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Author SHA1 Message Date
Brandon Thomas eef1ed6cfb more columns 2026-01-21 00:50:54 -05:00
Brandon Thomas 4bee9d9715 add new analytics columns
need to know where to best spend our engineering effort
2026-01-21 00:50:53 -05:00
Brandon Thomas 6b94196f2b cleanup root directory (#996) 2026-01-19 23:08:39 -05:00
Brandon Thomas c923a5ed95 fix delete (and add second button) (#995)
- delete hamburger icon fixed
- delete button added to gallery
- flows through tauri instead of javascript API
- ondelete toast events (tauri sent, frontend consumed)
2026-01-19 20:02:56 -05:00
bflatastic 2f92e0187f add Vite configurations for artcraft-website and markdown-content libraries 2026-01-19 20:39:02 +07:00
Brandon Thomas 33ba4623a2 website download links 2026-01-19 06:08:13 -05:00
Brandon Thomas 334f5d4e8a fix webhook thumbnails 2026-01-19 05:58:08 -05:00
Brandon Thomas 5df098773b artcraft 0.2.0 -> 0.3.0 2026-01-19 05:41:06 -05:00
Brandon Thomas 973fc675c7 More gif previews in the README 2026-01-19 05:29:17 -05:00
Brandon Thomas 062e8177f7 hunyuan3dv3 - tauri + webhook (#987) 2026-01-19 04:39:17 -05:00
Brandon Thomas 1d1f8a9017 Hunyuan 3D v3.0 support (#986) 2026-01-19 02:52:35 -05:00
Brandon Thomas b769ed094c flags to disable fakeyou routes (#984) 2026-01-19 02:01:10 -05:00
BFlat 2a08051ec4 Feature/markdown content refactor (#980)
- refactored all markdown content as a shared library for use across
both the ArtCraft website and the app (FAQ, tutorials, news)
- added a news page to the website
- added a news & updates option to the app's bottom right help context
menu

Instructions to add and build News Posts for both the site and app is in
``NEWS_POSTS.md`` but in short:
- To add a new news post, create an .md file in
``libs/markdown-content/src/lib/content/news/`` folder
- Restart the artcraft-website dev server after adding new posts (or in
/frontend directory, run ``node scripts/generate-news-json.mjs``
manually) - this will update the public ``news.json`` file on the
website.
- This is just a temporary workaround - this way if the ArtCraft app
itself hasn't updated, it'll still be able to load the latest public
``news.json`` file from the website to show within the app.
2026-01-19 10:39:11 +07:00
Brandon Thomas 32a2f19ccb discord link in index controller 2026-01-18 18:49:21 -05:00
Brandon Thomas f777aa6afb correct lockfile 2026-01-18 11:01:17 -05:00
Brandon Thomas 8de0a2e988 redis rate limiter to async (#983) 2026-01-18 10:59:46 -05:00
Brandon Thomas 31940f59a2 get rid of r2d2_redis crate and replace with modern redis client (#982) 2026-01-17 23:24:47 -05:00
Brandon Thomas 042c49add0 log startup status 2026-01-17 20:00:48 -05:00
Brandon Thomas f398712d5e bump artcraft 0.0.1 -> 0.2.0 2026-01-15 04:48:22 -05:00
bflatastic 4b4491b9cc website: features section updated mixed asset crafting video 2026-01-14 18:20:23 +07:00
bflatastic ef88885476 website: updated features section to use webm videos 2026-01-14 01:22:53 +07:00
bflatastic 0a8b0b3caa website: mobile optimization 2026-01-14 00:57:57 +07:00
bflatastic 40c5ffd5ab website: animation performance updates 2026-01-14 00:49:34 +07:00
bflatastic 2bbfcbc394 website: added ownership comparison section 2026-01-14 00:01:27 +07:00
bflatastic 9510c74192 website: landing page to use GSAP animations, features updated and section swap 2026-01-13 22:52:14 +07:00
bflatastic ea81d14912 website: added media page author 2026-01-13 14:23:58 +07:00
Brandon Thomas cea0fc7232 fix redirect 2026-01-13 01:42:44 -05:00
bflatastic 06a65fc93b website: remove media page feature/resolution info rows 2026-01-13 13:28:52 +07:00
bflatastic e653e31078 website: media page update 2026-01-13 13:27:30 +07:00
Brandon Thomas bbb53e14b0 growth effectiveness tracking 2026-01-12 21:44:20 -05:00
bflatastic bff7879bad website github footer link update 2026-01-12 23:25:32 +07:00
bflatastic 16a9cf50b5 website youtube video updates and github contribution cta 2026-01-12 23:23:33 +07:00
BFlat 2293d4d4f8 Feature/website sections update (#974)
- updated website to add the features section aligning with the GitHub
README
2026-01-12 23:07:37 +07:00
Brandon Thomas c2d2020050 readme updates with more webp videos 2026-01-09 22:16:37 -05:00
bflatastic 9b4926fb79 website: github open source section description update 2026-01-10 00:22:27 +07:00
bflatastic 42a13ea3c6 try for free cta 2026-01-10 00:15:50 +07:00
Brandon Thomas 9640f0be52 tables with feature previews 2026-01-08 16:14:45 -05:00
BFlat 62b67ce2c4 UX: Improve video generation validation feedback (#965)
**UX: Improve video generation validation feedback**

- Enable "Generate" button interactions to provide actionable error
toasts instead of silent disabling.
- Add inline "Starting frame required" warning with icon when a
reference image is missing.
- Update tooltip component to support conditional disabling for better
UX control.
2026-01-07 21:01:29 +07:00
BFlat 41f720ee08 Fix TextToImage history leaks from other products and ensure generati… (#964)
…on updates persist on navigation
2026-01-07 20:12:48 +07:00
Brandon Thomas 49e92df17e add providers and models to readme 2026-01-07 01:59:19 -05:00
Brandon Thomas acfbba51ae website link for downloads 2026-01-06 22:14:43 -05:00
Brandon Thomas 10939554dd download links, fix gif for local readme 2026-01-06 13:26:58 -05:00
Brandon Thomas 232a885572 social links 2026-01-06 13:05:08 -05:00
Brandon Thomas fa397dbc7b remove video
Removed an unnecessary URL from the README.
