|
||||
c.skip=skip or 1
|
||||
function c:Act()
|
||||
if self.pos>=self.skip then
|
||||
self.pos=0
|
||||
for i=1,#self.func do
|
||||
self.func[i](self)
|
||||
end
|
||||
end
|
||||
self.pos=self.pos+1
|
||||
end
|
||||
function c:setSkip(n)
|
||||
self.skip=n
|
||||
end
|
||||
c.OnUpdate=self.OnMainConnect
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
34
watcher.lua
Normal file
34
watcher.lua
Normal file
@ -0,0 +1,34 @@
|
||||
require("multi")
|
||||
function multi:newWatcher(namespace,name)
|
||||
local function WatcherObj(ns,n)
|
||||
if self.Type=='queue' then
|
||||
print("Cannot create a watcher on a queue! Creating on 'multi' instead!")
|
||||
self=multi
|
||||
end
|
||||
local c=self:newBase()
|
||||
c.Type='watcher'
|
||||
c.ns=ns
|
||||
c.n=n
|
||||
c.cv=ns[n]
|
||||
function c:OnValueChanged(func)
|
||||
table.insert(self.func,func)
|
||||
end
|
||||
function c:Act()
|
||||
if self.cv~=self.ns[self.n] then
|
||||
for i=1,#self.func do
|
||||
self.func[i](self,self.cv,self.ns[self.n])
|
||||
end
|
||||
self.cv=self.ns[self.n]
|
||||
end
|
||||
end
|
||||
self:create(c)
|
||||
return c
|
||||
end
|
||||
if type(namespace)~='table' and type(namespace)=='string' then
|
||||
return WatcherObj(_G,namespace)
|
||||
elseif type(namespace)=='table' and (type(name)=='string' or 'number') then
|
||||
return WatcherObj(namespace,name)
|
||||
else
|
||||
print('Warning, invalid arguments! Nothing returned!')
|
||||
end
|
||||
end
|
||||
Loading…
x
Reference in New Issue
Block a user