multi/threading/alarm.lua
Ryan a64482e695 Added the files
Initial file addition
2017-06-01 20:49:33 -04:00

51 lines
1014 B
Lua

require("multi.threading")
function multi:newThreadedAlarm(name,set)
local c=self:newTBase()
c.Type='alarmThread'
c.timer=self:newTimer()
c.set=set or 0
function c:tofile(path)
local m=bin.new()
m:addBlock(self.Type)
m:addBlock(self.set)
m:addBlock(self.Active)
m:tofile(path)
end
function c:Resume()
self.rest=false
self.timer:Resume()
end
function c:Reset(n)
if n then self.set=n end
self.rest=false
self.timer:Reset(n)
end
function c:OnRing(func)
table.insert(self.func,func)
end
function c:Pause()
self.timer:Pause()
self.rest=true
end
c.rest=false
c.updaterate=multi.Priority_Low -- skips
c.restRate=0 -- secs
multi:newThread(name,function(ref)
while true do
if c.rest then
thread.sleep(c.restRate) -- rest a bit more when a thread is paused
else
if c.timer:Get()>=c.set then
c:Pause()
for i=1,#c.func do
c.func[i](c)
end
end
thread.skip(c.updaterate) -- lets rest a bit
end
end
end)
self:create(c)
return c
end