2026-01-06 12:44:20 -05:00
Brandon Thomas 0f5fbe774e update wording 2026-01-06 12:27:34 -05:00
Brandon Thomas d393e2197f formatting, small revisions
Updated the roadmap for 2026 goals, including product, studio, architecture, and community objectives.
2026-01-06 12:22:46 -05:00
Brandon Thomas 6987f8dfbc feedback: less dramatic? 2026-01-06 12:14:59 -05:00
Brandon Thomas a9d29f0acf Add image to README for visual enhancement
Added an image to enhance the README content.
2026-01-06 12:01:23 -05:00
Brandon Thomas bcbe338c69 add video 2026-01-06 11:28:29 -05:00
Brandon Thomas 902e2ab9c0 Readme, license, roadmap 2026-01-06 03:09:13 -05:00
Brandon Thomas 98edfa9836 cleanup 2026-01-06 01:10:01 -05:00
Brandon Thomas 345f68132b friendly language 2026-01-06 00:55:05 -05:00
Brandon Thomas 94cfa98250 cleanup 2026-01-06 00:19:39 -05:00
bflatastic e170bf9d72 login modal intro video update 2026-01-06 12:06:00 +07:00
bflatastic 5474eaed02 help-menu import cleanup 2026-01-05 23:00:28 +07:00
BFlat 43d9b96d5e Feature/menu help button (#957)
replaced tutorial button with combined help menu with more links:
- tutorial
- discord server invite
- github link
- artcraft studios youtube
2026-01-05 22:57:51 +07:00
Brandon Thomas e1447de93a billing tiers in frontend 2026-01-05 05:16:17 -05:00
Brandon Thomas 8598cde149 more production stripe products 2026-01-05 05:12:21 -05:00
Brandon Thomas f33aa409c1 download command, path, configs, opener, etc. (#956) 2026-01-05 02:46:46 -05:00
Brandon Thomas 5f29cd5f79 local "production build" dev script, fix sound singleton bug, soften language (#955) 2026-01-04 16:09:27 -05:00
Brandon Thomas 6c0b32aa44 worldlabs api url updates (#954) 2026-01-03 01:16:28 -05:00
Brandon Thomas 6f9b637da0 nuke dead tasks and dismiss them from view (#953) 2026-01-03 00:04:16 -05:00
Brandon Thomas 40dda6e5cd fix builds 2026-01-02 12:11:46 -05:00
Brandon Thomas 06fca6b54f generation count options (#952) 2026-01-02 11:46:43 -05:00
Brandon Thomas 7a04b131f7 rename nx module editor3d -> artcraft (#951) 2026-01-02 00:45:22 -05:00
Brandon Thomas 427269feec sort model selectors, default models (#950) 2026-01-01 22:48:44 -05:00
Brandon Thomas 2e2c433ffe flux and seedance aspect ratio options (#949) 2026-01-01 20:29:49 -05:00
Brandon Thomas c8228c5073 more model controls (#948)
still need to roll this out to everything, but this lands standardized
aspect ratio for several models
2025-12-31 07:03:34 -05:00
Brandon Thomas f89ce374cd animated discord icon 2025-12-31 03:31:08 -05:00
Brandon Thomas affcbac10f artcraft spin animation for discord 2025-12-31 03:26:08 -05:00
Brandon Thomas cbf91709dc nano banana frontend options, unified nano banana endpoint, new aspect ratio controls (#947) 2025-12-31 03:21:25 -05:00
BFlat eea31d3f94 billing blocker modal update (#946)
billing blocker update
2025-12-30 11:29:21 +07:00
Brandon Thomas f8f3434d70 random discord app icon 2025-12-29 22:06:02 -05:00
Brandon Thomas c6f3fd13b8 add assets for discord that will be deployed with website 2025-12-29 21:41:05 -05:00
Brandon Thomas fd8f9d037f fix stupid bug 2025-12-29 14:33:05 -05:00
bflatastic 9fa4080851 reverse capability for pre-ES2023 2025-12-29 23:25:23 +07:00
Brandon Thomas 73b16274f8 remove spurious billing tests 2025-12-29 03:49:29 -05:00
Brandon Thomas 835c9ef6b0 begin charging for video generations (#945) 2025-12-29 03:39:10 -05:00
Brandon Thomas 11bf5949fe select provider in frontend (#944) 2025-12-28 09:30:41 -05:00
Brandon Thomas 5415109a35 tauri command cleanup (#943)
this will aid in adding providers
2025-12-28 05:20:25 -05:00
bflatastic cb8c3b426f model selector to show provider submenu only when there's more than one, and commented out provider priority from settings modal 2025-12-28 11:31:10 +07:00
bflatastic 25ac4213af task queue buttons 2025-12-24 23:12:07 +07:00
bflatastic 2a316f6cc7 grid fixes, toast z-index on 3d world page, smaller onboarding helper and moved to above promptbox 2025-12-24 22:54:11 +07:00
bflatastic 2a1ae24917 spz file flip in editor, 3d viewer above grid and no event clickthrough 2025-12-23 00:37:33 +07:00
BFlat 68ff2b484b scrolling model list update (#942) 2025-12-22 16:59:53 +07:00
Brandon Thomas 19258c257c kling 2.5/2.6, veo3.1, sora2 in tauri + javascript (#941) 2025-12-22 04:46:56 -05:00
Brandon Thomas 4cd3bd8095 more video models (fal, server, client) - kling2.6/2.6, veo3.1, sora2 (#940) 2025-12-22 00:36:31 -05:00
Brandon Thomas e7dc0abb36 fix required rust never type behavior (#939) 2025-12-21 20:09:59 -05:00
bflatastic a36fe72832 lightbox 3d world button, nano banana name mappings with icon and fixed column width 2025-12-21 19:26:40 +07:00
bflatastic 4eeb915bef duplicated topbar on miniapps index page fix 2025-12-21 18:51:09 +07:00
bflatastic 19079ab7ec worldlabs icon and mapping 2025-12-21 18:38:34 +07:00
BFlat 9ffcfe83c2 bug fix: ImageTo3DWorldStore to use GaussianGenerationEvent (#938) 2025-12-21 18:28:16 +07:00
Brandon Thomas 3404935720 tauri hooks for gpt-image-1.5 and seedream4/4.5 (#937) 2025-12-20 16:06:25 -05:00
Brandon Thomas b490b92833 more models (again) - partial impl of gpt-image-1.5, seedream4/.5 (#936) 2025-12-20 14:12:24 -05:00
Brandon Thomas f151837c2b website links 2025-12-19 17:07:20 -05:00
Brandon Thomas 86a6d16441 refresh access token (#935) 2025-12-19 06:47:22 -05:00
Brandon Thomas b9397fb809 worldlabs improvements - login modal, refresh, etc. (#934) 2025-12-19 06:41:24 -05:00
Brandon Thomas 5688d8cef7 worldlabs tauri (#933)
not finished: need refresh tokens and thumbnails
2025-12-18 22:50:36 -05:00
BFlat 6815040cb1 3d world page and separate store (#932) 2025-12-18 00:29:25 +07:00
Brandon Thomas 754a4da019 worldlabs client library (#931) 2025-12-17 00:21:56 -05:00
bflatastic 3a600fcb9f remove background ui styling center update 2025-12-16 23:15:27 +07:00
Tanish Manku 510589b758 Splat persistence and preview support (#930)
Branch name is misleading as it was originally meant to upload splats to
the endpoint. It results in HTTP400 as of now.
