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name: Build & Run tests Love2d
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
strategy:
fail-fast: false
runs-on: "ubuntu-latest"
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install love2d
run: |
sudo apt install fuse
wget https://github.com/love2d/love/releases/download/11.4/love-11.4-x86_64.AppImage -O love.AppImage
sudo chmod +x love.AppImage
- name: Run Tests
run: |
./love.AppImage tests

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name: Build & Run tests Ubuntu
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
strategy:
fail-fast: false
matrix:
build-type: [Release] # Debug
lua: ["lua 5.1", "lua 5.2", "lua 5.3", "lua 5.4", "luajit 2.1.0-beta3"]
os: ["ubuntu-latest"]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/setup-python@v2
with:
python-version: '3.10'
- name: Setup env
run: |
pip install hererocks
hererocks lua-pkg --${{ matrix.lua }} -rlatest
- name: Install lanes and multi
run: |
source ${{github.workspace}}/lua-pkg/bin/activate
luarocks install lanes
luarocks install rockspecs/multi-16.0-0.rockspec
- name: Run Tests
run: |
source ${{github.workspace}}/lua-pkg/bin/activate
lua tests/runtests.lua

16
.gitignore vendored
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*.code-workspace
lua5.4/*
test2.lua
*.mp3
*.exe
*.dll
lanestestclient.lua
lanestest.lua
sample-node.lua
sample-master.lua
Ayn Rand - The Virtue of Selfishness-Mg4QJheclsQ.m4a
Atlas Shrugged by Ayn Rand Audiobook-9s2qrEau63E.webm
test.lua
test.lua
*.code-workspace
*.dat

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MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2021 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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# NTHREAD Namespace
- [ ] NTHREAD.set(name, val)
- [ ] NTHREAD.get(name, val)
- [ ] NTHREAD.waitFor(name)
- [ ] NTHREAD.getCores()*
- [ ] NTHREAD.getConsole()
- [ ] NTHREAD.getThreads()
- [ ] NTHREAD.kill()
- [ ] NTHREAD.getName()
- [ ] NTHREAD.getID()
- [ ] NTHREAD.pushStatus(...)
- [ ] NTHREAD.sleep(n)
- [ ] NTHREAD.hold(n)
- [ ] NTHREAD.setENV(env)
- [ ] NTHREAD.getENV()
# Extensions
- [ ] multi:newNetworkThreadedQueue(name)
- [ ] multi:newNetworkThreadedTable(name)
- [ ] multi:newNetworkThreadedJobQueue(n)
- [ ] multi:newNetworkThreadedConnection(name)
# Core
- [ ] NTHREAD:newFunction(func, holdme)
- [ ] NTHREAD:newNetworkThread(name, func, ...)
- [ ] mulit:newNetworkThread(name, func, ...)

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# Multi Version: 16.0.1 - Bug fix
# Multi Version: 15.1.0 Hold the thread
**Key Changes**
- thread.hold has been updated to allow all variants to work as well as some new features. Check the changelog or documentation for more info.
- multi:newProccesor() Creates a process that acts like the multi namespace that can be managed independently from the mainloop.
- Connections can be added together
Found an issue? Please [submit it](https://github.com/rayaman/multi/issues) and someone will look into it!
My multitasking library for lua. It is a pure lua binding, with exceptions of the integrations.
</br>
Progress is being made in [v16.1.0](https://github.com/rayaman/multi/tree/v16.1.0)
---
</br>
My multitasking library for lua. It is a pure lua binding, with exceptions of the integrations and the love2d compat.
INSTALLING
----------
Link to optional dependencies:
- [lanes](https://github.com/LuaLanes/lanes) `luarocks install lanes`
- [chronos](https://github.com/ldrumm/chronos) `luarocks install chronos`
- [love2d](https://love2d.org/)
When using love2d add multi:uManager() or any processor to love.update()
```lua
function love.update(dt)
multi:uManager()
end
```
Links to dependencies:
[lanes](https://github.com/LuaLanes/lanes)
To install copy the multi folder into your environment and you are good to go</br>
If you want to use the system threads, then you'll need to install lanes or love2d game engine!
If you want to use the system threads, then you'll need to install lanes!
**or** use luarocks `luarocks install multi`
```
luarocks install multi
```
Going forward I will include a Release zip for love2d.
**The Network Manager rework is currently being worked on and the old version is not included in this version.**
Discord
-------
Have a question or need realtime assistance? Feel free to join the discord!</br>
https://discord.gg/U8UspuA
Have a question? Or need realtime assistance? Feel free to join the discord!</br>
https://discord.gg/U8UspuA</br>
Planned features/TODO
---------------------
- [x] ~~Create test suite (In progress, mostly done)~~
- [x] ~~Finish Documentation~~ Finished
- [ ] Create test suite
- [ ] Network Parallelism rework
Usage: [Check out the documentation for more info](https://github.com/rayaman/multi/blob/master/Documentation.md)
Usage: [Check out the documentation for more info](https://github.com/rayaman/multi/blob/master/Documentation.md)</br>
-----
You can run tests in 2 ways:
```
lua tests/runtests.lua (Runs all tests, attempts to use lanes)
love tests (Runs all tests in love2d env)
```
```lua
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
local multi, thread = require("multi"):init()
GLOBAL, THREAD = require("multi.integration.threading"):init()
multi:newSystemThread("System Thread",function()
while true do
THREAD.sleep(.1)
io.write(" World")
THREAD.kill()
THREAD.sleep(1)
print("World!")
end
end)
multi:newThread("Coroutine Based Thread",function()
while true do
io.write("Hello")
thread.sleep(.1)
thread.kill()
print("Hello")
thread.sleep(1)
end
end)
multi:newTLoop(function(loop)
print("!")
loop:Destroy()
os.exit()
end,.3)
multi:mainloop()
--[[
while true do
multi:uManager()

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2582
init.lua

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local multi, thread = require("multi"):init()
multi.defaultSettings.debugging = true
local dbg = {}
dbg.__index = dbg
dbg.processors = {}
-- Hooks to all on object created events!
local c_cache = {}
local d_cache = {}
local proc = multi:newProcessor("Debug_Processor").Start()
dbg.OnObjectCreated = function(obj, process)
if c_cache[obj] then
return false
else
c_cache[obj] = true
proc:newTask(function()
c_cache[obj] = false
end)
return true
end
end .. multi:newConnection()
dbg.OnObjectDestroyed = function(obj, process)
if d_cache[obj] then
return false
else
d_cache[obj] = true
proc:newTask(function()
d_cache[obj] = false
end)
return true
end
end .. multi:newConnection()
local creation_hook, destruction_hook
local types
local objects = {}
creation_hook = function(obj, process)
types = multi:getTypes()
if obj.Type == multi.PROCESS and not dbg.processors[obj] then
obj.OnObjectCreated(creation_hook)
obj.OnObjectDestroyed(destruction_hook)
end
table.insert(objects, obj)
dbg.OnObjectCreated:Fire(obj, process)
end
destruction_hook = function(obj, process)
for i = 1, #objects do
if objects[i] == obj then
table.remove(objects, i)
break
end
end
dbg.OnObjectDestroyed:Fire(obj, process)
end
function dbg:getObjects(typ)
if type(typ) == "string" then
local objs = {}
for i = 1, #objects do
if objects[i].Type == typ then
objs[#objs+1] = objects[i]
end
end
return objs
elseif type(typ) == "table" then -- Process
local objs = {}
for i = 1, #objects do
if objects[i].Parent == typ then
objs[#objs+1] = objects[i]
end
end
return objs
elseif type(typ) == "function" then
local objs = {}
-- Keep objects local/private, return true to add to list, false to reject, "break" to break loop
for i = 1, #objects do
local ret = typ(objects[i])
if ret then
objs[#objs+1] = objects[i]
elseif ret == "break" then
break
end
end
return objs
end
end
local debug_stats = {}
local tmulti = multi:getThreadManagerProcess()
multi.OnObjectCreated(creation_hook)
tmulti.OnObjectCreated(creation_hook)
multi.OnObjectDestroyed(destroction_hook)
tmulti.OnObjectDestroyed(destroction_hook)
-- We write to a debug interface in the multi namespace
multi.debugging = dbg

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local multi, thread = require("multi"):init{error=true}
multi.error("Currntly not supported!")
os.exit(1)
local effil = require("effil")
-- I like some of the things that this library offers.
-- Current limitations prevent me from being able to use effil,
-- but I might fork and work on it myself.
-- Configs
effil.allow_table_upvalues(false)
local GLOBAL,THREAD = require("multi.integration.effilManager.threads").init()
local count = 1
local started = false
local livingThreads = {}
function multi:newSystemThread(name, func, ...)
local name = name or multi.randomString(16)
local rand = math.random(1, 10000000)
c = {}
c.name = name
c.Name = name
c.Id = count
end
function THREAD:newFunction(func, holdme)
return thread:newFunctionBase(function(...)
return multi:newSystemThread("TempSystemThread",func,...)
end, holdme, multi.SFUNCTION)()
end
THREAD.newSystemThread = function(...)
multi:newSystemThread(...)
end
multi.print("Integrated Effil Threading!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.effilManager.extensions")
return {
init = function()
return GLOBAL, THREAD
end
}

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--[[
MIT License
Copyright (c) 2022 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local multi, thread = require("multi"):init()
if not (GLOBAL and THREAD) then
GLOBAL, THREAD = multi.integration.GLOBAL, multi.integration.THREAD
else
lanes = require("lanes")
end
function multi:newSystemThreadedQueue(name)
local name = name or multi.randomString(16)
local c = {}
c.Name = name
c.linda = lanes.linda()
c.Type = multi.registerType("s_queue")
function c:push(v)
self.linda:send("Q", v)
end
function c:pop()
return ({self.linda:receive(0, "Q")})[2]
end
function c:peek()
return self.linda:get("Q")
end
function c:init()
return self
end
if multi.isMainThread then
multi.integration.GLOBAL[name] = c
else
GLOBAL[name] = c
end
function c:Hold(opt)
local multi, thread = require("multi"):init()
if opt.peek then
return thread.hold(function()
return self:peek()
end)
else
return thread.hold(function()
return self:pop()
end)
end
end
self:create(c)
return c
end
function multi:newSystemThreadedTable(name)
local name = name or multi.randomString(16)
local c = {}
c.link = lanes.linda()
c.Name = name
c.Type = multi.registerType("s_table")
function c:init()
return self
end
setmetatable(c,{
__index = function(t,k)
return c.link:get(k)
end,
__newindex = function(t,k,v)
c.link:set(k, v)
end
})
if multi.isMainThread then
multi.integration.GLOBAL[name] = c
else
GLOBAL[name] = c
end
function c:Hold(opt)
local multi, thread = require("multi"):init()
if opt.key then
return thread.hold(function()
return self.tab[opt.key]
end)
else
multi.error("Must provide a key to check opt.key = 'key'")
end
end
self:create(c)
return c
end
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()*2
c.Type = multi.registerType("s_jobqueue")
c.OnJobCompleted = multi:newConnection()
local funcs = multi:newSystemThreadedTable()
local queueJob = multi:newSystemThreadedQueue()
local queueReturn = multi:newSystemThreadedQueue()
local doAll = multi:newSystemThreadedQueue()
local ID=1
local jid = 1
function c:isEmpty()
return queueJob:peek()==nil
end
function c:doToAll(func,...)
