25 Commits
Author SHA1 Message Date
server 8b5d10cbb6 updated tests and added check in connections 2026-06-09 23:04:02 -07:00
server 0796788fcb removed dup func 2026-06-08 11:04:25 -07:00
server ee5e3bde7f fixed int issue with lua 5.5 2026-05-30 21:21:32 -07:00
server c86413351c updated opt for connections 2026-05-14 22:29:34 -07:00
server 4a52cd5e14 working on new documentation 2026-04-04 01:00:50 -07:00
server 14beeb686a making some changes 2026-04-01 22:22:05 -07:00
server 60783fdb16 remove luajit and 5.5 not supported with current actions 2026-03-23 22:07:57 -07:00
server b1a7e61c03 added lua 5.5 and using luajit 2026-03-23 22:06:18 -07:00
server 9fa0e7c2cb changed branch to master 2026-03-23 22:01:52 -07:00
server ef243f87d4 removed love2d test 2026-03-23 22:01:12 -07:00
server 178283e0b4 Merge branch 'master' into v16.3.0 2026-03-23 22:00:29 -07:00
server 7f35265a8e new actions (#78) 2026-03-23 21:59:47 -07:00
server 0501f068e4 testing new action 2026-03-23 21:55:35 -07:00
server ffd7ac15f6 added new unit tests 2026-03-23 21:52:56 -07:00
server 869368af56 updated docs 2026-03-23 21:26:40 -07:00
server eeb75490dc default priority is normal 2026-03-23 21:18:27 -07:00
server 2fec5b39b8 fixing bugs 2026-03-23 20:40:58 -07:00
server 0a92890290 working on task management 2026-03-15 01:13:00 -07:00
server 40de9a8d22 Improving tests 2026-01-12 23:15:31 -08:00
server f8265fbb3b Update changes.md (#75)
Fixed bad console output
2026-01-11 15:25:53 -08:00
server b995b1c0a7 Update changes.md
fixed hyperlink
2026-01-11 14:24:01 -08:00
server 66e922a971 fixing issue with timestamp using lua 5.1/luajit (#72)
* fixing issue with timestamp using lua 5.1/luajit

* fixed issues, testing

* bumped up version number

* updated docs
2026-01-11 14:18:43 -08:00
server 92659c7eaf Update README.md (#71) 2026-01-03 22:36:17 -08:00
server 011ed53337 Added rockspec 2025-12-30 15:18:08 -05:00
server 474ad6438f V16.1.0 (#69)
* Fixed issue with pushstatus

* added newTimeout

* updated changes and added multi.isTimeout function

* new mod feature, helper functions for types and connections

* cleaning up

* Updated changes.md, enhanced processors

* updated docs, added multi.UUID

* updated testfile
2025-12-30 15:14:34 -05:00
100 changed files with 30511 additions and 28687 deletions
-25
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@@ -1,25 +0,0 @@
name: Build & Run tests Love2d
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
strategy:
fail-fast: false
runs-on: "ubuntu-latest"
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install love2d
run: |
sudo apt install fuse
wget https://github.com/love2d/love/releases/download/11.4/love-11.4-x86_64.AppImage -O love.AppImage
sudo chmod +x love.AppImage
- name: Run Tests
run: |
./love.AppImage tests
+17 -26
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@@ -1,4 +1,4 @@
name: Build & Run tests Ubuntu name: Lua Unit Tests (Matrix)
on: on:
push: push:
@@ -7,35 +7,26 @@ on:
branches: [ master ] branches: [ master ]
jobs: jobs:
build: test:
runs-on: ubuntu-latest
strategy: strategy:
fail-fast: false
matrix: matrix:
build-type: [Release] # Debug luaVersion: ["5.1", "5.2", "5.3", "5.4"]
lua: ["lua 5.1", "lua 5.2", "lua 5.3", "lua 5.4", "luajit 2.1.0-beta3"]
os: ["ubuntu-latest"]
runs-on: ${{ matrix.os }}
steps: steps:
- uses: actions/checkout@v2 - name: Checkout repository
uses: actions/checkout@v4
- name: Setup Lua
uses: leafo/gh-actions-lua@v10
with: with:
submodules: recursive luaVersion: ${{ matrix.luaVersion }}
- uses: actions/setup-python@v2 - name: Verify Lua version
with: run: lua -v
python-version: '3.10'
- name: Setup env - name: Run unit tests
run: | run: |
pip install hererocks # Replace with your actual test file
hererocks lua-pkg --${{ matrix.lua }} -rlatest lua tests/multi_test.lua
- name: Install lanes and multi
run: |
source ${{github.workspace}}/lua-pkg/bin/activate
luarocks install lanes
luarocks install rockspecs/multi-16.0-0.rockspec
- name: Run Tests
run: |
source ${{github.workspace}}/lua-pkg/bin/activate
lua tests/runtests.lua
+9 -3
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@@ -1,4 +1,10 @@
# Multi Version: 16.0.1 - Bug fix # Multi Version: 16.3.0 -
**Key Changes**
- Fixed connection multiplying
- Optimizing the library
- Updated task management support
Refer to the [Change Log](https://github.com/rayaman/multi/blob/master/docs/changes.md) for more infromation
Found an issue? Please [submit it](https://github.com/rayaman/multi/issues) and someone will look into it! Found an issue? Please [submit it](https://github.com/rayaman/multi/issues) and someone will look into it!