2025-12-15 23:46:48 -08:00
BFlat 7ee5a6aa9a Feature/remove bg mini app (#929)
- remove background mini app
- button in lightbox to remove background leads to mini app as well
2025-12-16 05:45:35 +07:00
Tanish Manku f5cd65be9c Temporarily give splats meshes a name (#928) 2025-12-10 22:29:01 -08:00
Tanish Manku fba1a65e95 Fix bone controls not appearing since 3JS update (#927) 2025-12-10 22:14:26 -08:00
BFlat a1d08460db nano banana pro updates and fixes (#926)
- working red marker
- aspect ratio and resolution buttons
- styling fixes, canvas centering/padding
- nano banana not stuck at 1 image per generation anymore
- context images working for image edit
2025-12-11 01:14:04 +07:00
Brandon Thomas ba538142e4 store more metadata on spz uploads (#925) 2025-12-09 02:15:40 -05:00
Brandon Thomas 99fd390bc5 spz file uploads (#924) 2025-12-09 00:33:14 -05:00
bflatastic cd283bf8de vite config settings modal 2025-12-08 13:17:19 +07:00
Brandon Thomas 0c6021e95c nano banana pro in tauri (#923) 2025-12-06 04:50:30 -05:00
Brandon Thomas 859d295014 tailscale dev change, remove billing test on flux dev 2025-12-06 00:43:54 -05:00
Brandon Thomas e116df736f nano banana pro (#922) 2025-12-05 21:18:59 -05:00
Brandon Thomas 9bb4a78111 CSP fixes + nix per-frame logging 2025-12-05 11:22:32 -05:00
Brandon Thomas edb0330cec rebuild package-lock.json from scratch (#921) 2025-12-05 03:05:26 -05:00
Brandon Thomas 146f152732 fix js build files 2025-12-05 01:57:23 -05:00
Brandon Thomas 32b939a67e fix rust/grok bug, package.lock change 2025-12-04 23:19:33 -05:00
Tanish Manku 866a409ff1 Add basic local 3D splat support (SPZ only) (#920)
- Disabled Outline Pass
- Disabled SAO Pass
- Disabled Bloom Pass
- Disabled SMAA Pass

SAO and Outline passes are necessary to disable for adequate
performance. No idea why.
2025-12-04 16:05:54 -08:00
Brandon Thomas 92731d87ef Fal: more models (plumbing not yet done) (#919) 2025-12-04 16:21:55 -05:00
bflatastic f574d66897 remove midjourney text 2025-12-04 12:20:09 +07:00
Brandon Thomas 21a30bde2d update website installer links 2025-12-02 13:38:34 -05:00
BFlat 6a1eeaffb4 brush edit for nano banana and other refactor + bug fixes (#918)
edit product ui refactor:
- nano banana model now has marker and eraser
- marker color can be changed, all brush, marker and eraser can be size
adjusted separately
- flux ones have edit region and eraser (removed select since i dont
think thats neccessary)
- smooth fade between history image switches
2025-12-02 22:36:59 +07:00
Brandon Thomas 00065f120e More grok fixes for the xsid script, more semantic error messages (#917) 2025-12-01 17:43:50 -05:00
Brandon Thomas e30dc03466 grok retry (#916) 2025-12-01 12:58:58 -05:00
Brandon Thomas 029789ac78 grok aspect ratios (#915) 2025-12-01 00:15:24 -05:00
BFlat 7b5550c546 3d object generator page with interactive three js result view (#906)
- reusable 3d viewer component
2025-11-28 20:56:01 +07:00
Brandon Thomas 0f0bd4c907 repair grok (#914) 2025-11-27 02:20:51 -05:00
Brandon Thomas 63f77a4b11 preserve the URL of broken thumbnails in a data- attribute for debugging (#913) 2025-11-26 23:59:29 -05:00
Brandon Thomas 5ba6a3e226 rename field 2025-11-26 22:56:54 -05:00
bflatastic 7683fe34b7 default to only artcraft provider and add sora/chatgpt provider selection for GPT image 1 2025-11-27 00:39:30 +07:00
Brandon Thomas 1d41fa8174 turn on decorations on linux 2025-11-26 07:28:53 -05:00
Brandon Thomas 8fe15839b0 notify frontend of video and object events (#912) 2025-11-26 06:23:00 -05:00
Brandon Thomas 1eada337f9 plumb through "generate audio" (only veo supports this??) (#911) 2025-11-25 04:54:34 -05:00
Brandon Thomas 016f5107e0 frontend subscriber id on image-to-video (#910) 2025-11-25 03:42:51 -05:00
Brandon Thomas 224ce3f80b add "frontend_subscriber_id" to image-to-object (#909) 2025-11-24 23:33:49 -05:00
BFlat 73a6d0494b show sound toggle for kling models (#908) 2025-11-21 22:42:49 +07:00
Brandon Thomas 0a5f220a7d remove openssl / native-tls in favor of rustls -- this lets Artcraft run on Linux! (#907) 2025-11-20 22:46:05 -05:00
Brandon Thomas d852d24226 Script to build modules - see note about warning
Note: this should not be necessary. Nx/Vite should build all of this for
us. Something in our build configuration fails to do this, which causes
us to need to build these packages.
