51 lines
1014 B
Lua
51 lines
1014 B
Lua
require("multi.threading")
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function multi:newThreadedAlarm(name,set)
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local c=self:newTBase()
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c.Type='alarmThread'
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c.timer=self:newTimer()
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c.set=set or 0
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function c:tofile(path)
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local m=bin.new()
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m:addBlock(self.Type)
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m:addBlock(self.set)
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m:addBlock(self.Active)
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m:tofile(path)
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end
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function c:Resume()
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self.rest=false
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self.timer:Resume()
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end
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function c:Reset(n)
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if n then self.set=n end
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self.rest=false
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self.timer:Reset(n)
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end
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function c:OnRing(func)
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table.insert(self.func,func)
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end
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function c:Pause()
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self.timer:Pause()
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self.rest=true
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end
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c.rest=false
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c.updaterate=multi.Priority_Low -- skips
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c.restRate=0 -- secs
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multi:newThread(name,function(ref)
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while true do
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if c.rest then
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thread.sleep(c.restRate) -- rest a bit more when a thread is paused
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else
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if c.timer:Get()>=c.set then
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c:Pause()
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for i=1,#c.func do
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c.func[i](c)
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end
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end
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thread.skip(c.updaterate) -- lets rest a bit
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end
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end
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end)
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self:create(c)
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return c
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end
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