@@ -6,7 +12,7 @@ My multitasking library for lua. It is a pure lua binding, with exceptions of th
</br> </br>
Progress is being made in [v16.1.0](https://github.com/rayaman/multi/tree/v16.1.0) Progress is being made in [v16.3.0](https://github.com/rayaman/multi/tree/v16.3.0)
--- ---
</br> </br>
@@ -45,7 +51,7 @@ Planned features/TODO
- [x] ~~Create test suite (In progress, mostly done)~~ - [x] ~~Create test suite (In progress, mostly done)~~
- [ ] Network Parallelism rework - [ ] Network Parallelism rework
Usage: [Check out the documentation for more info](https://github.com/rayaman/multi/blob/master/Documentation.md) Usage: [Check out the documentation for more info](https://github.com/rayaman/multi/blob/master/docs/Documentation.md)
----- -----
You can run tests in 2 ways: You can run tests in 2 ways:
+164 -1
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@@ -1,7 +1,10 @@
# Changelog # Changelog
Table of contents Table of contents
--- ---
[Update 16.0.1 - Bug fix](#update-1531---bug-fix)</br> [Update 16.3.0 - Proper Priorities](#update-1620---proper-priorities)</br>
[Update 16.2.0 - TimeStamps and UUIDs](#update-1620---timestamps-and-uuids)</br>
[Update 16.1.0 - The Flow State](#update-1610---the-flow-state)</br>
[Update 16.0.1 - Bug fix](#update-1601---bug-fix)</br>
[Update 16.0.0 - Connecting the dots](#update-1600---getting-the-priorities-straight)</br> [Update 16.0.0 - Connecting the dots](#update-1600---getting-the-priorities-straight)</br>
[Update 15.3.1 - Bug fix](#update-1531---bug-fix)</br> [Update 15.3.1 - Bug fix](#update-1531---bug-fix)</br>
[Update 15.3.0 - A world of connections](#update-1530---a-world-of-connections)</br> [Update 15.3.0 - A world of connections](#update-1530---a-world-of-connections)</br>
@@ -59,6 +62,166 @@ Table of contents
[Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br> [Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br>
[Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different) [Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different)
# Update 16.3.0 - Proper Priorities
Added
---
- New processor scoped to track connections that exist
- Better Destroy logic for connections
- Added UPTIME to all objects in the library via the create hook
- added `proc:isPaused()` to processors
- `multi.setClock(c)` allows you to set the internal clock used by the multi core. For example on linux os.clock doesn't give time elapsed since the program started like it does on windows. This method allows one to swap that out.