2025-11-20 16:59:42 -05:00
BFlat e7da946e2d 3d tool pages + double gallery stack bug fix for extractor page (#904)
new pages disabled for now and coming soon tag
2025-11-19 01:59:19 +07:00
BFlat ea80dab67b watermark removal tools ui (#902) 2025-11-17 23:41:34 +07:00
bflatastic 957bb7ff2f dont load videos as blobs 2025-11-13 13:26:27 +07:00
BFlat 2f41f345a2 video frame extractor app (#901)
- extract frames from video
- save frame
- turn into frame
2025-11-13 04:09:21 +07:00
BFlat 53225932fb apps index page (#900)
- top menu selector last icon hover
- standalone index page
2025-11-13 00:15:15 +07:00
BFlat 0c353f2a8c artcraft website media page cleanup/refactor and video fixed (#899)
- fixed the video not loading issue
- refactored the media page file so that it's cleaner
- added Grok icon
2025-11-05 20:12:13 +07:00
BFlat 6036be1e01 modal now goes to previous position or centers when restored from max… (#898)
…imization
2025-11-03 14:39:10 +07:00
BFlat 197e91d4c6 bug fix: turn into video button now only sets the video promptbox reference (#897) 2025-11-03 14:34:36 +07:00
BFlat 5ddd23a8ff gallery fixes for grok, video and provider icons (#896) 2025-11-03 14:15:50 +07:00
BFlat 31eb00cfa7 change text to image background (#895) 2025-11-03 13:51:02 +07:00
BFlat 7d6f262ffe provider icons in settings to invert color properly to current theme (#894) 2025-11-03 13:35:15 +07:00
Brandon Thomas 33162e4337 update web cors for artcraft website 2025-10-31 22:34:59 -04:00
Brandon Thomas 5afb1db285 fix legacy grok metadata 2025-10-31 22:26:34 -04:00
Brandon Thomas a511e0e0a4 grok images (#893) 2025-10-31 21:55:45 -04:00
Brandon Thomas 0598aadaa1 grok logout, settings panel info 2025-10-31 05:26:44 -04:00
Brandon Thomas 06c6ff4b36 persist user details to disk 2025-10-31 05:09:08 -04:00
Brandon Thomas 5bc759e511 notify frontend of Grok 429 2025-10-31 04:52:58 -04:00
Brandon Thomas 02eafa96cc error categorization 2025-10-31 04:19:41 -04:00
Brandon Thomas 706bdb8d83 grok video enums 2025-10-31 03:36:07 -04:00
Brandon Thomas 57534c7a77 artcraft grok video integration (#892) 2025-10-31 02:59:10 -04:00
bflatastic 2228a01466 added grok icon 2025-10-31 11:57:46 +07:00
Brandon Thomas 262d931c3d grok client (not yet integrated) (#891)
- image gen works
- video gen works
- login flow works
2025-10-30 17:11:32 -04:00
BFlat a7826f8be3 ui model selector update with provider selection (#890)
sub menu inside model selector

<img width="646" height="705" alt="image"
src="https://github.com/user-attachments/assets/f946c8ea-d48d-4d0f-8dd6-95772b0161c1"
/>
2025-10-29 15:33:47 +07:00
BFlat dc0e59b8ce Link sharing from lightbox modal + website media page view (#889) 2025-10-27 11:12:06 +07:00
BFlat e1f3458c54 text to image results now pass lightbox media id and modal resize bug fix (#888)
- clicking from text to image page results now shows action buttons in
lightbox
- resizing modal from sides or corners that are not bottom or right now
doesn't move the modal once it reaches min size
- limited the min size of the lightbox modal so that the layout doesnt
break
2025-10-22 07:36:48 +07:00
BFlat e385b3c6c3 bug fixed: can't name a scene with "B" in the name because it brings … (#887)
…up the asset modal
2025-10-21 21:34:53 +07:00
BFlat dbedb25930 handle thumbnails error (#883) 2025-10-20 14:00:29 +07:00
BFlat 952d1e936c lightbox carousel for batch images (#882)
- task queue item opens in batch images carousel if there;s batch token
returned
2025-10-20 11:54:22 +07:00
Tanish Manku 88799a482d Refresh outliner items on scene load (#881) 2025-10-19 17:21:12 -07:00
Brandon Thomas 851aba7e06 midjourney task completion data 2025-10-16 20:29:09 -04:00
Brandon Thomas 8ff9323ae6 add metadata to sora uploads 2025-10-16 20:14:16 -04:00
Brandon Thomas 50b085d450 minor cleanup 2025-10-16 19:17:04 -04:00
Brandon Thomas 1b70ee7394 fixup sora sentinel tokens (#879) 2025-10-16 19:09:52 -04:00
Brandon Thomas 1c3a176705 fix docs compile errors 2025-10-15 21:18:46 -04:00
bflatastic 70c305f78d promptbox clickthrough fix 3d 2025-10-15 22:49:47 +07:00
Brandon Thomas 1c3178d073 task queue api - thumbnails, tokens, etc. (#878) 2025-10-15 02:51:08 -04:00
Tanish Manku 1243e755fe Add reset ability to 2D (#874) 2025-10-14 15:57:03 -07:00
2592 changed files with 60967 additions and 19791 deletions
+2 -1
View File
@@ -1,13 +1,14 @@
SERVER_ENVIRONMENT=development
DATABASE_URL=mysql://storyteller:password@localhost/storyteller
#DATABASE_URL=sqlite:/tmp/tasks.sqlite
#DATABASE_URL=mysql://root:root@localhost/storyteller
#DATABASE_URL=mysql://root@localhost/storyteller
# Diesel-cli reads this for the migration directory to use.
# We've renamed it so the migrations are sorted near the top of the project directory tree
# (since they kind of serve as documentation)
MIGRATION_DIRECTORY=_sql/migrations/
MIGRATION_DIRECTORY=_database/sql/migrations/
# SQLX normally requires a live database to reflect upon at build time.
# This setting turns that on and requires a `sql-data.json` cache file instead.
+2 -2
View File
@@ -200,10 +200,10 @@ jobs:
# Use npx to ensure we use the local nx version
echo "Building with npx nx..."
npx nx run editor3d:build
npx nx run artcraft:build
echo "Checking build output..."
