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More gif previews in the README
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@@ -4,35 +4,38 @@ ArtCraft is the IDE for interactive AI image and video creation.
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We turn prompting into *crafting*, so your ideas become a form of tangible expression and computing.
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This is Adobe Photoshop for everyone, and we're giving away the source code!
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## Advanced Crafting Features
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## Show, Don't Tell: Advanced Crafting Features
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Text-to-image is great, but artists *need control*. It's important to know what your image will look like before you generate it, and it's vitally important to achieve consistency and repeatability.
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| Feature | Demo + Explanation
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|---------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| **Image to Location** |  Placing virtual actors into physical environments establishes single-location consistency. You can film multiple shots within a room without having things disappear. |
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| **3D Image Compositing** |  Use images (backdrops, foreground elements, props, etc.) in scenes with depth and blend them naturally together. Just a couple of images usually leads to great compositions. |
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| **2D Image Compositing** |  Use images, background removal, layers, and simple drawing tools to precisely compose a scene. |
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| **Image to 3D Mesh** |  It's almost impossible to lay out complicated objects or block complicated scenes; turning images into 3D helps position elements exactingly and intentionally. |
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| **Mixed Asset Crafting** |  You can use image cutouts, worlds, and simple 3D meshes all together to precisely and intentionally lay out your scenes. |
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| **Character Posing** |  You can dynamically pose your characters to achieve the precise character, scene, and camera blocking before calling "action". |
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| **Character Identity Transfer** | (preview coming soon) |
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| **Scene Blocking** | (preview coming soon) |
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| **Canvas Editing** | (preview coming soon) |
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| **Background Removal** | (preview coming soon) |
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| **Scene Relighting** | (preview coming soon) |
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| Feature | Demo + Explanation
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|-----------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| **Image to Location** |  Placing virtual actors into physical environments establishes single-location consistency. You can film multiple shots within a room without having things disappear. |
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| **3D Image Compositing** |  Use images (backdrops, foreground elements, props, etc.) in scenes with depth and blend them naturally together. Just a couple of images usually leads to great compositions. |
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| **2D Image Compositing** |  Use images, background removal, layers, and simple drawing tools to precisely compose a scene. |
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| **Image to 3D Mesh** |  It's almost impossible to lay out complicated objects or block complicated scenes; turning images into 3D helps position elements exactingly and intentionally. |
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| **Character Posing** |  You can dynamically pose your characters to achieve the precise character, scene, and camera blocking before calling "action". |
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| **Scene Blocking w/ Kit Bashing** |  Use 3D asset kits to precisely block out your scene: get the correct angles, object positions, and rich depth layering you can't with text prompting. |
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| **Character Identity Transfer** |  Use mannequins as simple 3D ControlNets for posing any character. |
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| **Background Removal** |  Remove backgrounds from images to make them useful in 2D or 3D compositing. They can be props, layers, or backdrops. |
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| **Mixed Asset Crafting** |  You can use image cutouts, worlds, and simple 3D meshes all together to precisely and intentionally lay out your scenes. |
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| **Scene Blocking** | (preview coming soon) |
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| **Canvas Editing** | (preview coming soon) |
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| **Scene Relighting** | (preview coming soon) |
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Note: all of the above videos were generated for free with Grok Video; the cost to build this README was negligible.
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## Quick and Easy Prompting
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We haven't abandoned text-to-asset generation for quick prototyping and ideation. We support every popular workflow in a first class fashion.
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| Feature | Demo + Explanation
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|-----------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| **Text to Image** | (preview coming soon) |
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| **Image Editing** | (preview coming soon) |
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| **Image Inpainting** | (preview coming soon) |
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| **Image Ingredients** | (preview coming soon) |
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| **Image to Video** | (preview coming soon) |
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| Feature | Demo + Explanation
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|-----------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------|
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| **Text to Image** |  Text prompt over a dozen different image models. |
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| **Image Editing** |  Edit with Nano Banana Pro and GPT Image 1.5. |
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| **Image Editing** |  Use inpainting, drawing, masking, etc. to edit images. |
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| **Image to Video** |  Image to video with lots of different options and controls. |
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| **Image Inpainting** | (preview coming soon) |
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| **Image Ingredients** | (preview coming soon) |
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## Models and Providers Supported within Artcraft
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