Changed
---
- `thread.kill(msg)` now accepts a message. If omitted will use default `thread killed!`
- Modified multiple locations to not create a function during a thread.hold() and reuse. Only functions containing an upvalue currently have functions being created during hold. This will eventually be fixed
- Updated `multi:getStats()` with more information
- `multi.forwardConnection()` now returns the link to the source connection so you can do cleanup
- When connecting to a connection you can unconnect using ref:Unconnect() it has an internal reference to the root connection
- Unnamed threads have a shorter postfix of only 4 random characters
Fixed
---
- [Issue](https://github.com/rayaman/multi/issues/77) with concat of connections where conn .. func did not work properly
- [Issue](https://github.com/rayaman/multi/issues/67) with connection multiplying
# Update 16.2.0 - TimeStamps and UUIDs and bugfixes
Added
---
- threadedfunctions, multiobjs and threads contain new method: `GetCreationTimestamp()` With will return a string formated date time using ISO 8601
Changed
---
- Internal uuid functions to not use bitwise operators
Fixed
---
- [Bitwise operations break lua 5.1/luajit](https://github.com/rayaman/multi/issues/73)
# Update 16.1.0 - The Flow State
Added
---
- `multi.UUID()` generates a uuid7, if chronos is installed that will be used as the initial time seed
- `More control over processors`
- `multi:newProcessor(name, opts, priority)` -- Now accepts a opts table. Old param still works
| Option | Description | Default |
| --- | --- | --- |
| Attach | If true a hook will be attached to the parent process and will run when Start is called or Start is set | false |
| MaxObjects | Maximum number of objects that a processor can spawn | -1 (disabled) |
| MaxThreads | Maximum number of threads that a processor can spawn | -1 (disabled) |
| Start | If true the processor will start instantlly | false |
| Priority | If true the processor will use the priority handler | false |
| TaskDelay | Sets the task delay in seconds between each tasks execution | 0 |
| TashHandler | If false will disable the task feature of a processor | true |
- `proc:newThread()` returns nil, "errorstring" if it was unable to create a thread
- `proc:new[Object]` now returns {unscheduled}, "errorstring", used to just return the {scheduledObject} and no errorstring
- `proc:getMaxThreads()` -- returns the max thread limit
- `proc:setMaxThreads(n)` -- sets the max thread limit
- `proc:getMaxObjects()` -- gets the max object limit
- `proc:setMaxObjects(n)` -- sets the max object limit
- `proc.Status` -- A table that contains all status errors that occured in a process
Example:
```lua
local multi, thread = require("multi"):init()
proc = multi:newProcessor("thread test",{
Start = true,
MaxThreads = 1,
MaxObjects = 1,
Attach = true,
TaskDelay = .1,
Priority = true,
TaskHandler = false
})
print(proc:newThread("testing",function()
while true do
print("STATUS:\n---")
for i,v in ipairs(proc.Status) do
print(i,v)
end
thread.sleep(1)
end
end))
proc:newThread("testing 2",function()
while true do
print("testing 2...")
thread.sleep(1)
end
end)
proc:newThread("testing 3",function()
while true do
print("testing 3...")
thread.sleep(1)
end
end)
proc:newLoop(function()
--
end)
print(proc:newLoop(function()
--
end))
multi:mainloop()
```
- `multi.hasType(typ)` returns true if a type has been registered
- `multi.isMultiObj(obj)` returns true if the object is a multi object
- `multi.forwardConnection(src, dest)` forwards events from one connection to another connection. Doesn't modify anything and both connections are triggered when src is Fired, but not when dest is fired.
- `multi.isTimeout(res)` returns true if the response it gets is a timeout type or a string equal to `multi.TIMEOUT`'s value
- `multi:newTimeout(seconds)` returns a connection that will trigger after a certain amount of time. See example below:
```lua
local multi, thread = require("multi"):init()
data = multi:newConnection()
-- This alarm takes too long... We will timeout
multi:newAlarm(4):OnRing(function()
data:Fire({Type="request"},"data is tasty")
end)
multi:newThread(function()
res, data = thread.hold(data + multi:newTimeout(3)) -- combined connections allow this to work
if multi.isTimeout(res) then
print("We timed out!")
else
print("We got the data:", data)
end
os.exit()
end)
multi:mainloop()
```
- `connection % function` can now modify the arguments of a connection. See above example modified below
```lua
local multi, thread = require("multi"):init()
local data = multi:newAlarm(1).OnRing % function() return {Type="request"}, "data is tasty" end
multi:newThread(function()
res, data = thread.hold(data + multi:newTimeout(3))
if multi.isTimeout(res) then
print("We timed out!")
else
print("We got the data:", data)
end
os.exit()
end)
multi:mainloop()
```
If the alarm takes longer the the timeout: `We timed out!` If the alarm is shorter: `We got the data: data is tasty`
Changed
---
- `multi:newBase(tp,ins,callback)` now accepts a tp param and a callback function. Callback is expected to return true/false, errorstring. If callback is false it will cancel scheduling of an object. If type is set the type of the object will be set.
**Note:** This is all internal functionality
# Update 16.0.1 - Bug fix # Update 16.0.1 - Bug fix
Fixed Fixed
--- ---
File diff suppressed because it is too large Load Diff
+533 -121
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File diff suppressed because it is too large Load Diff
+10 -6
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@@ -58,16 +58,20 @@ function multi:newSystemThreadedQueue(name)
GLOBAL[name] = c GLOBAL[name] = c
end end
local peek = function()
return c:peek()
end
local pop = function()
return c:pop()
end
function c:Hold(opt) function c:Hold(opt)
local multi, thread = require("multi"):init() local multi, thread = require("multi"):init()
if opt.peek then if opt.peek then
return thread.hold(function() return thread.hold(peek)
return self:peek()
end)
else else
return thread.hold(function() return thread.hold(pop)
return self:pop()
end)
end end
end end
-2
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@@ -23,9 +23,7 @@ SOFTWARE.