ls -la apps/editor3d/dist/ | head -10
ls -la apps/artcraft/dist/ | head -10
# Update Tauri config to skip the build (since we already built)
cd ${{ github.workspace }}/crates/desktop/artcraft
@@ -75,10 +75,10 @@ jobs:
# Use npx to ensure we use the local nx version
echo "Building with npx nx..."
npx nx run editor3d:build
npx nx run artcraft:build
echo "Checking build output..."
dir apps/editor3d/dist/ | Select-Object -First 10
dir apps/artcraft/dist/ | Select-Object -First 10
# Update Tauri config to skip the build (since we already built)
cd ${{ github.workspace }}/crates/desktop/artcraft
@@ -104,4 +104,4 @@ jobs:
releaseBody: "Windows build - See the assets to download this version and install."
releaseDraft: true
prerelease: false
args: ${{ matrix.args }}
args: ${{ matrix.args }}
+1 -1
View File
@@ -66,7 +66,7 @@ jobs:
username: ${{ github.actor }} # username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
image_name: storytold/storyteller-rust
dockerfile: service_cpu.Dockerfile
dockerfile: ./build/service_cpu.Dockerfile
# NB: The `git_push_tag: true` option does not work as expected, so we put the sha in `image_tag`:
# https://github.com/whoan/docker-build-with-cache-action/issues/72
image_tag: latest,${{ github.sha }},${{ steps.vars.outputs.sha_short }}
+1 -1
View File
@@ -66,7 +66,7 @@ jobs:
username: ${{ github.actor }} # username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
image_name: storytold/storyteller-rust-gpu
dockerfile: service_gpu.Dockerfile
dockerfile: ./build/service_gpu.Dockerfile
# NB: The `git_push_tag: true` option does not work as expected, so we put the sha in `image_tag`:
# https://github.com/whoan/docker-build-with-cache-action/issues/72
image_tag: latest,${{ github.sha }},${{ steps.vars.outputs.sha_short }}
+1 -1
View File
@@ -64,7 +64,7 @@ jobs:
username: ${{ github.actor }} # username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
image_name: storytold/storyteller-rust-speedup-exp
dockerfile: service_cpu.Dockerfile
dockerfile: ./build/service_cpu.Dockerfile
# NB: The `git_push_tag: true` option does not work as expected, so we put the sha in `image_tag`:
# https://github.com/whoan/docker-build-with-cache-action/issues/72
image_tag: speedup-${{ steps.vars.outputs.sha_short }}
+1 -1
View File
@@ -46,7 +46,7 @@ crates/lib/sqlite_queries/target/
node_modules/
# Frontend build outputs
frontend/apps/editor3d/bundle-report.html
frontend/apps/artcraft/bundle-report.html
# Vim noise
*.swo
@@ -0,0 +1,12 @@
{
"db_name": "SQLite",
"query": "\n UPDATE tasks\n SET\n task_status = ?,\n on_complete_batch_token = ?,\n on_complete_primary_media_file_token = ?,\n on_complete_primary_media_file_class = ?,\n on_complete_primary_media_file_cdn_url = ?,\n on_complete_primary_media_file_thumbnail_url_template = ?\n WHERE\n provider = ?\n AND provider_job_id = ?\n ",
"describe": {
"columns": [],
"parameters": {
"Right": 8
},
"nullable": []
},
"hash": "1e3758851fc8451670f86a9432009b73bdb81de4a08dcaa96a86afb5f9be7a68"
}
@@ -0,0 +1,12 @@
{
"db_name": "SQLite",
"query": "\n UPDATE tasks\n SET task_status = \"cancelled_by_user\"\n WHERE task_status NOT IN (\n \"complete_success\",\n \"complete_failure\",\n \"dead\",\n \"cancelled_by_user\",\n \"cancelled_by_provider\",\n \"cancelled_by_us\"\n )\n ",
"describe": {
"columns": [],
"parameters": {
"Right": 0
},
"nullable": []
},
"hash": "30272128d83543d9fbfca930b7cdd4af30adfb4d90f2de044463a111c6340495"
}
@@ -0,0 +1,68 @@
{
"db_name": "SQLite",
"query": "\n SELECT\n id,\n task_status,\n task_type,\n model_type,\n provider,\n provider_job_id,\n frontend_caller,\n frontend_subscriber_id,\n frontend_subscriber_payload\n FROM tasks\n WHERE\n provider = ?\n AND provider_job_id = ?\n ",
"describe": {
"columns": [
{
"name": "id",
"ordinal": 0,
"type_info": "Text"
},
{
"name": "task_status",
"ordinal": 1,
"type_info": "Text"
},
{
"name": "task_type",
"ordinal": 2,
"type_info": "Text"
},
{
"name": "model_type",
"ordinal": 3,
"type_info": "Text"
},
{
"name": "provider",
"ordinal": 4,
"type_info": "Text"
},
{
"name": "provider_job_id",
"ordinal": 5,
"type_info": "Text"
},
{
"name": "frontend_caller",
"ordinal": 6,
"type_info": "Text"
},
{
"name": "frontend_subscriber_id",
"ordinal": 7,
"type_info": "Text"
},
{
"name": "frontend_subscriber_payload",
"ordinal": 8,
"type_info": "Text"
}
],
"parameters": {
"Right": 2
},
"nullable": [
false,
false,
false,
true,
true,
true,
true,
true,
true
]
},
"hash": "38ff2df237b16f077865711dd81261de1b5fa05a9787679ce9ccd4ac576b1069"
}
@@ -0,0 +1,12 @@
{
"db_name": "SQLite",
"query": "\n UPDATE tasks\n SET is_dismissed_by_user = 1\n WHERE is_dismissed_by_user != 1\n ",
"describe": {
"columns": [],
"parameters": {
"Right": 0
},
"nullable": []
},
"hash": "f83018ec5493982659a56576296914f937bb4e75db3a522eb4bda486d5caa402"