for i=1,c.cores do
doAll:push{ID,func,...}
end
ID = ID + 1
return self
end
function c:registerFunction(name,func)
funcs[name]=func
return self
end
function c:pushJob(name,...)
queueJob:push{name,jid,multi.pack(...)}
jid = jid + 1
return jid-1
end
local nFunc = 0
function c:newFunction(name, func, holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = multi.pack(...)
end
end)
return thread.hold(function()
if rets then
if #rets == 0 then
return multi.NIL
else
return multi.unpack(rets)
end
end
end)
end, holup), name
end
thread:newThread("JobQueueManager",function()
while true do
local job = thread.hold(function()
return queueReturn:pop()
end)
if job then
local id = table.remove(job,1)
c.OnJobCompleted:Fire(id,multi.unpack(job))
end
end
end)
for i=1,c.cores do
multi:newSystemThread("STJQ_"..multi.randomString(8),function(queue)
local multi, thread = require("multi"):init()
local idle = os.clock()
local clock = os.clock
local ref = 0
_G["__QR"] = queueReturn
setmetatable(_G,{__index = funcs})
thread:newThread("JobHandler",function()
while true do
local dat = thread.hold(function()
return queueJob:pop()
end)
idle = clock()
thread:newThread("JobQueue-Spawn",function()
local name = table.remove(dat, 1)
local jid = table.remove(dat, 1)
local args = table.remove(dat, 1)
queueReturn:push{jid, funcs[name](args[1],args[2],args[3],args[4],args[5],args[6],args[7],args[8]), queue}
end)
end
end)
thread:newThread("DoAllHandler",function()
while true do
local dat = thread.hold(function()
return doAll:peek()
end)
if dat then
if dat[1]>ref then
ref = table.remove(dat, 1)
func = table.remove(dat, 1)
idle = clock()
func(unpack(dat))
doAll:pop()
end
end
end
end)
thread:newThread("IdleHandler",function()
while true do
thread.hold(function()
return clock()-idle>3
end)
THREAD.sleep(.01)
end
end)
multi:mainloop()
end,i)
end
function c:Hold(opt)
return thread.hold(self.OnJobCompleted)
end
self:create(c)
return c
end
function multi:newSystemThreadedConnection(name)
local name = name or multi.randomString(16)
local c = {}
c.Type = multi.registerType("s_connection")
c.CONN = 0x00
c.TRIG = 0x01
c.PING = 0x02
c.PONG = 0x03
local function remove(a, b)
local ai = {}
local r = {}
for k,v in pairs(a) do ai[v]=true end
for k,v in pairs(b) do
if ai[v]==nil then table.insert(r,a[k]) end
end
return r
end
c.CID = THREAD_ID
c.subscribe = multi:newSystemThreadedQueue("SUB_STC_"..self.Name):init()
c.Name = name
c.links = {} -- All triggers sent from main connection. When a connection is triggered on another thread, they speak to the main then send stuff out.
-- Locals will only live in the thread that creates the original object
local ping
local pong = function(link, links)
local res = thread.hold(function()
return link:peek()[1] == c.PONG
end,{sleep=3})
if not res then
for i=1,#links do
if links[i] == link then
table.remove(links,i,link)
break
end
end
else
link:pop()
end
end
ping = thread:newFunction(function(self)
ping:Pause()
multi.ForEach(self.links, function(link) -- Sync new connections
link:push{self.PING}
multi:newThread("pong Thread", pong, link, self.links)
end)
thread.sleep(3)
ping:Resume()
end,false)
local function fire(...)
for _, link in pairs(c.links) do
link:push {c.TRIG, multi.pack(...)}
end
end
thread:newThread("STC_SUB_MAN"..name,function()
local item
local sub_func = function() -- This will keep things held up until there is something to process
return c.subscribe:pop()
end
while true do
thread.yield()
-- We need to check on broken connections
ping(c) -- Should return instantlly and process this in another thread
item = thread.hold(sub_func)
if item[1] == c.CONN then
multi.ForEach(c.links, function(link) -- Sync new connections
item[2]:push{c.CONN, link}
end)
c.links[#c.links+1] = item[2]
elseif item[1] == c.TRIG then
fire(multi.unpack(item[2]))
c.proxy_conn:Fire(multi.unpack(item[2]))
end
end
end)
--- ^^^ This will only exist in the init thread
function c:Fire(...)
local args = multi.pack(...)
if self.CID == THREAD_ID then -- Host Call
for _, link in pairs(self.links) do
link:push {self.TRIG, args}
end
self.proxy_conn:Fire(...)
else
self.subscribe:push {self.TRIG, args}
end
end
function c:init()
local multi, thread = require("multi"):init()
self.links = {}
self.proxy_conn = multi:newConnection()
local mt = getmetatable(self.proxy_conn)
local tempMT = {}
for i,v in pairs(mt) do
tempMT[i] = v
end
tempMT.__index = self.proxy_conn
tempMT.__call = function(t,func) self.proxy_conn(func) end
setmetatable(self, tempMT)
if self.CID == THREAD_ID then return self end
thread:newThread("STC_CONN_MAN"..name,function()
local item
local link_self_ref = multi:newSystemThreadedQueue()
self.subscribe:push{self.CONN, link_self_ref}
while true do
item = thread.hold(function()
return link_self_ref:peek()
end)
if item[1] == self.PING then
link_self_ref:push{self.PONG}
link_self_ref:pop()
elseif item[1] == self.CONN then
if item[2].Name ~= link_self_ref.Name then
table.insert(self.links, item[2])
end
link_self_ref:pop()
elseif item[1] == self.TRIG then
self.proxy_conn:Fire(multi.unpack(item[2]))
link_self_ref:pop()
else
-- This shouldn't be the case
end
end
end)
return self
end
if multi.isMainThread then
multi.integration.GLOBAL[name] = c
else
GLOBAL[name] = c
end
self:create(c)
return c
end
require("multi.integration.sharedExtensions")

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--[[
MIT License
Copyright (c) 2022 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
package.path = "?/init.lua;?.lua;" .. package.path
multi, thread = require("multi"):init() -- get it all and have it on all lanes
if multi.integration then -- This allows us to call the lanes manager from supporting modules without a hassle
return {
init = function()
return multi.integration.GLOBAL, multi.integration.THREAD
end
}
end
-- Step 1 get lanes
lanes = require("lanes").configure()
multi.SystemThreads = {}
multi.isMainThread = true
_G.THREAD_NAME = "MAIN_THREAD"
_G.THREAD_ID = 0
function multi:canSystemThread()
return true
end
function multi:getPlatform()
return "lanes"
end
-- Step 2 set up the Linda objects
local __GlobalLinda = lanes.linda() -- handles global stuff
local __SleepingLinda = lanes.linda() -- handles sleeping stuff
local __ConsoleLinda = lanes.linda() -- handles console stuff
local __StatusLinda = lanes.linda() -- handles pushstatus for stfunctions
local GLOBAL,THREAD = require("multi.integration.lanesManager.threads").init(__GlobalLinda, __SleepingLinda, __StatusLinda, __ConsoleLinda)
local count = 1
local started = false
local livingThreads = {}
function THREAD:newFunction(func, holdme)
return thread:newFunctionBase(function(...)
return multi:newSystemThread("TempSystemThread",func,...)
end, holdme, multi.registerType("s_function"))()
end
function multi:newSystemThread(name, func, ...)
local name = name or multi.randomString(16)
multi.InitSystemThreadErrorHandler()
local rand = math.random(1, 10000000)
local return_linda = lanes.linda()
c = {}
c.Name = name
c.ID = count
c.loadString = {"base","package","os","io","math","table","string","coroutine"}
livingThreads[count] = {true, name}
c.returns = return_linda
c.Type = multi.registerType("s_thread")
c.creationTime = os.clock()
c.alive = true
c.priority = THREAD.Priority_Normal
local multi_settings = multi.defaultSettings
local globe = {
THREAD_NAME = name,
THREAD_ID = count,
THREAD = THREAD,
GLOBAL = GLOBAL,
_Console = __ConsoleLinda,
_DEFER = {}
}
if GLOBAL["__env"] then
for i,v in pairs(GLOBAL["__env"]) do
globe[i] = v
end
end
c.thread = lanes.gen("*",
{
globals = globe,
priority = c.priority
},function(...)
multi, thread = require("multi"):init(multi_settings)
require("multi.integration.lanesManager.extensions")
require("multi.integration.sharedExtensions")
local has_error = true
returns = {pcall(func, ...)}
return_linda:set("returns", returns)
for i,v in pairs(_DEFER) do
pcall(v)
end
has_error = false
end)(...)
count = count + 1
function c:getName()
return c.Name
end
function c:kill()
self.thread:cancel()
self.alive = false
end
table.insert(multi.SystemThreads, c)
c.OnDeath = multi:newConnection()
c.OnError = multi:newConnection()
GLOBAL["__THREADS__"] = livingThreads
c.OnError(multi.error)
if self.isActor then
self:create(c)
else
multi.create(multi, c)
end
return c
end
THREAD.newSystemThread = function(...)
multi:newSystemThread(...)