]] ]]
package.path = "?/init.lua;?.lua;" .. package.path package.path = "?/init.lua;?.lua;" .. package.path
local multi, thread = require("multi"):init() local multi, thread = require("multi"):init()
local pseudoProcessor = multi:newProcessor() local pseudoProcessor = multi:newProcessor()
if multi.integration then if multi.integration then
return { return {
init = function() init = function()
+1
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@@ -0,0 +1 @@
-- Allows the creation of states
+42
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@@ -0,0 +1,42 @@
package = "multi"
version = "16.1-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v16.1.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
["multi.integration.loveManager.utils"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pseudoManager"] = "integration/pseudoManager/init.lua",
["multi.integration.pseudoManager.extensions"] = "integration/pseudoManager/extensions.lua",
["multi.integration.pseudoManager.threads"] = "integration/pseudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
["multi.integration.sharedExtensions"] = "integration/sharedExtensions/init.lua",
["multi.integration.priorityManager"] = "integration/priorityManager/init.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}
+42
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@@ -0,0 +1,42 @@
package = "multi"
version = "16.2-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v16.2.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
["multi.integration.loveManager.utils"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pseudoManager"] = "integration/pseudoManager/init.lua",
["multi.integration.pseudoManager.extensions"] = "integration/pseudoManager/extensions.lua",
["multi.integration.pseudoManager.threads"] = "integration/pseudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
["multi.integration.sharedExtensions"] = "integration/sharedExtensions/init.lua",
["multi.integration.priorityManager"] = "integration/priorityManager/init.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}
-39
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@@ -1,39 +0,0 @@
function love.conf(t)
t.identity = nil -- The name of the save directory (string)
t.version = "12.0" -- The LOVE version this game was made for (string)
t.console = true -- Attach a console (boolean, Windows only)
t.window.title = "MultiThreadTest" -- The window title (string)
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
t.window.width = 1280 -- The window width (number)
t.window.height = 720 -- The window height (number)
t.window.borderless = false -- Remove all border visuals from the window (boolean)
t.window.resizable = true -- Let the window be user-resizable (boolean)
t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
t.window.minheight = 1 -- Minimum window height if the window is resizable (number)
t.window.fullscreen = false -- Enable fullscreen (boolean)
t.window.fullscreentype = "desktop" -- Standard fullscreen or desktop fullscreen mode (string)
t.window.vsync = false -- Enable vertical sync (boolean)
t.window.fsaa = 2 -- The number of samples to use with multi-sampled antialiasing (number)
t.window.display = 1 -- Index of the monitor to show the window in (number)
t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
t.window.srgb = false -- Enable sRGB gamma correction when drawing to the screen (boolean)
t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
t.modules.audio = false -- Enable the audio module (boolean)
t.modules.event = false -- Enable the event module (boolean)
t.modules.graphics = false -- Enable the graphics module (boolean)
t.modules.image = false -- Enable the image module (boolean)
t.modules.joystick = false -- Enable the joystick module (boolean)
t.modules.keyboard = false -- Enable the keyboard module (boolean)
t.modules.math = false -- Enable the math module (boolean)
t.modules.mouse = false -- Enable the mouse module (boolean)
t.modules.physics = false -- Enable the physics module (boolean)
t.modules.sound = false -- Enable the sound module (boolean)
t.modules.system = false -- Enable the system module (boolean)
t.modules.timer = false -- Enable the timer module (boolean)
t.modules.window = false -- Enable the window module (boolean)
t.modules.thread = true -- Enable the thread module (boolean)
end
+244
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@@ -0,0 +1,244 @@
--[[
Test suite for multi.lua
Run with: lua multi_test.lua
Requires multi.lua to be in the same directory or on the Lua path.
Compatible with Lua 5.1, 5.2, 5.3, 5.4, and LuaJIT.