}
+3 -2
View File
@@ -2,8 +2,9 @@
"files.exclude": {
"**/*~": true,
".sqlx/**": true,
"_elasticsearch/**": true,
"_sql/**": true,
"_database/**": true,
"_database/elasticsearch/**": true,
"_database/sql/**": true,
"frontend_old/**": true,
"includes/**": true,
"target/**": true,
Generated
+965 -690
View File
File diff suppressed because it is too large Load Diff
+21 -4
View File
@@ -12,11 +12,13 @@ members = [
"crates/api_clients/fal_client",
"crates/api_clients/google_drive_common",
"crates/api_clients/google_sign_in",
"crates/api_clients/grok_client",
"crates/api_clients/midjourney_client",
"crates/api_clients/openai_sora_client",
"crates/api_clients/openart_client",
"crates/api_clients/runwayml_client",
"crates/api_clients/thumbnail_generator",
"crates/api_clients/world_labs_client",
# CLI tools for operations, etc.
"crates/cli/devenv/dev-database-seed",
@@ -43,6 +45,7 @@ members = [
"crates/lib/caching/memory_store",
"crates/lib/caching/redis_caching",
"crates/lib/cloudflare_errors",
"crates/lib/cloudflare_mitigation",
"crates/lib/concurrency",
"crates/lib/cookie_store",
"crates/lib/cookies",
@@ -65,6 +68,7 @@ members = [
"crates/lib/files/media",
"crates/lib/files/mimetypes",
"crates/lib/files/videos",
"crates/lib/http_headers",
"crates/lib/idempotency",
"crates/lib/image_algorithms",
"crates/lib/jobs_common",
@@ -84,6 +88,7 @@ members = [
"crates/lib/testing",
"crates/lib/tts_common",
"crates/lib/url_config",
"crates/lib/url_utils",
"crates/lib/user_input_common",
"crates/lib/web_scrapers",
#"crates/lib/api_clients/fakeyou_client",
@@ -185,6 +190,7 @@ artcraft_api_defs = { path = "crates/api_clients/artcraft/artcraft_api_defs" }
build_metadata = { path = "crates/lib/build_metadata" }
cloud_storage = { path = "crates/api_clients/cloud_storage" }
cloudflare_errors = { path = "crates/lib/cloudflare_errors" }
cloudflare_mitigation = { path = "crates/lib/cloudflare_mitigation" }
component_traits = { path = "crates/service/plugins/component_traits" }
cookie_store = { path = "crates/lib/cookie_store" }
crockford = { path = "crates/lib/data/crockford" }
@@ -194,6 +200,8 @@ errors = { path = "crates/lib/errors" }
fal_client = { path = "crates/api_clients/fal_client" }
file_to_base64_url = { path = "crates/lib/files/file_to_base64_url" }
filesys = { path = "crates/lib/files/filesys" }
grok_client = { path = "crates/api_clients/grok_client" }
http_headers = { path = "crates/lib/http_headers" }
idempotency = { path = "crates/lib/idempotency" }
images = { path = "crates/lib/files/images" }
jwt_light = { path = "crates/lib/jwt_light" }
@@ -210,7 +218,9 @@ subprocess_common = { path = "crates/lib/subprocess_common" }
test_data = { path = "crates/lib/test_data" }
testing = { path = "crates/lib/testing" }
tokens = { path = "crates/schema/public/tokens" }
url_utils = { path = "crates/lib/url_utils" }
web_base64 = { path = "crates/lib/data/web_base64" }
world_labs_client = { path = "crates/api_clients/world_labs_client" }
# External libs
# Centrally pinned versions so that we can uniformly upgrade/downgrade versions across the workspace
@@ -227,22 +237,28 @@ actix-web-actors = "4.3.1+deprecated"
actix-web-lab = "0.20.2"
anyhow = "1.0.98"
base64 = "0.22.1"
bstr = "1.12.1"
bytes = "1.10.1"
chrono = { version = "0.4.41", features = ["serde"] }
cookie = "0.18.1"
env = "1.0.1"
env_logger = "0.11.8"
futures = { version = "0.3.31" }
hex-literal = "1.0.0"
indexmap = "2.9.0"
log = "0.4.27"
once_cell = "1.21.3"
r2d2 = "0.8.10"
rand = "0.9.1"
regex = "1.11.1"
reqwest = { version = "0.12.23", features = ["json", "cookies"] }
redis = { version = "1.0.2", features = ["r2d2", "tokio-rustls-comp", "tokio-comp", "cluster-async", "aio"] }
regex = "1.12.2"
reqwest = { version = "0.12.23", default-features = false, features = [ "charset", "http2", "system-proxy", "json", "cookies", "rustls-tls" ] }
reqwest-websocket = { version = "0.5.0" }
serde = { version = "1.0.219", features = ["derive"] }
serde_derive = "1.0.219"
serde_json = "1.0.140"
serde_yaml = "0.9.34+deprecated"
sha2 = "0.11.0-rc.2"
sha3 = "0.10.8"
tauri = { version = "2.8.3", features = ["unstable", "devtools"] } # NB: "devtools" prevents App Store distribution; "ubstable" is needed for window access
tauri-plugin-dialog = "2.3.3"
@@ -255,6 +271,7 @@ thiserror = "2.0.12"
tokio = { version = "1.45.1", features = ["macros"] }
toml = "0.8.22"
url = { version = "2.5.4", features = ["serde"] }
uuid = "1.18.1"
# NB: wreq gets past fingerprinting, but we have to deal with platform-specific build issues.
#
@@ -266,5 +283,5 @@ url = { version = "2.5.4", features = ["serde"] }
# choco install pkgconfiglite -y
# choco install llvm -y
# choco install nasm -y
wreq = { version = "6.0.0-rc.20", features = ["json", "multipart", "cookies"] }
wreq-util = "3.0.0-rc.5"
wreq = { version = "6.0.0-rc.20", features = ["json", "multipart", "cookies", "ws", "stream"] }
wreq-util = "3.0.0-rc.6"
+86
View File
@@ -0,0 +1,86 @@
ArtCraft License (WIP)
======================
(**Warning**: This isn't a real lawyery license full of legitimate legalese yet, but we'll take care of that ASAP.)
ArtCraft is a form of "fair source" software. It's like [free beer](https://en.wiktionary.org/wiki/free_as_in_beer)
in that we give you the code, but there are a few small limitations on what you can do with it.
First, what you *can* do with ArtCraft:
> 1. You do not have to pay us to use ArtCraft. It's free.
>
> 2. You can back up, copy, modify, compile, and use the code for your own private personal purposes.
>
> 3. You can do anything you want with the media you create with ArtCraft. Generated assets are yours.
What you *can't do* with ArtCraft:
> 1. You cannot sell the ArtCraft software commercially (eg. as your own software).