end
function multi.InitSystemThreadErrorHandler()
if started == true then
return
end
started = true
thread:newThread("SystemThreadScheduler",function()
local threads = multi.SystemThreads
local _,data,status,push,temp
while true do
thread.yield()
_,data = __ConsoleLinda:receive(0, "Q")
if data then
--print(data[1])
end
for i = #threads, 1, -1 do
temp = threads[i]
status = temp.thread.status
push = __StatusLinda:get(temp.ID)
if push then
temp.statusconnector:Fire(multi.unpack(({__StatusLinda:receive(nil, temp.ID)})[2]))
end
if status == "done" or temp.returns:get("returns") then
returns = ({temp.returns:receive(0, "returns")})[2]
livingThreads[temp.ID] = {false, temp.Name}
temp.alive = false
if returns[1] == false then
temp.OnError:Fire(temp, returns[2])
else
table.remove(returns,1)
temp.OnDeath:Fire(multi.unpack(returns))
end
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
elseif status == "running" then
--
elseif status == "waiting" then
--
elseif status == "error" then
-- The thread never really errors, we handle this through our linda object
elseif status == "cancelled" then
livingThreads[temp.ID] = {false, temp.Name}
temp.alive = false
temp.OnError:Fire(temp,"thread_cancelled")
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
elseif status == "killed" then
livingThreads[temp.ID] = {false, temp.Name}
temp.alive = false
temp.OnError:Fire(temp,"thread_killed")
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
end
end
end
end).OnError(multi.error)
end
multi.print("Integrated Lanes Threading!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.lanesManager.extensions")
return {
init = function()
return GLOBAL, THREAD
end
}

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@ -1,244 +0,0 @@
if not ISTHREAD then
multi, thread = require("multi").init()
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
end
function multi:newSystemThreadedQueue(name)
local name = name or multi.randomString(16)
local c = {}
c.Name = name
c.Type = multi.registerType("s_queue")
c.chan = love.thread.getChannel(name)
function c:push(dat)
self.chan:push(THREAD.packValue(dat))
end
function c:pop()
return THREAD.unpackValue(self.chan:pop())
end
function c:peek()
return THREAD.unpackValue(self.chan:peek())
end
function c:init()
self.chan = love.thread.getChannel(self.Name)
return self
end
function c:Hold(opt)
local multi, thread = require("multi"):init()
if opt.peek then
return thread.hold(function()
return self:peek()
end)
else
return thread.hold(function()
return self:pop()
end)
end
end
GLOBAL[name] = c
self:create(c)
return c
end
function multi:newSystemThreadedTable(name)
local name = name or multi.randomString(16)
local c = {}
c.Name = name
c.Type = multi.registerType("s_table")
c.tab = THREAD.createTable(name)
function c:init()
self.tab = THREAD.createTable(self.Name)
setmetatable(self,{
__index = function(t, k)
return self.tab[k]
end,
__newindex = function(t,k,v)
self.tab[k] = v
end
})
return self
end
c.__init = c.init
function c:Hold(opt)
local multi, thread = require("multi"):init()
if opt.key then
return thread.hold(function()
return self.tab[opt.key]
end)
else
multi.error("Must provide a key to check opt.key = 'key'")
end
end
setmetatable(c,{
__index = function(t, k)
return c.tab[k]
end,
__newindex = function(t,k,v)
c.tab[k] = v
end
})
GLOBAL[name] = c
self:create(c)
return c
end
local jqc = 1
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()
c.registerQueue = {}
c.Type = multi.registerType("s_jobqueue")
c.funcs = THREAD.createTable("__JobQueue_"..jqc.."_table")
c.queue = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queue")
c.queueReturn = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queueReturn")
c.queueAll = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queueAll")
c.id = 0
c.OnJobCompleted = multi:newConnection()
local allfunc = 0
function c:doToAll(func)
for i = 1, self.cores do
self.queueAll:push({allfunc, func})
end
allfunc = allfunc + 1
end
function c:registerFunction(name, func)
if self.funcs[name] then
multi.error("A function by the name "..name.." has already been registered!")
end
self.funcs[name] = func
end
function c:pushJob(name,...)
self.id = self.id + 1
self.queue:push{name,self.id,...}
return self.id
end
function c:isEmpty()
return queueJob:peek()==nil
end
local nFunc = 0
function c:newFunction(name,func,holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = multi.pack(...)
end
end)
return thread.hold(function()
if rets then
return multi.unpack(rets) or multi.NIL
end
end)
end,holup),name
end
thread:newThread("jobManager",function()
while true do
thread.yield()
local dat = c.queueReturn:pop()
if dat then
c.OnJobCompleted:Fire(multi.unpack(dat))
end
end
end)
for i=1,c.cores do
multi:newSystemThread("JobQueue_"..jqc.."_worker_"..i,function(jqc)
local multi, thread = require("multi"):init()
require("love.timer")
love.timer.sleep(1)
local clock = os.clock
local funcs = THREAD.createTable("__JobQueue_"..jqc.."_table")
local queue = THREAD.waitFor("__JobQueue_"..jqc.."_queue")
local queueReturn = THREAD.waitFor("__JobQueue_"..jqc.."_queueReturn")
local lastProc = clock()
local queueAll = THREAD.waitFor("__JobQueue_"..jqc.."_queueAll")
local registry = {}
_G["__QR"] = queueReturn
setmetatable(_G,{__index = funcs})
thread:newThread("startUp",function()
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
lastProc = os.clock()
queueAll:pop()[2]()
end
end
end)
thread:newThread("runner",function()
thread.sleep(.1)
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
lastProc = os.clock()
queueAll:pop()[2]()
end
local dat = thread.hold(queue)
if dat then
multi:newThread("Test",function()
lastProc = os.clock()
local name = table.remove(dat,1)
local id = table.remove(dat,1)
local tab = {funcs[name](multi.unpack(dat))}
table.insert(tab,1,id)
--local test = queueReturn.push
queueReturn:push(tab)
end)
end
end
end)
thread:newThread("Idler",function()
while true do
thread.yield()
if clock()-lastProc> 2 then
THREAD.sleep(.05)
else
THREAD.sleep(.001)
end
end
end)
multi:mainloop()
end,jqc)
end
function c:Hold(opt)
return thread.hold(self.OnJobCompleted)
end
jqc = jqc + 1
self:create(c)
return c
end

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@ -1,137 +0,0 @@
if ISTHREAD then
error("You cannot require the loveManager from within a thread!")
end
local ThreadFileData = [[
ISTHREAD = true
args = {...}
THREAD_ID = args[1]
THREAD_NAME = args[2]
GLOBAL, THREAD, DEFER = require("multi.integration.loveManager.threads"):init()
__FUNC = THREAD.unpackValue(args[3])
ARGS = THREAD.unpackValue(args[4])
settings = args[5]
if ARGS == nil then ARGS = {} end
math.randomseed(THREAD_ID)
math.random()
math.random()
math.random()
stab = THREAD.createTable(THREAD_NAME .. THREAD_ID)
if GLOBAL["__env"] then
local env = THREAD.getENV()
for i,v in pairs(env) do
_G[i] = v
end
end
multi, thread = require("multi"):init{error=true, warning=true, print=true, priority=true}
multi.defaultSettings.print = true
require("multi.integration.loveManager.extensions")
require("multi.integration.sharedExtensions")
local returns = {pcall(__FUNC, multi.unpack(ARGS))}
table.remove(returns,1)
stab["returns"] = returns
for i,v in pairs(DEFER) do
pcall(v)
end
]]
_G.THREAD_NAME = "MAIN_THREAD"
_G.THREAD_ID = 0
local multi, thread = require("multi"):init()
local GLOBAL, THREAD = require("multi.integration.loveManager.threads"):init()
multi.registerType("s_function")
multi.registerType("s_thread")
multi.integration = {}
multi.isMainThread = true
local threads = {}
local tid = 0
function multi:newSystemThread(name, func, ...)
multi.InitSystemThreadErrorHandler()
local name = name or multi.randomString(16)
tid = tid + 1
local c = {}
c.Type = multi.STHREAD
c.Name = name
c.ID = tid
c.thread = love.thread.newThread(ThreadFileData)
c.thread:start(c.ID, c.Name, THREAD.packValue(func), THREAD.packValue({...}), multi.defaultSettings)
c.stab = THREAD.createTable(name .. c.ID)
c.creationTime = os.clock()
c.OnDeath = multi:newConnection()
c.OnError = multi:newConnection()
c.status_channel = love.thread.getChannel("__status_channel__" .. c.ID)
function c:getName() return c.name end
table.insert(threads, c)
c.OnError(multi.error)
if self.isActor then
self:create(c)
else
multi.create(multi, c)
end
return c
end
local started = false
local console_channel = love.thread.getChannel("__console_channel__")
function THREAD:newFunction(func, holdme)
return thread:newFunctionBase(function(...)
return multi:newSystemThread("SystemThreaded Function Handler", func, ...)
end, holdme, multi.SFUNCTION)()
end
function love.threaderror(thread, errorstr)
multi.error("Thread error! " .. errorstr)
end
function multi.InitSystemThreadErrorHandler()
if started == true then return end
started = true
thread:newThread("Love System Thread Handler", function()
while true do
thread.yield()
for i = #threads, 1, -1 do
local th = threads[i]
if th.status_channel:peek() ~= nil then
th.statusconnector:Fire(multi.unpack(th.status_channel:pop()))
end
local th_err = th.thread:getError()
if th_err == "Thread Killed!\1" then
th.OnDeath:Fire("Thread Killed!")
table.remove(threads, i)
elseif th_err then
th.OnError:Fire(th, th_err)
table.remove(threads, i)
elseif th.stab.returns then
th.OnDeath:Fire(multi.unpack(th.stab.returns))
th.stab.returns = nil
table.remove(threads, i)
end
end
end
end)
end
THREAD.newSystemThread = function(...)
multi:newSystemThread(...)
end
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.loveManager.extensions")
require("multi.integration.sharedExtensions")
multi.print("Integrated Love Threading!")