]]
package.path = "../?/init.lua;../?.lua;../init.lua;../?.lua;" .. package.path
-- ─────────────────────────────────────────────
-- Minimal test runner
-- ─────────────────────────────────────────────
local passed, failed, skipped = 0, 0, 0
local failures = {}
local function test(name, fn)
local ok, err = pcall(fn)
if ok then
passed = passed + 1
io.write("\x1b[92m ✓\x1b[0m " .. name .. "\n")
else
failed = failed + 1
table.insert(failures, {name = name, err = tostring(err)})
io.write("\x1b[91m ✗\x1b[0m " .. name .. "\n")
io.write(" " .. tostring(err) .. "\n")
end
end
local function skip(name, reason)
skipped = skipped + 1
io.write("\x1b[93m -\x1b[0m " .. name .. " [SKIPPED: " .. (reason or "") .. "]\n")
end
local function section(name)
io.write("\n\x1b[97m── " .. name .. " ──\x1b[0m\n")
end
local function assert_eq(a, b, msg)
if a ~= b then
error((msg or "assert_eq failed") .. ": expected " .. tostring(b) .. ", got " .. tostring(a), 2)
end
end
local function assert_truthy(v, msg)
if not v then
error((msg or "expected truthy value, got falsy") .. ": " .. tostring(v), 2)
end
end
local function assert_falsy(v, msg)
if v then
error((msg or "expected falsy value, got truthy") .. ": " .. tostring(v), 2)
end
end
local function assert_type(v, t, msg)
if type(v) ~= t then
error((msg or "type mismatch") .. ": expected " .. t .. ", got " .. type(v), 2)
end
end
-- ─────────────────────────────────────────────
-- Load the library
-- ─────────────────────────────────────────────
local multi, thread
local ok, err = pcall(function()
multi, thread = require("multi"):init()
end)
if not ok then
io.write("\x1b[91mFATAL: Could not load multi.lua: " .. tostring(err) .. "\x1b[0m\n")
io.write("Make sure multi.lua is in the same directory or on package.path.\n")
os.exit(1)
end
-- Helper: run the scheduler for up to `max_ticks` ticks or until `done()` returns true.
local function run_until(done, max_ticks)
max_ticks = max_ticks or 10000
for _ = 1, max_ticks do
multi:uManager()
if done and done() then return true end
end
return done == nil
end
section("Initialization")
test("lanesManager init returns GLOBAL and THREAD", function()
local GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
assert_type(GLOBAL, "table")
assert_type(THREAD, "table")
end)
test("lanesManager sets integration table", function()
assert_type(multi.integration.GLOBAL, "table")
assert_type(multi.integration.THREAD, "table")
end)
-- initialize once for rest of tests
local GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
-- ─────────────────────────────────────────────
section("SystemThreadedQueue")
test("queue push/pop", function()
local q = multi:newSystemThreadedQueue("testQ1")
q:push(42)
local val = q:pop()
assert_eq(val, 42)
end)
test("queue peek does not remove", function()
local q = multi:newSystemThreadedQueue("testQ2")
q:push("hello")
assert_eq(q:peek(), "hello")
assert_eq(q:pop(), "hello")
end)
test("queue empty returns nil", function()
local q = multi:newSystemThreadedQueue("testQ3")
assert_eq(q:pop(), nil)
end)
-- ─────────────────────────────────────────────
section("SystemThreadedTable")
test("table set/get", function()
local t = multi:newSystemThreadedTable("testT1")
t.foo = "bar"
assert_eq(t.foo, "bar")
end)
test("table overwrite", function()
local t = multi:newSystemThreadedTable("testT2")
t.x = 1
t.x = 2
assert_eq(t.x, 2)
end)
-- ─────────────────────────────────────────────
section("THREAD API")
test("THREAD set/get", function()
THREAD.set("abc", 123)
assert_eq(THREAD.get("abc"), 123)
end)
test("THREAD getCores > 0", function()
assert_truthy(THREAD.getCores() > 0)
end)
-- ─────────────────────────────────────────────
section("SystemThreadedConnection")
test("connection fires event", function()
local conn = multi:newSystemThreadedConnection("conn1"):init()
local received = nil
conn(function(v)
received = v
end)
conn:Fire("ping")
run_until(function()
return received ~= nil
end, 5000)
assert_eq(received, "ping")
end)
-- ─────────────────────────────────────────────
section("SystemThreadedJobQueue")
test("job queue executes function", function()
local jq = multi:newSystemThreadedJobQueue(1)
jq:registerFunction("add", function(a, b)
return a + b
end)
local result = nil
jq.OnJobCompleted(function(_, val)
result = val
end)
jq:pushJob("add", 2, 3)
run_until(function()
return result ~= nil
end, 10000)
assert_eq(result, 5)
end)
-- ─────────────────────────────────────────────
section("JobQueue newFunction")
test("newFunction returns correct result", function()
local jq = multi:newSystemThreadedJobQueue(1)
local fn = jq:newFunction(function(a, b)
return a * b
end,true)
local result = nil
result = fn(3, 4)
run_until(function()
return result ~= nil
end, 10000)
assert_eq(result, 12)
end)
-- ─────────────────────────────────────────────
-- Summary
-- ─────────────────────────────────────────────
section("Results")
io.write("\n")
io.write("Passed: " .. passed .. "\n")
io.write("Failed: " .. failed .. "\n")
io.write("Skipped: " .. skipped .. "\n")
if failed > 0 then
io.write("\nFailures:\n")
for _, f in ipairs(failures) do
io.write(" - " .. f.name .. "\n")
io.write(" " .. f.err .. "\n")
end
os.exit(1)
end
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package.path = "../?/init.lua;../?.lua;"..package.path
if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then
require("lldebugger").start()
end
GLOBAL, THREAD = require("multi.integration.loveManager"):init()
require("runtests")
require("threadtests")
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../
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package.path = "../?/init.lua;../?.lua;./init.lua;./?.lua;"..package.path
local multi, thread = require("multi"):init{print=true,warn=true,error=true}--{priority=true}
local good = false
local proc = multi:newProcessor("Test")
proc.Start()
proc:newAlarm(3):OnRing(function()
good = true
end)
runTest = thread:newFunction(function()
local alarms,tsteps,steps,loops,tloops,updaters,events=false,0,0,0,0,0,false
multi.print("Testing Basic Features. If this fails most other features will probably not work!")