>
> 2. You cannot use the ArtCraft code to develop a competing business or product (eg. selling AI image and video tools).
>
> 3. You cannot fork ArtCraft and remove ArtCraft community, donation links, or paid model services. We intend to
> make money to improve ArtCraft for everyone.
>
> 4. You cannot use the ArtCraft name, logo, or mascot characters to promote your business without permission.
This license means you can see what we're doing and not be at risk of having the rug pulled out from under
you (eg. if our founders die, if our business collapses, if zombies or space aliens invade). It also gives
you a really great way to customize the software or lend a hand in reporting (or even fixing) bugs.
Our desire is to support artists, designers, and filmmakers. We want to help you build your own creative studios
and businesses. We want to give you creative software you can use forever.
ArtCraft is free. We do offer models available through us where you can pay us and support our development, but we also
offer the ability for you to use other providers - and we'll keep adding more options so you have maximum flexibility.
## Our Promise
- All development and business plans will be communicated openly with the community.
- Except for minor test scripts or a few small places where we might need to use licensed 3rd party code, all of
our engineering efforts will live in a single publicly available monorepo. You can see everything we do and even
benefit from using it for personal use. We plan on building a lot more than what you see today, and you'll get
all of it.
- We will not "rug pull" our users. If our business shuts down, gets acquired, or otherwise changes, the tools
we create will always continue to function in the same way.
- If the business ends and our founders quit working in this space, we'll make it so the software transitions
to an OSI-approved open source license. (We don't intend to quit!)
## Why not OSI Open Source?
Philosophical answer: The OSI is an industry body led by hyperscalers. They poach from open source all the time, yet
hyperscaler systems and code (AWS, GCP, YouTube, etc.) remain closed source. The tiniest nuggets are open, but the vast
machinery surrounding it - systems, user behaviors, funnels, at-scale moneymakers - is totally closed.
Practical answer: OSI licenses make it exceptionally challenging to grow big things commercially. And many of
the licenses leave room for hyperscalers to reach in and cherry-pick pieces for themselves that they can better
commercialize than the original authors.
Then there's completely open source software that doesn't even attempt to be a business.
We love software like Blender, but (1) developing ArtCraft is our full-time job, (2) we want to build something at scale
that is much bigger than what you presently see, and (3) this will eventually become much more capital intensive than
just writing code - we want to train novel models that work directly in conjunction with the user interface.
If and when we do get to scale, we intend to keep every bit of our work in the open, including the models. Available
for use, inspection, learning, fitting onto consumer GPU hardware, and more.
Not having a way to make money is unfortunately what killed Stability.ai. Stability.ai walked so that others could
eventually run. (Black Forest Labs, et al.) We're not egotistical enough to count ourselves in that party yet, but we
believe in the original Stability.ai ethos and that their model can work with a few tweaks.
We want to build big and incredible tools the world hasn't seen before. We want to keep them free and entirely source
available. You don't have to pay us, but if you do, all of your investment goes right back into the engineering
and the tools. We're writing code you can clone and keep.
## Inspiration
We took inspiration for this from [Fair Source](https://fair.io/), [Fair Code](https://faircode.io/),
the [Defold License](https://defold.com/license/), and Hacker News discussions. The folks at Obsidian
have some pretty good thoughts on this as well.
~ Brandon Thomas
+70 -45
View File
@@ -1,50 +1,75 @@
storyteller-rust
================
ArtCraft
========
ArtCraft is the IDE for interactive AI image and video creation.
We turn prompting into *crafting*, so your ideas become a form of tangible expression and computing.
This is Adobe Photoshop for everyone, and we're giving away the source code!
Our Artcraft monorepo, which serves our desktop application, backend infrastructure, and more.
## Show, Don't Tell: Advanced Crafting Features
```
."-,.__
`. `. ,
.--' .._,'"-' `.
. .' `'
`. / ,'
` '--. ,-"'
`"` | \
-. \, |
`--Y.' ___.
\ L._, \
_., `. < <\ _
,' ' `, `. | \ ( `
../, `. ` | .\`. \ \_
,' ,.. . _.,' ||\l ) '".
, ,' \ ,'.-.`-._,' | . _._`.
,' / \ \ `' ' `--/ | \ / / ..\
.' / \ . |\__ - _ ,'` ` / / `.`.
| ' .. `-...-" | `-' / / . `.
| / |L__ | | / / `. `.
, / . . | | / / ` `
/ / ,. ,`._ `-_ | | _ ,-' / ` \
/ . \"`_/. `-_ \_,. ,' +-' `-' _, ..,-. \`.
. ' .-f ,' ` '. \__.---' _ .' ' \ \
' / `.' l .' / \.. ,_|/ `. ,'` L`
|' _.-""` `. \ _,' ` \ `.___`.'"`-. , | | | \
|| ,' `. `. ' _,...._ ` | `/ ' | ' .|
|| ,' `. ;.,.---' ,' `. `.. `-' .-' /_ .' ;_ ||
|| ' V / / ` | ` ,' ,' '. ! `. ||
||/ _,-------7 ' . | `-' l / `||
. | ,' .- ,' || | .-. `. .' ||
`' ,' `".' | | `. '. -.' `'
/ ,' | |,' \-.._,.'/'
. / . . \ .''
.`. | `. / :_,'.'
\ `...\ _ ,'-. .' /_.-' S T O R Y T E L L E R
`-.__ `, `' . _.>----''. _ __ / Turning memes into dreams
.' /"' | "' '_
/_|.-'\ ,". '.'`__'-( \
/ ,"'"\,' `/ `-.|"
```
Text-to-image is great, but artists *need control*. It's important to know what your image will look like before you generate it, and it's vitally important to achieve consistency and repeatability.