return {
init = function()
return GLOBAL, THREAD
end
}

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@ -1,228 +0,0 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
require("love.timer")
require("love.system")
require("love.data")
require("love.thread")
local multi, thread = require("multi"):init()
-- Checks if the given value is a LOVE2D object (i.e. has metatable with __index field) and if that __index field contains functions typical of LOVE2D objects
function isLoveObject(value)
-- Check if the value has metatable
if type(value) == "userdata" and getmetatable(value) then
-- Check if the metatable has the __index field
local index = getmetatable(value).__index
if type(index) == "table" then
-- Check if the metatable's __index table contains functions typical of LOVE2D objects
if index.draw or index.update or index.getWidth or index.getHeight or index.getString or index.getPointer then
return true
end
end
end
return false
end
-- Converts any function values in a table to a string with the value "\1\2:func:<function_string>" where <function_string> is the Lua stringified version of the function
function tableToFunctionString(t)
if type(t) == "nil" then return "\1\2:nil:" end
if type(t) == "function" then return "\1\2:func:"..string.dump(t) end
if type(t) ~= "table" then return t end
local newtable = {}
for k, v in pairs(t) do
if type(v) == "function" then
newtable[k] = "\1\2:func:"..string.dump(v)
elseif type(v) == "table" then
newtable[k] = tableToFunctionString(v)
elseif isLoveObject(v) then
newtable[k] = v
elseif type(v) == "userdata" then
newtable[k] = tostring(v)
else
newtable[k] = v
end
end
return newtable
end
-- Converts strings with the value "\1\2:func:<function_string>" back to functions
function functionStringToTable(t)
if type(t) == "string" and t:sub(1, 8) == "\1\2:func:" then return loadstring(t:sub(9, -1)) end
if type(t) == "string" and t:sub(1, 7) == "\1\2:nil:" then return nil end
if type(t) ~= "table" then return t end
for k, v in pairs(t) do
if type(v) == "string" then
if v:sub(1, 8) == "\1\2:func:" then
t[k] = loadstring(v:sub(9, -1))
else
t[k] = v
end
elseif type(v) == "table" then
t[k] = functionStringToTable(v)
else
t[k] = v
end
end
if t.init then
t:init()
end
return t
end
local function packValue(t)
return tableToFunctionString(t)
end
local function unpackValue(t)
return functionStringToTable(t)
end
local function createTable(n)
if not n then
n = "STAB"..multi.randomString(8)
end
local __proxy = {}
local function set(name, val)
local chan = love.thread.getChannel(n .. name)
if chan:getCount() == 1 then chan:pop() end
__proxy[name] = true
chan:push(packValue(val))
end
local function get(name)
return unpackValue(love.thread.getChannel(n .. name):peek())
-- if type(data) == "table" and data.init then
-- return data:init()
-- else
-- return data
-- end
end
return setmetatable({},
{
__index = function(t, k)
return get(k)
end,
__newindex = function(t, k, v)
set(k,v)
end
}
)
end
function INIT()
local GLOBAL, THREAD, DEFER = createTable("__GLOBAL__"), {}, {}
local status_channel, console_channel = love.thread.getChannel("__status_channel__" .. THREAD_ID),
love.thread.getChannel("__console_channel__")
-- Non portable methods, shouldn't be used unless you know what you are doing
THREAD.packValue = packValue
THREAD.unpackValue = unpackValue
THREAD.createTable = createTable
function THREAD.set(name, val)
GLOBAL[name] = val
end
function THREAD.get(name, val)
return GLOBAL[name]
end
THREAD.waitFor = thread:newFunction(function(name)
local function wait()
math.randomseed(os.time())
thread.yield()
end
repeat
wait()
until GLOBAL[name] ~= nil
return GLOBAL[name]
end, true)
function THREAD.getCores()
return love.system.getProcessorCount()
end
function THREAD.getConsole()
local c = {}
c.queue = console_channel
function c.print(...)
c.queue:push(table.concat(multi.pack(...), "\t"))
end
function c.error(err)
c.queue:push("Error in <"..THREAD_NAME..":" .. THREAD_ID .. ">: ".. err)
multi.error(err)
end
return c
end
function THREAD.getThreads()
--
end
function THREAD.kill() -- trigger the lane destruction
error("Thread was killed!\1")
end
function THREAD.pushStatus(...)
status_channel:push(multi.pack(...))
end
function THREAD.sleep(n)
love.timer.sleep(n)
end
THREAD.hold = thread:newFunction(function(n)
thread.hold(n)
end, true)
function THREAD.setENV(env, name)
GLOBAL[name or "__env"] = env
end
function THREAD.getENV(name)
return GLOBAL[name or "__env"]
end
function THREAD.exposeENV(name)
name = name or "__env"
local env = THREAD.getENV(name)
for i,v in pairs(env) do
_G[i] = v
end
end
function THREAD.defer(func)
table.insert(DEFER, func)
end
function THREAD.sync()
-- Maybe do something...
end
return GLOBAL, THREAD, DEFER
end
return {
init = function()
return INIT()
end
}

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@ -1,213 +0,0 @@
-- Advanced process management. Mutates the multi namespace
local multi, thread = require("multi"):init()
local ok, chronos = pcall(require, "chronos") -- hpc
if not ok then chronos = nil end
-- This is an integration, we cannot directly access locals that are in the main file.
local PList = {
multi.Priority_Core,
multi.Priority_Very_High,
multi.Priority_High,
multi.Priority_Above_Normal,
multi.Priority_Normal,
multi.Priority_Below_Normal,
multi.Priority_Low,
multi.Priority_Very_Low,
multi.Priority_Idle
}
-- Restructered these functions since they rely on local variables from the core library
local mainloop = multi.mainloopRef
local mainloop_p = multi.mainloop_p
local uManagerRef = multi.uManagerRef
local uManagerRefP = multi.uManagerRefP1
local PROFILE_COUNT = 5
-- self:setCurrentProcess() a bit slower than using the local var, but there isn't another option
local priorityManager = multi:newProcessor("Priority Manager", true)
priorityManager.newThread = function() multi.warn("You cannot spawn threads on the priority manager!") end
priorityManager.setPriorityScheme = function() multi.warn("You cannot set priority on the priorityManager!") end
local function average(t)
local sum = 0
for _,v in pairs(t) do
sum = sum + v
end
return sum / #t
end
local function getPriority(obj)
local avg = average(obj.__profiling)
if avg < 0.0002 then
return PList[1]
elseif avg < 0.0004 then
return PList[2]
elseif avg < 0.0008 then
return PList[3]
elseif avg < 0.001 then
return PList[4]
elseif avg < 0.0025 then
return PList[5]
elseif avg < 0.005 then
return PList[6]
elseif avg < 0.008 then
return PList[7]
elseif avg < 0.01 then
return PList[8]
else
return PList[9]
end
end
local start, stop
priorityManager.uManager = function(self)
-- proc.run already checks if the processor is active
self:setCurrentProcess()
local Loop=self.Mainloop
local ctask
for _D=#Loop,1,-1 do
ctask = Loop[_D]
ctask:setCurrentTask()
start = chronos.nanotime()
if ctask:Act() then
stop = chronos.nanotime()
if ctask.__profiling then
table.insert(ctask.__profiling, stop - start)
end
if ctask.__profiling and #ctask.__profiling == PROFILE_COUNT then
ctask:setPriority(getPriority(ctask))
ctask:reallocate(ctask.__restoreProc)
ctask.__restoreProc = nil
ctask.__profiling = nil
end
end
self:setCurrentProcess()
end
end
local function processHook(obj, proc)
if obj.Type == multi.registerType("process", "processes") or not(obj.IsAnActor) then return end
obj.__restoreProc = proc
obj.__profiling = {}
obj:reallocate(priorityManager)
end
local function init()
local registry = {}
multi.priorityScheme = {
RoundRobin = "RoundRobin",
PriorityBased = "PriorityBased",
TimeBased = "TimeBased"
}
function multi:setProfilerCount(count)
PROFILE_COUNT = count
end
function multi:recalibrate()
if self.__processConn then
local items = self.Mainloop
for i,v in pairs(items) do
processHook(v, self)
end
else
multi.error("Cannot recalibrate the priority if not using Time based mangement!")
end
end
function multi:isRegistredScheme(scheme)
return registry[name] ~= nil
end
function multi:getRegisteredScheme(scheme)
return registry[name].mainloop, registry[name].umanager, registry[name].condition
end
local empty_func = function() return true end
function multi:registerScheme(name,options)
local mainloop = options.mainloop or multi.error("You must provide a mainloop option when registring a scheme!")
local umanager = options.umanager or multi.error("You must provide a umanager option when registring a scheme!")
if not options.condition then
multi.warn("You might want to use condition when registring a scheme! A function that returns true has been auto generated for you!")
end
local condition = options.condition or empty_func
if registry[name] and not registry[name].static then
multi.warn("A scheme named: \"" .. name .. "\" has already been registred, overriting!")
else
multi.error("A scheme named: \"" .. name .. "\" has already been registred!")
end
registry[name] = {
mainloop = mainloop,
umanager = umanger,
condition = condition,
static = options.static or false
}
multi.priorityScheme[name] = name
return true
end
function multi:setPriorityScheme(scheme)
if not self.Type == multi.registerType("process", "processes") or not self.Type == multi.registerType("rootprocess") then
multi.warn("You should only invoke setPriorityScheme on a processor object!")
end
if scheme == multi.priorityScheme.RoundRobin then
if self.__processConn then self.OnObjectCreated:Unconnect(self.__processConn) self.__processConn = nil end
self.mainloop = mainloop
self.uManager = uManagerRef
elseif scheme == multi.priorityScheme.PriorityBased then
if self.__processConn then self.OnObjectCreated:Unconnect(self.__processConn) self.__processConn = nil end
self.mainloop = mainloop_p
self.uManager = uManagerRefP
elseif scheme == multi.priorityScheme.TimeBased then
if not chronos then return multi.warn("Unable to use TimeBased Priority without the chronos library!") end
if self.__processConn then multi.warn("Already enabled TimeBased Priority!") end
self.__processConn = self.OnObjectCreated(processHook)
self.mainloop = mainloop_p
self.uManager = uManagerRefP
elseif self:isRegistredScheme(scheme) then
local mainloop, umanager, condition = self:getRegisteredScheme(scheme)
if condition() then
self.mainloop = mainloop
self.uManager = umanager
end
else
self.error("Invalid priority scheme selected!")
end
end
end
local function init_chronos()
-- Let's implement a higher precision clock
multi.setClock(chronos.nanotime) -- This is also in .000 format. So a plug and play works.
thread:newThread("System Priority Manager", function()
while true do
thread.yield()
priorityManager.run()
end
end)
end
if chronos then
init_chronos()
else
multi.warn("In order to have time based priority management, you need to install the chronos library!")
end
init()

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@ -1,221 +0,0 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local multi, thread = require("multi"):init()
local GLOBAL, THREAD = multi.integration.GLOBAL, multi.integration.THREAD
local function stripUpValues(func)
local dmp = string.dump(func)
if setfenv then
return loadstring(dmp,"IsolatedThread_PesudoThreading")
else
return load(dmp,"IsolatedThread_PesudoThreading","bt")
end
end
function multi:newSystemThreadedQueue(name)
local c = {}
c.data = {}
c.Type = multi.registerType("s_queue")
function c:push(v)
table.insert(self.data,v)
end
function c:pop()
return table.remove(self.data,1)
end
function c:peek()
return self.data[1]
end
function c:init()
return self
end
function c:Hold(opt)
if opt.peek then
return thread.hold(function()
return self:peek()
end)
else
return thread.hold(function()
return self:pop()
end)
end
end
GLOBAL[name or "_"] = c
return c
end
function multi:newSystemThreadedTable(name)
local c = {}
c.Type = multi.registerType("s_table")
function c:init()
return self
end
function c:Hold(opt)
if opt.key then
return thread.hold(function()
return self.tab[opt.key]
end)
else
multi.error("Must provide a key to check opt.key = 'key'")
end
end
GLOBAL[name or "_"] = c
return c
end
local setfenv = multi.isolateFunction
local jqc = 1
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()
c.registerQueue = {}
c.Type = multi.registerType("s_jobqueue")
c.funcs = multi:newSystemThreadedTable("__JobQueue_"..jqc.."_table")
c.queue = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queue")
c.queueReturn = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queueReturn")
c.queueAll = multi:newSystemThreadedQueue("__JobQueue_"..jqc.."_queueAll")
c.id = 0
c.OnJobCompleted = multi:newConnection()
local allfunc = 0
function c:doToAll(func)
for i = 1, self.cores do
self.queueAll:push({allfunc, func})
end
allfunc = allfunc + 1
end
function c:registerFunction(name, func)
if self.funcs[name] then
multi.error("A function by the name "..name.." has already been registered!")