proc:newAlarm(2):OnRing(function(a)
alarms = true
a:Destroy()
end)
proc:newTStep(1,10,1,.1):OnStep(function(t)
tsteps = tsteps + 1
end):OnEnd(function(step)
step:Destroy()
end)
proc:newStep(1,10):OnStep(function(s)
steps = steps + 1
end):OnEnd(function(step)
step:Destroy()
end)
local loop = proc:newLoop(function(l)
loops = loops + 1
end)
proc:newTLoop(function(t)
tloops = tloops + 1
end,.1)
local updater = proc:newUpdater(1):OnUpdate(function()
updaters = updaters + 1
end)
local event = proc:newEvent(function()
return alarms
end)
event.OnEvent(function(evnt)
evnt:Destroy()
events = true
multi.success("Alarms: Ok")
multi.success("Events: Ok")
if tsteps == 10 then multi.success("TSteps: Ok") else multi.error("TSteps: Bad!") end
if steps == 10 then multi.success("Steps: Ok") else multi.error("Steps: Bad!") end
if loops > 100 then multi.success("Loops: Ok") else multi.error("Loops: Bad!") end
if tloops > 10 then multi.success("TLoops: Ok") else multi.error("TLoops: Bad!") end
if updaters > 100 then multi.success("Updaters: Ok") else multi.error("Updaters: Bad!") end
end)
thread.hold(event.OnEvent)
multi.print("Starting Connection and Thread tests!")
func = thread:newFunction(function(count)
multi.print("Starting Status test: ",count)
local a = 0
while true do
a = a + 1
thread.sleep(.1)
thread.pushStatus(a,count)
if a == count then break end
end
return "Done", true, math.random(1,10000)
end)
local ret = func(10)
local ret2 = func(15)
local ret3 = func(20)
local s1,s2,s3 = 0,0,0
ret.OnError(function(...)
multi.error("Func 1:",...)
end)
ret2.OnError(function(...)
multi.error("Func 2:",...)
end)
ret3.OnError(function(...)
multi.error("Func 3:",...)
end)
ret.OnStatus(function(part,whole)
s1 = math.ceil((part/whole)*1000)/10
end)
ret2.OnStatus(function(part,whole)
s2 = math.ceil((part/whole)*1000)/10
end)
ret3.OnStatus(function(part,whole)
s3 = math.ceil((part/whole)*1000)/10
end)
ret.OnReturn(function(...)
multi.success("Done 1",...)
end)
ret2.OnReturn(function(...)
multi.success("Done 2",...)
end)
ret3.OnReturn(function(...)
multi.success("Done 3",...)
end)
local err, timeout = thread.hold(ret.OnReturn * ret2.OnReturn * ret3.OnReturn)
if s1 == 100 and s2 == 100 and s3 == 100 then
multi.success("Threads: All tests Ok")
else
if s1>0 and s2>0 and s3 > 0 then
multi.success("Thread OnStatus: Ok")
else
multi.error("Threads OnStatus or thread.hold(conn) Error!")
end
if timeout then
multi.error("Connection Error!")
else
multi.success("Connection Test 1: Ok")
end
multi.error("Connection holding Error!")