| Feature | Demo + Explanation
|-----------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| **Image to Location** | ![Video](https://github.com/user-attachments/assets/21f103e3-cc19-4882-a630-9caa1b76ae31) Placing virtual actors into physical environments establishes single-location consistency. You can film multiple shots within a room without having things disappear. |
| **3D Image Compositing** | ![Video](https://github.com/user-attachments/assets/f93a616f-571d-474e-bcc0-53736de7303d) Use images (backdrops, foreground elements, props, etc.) in scenes with depth and blend them naturally together. Just a couple of images usually leads to great compositions. |
| **2D Image Compositing** | ![Video](https://github.com/user-attachments/assets/d6f99391-e496-4c62-9e37-29734ba5f899) Use images, background removal, layers, and simple drawing tools to precisely compose a scene. |
| **Image to 3D Mesh** | ![Video](https://github.com/user-attachments/assets/600a405c-e360-48c1-9b42-6e657ae6243b) It's almost impossible to lay out complicated objects or block complicated scenes; turning images into 3D helps position elements exactingly and intentionally. |
| **Character Posing** | ![Video](https://github.com/user-attachments/assets/52a8e983-7c8f-42d2-be8b-25296ab9ed57) You can dynamically pose your characters to achieve the precise character, scene, and camera blocking before calling "action". |
| **Scene Blocking w/ Kit Bashing** | ![Video](https://github.com/user-attachments/assets/eef025ac-0346-4a46-a023-d48e23629eb5) Use 3D asset kits to precisely block out your scene: get the correct angles, object positions, and rich depth layering you can't with text prompting. |
| **Character Identity Transfer** | ![Video](https://github.com/user-attachments/assets/629119ee-8c76-4a83-9827-8c6c995a3ec1) Use mannequins as simple 3D ControlNets for posing any character. |
| **Background Removal** | ![Video](https://github.com/user-attachments/assets/90c65057-5531-404f-83af-b34e66e24ec1) Remove backgrounds from images to make them useful in 2D or 3D compositing. They can be props, layers, or backdrops. |
| **Mixed Asset Crafting** | ![Video](https://raw.githubusercontent.com/storytold/github-media/main/ship-editing.gif) You can use image cutouts, worlds, and simple 3D meshes all together to precisely and intentionally lay out your scenes. |
| **Scene Blocking** | (preview coming soon) |
| **Canvas Editing** | (preview coming soon) |
| **Scene Relighting** | (preview coming soon) |
Note: all of the above videos were generated for free with Grok Video; the cost to build this README was negligible.
## Quick and Easy Prompting
We haven't abandoned text-to-asset generation for quick prototyping and ideation. We support every popular workflow in a first class fashion.
| Feature | Demo + Explanation
|-----------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------|
| **Text to Image** | ![Video](https://github.com/user-attachments/assets/9cc289cd-faf4-4eaf-aed2-21134cce127c) Text prompt over a dozen different image models. |
| **Image Editing** | ![Video](https://github.com/user-attachments/assets/a06fa6ad-936c-42d0-8767-48fdbb8ff141) Edit with Nano Banana Pro and GPT Image 1.5. |
| **Image Editing** | ![Video](https://github.com/user-attachments/assets/f036e08a-f3a6-417a-98ee-ec7f04b2b5ff) Use inpainting, drawing, masking, etc. to edit images. |
| **Image to Video** | ![Video](https://github.com/user-attachments/assets/2bc6c592-511e-4fba-b40f-03c96699b7f7) Image to video with lots of different options and controls. |
| **Image Inpainting** | (preview coming soon) |
| **Image Ingredients** | (preview coming soon) |
## Models and Providers Supported within Artcraft
| Provider | Features |
|------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Artcraft | Nano Banana, Nano Banana Pro, GPT-Image-1 / 1.5, Seedream 4 / 4.5, Flux 1.1 / Kontext, Veo 2 / 3 / 3.1, Kling 1.6 / 2.1 / 2.5 / 2.6, Seedance, Sora 2 / Pro, Hunyuan 3d |
| Grok | Grok Imagine, Grok Video |
| Midjourney | Image Gen (all versions) |
| Sora | Sora 1, Sora 2, GPT-Image-1 |
| WorldLabs | Marble (Gaussian Splat World Generation) |
We're going to be adding the following providers soon: Kling (via Kling website accounts), Google (via API keys),
Runway (via website account), Luma (via website account).
We're potentially interested in adding other aggregators for those who already have subscriptions and credits at
those providers, for example: OpenArt, FreePik, etc.
## Downloads
- [Visit our website for the stable Windows and MacOS releases](https://getartcraft.com/)
- Or you can grab a [more recent Windows and MacOS build directly](https://github.com/storytold/artcraft/releases)
- Linux requires building from source for now
## Documentation
- [developer documentation](./_docs)
- [server API reference](https://storyteller-docs.netlify.app/)
- [tools, scripts, misc](./script)
- [license](./LICENSE.md)
- [roadmap](./ROADMAP.md)
## Social
[![discord](https://raw.githubusercontent.com/CLorant/readme-social-icons/main/large/colored/discord.svg)](https://discord.gg/artcraft)
[![youtube](https://raw.githubusercontent.com/CLorant/readme-social-icons/main/large/colored/youtube.svg)](https://www.youtube.com/@OfficialArtCraftStudios)
[![x](https://raw.githubusercontent.com/CLorant/readme-social-icons/main/large/colored/linkedin.svg)](https://www.linkedin.com/company/artcraft-ai)
[![x](https://raw.githubusercontent.com/CLorant/readme-social-icons/main/large/colored/twitter-x.svg)](https://x.com/get_artcraft)
+47
View File
@@ -0,0 +1,47 @@
ArtCraft Roadmap
================
## 2026 Goals (non-exhaustive)
Product
- Make ArtCraft better and more useful than model aggregation websites (our #1 goal).
We don't dislike those websites; we just set a high standard for ourselves.
- Build the best "tangible" computing surfaces where you can mold scenes and videos like
clay and direct them with precision and clarity.
- Add every model and provider into ArtCraft so you can build your own crafting IDE.
Nothing will be left out.
- Build purpose-specific image models, eg. for relighting scenes and reposing characters
and props.
Studio
- Build our content studio. Make lots of narrative shorts and at least one
feature-length AI film by the year's end. Theatrical distribution, but also lots
of social media content. (We are creators, and we want to employ more creators!)
- Host festivals and competitions, including in-person meetups and screenings.
Architecture
- Remove dependence on ArtCraft hosted services.
- More Rust, more speed.
- Code cleanup, more/better tests, CI, ...
Community
- Build a safe community free of negativity and anti-AI stigma. A community of filmmakers
and artists.
## Loftier Goals
- Build an *Open* OpenAI / Google / Anthropic. Open models, open platforms, open hardware.
Why? Because the future could be bleak without it. How, you might ask? Get in touch if
you're curious.
- Don't Be Evil™

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