server
cf22651949
Added intergration loveManager
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Adds multi.intergrations.loveManager,lua
Created an example file for you to look at
2017-06-24 22:46:44 -04:00
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f34b200979
Fixed a bug in multi.threadinng
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still had a reference to require("multi.updater") changed to require("multi") since the core now has the basic objects!
Also Starting work on love2d systemthreads!
2017-06-23 17:10:01 -04:00
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ca1d05899e
typo
2017-06-23 14:59:54 -04:00
server
817c419930
slight change to this test file
2017-06-23 14:53:06 -04:00
server
97cbc628a9
Fixed example files
2017-06-23 12:35:02 -04:00
server
66b96cf567
formatting of the readme
2017-06-23 12:19:01 -04:00
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f1c32efb8b
Updated to 1.7.3
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Changed how you require the library. It was kinda over the top. Coroutine threads may or may not be added into the core. I am still thinking about it.
2017-06-23 12:15:46 -04:00
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5209ef20a7
Minor changes
2017-06-23 11:41:05 -04:00
server
04528ef56c
Changed some things
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Updated parts of the readme examples to reflect the changes in the code
2017-06-23 11:05:15 -04:00
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2116ed34e5
updated example
2017-06-23 00:45:28 -04:00
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4cbb4b0982
Updated version #
2017-06-23 00:27:45 -04:00
server
bb3c814325
Update README.md
2017-06-23 00:14:23 -04:00
server
74cc5ffde8
formatting
2017-06-23 00:13:43 -04:00
server
de4de84d2e
Update README.md
2017-06-23 00:12:13 -04:00
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0f7b5fc6af
Fixed a bug in the init code
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moved updaters, loops, and alarms into the init.lua file. I consider them core features and they are referenced in the init.lua file so they need to exist there. Threaded versions are still separate though.
2017-06-23 00:10:26 -04:00
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6b980b52a5
typo
2017-06-22 17:15:46 -04:00
server
8cf45ac5dd
Added documentation for sThreads
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Fixed some typos
Added doc for sThreads
2017-06-22 17:13:16 -04:00
server
81a88e5b89
Update README.md
2017-06-22 13:18:38 -04:00
server
5b95dbec38
Update README.md
2017-06-22 13:17:14 -04:00
server
0968219926
typos and ordering of some text
2017-06-22 13:14:24 -04:00
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11cdb91702
Merge pull request #1 from rayaman/add-license-1
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Create LICENSE
2017-06-22 12:33:42 -04:00
server
0356875f3c
Create LICENSE
2017-06-22 12:33:09 -04:00
server
34ec6b25f9
Fixed a slight bug in love2d.lua compat file
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1.7.1
2017-06-22 11:53:15 -04:00
server
5edea3a6a4
Typos in readme and example file
1.7.x
2017-06-22 11:34:19 -04:00
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f072c2cfde
Updated lanes intergration
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It is now at a point where I feel okay with documenting.
2017-06-22 11:32:50 -04:00
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bf011646f7
minibug
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lua looks at 'dots' as '/' so they were changed to ','
1.6.0
2017-06-20 23:43:08 -04:00
server
091cd90a0d
Changed some features!
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Updated the ReadMe to reflect said changes
2017-06-20 23:42:45 -04:00
server
acbfef10cc
added ned version tag
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Changed enough that it merited changing the version to 1.6.0
2017-06-20 23:34:06 -04:00
server
aad031062f
Changed how steps and loops work
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Added multi.compat.backwards[ver]
Require this to be able to use features that were changed from that version.
loops callback args are now: self,dt
steps callback args are now: self,pos
If requiring the backwards compat for the previous version do so after requiring all of the modules you are using.
2017-06-20 23:32:57 -04:00
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3ff72de1e0
Typos and my promise
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Fixed a few typos i saw while reading the Read-Me.
Currently looking over my library to see what can be added or optimized.
Due to making backwards support my #1 priority some changes that I want to make to the loop and step objects will be tricky.
The idea is to change the callback method to give the self object first then the position/index for steps and make loops callback to give the self then the time value. To make this work the user would need to import those new object separately. This though opens a new can of worms though... I'll think about it...
2017-06-20 23:08:50 -04:00
server
ac68500be5
Changed warning message
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Change a warning message in multi:Stop()
1.5.0
2017-06-18 23:12:24 -04:00
server
b047734d5f
Fixed a typo in one of the examples
2017-06-18 22:45:22 -04:00
server
b7196f9a44
Create README.md
2017-06-14 22:17:30 -04:00
server
ca5b1f3cd3
Fixed some bugs/consistency typos
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some methods on actors were were not upper camel case
2017-06-14 17:41:07 -04:00
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62aa9120a8
Fixed a typo in the init.lua
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Typo caused the library to crash during load due to forgetting the ".." in the getVersion function
2017-06-14 15:11:57 -04:00
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65a4dfa9c9
Core Addition (1.5.0)
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Updated version from 1.4.1 to 1.5.0
Added:
multiObj:SetTime(n)
multiObj:ResetTime(n)
multiObj:ResolveTimer(...)
multiObj:OnTimedOut([function(self)])
multiObj:OnTimerResolved([function(self)],...)
Added:
multi:getVersion()
Example will be posted in the readme
2017-06-12 11:07:56 -04:00
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b65711cf1c
edit typo
2017-06-11 22:54:37 -04:00
server
453aec8f34
Create README.md
2017-06-09 14:21:53 -04:00
server
27b8f86ad3
Fixed typo and added some more context
2017-06-09 14:20:27 -04:00
server
86db39ae7f
Fixed a bug in the trigger module
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It would return 2 self references upon connection instead of 1
2017-06-09 14:16:39 -04:00
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38b6ba7535
Added examples
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For triggers, tasks, jobs, and watchers
2017-06-09 14:15:13 -04:00
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cd6775b3f6
Update README.md
2017-06-08 10:25:20 -04:00
server
eb45237b51
Create README.md
2017-06-08 10:21:16 -04:00
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6b3e0b5f9b
Added ThreaderUpdater
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Added the threadedupdater module and updated the all.lua to reflect the new additions!
2017-06-06 16:45:23 -04:00
server
018d1bd36f
Update README.md
2017-06-06 16:09:50 -04:00
server
36a3480d6a
Update README.md
2017-06-03 14:00:47 -04:00
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fd97afea08
changelog fix
2017-06-02 22:03:32 -04:00
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d71f549c34
Added version #
2017-06-02 20:20:32 -04:00
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d2c549e84c
Merge branch 'master' of https://github.com/rayaman/multi
2017-06-02 17:00:36 -04:00
server
0e36ec917d
Added Threaded TLoops
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Modified the benchmark command
Fixed bugs in:
Timer s
Conditions
and Ranges
2017-06-02 17:00:21 -04:00