end
conn1 = proc:newConnection()
conn2 = proc:newConnection()
conn3 = proc:newConnection()
local c1,c2,c3,c4 = false,false,false,false
local a = conn1(function()
c1 = true
end)
local b = conn2(function()
c2 = true
end)
local c = conn3(function()
c3 = true
end)
local d = conn3(function()
c4 = true
end)
conn1:Fire()
conn2:Fire()
conn3:Fire()
if c1 and c2 and c3 and c4 then
multi.success("Connection Test 2: Ok")
else
multi.error("Connection Test 2: Error")
end
c3 = false
c4 = false
conn3:Unconnect(d)
conn3:Fire()
if c3 and not(c4) then
multi.success("Connection Test 3: Ok")
else
multi.error("Connection Test 3: Error removing connection")
end
if not love then
local ec = 0
multi.print("Testing pseudo threading")
capture = io.popen("lua tests/threadtests.lua p"):read("*a")
if capture:lower():match("error") then
ec = ec + 1
os.exit(1)
else
io.write(capture)
end
multi.print("Testing lanes threading")
capture = io.popen("lua tests/threadtests.lua l"):read("*a")
if capture:lower():match("error") then
ec = ec + 1
os.exit(1)
else
io.write(capture)
end
os.exit(0)
end
end)
local handle = runTest()
handle.OnError(function(...)
multi.error("Something went wrong with the test!")
print(...)
end)
if not love then
multi:mainloop()
else
local hold = thread:newFunction(function()
thread.hold(handle.OnError + handle.OnReturn)
end, true)
hold()
multi.print("Starting Threading tests!")
end
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package.path = "../?/init.lua;../?.lua;"..package.path
multi, thread = require("multi"):init{print=true,warn=true,debugging=true}
-- for i,v in pairs(thread) do
-- print(i,v)
-- end
-- require("multi.integration.priorityManager")
-- multi.debugging.OnObjectCreated(function(obj, process)
-- multi.print("Created:", obj.Type, "in", process.Type, process:getFullName())
-- end)
-- multi.debugging.OnObjectDestroyed(function(obj, process)
-- multi.print("Destroyed:", obj.Type, "in", process.Type, process:getFullName())
-- end)
-- test = multi:newProcessor("Test")
-- test:setPriorityScheme(multi.priorityScheme.TimeBased)
-- test:newUpdater(10000000):OnUpdate(function()
-- print("Print is slowish")
-- end)
-- print("Running...")
-- local conn1, conn2 = multi:newConnection(), multi:newConnection()
-- conn3 = conn1 + conn2
-- conn1(function()
-- print("Hi 1")
-- end)
-- conn2(function()
-- print("Hi 2")
-- end)
-- conn3(function()
-- print("Hi 3")
-- end)
-- function test(a,b,c)
-- print("I run before all and control if execution should continue!")
-- return a>b
-- end
-- conn4 = test .. conn1
-- conn5 = conn2 .. function() print("I run after it all!") end
-- conn4:Fire(3,2,3)
-- -- This second one won't trigger the Hi's
-- conn4:Fire(1,2,3)
-- conn5(function()
-- print("Test 1")
-- end)
-- conn5(function()
-- print("Test 2")
-- end)
-- conn5(function()
-- print("Test 3")
-- end)
-- conn5:Fire()
-- multi.print("Testing thread:newProcessor()")
-- proc = thread:newProcessor("Test")
-- proc:newLoop(function()
-- multi.print("Running...")
-- thread.sleep(1)
-- end)
-- proc:newThread(function()
-- while true do
-- multi.warn("Everything is a thread in this proc!")
-- thread.sleep(1)
-- end
-- end)
-- proc:newAlarm(5):OnRing(function(a)
-- multi.print(";) Goodbye")
-- a:Destroy()
-- end)
-- local func = thread:newFunction(function()
-- thread.sleep(4)
-- print("Hello!")
-- end)
-- multi:newTLoop(func, 1)
-- multi:mainloop()
-- multi:setTaskDelay(.05)
-- multi:newTask(function()
-- for i = 1, 10 do
-- multi:newTask(function()
-- print("Task "..i)
-- end)
-- end
-- end)
-- local conn = multi:newConnection()
-- conn(function() print("Test 1") end)
-- conn(function() print("Test 2") end)
-- conn(function() print("Test 3") end)
-- conn(function() print("Test 4") end)
-- print("Fire 1")
-- conn:Fire()
-- conn = -conn
-- print("Fire 2")
-- conn:Fire()
-- print(#conn)
-- thread:newThread("Test thread", function()
-- print("Starting thread!")
-- thread.defer(function() -- Runs when the thread finishes execution
-- print("Clean up time!")