end
self.funcs[name] = func
end
function c:pushJob(name,...)
self.id = self.id + 1
self.queue:push{name,self.id,...}
return self.id
end
function c:isEmpty()
return queueJob:peek()==nil
end
local nFunc = 0
function c:newFunction(name,func,holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = multi.pack(...)
end
end)
return thread.hold(function()
if rets then
return multi.unpack(rets) or multi.NIL
end
end)
end,holup),name
end
thread:newThread("jobManager",function()
while true do
thread.yield()
local dat = c.queueReturn:pop()
if dat then
c.OnJobCompleted:Fire(multi.unpack(dat))
end
end
end)
for i=1,c.cores do
multi:newSystemThread("STJQ_"..multi.randomString(8),function(jqc)
local GLOBAL, THREAD = require("multi.integration.pseudoManager"):init()
local multi, thread = require("multi"):init()
local clock = os.clock
local funcs = THREAD.waitFor("__JobQueue_"..jqc.."_table")
local queue = THREAD.waitFor("__JobQueue_"..jqc.."_queue")
local queueReturn = THREAD.waitFor("__JobQueue_"..jqc.."_queueReturn")
local queueAll = THREAD.waitFor("__JobQueue_"..jqc.."_queueAll")
local registry = {}
_G["__QR"] = queueReturn
setmetatable(_G,{__index = funcs})
thread:newThread("startUp",function()
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
queueAll:pop()[2]()
end
end
end)
thread:newThread("runner",function()
thread.sleep(.1)
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
queueAll:pop()[2]()
end
local dat = thread.hold(queue)
if dat then
multi:newThread("JobSubRunner",function()
local name = table.remove(dat,1)
local id = table.remove(dat,1)
local tab = {multi.isolateFunction(funcs[name],_G)(multi.unpack(dat))}
table.insert(tab,1,id)
queueReturn:push(tab)
end)
end
end
end)
multi:mainloop()
end, jqc)
end
function c:Hold(opt)
return thread.hold(self.OnJobCompleted)
end
jqc = jqc + 1
self:create(c)
return c
end
function multi:newSystemThreadedConnection(name)
local conn = multi:newConnection()
conn.init = function(self) return self end
GLOBAL[name or "_"] = conn
return conn
end
require("multi.integration.sharedExtensions")

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@ -1,336 +0,0 @@
--[[ todo finish the targeted job!
MIT License
Copyright (c) 2023 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local multi, thread = require("multi"):init()
-- Returns a handler that allows a user to interact with an object on another thread!
-- Create on the thread that you want to interact with, send over the handle
function multi:chop(obj)
if not _G["UIDS"] then
_G["UIDS"] = {}
end
local multi, thread = require("multi"):init()
local list = {[0] = multi.randomString(12)}
_G[list[0]] = obj
for i,v in pairs(obj) do
if type(v) == "function" or type(v) == "table" and v.Type == multi.registerType("s_function") then
table.insert(list, i)
elseif type(v) == "table" and v.Type == multi.registerType("connector", "connections") then
table.insert(list, {i, multi:newProxy(multi:chop(v)):init()})
end
end
return list
end
function multi:newProxy(list)
local c = {}
c.name = multi.randomString(12)
c.is_init = false
local multi, thread = nil, nil
function c:init()
local multi, thread = nil, nil
local function copy(obj)
if type(obj) ~= 'table' then return obj end
local res = {}
for k, v in pairs(obj) do res[copy(k)] = copy(v) end
return res
end
if not(self.is_init) then
THREAD.sync()
self.is_init = true
local multi, thread = require("multi"):init()
self.proxy_link = "PL" .. multi.randomString(12)
if multi.integration then
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
end
GLOBAL[self.proxy_link] = self
local function check()
return self.send:pop()
end
self.send = multi:newSystemThreadedQueue(self.name.."_S"):init()
self.recv = multi:newSystemThreadedQueue(self.name.."_R"):init()
self.funcs = list
self._funcs = copy(list)
self.Type = multi.registerType("proxy", "proxies")
self.TID = THREAD_ID
thread:newThread("Proxy_Handler_" .. multi.randomString(4), function()
while true do
local data = thread.hold(check)
if data then
-- Let's not hold the main threadloop
thread:newThread("Temp_Thread", function()
local func = table.remove(data, 1)
local sref = table.remove(data, 1)
local ret
if sref then
ret = {_G[list[0]][func](_G[list[0]], multi.unpack(data))}
else
ret = {_G[list[0]][func](multi.unpack(data))}
end
for i = 1,#ret do
if type(ret[i]) == "table" and ret[i].Type ~= nil and ret[i].Type ~= multi.registerType("proxy", "proxies") then
ret[i] = "\1PARENT_REF"
end
if type(ret[i]) == "table" and getmetatable(ret[i]) then
setmetatable(ret[i],nil) -- remove that metatable, we do not need it on the other side!
end
if ret[i] == _G[list[0]] then
-- We cannot return itself, that return can contain bad values.
ret[i] = "\1SELF_REF"
end
end
table.insert(ret, 1, func)
self.recv:push(ret)
end)
end
end
end)
return self
else
THREAD.sync()
if not self.funcs then return self end
local function copy(obj)
if type(obj) ~= 'table' then return obj end
local res = {}
for k, v in pairs(obj) do res[copy(k)] = copy(v) end
return res
end
local multi, thread = require("multi"):init()
local me = self
local funcs = copy(self.funcs)
if multi.integration then
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
end
self.send = THREAD.waitFor(self.name.."_S"):init()
self.recv = THREAD.waitFor(self.name.."_R"):init()
self.Type = multi.registerType("proxy", "proxies")
for _,v in pairs(funcs) do
if type(v) == "table" then
-- We have a connection
v[2]:init(proc_name)
self[v[1]] = v[2]
v[2].Parent = self
setmetatable(v[2],getmetatable(multi:newConnection()))
else
self[v] = thread:newFunction(function(self,...)
if self == me then
me.send:push({v, true, ...})
else
me.send:push({v, false, ...})
end
return thread.hold(function()
local data = me.recv:peek()
if data and data[1] == v then
me.recv:pop()
table.remove(data, 1)
for i=1,#data do
if data[i] == "\1SELF_REF" then
data[i] = me
elseif data[i] == "\1PARENT_REF" then
data[i] = me.Parent
end
end
return multi.unpack(data)
end
end)
end, true)
end
end
return self
end
end
function c:getTransferable()
local cp = {}
local multi, thread = require("multi"):init()
local function copy(obj)
if type(obj) ~= 'table' then return obj end
local res = {}
for k, v in pairs(obj) do res[copy(k)] = copy(v) end
return res
end
cp.is_init = true
cp.proxy_link = self.proxy_link
cp.name = self.name
cp.funcs = copy(self._funcs)
cp.init = function(self)
local multi, thread = require("multi"):init()
if multi.integration then
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
end
local proxy = THREAD.waitFor(self.proxy_link)
proxy.funcs = self.funcs
return proxy:init()
end
return cp
end
self:create(c)
return c
end
local targets = {}
local references = {}
local jid = -1
function multi:newSystemThreadedProcessor(cores)
local name = "STP_"..multi.randomString(4) -- set a random name if none was given.
local autoscale = autoscale or false -- Will scale up the number of cores that the process uses.
local c = {}
setmetatable(c,{__index = multi})
c.Type = multi.registerType("s_process", "s_processes")
c.threads = {}
c.cores = cores or 8
c.Name = name
c.Mainloop = {}
c.__count = 0
c.processors = {}
c.proc_list = {}
c.OnObjectCreated = multi:newConnection()
c.parent = self
c.jobqueue = multi:newSystemThreadedJobQueue(c.cores)
function c:pushJob(ID, name, ...)
local tq = THREAD.waitFor(self.Name .. "_target_tq_" .. ID):init()
tq:push{name, jid, multi.pack(...)}
jid = jid - 1
return jid + 1
end
c.jobqueue:registerFunction("packObj",function(obj)
local multi, thread = require("multi"):init()
local list = multi:chop(obj)
obj.__link_name = list[0]
local proxy = multi:newProxy(list):init()
return proxy
end)
c.spawnThread = c.jobqueue:newFunction("__spawnThread__", function(name, func, ...)
local multi, thread = require("multi"):init()
local obj = thread:newThread(name, func, ...)
return packObj(obj)
end, true)
c.spawnTask = c.jobqueue:newFunction("__spawnTask__", function(obj, func, ...)
local multi, thread = require("multi"):init()
local obj = multi[obj](multi, func, ...)
return packObj(obj)
end, true)
local implement = {
"newLoop",
"newTLoop",
"newUpdater",
"newEvent",
"newAlarm",
"newStep",
"newTStep",
"newService"
}
for _, method in pairs(implement) do
c[method] = thread:newFunction(function(self, ...)
proxy = self.spawnTask(method, ...)
proxy:init()
references[proxy] = self
return proxy
end, true)
end
function c:newThread(name, func, ...)
