43 lines
824 B
Lua
43 lines
824 B
Lua
require("multi.threading")
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function multi:newThreadedLoop(name,func)
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local c=self:newTBase()
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c.Type='loopThread'
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c.Start=os.clock()
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if func then
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c.func={func}
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end
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function c:tofile(path)
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local m=bin.new()
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m:addBlock(self.Type)
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m:addBlock(self.func)
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m:addBlock(self.Active)
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m:tofile(path)
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end
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function c:Resume()
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self.rest=false
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end
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function c:Pause()
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self.rest=true
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end
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function c:OnLoop(func)
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table.insert(self.func,func)
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end
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c.rest=false
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c.updaterate=0
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c.restRate=.75
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multi:newThread(name,function(ref)
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while true do
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if c.rest then
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thread.sleep(c.restRate) -- rest a bit more when a thread is paused
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else
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for i=1,#c.func do
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c.func[i](os.clock()-self.Start,c)
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end
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thread.sleep(c.updaterate) -- lets rest a bit
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end
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end
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end)
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self:create(c)
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return c
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end
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