-- end)
-- --[[
-- Do lot's of stuff
-- ]]
-- thread.sleep(3)
-- end)
multi:mainloop()
-- local conn1, conn2, conn3 = multi:newConnection(nil,nil,true), multi:newConnection(), multi:newConnection()
-- local link = conn1(function()
-- print("Conn1, first")
-- end)
-- local link2 = conn1(function()
-- print("Conn1, second")
-- end)
-- local link3 = conn1(function()
-- print("Conn1, third")
-- end)
-- local link4 = conn2(function()
-- print("Conn2, first")
-- end)
-- local link5 = conn2(function()
-- print("Conn2, second")
-- end)
-- local link6 = conn2(function()
-- print("Conn2, third")
-- end)
-- print("Links 1-6",link,link2,link3,link4,link5,link6)
-- conn1:Lock(link)
-- print("All conns\n-------------")
-- conn1:Fire()
-- conn2:Fire()
-- conn1:Unlock(link)
-- conn1:Unconnect(link3)
-- conn2:Unconnect(link6)
-- print("All conns Edit\n---------------------")
-- conn1:Fire()
-- conn2:Fire()
-- thread:newThread(function()
-- print("Awaiting status")
-- thread.hold(conn1 + (conn2 * conn3))
-- print("Conn or Conn2 and Conn3")
-- end)
-- multi:newAlarm(1):OnRing(function()
-- print("Conn")
-- conn1:Fire()
-- end)
-- multi:newAlarm(2):OnRing(function()
-- print("Conn2")
-- conn2:Fire()
-- end)
-- multi:newAlarm(3):OnRing(function()
-- print("Conn3")
-- conn3:Fire()
-- os.exit()
-- end)
-- local conn = multi:newSystemThreadedConnection("conn"):init()
-- multi:newSystemThread("Thread_Test_1", function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:mainloop()
-- end)
-- multi:newSystemThread("Thread_Test_2", function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:newAlarm(2):OnRing(function()
-- console.print("Fire 2!!!")
-- conn:Fire(4,5,6)
-- THREAD.kill()
-- end)
-- multi:mainloop()
-- end)
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print("Mainloop conn got triggered!",a,b,c)
-- end)
-- alarm = multi:newAlarm(1)
-- alarm:OnRing(function()
-- console.print("Fire 1!!!")
-- conn:Fire(1,2,3)
-- end)
-- alarm = multi:newAlarm(3):OnRing(function()
-- multi:newSystemThread("Thread_Test_3",function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:newAlarm(4):OnRing(function()
-- console.print("Fire 3!!!")
-- conn:Fire(7,8,9)
-- end)
-- multi:mainloop()
-- end)
-- end)
-- multi:newSystemThread("Thread_Test_4",function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local conn2 = multi:newConnection()
-- local console = THREAD.getConsole()
-- multi:newAlarm(2):OnRing(function()
-- conn2:Fire()
-- end)
-- multi:newThread(function()
-- console.print("Conn Test!")
-- thread.hold(conn + conn2)
-- console.print("It held!")
-- end)
-- multi:mainloop()
-- end)
-- multi:mainloop()
--[[
newFunction function: 0x00fad170
waitFor function: 0x00fad0c8
request function: 0x00fa4f10
newThread function: 0x00fad1b8
--__threads table: 0x00fa4dc8
defer function: 0x00fa4f98
isThread function: 0x00facd40
holdFor function: 0x00fa5058
yield function: 0x00faccf8
hold function: 0x00fa51a0
chain function: 0x00fa5180
__CORES 32
newISOThread function: 0x00fad250
newFunctionBase function: 0x00fad128
requests table: 0x00fa4e68
newProcessor function: 0x00fad190
exec function: 0x00fa50e8
pushStatus function: 0x00fad108
kill function: 0x00faccd8
get function: 0x00fad0a8
set function: 0x00fad088
getCores function: 0x00facd60
skip function: 0x00faccb0
--_Requests function: 0x00fa50a0
getRunningThread function: 0x00fa4fb8
holdWithin function: 0x00facc80
sleep function: 0x00fa4df0
]]
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@@ -1,4 +1,4 @@
package.path = "D:/VSCWorkspace/?/init.lua;D:/VSCWorkspace/?.lua;"..package.path package.path = "../?/init.lua;../?.lua;../init.lua;../?.lua;" .. package.path
package.cpath = "C:/luaInstalls/lua5.4/lib/lua/5.4/?/core.dll;" .. package.cpath package.cpath = "C:/luaInstalls/lua5.4/lib/lua/5.4/?/core.dll;" .. package.cpath
multi, thread = require("multi"):init{error=true,warning=true,print=true, priority=true} multi, thread = require("multi"):init{error=true,warning=true,print=true, priority=true}
proc = multi:newProcessor("Thread Test",true) proc = multi:newProcessor("Thread Test",true)
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