proxy = self.spawnThread(name, func, ...):init(self.Name)
references[proxy] = self
table.insert(self.threads, proxy)
return proxy
end
function c:newFunction(func, holdme)
return self.jobqueue:newFunction(func, holdme)
end
function c:newSharedTable(name)
if not name then multi.error("You must provide a name when creating a table!") end
local tbl_name = "TABLE_"..multi.randomString(8)
self.jobqueue:doToAll(function(tbl_name, interaction)
_G[interaction] = THREAD.waitFor(tbl_name):init()
end, tbl_name, name)
return multi:newSystemThreadedTable(tbl_name):init()
end
function c:getHandler()
return function() end -- return empty function
end
function c:getThreads()
return self.threads
end
function c:getFullName()
return self.parent:getFullName() .. "." .. c.Name
end
function c:getName()
return self.Name
end
function c.run()
return self
end
function c.isActive()
return true
end
function c.Start()
return self
end
function c.Stop()
return self
end
function c:Destroy()
return false
end
return c
end

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@ -1,20 +0,0 @@
function love.conf(t)
t.identity = nil -- The name of the save directory (string)
t.version = "12.0" -- The LOVE version this game was made for (string)
t.console = true -- Attach a console (boolean, Windows only)
-- t.modules.audio = false -- Enable the audio module (boolean)
-- t.modules.event = false -- Enable the event module (boolean)
-- t.modules.graphics = false -- Enable the graphics module (boolean)
-- t.modules.image = false -- Enable the image module (boolean)
-- t.modules.joystick = false -- Enable the joystick module (boolean)
-- t.modules.keyboard = false -- Enable the keyboard module (boolean)
-- t.modules.math = false -- Enable the math module (boolean)
-- t.modules.mouse = false -- Enable the mouse module (boolean)
-- t.modules.physics = false -- Enable the physics module (boolean)
-- t.modules.sound = false -- Enable the sound module (boolean)
-- t.modules.system = true -- Enable the system module (boolean)
-- t.modules.timer = true -- Enable the timer module (boolean)
-- t.modules.window = false -- Enable the window module (boolean)
-- t.modules.thread = true -- Enable the thread module (boolean)
end

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@ -1,75 +0,0 @@
package.path = "../?/init.lua;../?.lua;"..package.path
local multi, thread = require("multi"):init{print=true, warning = true, error=true}
local utils = require("multi.integration.loveManager.utils")
local people = {1,2,3}
function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. '('..type(v):sub(1,1)..'),'
end
return s .. '} '
else
return tostring(o)
end
end
local fpeople = utils.pack(people)
print("Pack:", dump(fpeople))
local people = utils.unpack(fpeople)
print("Unpack:", dump(people))
print(type(people[3]))
-- GLOBAL, THREAD = require("multi.integration.loveManager"):init()
-- local queue = multi:newSystemThreadedQueue("TestQueue")
-- local tab = multi:newSystemThreadedTable("TestTable")
-- local test = multi:newSystemThread("Test",function()
-- local queue = THREAD.waitFor("TestQueue")
-- local tab = THREAD.waitFor("TestTable")
-- print("THREAD_ID:",THREAD_ID)
-- queue:push("Did it work?")
-- tab["Test"] = true
-- return 1,2,3
-- end)
-- multi:newThread("QueueTest", function()
-- print(thread.hold(queue))
-- print(thread.hold(tab, {key="Test"}))
-- print("Done!")
-- end)
-- local jq = multi:newSystemThreadedJobQueue(n)
-- jq:registerFunction("test2",function()
-- print("This works!")
-- end)
-- jq:registerFunction("test",function(a, b, c)
-- print(a, b+c)
-- test2()
-- return a+b+c
-- end)
-- print("Job:",jq:pushJob("test",1,2,3))
-- print("Job:",jq:pushJob("test",2,3,4))
-- print("Job:",jq:pushJob("test",5,6,7))
-- jq.OnJobCompleted(function(...)
-- print("Job Completed!", ...)
-- end)
-- function love.draw()
-- --
-- end
-- function love.update()
-- multi:uManager()
-- end

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@ -1 +0,0 @@
../

273
multi/compat/love2d.lua Normal file
View File

@ -0,0 +1,273 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
if table.unpack then
unpack=table.unpack
end
function table.val_to_str ( v )
if "string" == type( v ) then
v = string.gsub( v, "\n", "\\n" )
if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then
return "'" .. v .. "'"
end
return '"' .. string.gsub(v,'"', '\\"' ) .. '"'
else
return "table" == type( v ) and table.tostring( v ) or
tostring( v )
end
end
function table.key_to_str ( k )
if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
return k
else
return "[" .. table.val_to_str( k ) .. "]"
end
end
function table.tostring( tbl )
local result, done = {}, {}
for k, v in ipairs( tbl ) do
table.insert( result, table.val_to_str( v ) )
done[ k ] = true
end
for k, v in pairs( tbl ) do
if not done[ k ] then
table.insert( result,
table.key_to_str( k ) .. "=" .. table.val_to_str( v ) )
end
end
return "{" .. table.concat( result, "," ) .. "}"
end
function table.merge(t1, t2)
t1,t2= t1 or {},t2 or {}
for k,v in pairs(t2) do
if type(v) == "table" then
if type(t1[k] or false) == "table" then
table.merge(t1[k] or {}, t2[k] or {})
else
t1[k] = v
end
else
t1[k] = v
end
end
return t1
end
Library={}
function Library.inject(lib,dat,arg)
if type(lib)=="table" then
if type(dat)=="table" then
table.merge(lib,dat)
elseif type(dat)=="string" then
if lib.Version and dat:match("(%d-)%.(%d-)%.(%d-)") then
lib.Version={dat:match("(%d+)%.(%d+)%.(%d+)")}
elseif dat=="meta" and type(arg)=="table" then
local _mt=getmetatable(lib) or {}
local mt={}
table.merge(mt,arg)
table.merge(_mt,mt)
setmetatable(lib,_mt)
elseif dat=="compat" then
lib["getVersion"]=function(self) return self.Version[1].."."..self.Version[2].."."..self.Version[3] end
if not lib.Version then
lib.Version={1,0,0}
end
elseif dat=="inhert" then
if not(lib["!%"..arg.."%!"]) then print("Wrong Password!!") return end
lib["!%"..arg.."%!"].__index=lib["!!%"..arg.."%!!"]
end
elseif type(dat)=="function" then
for i,v in pairs(lib) do
dat(lib,i,v)
end
end
elseif type(lib)=="function" or type(lib)=="userdata" then
if lib==unpack then
print("function unpack cannot yet be injected!")
return unpack
elseif lib==pairs then
print("function pairs cannot yet be injected!")
return lib
elseif lib==ipairs then
print("function ipairs cannot yet be injected!")
return lib
elseif lib==type then
print("function type cannot yet be injected!")
return lib
end
temp={}
local mt={
__call=function(t,...)
local consume,MainRet,init={},{},{...}
local tt={}
for i=1,#t.__Link do
tt={}
if t.__Link[i]==t.__Main then
if #consume~=0 then
MainRet={t.__Link[i](unpack(consume))}
else
MainRet={t.__Link[i](unpack(init))}
end
else
if i==1 then
consume=(t.__Link[i](unpack(init)))
else
if type(MainRet)=="table" then
table.merge(tt,MainRet)
end
if type(consume)=="table" then
table.merge(tt,consume)
end
consume={t.__Link[i](unpack(tt))}
end
if i==#t.__Link then
return unpack(consume)
end
if consume then if consume[0]=="\1\7\6\3\2\99\125" then consume[0]=nil return unpack(consume) end end
end
end
if type(MainRet)=="table" then
table.merge(tt,MainRet)
end
if type(consume)=="table" then
table.merge(tt,consume)
end
return unpack(tt)
end,
}
temp.__Link={lib}
temp.__Main=lib
temp.__self=temp
function temp:inject(func,i)
if i then
table.insert(self.__Link,i,func)
else
table.insert(self.__Link,func)
end
end
function temp:consume(func)
for i=1,#self.__Link do
if self.__Link[i]==self.__Main then
self.__Link[i]=func
self.__self.__Main=func
return true
end
end
return false
end
setmetatable(temp,mt)
return temp
else
return "arg1 must be a table or a function"
end
end
function Library.convert(...)
local temp,rets={...},{}
for i=1,#temp do
if type(temp[i])=="function" then
table.insert(rets,Library.inject(temp[i]))
else
error("Takes only functions and returns in order from functions given. arg # "..i.." is not a function!!! It is a "..type(temp[i]))
end
end
return unpack(rets)
end
local link={MainLibrary=Library}
Library.inject(Library,"meta",{
__Link=link,
__call=function(self,func) func(link) end,
})
local multi, thread = require("multi").init()
os.sleep = love.timer.sleep
multi.drawF = {}
function multi:onDraw(func, i)
i = i or 1
table.insert(self.drawF, i, func)
end
multi.OnKeyPressed = multi:newConnection()
multi.OnKeyReleased = multi:newConnection()
multi.OnMousePressed = multi:newConnection()
multi.OnMouseReleased = multi:newConnection()
multi.OnMouseWheelMoved = multi:newConnection()
multi.OnMouseMoved = multi:newConnection()
multi.OnDraw = multi:newConnection()
multi.OnTextInput = multi:newConnection()
multi.OnUpdate = multi:newConnection()
multi.OnQuit = multi:newConnection()
multi.OnPreLoad(function()
local function Hook(func, conn)
if love[func] ~= nil then
love[func] = Library.convert(love[func])
love[func]:inject(function(...)
conn:Fire(...)
return {...}
end,1)
elseif love[func] == nil then
love[func] = function(...)
conn:Fire(...)
end
end
end
Hook("quit", multi.OnQuit)
Hook("keypressed", multi.OnKeyPressed)
Hook("keyreleased", multi.OnKeyReleased)
Hook("mousepressed", multi.OnMousePressed)
Hook("mousereleased", multi.OnMouseReleased)
Hook("wheelmoved", multi.OnMouseWheelMoved)
Hook("mousemoved", multi.OnMouseMoved)
Hook("draw", multi.OnDraw)
Hook("textinput", multi.OnTextInput)
Hook("update", multi.OnUpdate)
multi.OnDraw(function()
for i = 1, #multi.drawF do
love.graphics.setColor(255, 255, 255, 255)
multi.drawF[i]()
end
end)
end)
function multi:loveloop(light)
local link
link = multi:newThread(function()
local mainloop = love.run()
while true do
thread.yield()
pcall(mainloop)
end
end).OnError(function(...)
print(...)
end)
if light==false then
multi:mainloop()
else
multi:lightloop()
end
end
multi.OnQuit(function()
multi.Stop()
love.event.quit()
end)
return multi

281
multi/compat/lovr.lua Normal file
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@ -0,0 +1,281 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
if table.unpack then
unpack=table.unpack
end
function table.val_to_str ( v )
if "string" == type( v ) then
v = string.gsub( v, "\n", "\\n" )
if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then
return "'" .. v .. "'"
end
return '"' .. string.gsub(v,'"', '\\"' ) .. '"'
else
return "table" == type( v ) and table.tostring( v ) or
tostring( v )
end
end
function table.key_to_str ( k )
if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
return k
else
return "[" .. table.val_to_str( k ) .. "]"
end
end
function table.tostring( tbl )
local result, done = {}, {}
for k, v in ipairs( tbl ) do
table.insert( result, table.val_to_str( v ) )
done[ k ] = true
end
for k, v in pairs( tbl ) do
if not done[ k ] then
table.insert( result,
table.key_to_str( k ) .. "=" .. table.val_to_str( v ) )
end
end
return "{" .. table.concat( result, "," ) .. "}"
end
function table.merge(t1, t2)
t1,t2= t1 or {},t2 or {}
for k,v in pairs(t2) do
if type(v) == "table" then
if type(t1[k] or false) == "table" then
table.merge(t1[k] or {}, t2[k] or {})
else
t1[k] = v
end
else
t1[k] = v
end
end
return t1
end
Library={}
function Library.inject(lib,dat,arg)
if type(lib)=="table" then
if type(dat)=="table" then
table.merge(lib,dat)
elseif type(dat)=="string" then
if lib.Version and dat:match("(%d-)%.(%d-)%.(%d-)") then
lib.Version={dat:match("(%d+)%.(%d+)%.(%d+)")}
elseif dat=="meta" and type(arg)=="table" then
local _mt=getmetatable(lib) or {}
local mt={}
table.merge(mt,arg)
table.merge(_mt,mt)
setmetatable(lib,_mt)
elseif dat=="compat" then
lib["getVersion"]=function(self) return self.Version[1].."."..self.Version[2].."."..self.Version[3] end
if not lib.Version then
lib.Version={1,0,0}
end
elseif dat=="inhert" then
if not(lib["!%"..arg.."%!"]) then print("Wrong Password!!") return end
lib["!%"..arg.."%!"].__index=lib["!!%"..arg.."%!!"]
