Closes the two remaining fully-local-stack seams found after the last round. Uploads (previously every upload endpoint returned 500 with dummy S3 creds - the bucket put happens before the DB insert and rust-s3 is fail-on-err): - LegacyBucketClient gains an internal backend enum (S3 unchanged | LocalDir) and a create_local(root, bucket_name, root_prefix) constructor. All upload/ download methods route LocalDir to the filesystem; bucket_name() reports the configured name. Objects map disk = root + rooted object path via the new pub local_object_disk_path (rejects ".." and backslash segments - PMX zips feed user-controlled names), unit-tested. The fake-generation resolver now uses the same function instead of its private copy so the layouts can't drift. - build_dependencies: when SERVER_ENVIRONMENT=Development and LOCAL_MEDIA_ROOT is set, all three bucket clients are constructed in local mode (private/gc have zero callers in storyteller-web, so this is purely uniform); the server_environment read moved above client construction. Uploads land under .devstack/media and are immediately viewable through the existing /media mount + CDN_BASE_URL - no S3/R2/MinIO. Frontend (pagescene was the only surface actually broken against a local backend; moodboard/library/create-* already consume media_links correctly): - The vite /__cdn dev proxy assumed https upstreams, so localhost media (http) died on a TLS handshake with a 502 - breaking every pagescene GLB/splat/animation fetch. fetchAsset no longer proxies localhost at all (the dev backend sends CORS for any localhost origin), and the proxy itself now picks http for localhost hosts as a backstop. - GetCdnOrigin() returns the API host when it is localhost (the local backend serves media itself; CDN origin == API origin), production CDN otherwise. The pagescene adapter's getCdnUrl skips the Cloudflare /cdn-cgi/image resize segment on localhost - the local backend has no resizer, and dev serves originals anyway. - vite /v1 fallback proxy now targets http://localhost:12345 instead of production, so nothing can silently fall back to prod traffic in dev; fixed the stale main.tsx comment claiming setDevelopment() is disabled. Docs: seams table updated (uploads + vite proxy + GetCdnOrigin closed; API_TARGETS/SegmentationApi noted as dead code; the earlier moodboard claim was wrong - it never had a hardcoded host), LOCAL_MEDIA_ROOT now documents the storage mode, verification checklist gains the upload check. Verified E2E on this machine: POST /v1/media_files/upload/image (multipart, real endpoint) returns success, the object lands under .devstack/media at the canonical fan-out path, lists in the library with media_class=image, and serves 200 image/jpeg from http://localhost:12345/media/...; cloud_storage unit tests pass; storyteller-web + webapp dev server boot clean with "Local filesystem storage mode is ON".
Frontend
This is an nx monorepo that can contain multiple apps and shared libraries.
All commands to run these projects are performed from this directory (except the repo-root launcher scripts noted below).
Requirements
- Node.js 20+ (Nx 21 / Vite 6 requirement). Install via nvm,
nodejs.org, or
brew install node. - npm (ships with Node).
We use npm, not pnpm. pnpm was briefly adopted ("add pnpm to solve build issues") and later removed ("fix(frontend): consume video-editor libs via nx path aliases, drop pnpm"). If you have leftovers from that era — a
pnpm-lock.yaml,pnpm-workspace.yaml, or anode_modules/.pnpmdirectory — npm installs will fail (typically withENOTEMPTYrename errors). See Troubleshooting below.
Install dependencies
npm install
Running the apps in dev mode
From the repository root, the launcher scripts (these preflight your environment, install dependencies, and free the dev port first):
./script/website/unix_frontend_dev.sh # artcraft-website (marketing site), port 4200
./script/website/unix_frontend_webapp_dev.sh # artcraft-webapp (user dashboard), port 4201
./script/artcraft/unix_frontend_dev.sh # artcraft (Tauri app frontend), port 5173
Or directly from this directory:
nx dev artcraft-website
nx dev artcraft-webapp
nx dev artcraft # NB: the Tauri app also needs the Rust dev server running
nx dev editor2d
Building
npx nx build artcraft-website
npx nx build artcraft-webapp
npx nx build artcraft
npx nx build editor2d
Netlify deploys run apps/<app>/script/netlify_build.sh (see each app's
netlify.toml).
Troubleshooting
npm install fails with ENOTEMPTY: directory not empty, rename ...
Your node_modules tree is corrupted — usually an interrupted install, or a
tree written by pnpm back when the repo briefly used it. Fix:
./clean_modules.sh
npm install
Or the manual minimum:
rm -rf node_modules .nx pnpm-lock.yaml pnpm-workspace.yaml
npm install
Stale build state after switching branches
Call this when starting on main or a new branch:
./clean_modules.sh
It removes all dist/ outputs, resets the nx cache, and removes
node_modules.
Import aliases
The names for @frontend and @storyteller come from the package.json file
in the libs folder:
import { Login } from "@frontend/login";
import { api } from "@storyteller/api";
For shared UI components, import from @storyteller/ui-[componentname]:
import { Button } from "@storyteller/ui-button";
import { Modal } from "@storyteller/ui-modal";
Generating a new component library
# 1. Generate the library
npx nx g @nx/react:library libs/components/toaster --import-path=@storyteller/ui-toaster --bundler=vite
npm install
# 2. Import it somewhere in code
# 3. Sync and build
nx sync
nx build