end
elseif type(dat)=="function" then
for i,v in pairs(lib) do
dat(lib,i,v)
end
end
elseif type(lib)=="function" or type(lib)=="userdata" then
if lib==unpack then
print("function unpack cannot yet be injected!")
return unpack
elseif lib==pairs then
print("function pairs cannot yet be injected!")
return lib
elseif lib==ipairs then
print("function ipairs cannot yet be injected!")
return lib
elseif lib==type then
print("function type cannot yet be injected!")
return lib
end
temp={}
local mt={
__call=function(t,...)
local consume,MainRet,init={},{},{...}
local tt={}
for i=1,#t.__Link do
tt={}
if t.__Link[i]==t.__Main then
if #consume~=0 then
MainRet={t.__Link[i](unpack(consume))}
else
MainRet={t.__Link[i](unpack(init))}
end
else
if i==1 then
consume=(t.__Link[i](unpack(init)))
else
if type(MainRet)=="table" then
table.merge(tt,MainRet)
end
if type(consume)=="table" then
table.merge(tt,consume)
end
consume={t.__Link[i](unpack(tt))}
end
if i==#t.__Link then
return unpack(consume)
end
if consume then if consume[0]=="\1\7\6\3\2\99\125" then consume[0]=nil return unpack(consume) end end
end
end
if type(MainRet)=="table" then
table.merge(tt,MainRet)
end
if type(consume)=="table" then
table.merge(tt,consume)
end
return unpack(tt)
end,
}
temp.__Link={lib}
temp.__Main=lib
temp.__self=temp
function temp:inject(func,i)
if i then
table.insert(self.__Link,i,func)
else
table.insert(self.__Link,func)
end
end
function temp:consume(func)
for i=1,#self.__Link do
if self.__Link[i]==self.__Main then
self.__Link[i]=func
self.__self.__Main=func
return true
end
end
return false
end
setmetatable(temp,mt)
return temp
else
return "arg1 must be a table or a function"
end
end
function Library.convert(...)
local temp,rets={...},{}
for i=1,#temp do
if type(temp[i])=="function" then
table.insert(rets,Library.inject(temp[i]))
else
error("Takes only functions and returns in order from functions given. arg # "..i.." is not a function!!! It is a "..type(temp[i]))
end
end
return unpack(rets)
end
local link={MainLibrary=Library}
Library.inject(Library,"meta",{
__Link=link,
__call=function(self,func) func(link) end,
})
local multi, thread = require("multi").init()
os.sleep = lovr.timer.sleep
multi.drawF = {}
function multi:onDraw(func, i)
i = i or 1
table.insert(self.drawF, i, func)
end
multi.OnKeyPressed = multi:newConnection()
multi.OnKeyReleased = multi:newConnection()
multi.OnErrHand = multi:newConnection()
multi.OnFocus = multi:newConnection()
multi.OnLoad = multi:newConnection()
multi.OnLog = multi:newConnection()
multi.OnPermission = multi:newConnection()
multi.OnResize = multi:newConnection()
multi.OnRestart = multi:newConnection()
multi.OnThreadError = multi:newConnection()
multi.OnDraw = multi:newConnection()
multi.OnTextInput = multi:newConnection()
multi.OnUpdate = multi:newConnection()
multi.OnQuit = multi:newConnection()
multi.OnPreLoad(function()
local function Hook(func, conn)
if lovr[func] ~= nil then
lovr[func] = Library.convert(lovr[func])
lovr[func]:inject(function(...)
conn:Fire(...)
return {...}
end,1)
elseif lovr[func] == nil then
lovr[func] = function(...)
conn:Fire(...)
end
end
end
Hook("quit", multi.OnQuit)
Hook("keypressed", multi.OnKeyPressed)
Hook("keyreleased", multi.OnKeyReleased)
Hook("focus", multi.OnFocus)
Hook("log", multi.OnLog)
Hook("errhand", multi.OnErrHand)
Hook("load", multi.OnLoad)
Hook("draw", multi.OnDraw)
Hook("textinput", multi.OnTextInput)
Hook("update", multi.OnUpdate)
Hook("permission", multi.OnPermission)
Hook("resize", multi.OnResize)
Hook("restart", multi.OnRestart)
Hook("threaderror", multi.OnThreadError)
multi.OnDraw(function()
for i = 1, #multi.drawF do
lovr.graphics.setColor(255, 255, 255, 255)
multi.drawF[i]()
end
end)
end)
function multi:lovrloop(light)
local link
link = multi:newThread(function()
local mainloop = lovr.run()
while true do
thread.yield()
pcall(mainloop)
end
end).OnError(function(...)
print(...)
end)
if light==false then
multi:mainloop()
else
multi:lightloop()
end
end
multi.OnQuit(function()
multi.Stop()
lovr.event.quit()
end)
return multi

2437
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@ -0,0 +1,171 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local multi, thread = require("multi"):init()
local GLOBAL, THREAD = multi.integration.GLOBAL,multi.integration.THREAD
function multi:newSystemThreadedQueue(name)
local c = {}
c.linda = lanes.linda()
function c:push(v)
self.linda:send("Q", v)
end
function c:pop()
return ({self.linda:receive(0, "Q")})[2]
end
function c:peek()
return self.linda:get("Q")
end
function c:init()
return self
end
GLOBAL[name or "_"] = c
return c
end
function multi:newSystemThreadedTable(name)
local c = {}
c.link = lanes.linda()
setmetatable(c,{
__index = function(t,k)
return c.link:get(k)
end,
__newindex = function(t,k,v)
c.link:set(k,v)
end
})
function c:init()
return self
end
GLOBAL[name or "_"] = c
return c
end
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()*2
c.OnJobCompleted = multi:newConnection()
local funcs = multi:newSystemThreadedTable()
local queueJob = multi:newSystemThreadedQueue()
local queueReturn = multi:newSystemThreadedQueue()
local doAll = multi:newSystemThreadedQueue()
local ID=1
local jid = 1
function c:isEmpty()
return queueJob:peek()==nil
end
function c:doToAll(func)
for i=1,c.cores do
doAll:push{ID,func}
end
ID = ID + 1
return self
end
function c:registerFunction(name,func)
funcs[name]=func
return self
end
function c:pushJob(name,...)
queueJob:push{name,jid,{...}}
jid = jid + 1
return jid-1
end
local nFunc = 0
function c:newFunction(name,func,holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = {...}
link:Destroy()
end
end)
return thread.hold(function()
if rets then
return unpack(rets) or multi.NIL
end
end)
end,holup),name
end
multi:newThread("JobQueueManager",function()
while true do
local job = thread.hold(function()
return queueReturn:pop()
end)
local id = table.remove(job,1)
c.OnJobCompleted:Fire(id,unpack(job))
end
end)
for i=1,c.cores do
multi:newSystemThread("SystemThreadedJobQueue",function(queue)
local multi,thread = require("multi"):init()
local idle = os.clock()
local clock = os.clock
local ref = 0
setmetatable(_G,{__index = funcs})
multi:newThread("JobHandler",function()
while true do
local dat = thread.hold(function()
return queueJob:pop()
end)
idle = clock()
local name = table.remove(dat,1)
local jid = table.remove(dat,1)
local args = table.remove(dat,1)
queueReturn:push{jid, funcs[name](unpack(args)),queue}
end
end)
multi:newThread("DoAllHandler",function()
while true do
local dat = thread.hold(function()
return doAll:peek()
end)
if dat then
if dat[1]>ref then
idle = clock()
ref = dat[1]
dat[2]()
doAll:pop()
end
end
end
end)
multi:newThread("IdleHandler",function()
while true do
thread.hold(function()
return clock()-idle>3
end)
THREAD.sleep(.01)
end
end)
multi:mainloop()
end,i).priority = thread.Priority_Core
end
return c
end

View File

@ -0,0 +1,157 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
package.path = "?/init.lua;?.lua;" .. package.path
multi, thread = require("multi").init() -- get it all and have it on all lanes
if multi.integration then -- This allows us to call the lanes manager from supporting modules without a hassle
return {
init = function()
return multi.integration.GLOBAL, multi.integration.THREAD
end
}
end
-- Step 1 get lanes
lanes = require("lanes").configure()
multi.SystemThreads = {}
multi.isMainThread = true
function multi:canSystemThread()
return true
end
function multi:getPlatform()
return "lanes"
end
-- Step 2 set up the Linda objects
local __GlobalLinda = lanes.linda() -- handles global stuff
local __SleepingLinda = lanes.linda() -- handles sleeping stuff
local __ConsoleLinda = lanes.linda() -- handles console stuff
multi:newLoop(function()
local _,data = __ConsoleLinda:receive(0, "Q")
if data then
print(unpack(data))
end
end)
local GLOBAL,THREAD = require("multi.integration.lanesManager.threads").init(__GlobalLinda,__SleepingLinda)
local threads = {}
local count = 1
local started = false
local livingThreads = {}
function THREAD:newFunction(func,holup)
return function(...)
local t = multi:newSystemThread("SystemThreadedFunction",function(...)
return func(...)
end,...)
return thread:newFunction(function()
thread.hold(function() return t.thread end)
return thread.hold(function()
return t.thread:join(.001)
end)
end,holup)()
end
end
function multi:newSystemThread(name, func, ...)
multi.InitSystemThreadErrorHandler()
rand = math.random(1, 10000000)
local c = {}
local __self = c
c.name = name
c.Name = name
c.Id = count
c.loadString = {"base","package","os","io","math","table","string","coroutine"}
livingThreads[count] = {true, name}
c.Type = "sthread"
c.creationTime = os.clock()
c.alive = true
c.priority = THREAD.Priority_Normal
local args = {...}
multi:newThread(function()
c.thread = lanes.gen(table.concat(c.loadString,","),
{
globals={ -- Set up some globals
THREAD_NAME=name,
THREAD_ID=count,
THREAD = THREAD,
GLOBAL = GLOBAL,
_Console = __ConsoleLinda
},
priority=c.priority
},func)(unpack(args))
thread.kill()
end)
count = count + 1
function c:kill()
self.thread:cancel()
multi.print("Thread: '" .. self.name .. "' has been stopped!")
self.alive = false
end
table.insert(multi.SystemThreads, c)
c.OnError = multi:newConnection()
GLOBAL["__THREADS__"] = livingThreads
return c
end
multi.OnSystemThreadDied = multi:newConnection()
function multi.InitSystemThreadErrorHandler()
if started == true then
return
end
started = true
multi:newThread(
"ThreadErrorHandler",
function()
local threads = multi.SystemThreads
while true do
thread.sleep(.5) -- switching states often takes a huge hit on performance. half a second to tell me there is an error is good enough.
for i = #threads, 1, -1 do
local v, err, t = threads[i].thread:join(.001)
if err then
if err:find("Thread was killed!") then
print(err)
livingThreads[threads[i].Id] = {false, threads[i].Name}
threads[i].alive = false
multi.OnSystemThreadDied:Fire(threads[i].Id)
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
elseif err:find("stack traceback") then
print(err)
threads[i].OnError:Fire(threads[i], err, "Error in systemThread: '" .. threads[i].name .. "' <" .. err .. ">")
threads[i].alive = false
livingThreads[threads[i].Id] = {false, threads[i].Name}
multi.OnSystemThreadDied:Fire(threads[i].Id)
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
end
end
end
end
end
)
end
print("Integrated Lanes!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.lanesManager.extensions")
return {
init = function()
return GLOBAL, THREAD
end
}

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -28,8 +28,7 @@ local function getOS()
return "unix"
end
end
local function INIT(__GlobalLinda, __SleepingLinda, __StatusLinda, __Console)
local function INIT(__GlobalLinda,__SleepingLinda)
local THREAD = {}
THREAD.Priority_Core = 3
THREAD.Priority_High = 2
@ -38,71 +37,64 @@ local function INIT(__GlobalLinda, __SleepingLinda, __StatusLinda, __Console)
THREAD.Priority_Below_Normal = -1
THREAD.Priority_Low = -2
THREAD.Priority_Idle = -3
function THREAD.set(name, val)
__GlobalLinda:set(name, val)
end
function THREAD.get(name)
return __GlobalLinda:get(name)
end
function THREAD.waitFor(name)
local multi, thread = require("multi"):init()
return multi.hold(function()
local function wait()
math.randomseed(os.time())
__SleepingLinda:receive(.001, "__non_existing_variable")
return __GlobalLinda:get(name)
end)
end
repeat
wait()
until __GlobalLinda:get(name)
return __GlobalLinda:get(name)
end
if getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.getCores()
return THREAD.__CORES
end
function THREAD.getConsole()
local c = {}
c.queue = __Console
c.queue = _Console
function c.print(...)
c.queue:push("Q", table.concat(multi.pack(...), "\t"))
c.queue:send("Q", {...})
end
function c.error(err)
c.queue:push("Q", "Error in <"..THREAD_NAME..":" .. THREAD_ID .. ">: ".. err)
multi.error(err)
c.queue:push{"ERROR in <"..__THREADNAME__..">: "..err,__THREADID__}
error(err)
end
return c
end
function THREAD.getThreads()
return GLOBAL.__THREADS__
end
if os.getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.kill() -- trigger the lane destruction
error("Thread was killed!\1")
error("Thread was killed!")
end
function THREAD.sync()
-- Maybe do something...
function THREAD.getName()
return THREAD_NAME
end
function THREAD.pushStatus(...)
local args = multi.pack(...)
__StatusLinda:send(nil,THREAD_ID, args)
function THREAD.getID()
return THREAD_ID
end
_G.THREAD_ID = 0
function THREAD.sleep(n)
math.randomseed(os.time())
__SleepingLinda:receive(n, "__non_existing_variable")
end
function THREAD.hold(n)
local function wait()
math.randomseed(os.time())
@ -112,7 +104,6 @@ local function INIT(__GlobalLinda, __SleepingLinda, __StatusLinda, __Console)
wait()
until n()
end
local GLOBAL = {}
setmetatable(GLOBAL, {
__index = function(t, k)
@ -122,30 +113,8 @@ local function INIT(__GlobalLinda, __SleepingLinda, __StatusLinda, __Console)
__GlobalLinda:set(k, v)
end
})
function THREAD.setENV(env, name)
GLOBAL[name or "__env"] = env
end
function THREAD.getENV(name)
return GLOBAL[name or "__env"]
end
function THREAD.exposeENV(name)
name = name or "__env"
local env = THREAD.getENV(name)
for i,v in pairs(env) do
_G[i] = v
end
end
function THREAD.defer(func)
table.insert(_DEFER, func)
end
return GLOBAL, THREAD
end
return {init = function(g,s,st,c,onexit)
return INIT(g,s,st,c,onexit)
return {init = function(g,s)
return INIT(g,s)
end}

View File

@ -0,0 +1,205 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
-- TODO make compatible with lovr
local multi, thread = require("multi").init()
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
function multi:newSystemThreadedQueue(name)
local c = {}
c.Name = name
local fRef = {"func",nil}
function c:init()
local q = {}
q.chan = love.thread.getChannel(self.Name)
function q:push(dat)
if type(dat) == "function" then
fRef[2] = THREAD.dump(dat)
self.chan:push(fRef)
return
else
self.chan:push(dat)
end
end
function q:pop()
local dat = self.chan:pop()
if type(dat)=="table" and dat[1]=="func" then
return THREAD.loadDump(dat[2])
else
return dat
end
end
function q:peek()
local dat = self.chan:peek()
if type(dat)=="table" and dat[1]=="func" then
return THREAD.loadDump(dat[2])
else
return dat
end
end
return q
end
THREAD.package(name,c)
return c
end
function multi:newSystemThreadedTable(name)
local c = {}
c.name = name
function c:init()
return THREAD.createTable(self.name)
end
THREAD.package(name,c)
return c
end
local jqc = 1
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()
c.registerQueue = {}
c.funcs = THREAD.createStaticTable("__JobQueue_"..jqc.."_table")
c.queue = love.thread.getChannel("__JobQueue_"..jqc.."_queue")
c.queueReturn = love.thread.getChannel("__JobQueue_"..jqc.."_queueReturn")
c.queueAll = love.thread.getChannel("__JobQueue_"..jqc.."_queueAll")
c.id = 0
c.OnJobCompleted = multi:newConnection()
local allfunc = 0
function c:doToAll(func)
local f = THREAD.dump(func)
for i = 1, self.cores do
self.queueAll:push({allfunc,f})
end
allfunc = allfunc + 1
end
function c:registerFunction(name,func)
if self.funcs[name] then
error("A function by the name "..name.." has already been registered!")
end
self.funcs[name] = func
end
function c:pushJob(name,...)
self.id = self.id + 1
self.queue:push{name,self.id,...}
return self.id
end
function c:isEmpty()
return queueJob:peek()==nil
end
local nFunc = 0
function c:newFunction(name,func,holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = {...}
link:Destroy()
end
end)
return thread.hold(function()
if rets then
return unpack(rets) or multi.NIL
end
end)
end,holup),name
end
multi:newThread("jobManager",function()
while true do
thread.yield()
local dat = c.queueReturn:pop()
if dat then
c.OnJobCompleted:Fire(unpack(dat))
end
end
end)
for i=1,c.cores do
multi:newSystemThread("JobQueue_"..jqc.."_worker_"..i,function(jqc)
local multi, thread = require("multi"):init()
require("love.timer")
local function atomic(channel)
return channel:pop()
end
local clock = os.clock
local funcs = THREAD.createStaticTable("__JobQueue_"..jqc.."_table")
local queue = love.thread.getChannel("__JobQueue_"..jqc.."_queue")
local queueReturn = love.thread.getChannel("__JobQueue_"..jqc.."_queueReturn")
local lastProc = clock()
local queueAll = love.thread.getChannel("__JobQueue_"..jqc.."_queueAll")
local registry = {}
setmetatable(_G,{__index = funcs})
multi:newThread("startUp",function()
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
lastProc = os.clock()
THREAD.loadDump(queueAll:pop()[2])()
end
end
end)
multi:newThread("runner",function()
thread.sleep(.1)
while true do
thread.yield()
local all = queueAll:peek()
if all and not registry[all[1]] then
lastProc = os.clock()
THREAD.loadDump(queueAll:pop()[2])()
end
local dat = queue:performAtomic(atomic)
if dat then
lastProc = os.clock()
local name = table.remove(dat,1)
local id = table.remove(dat,1)
local tab = {funcs[name](unpack(dat))}
table.insert(tab,1,id)
queueReturn:push(tab)
end
end
end):OnError(function(...)
error(...)
end)
multi:newThread("Idler",function()
while true do
thread.yield()
if clock()-lastProc> 2 then
THREAD.sleep(.05)
else
THREAD.sleep(.001)
end
end
end)
multi:mainloop()
end,jqc)
end
jqc = jqc + 1
return c
end

View File

@ -0,0 +1,87 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
if ISTHREAD then
error("You cannot require the loveManager from within a thread!")
end
local ThreadFileData = [[
ISTHREAD = true
THREAD = require("multi.integration.loveManager.threads") -- order is important!
sThread = THREAD
__IMPORTS = {...}
__FUNC__=table.remove(__IMPORTS,1)
__THREADID__=table.remove(__IMPORTS,1)
__THREADNAME__=table.remove(__IMPORTS,1)
stab = THREAD.createStaticTable(__THREADNAME__)
GLOBAL = THREAD.getGlobal()
multi, thread = require("multi").init()
stab["returns"] = {THREAD.loadDump(__FUNC__)(unpack(__IMPORTS))}
]]
local multi, thread = require("multi.compat.love2d"):init()
local THREAD = {}
__THREADID__ = 0
__THREADNAME__ = "MainThread"
multi.integration={}
multi.integration.love2d={}
local THREAD = require("multi.integration.loveManager.threads")
local GLOBAL = THREAD.getGlobal()
local THREAD_ID = 1
local OBJECT_ID = 0
local stf = 0
function THREAD:newFunction(func,holup)
stf = stf + 1
return function(...)
local t = multi:newSystemThread("STF"..stf,func,...)
return thread:newFunction(function()
return thread.hold(function()
if t.stab["returns"] then
local dat = t.stab.returns
t.stab.returns = nil
return unpack(dat)
end
end)
end,holup)()
end
end
function multi:newSystemThread(name,func,...)
local c = {}
c.name = name
c.ID=THREAD_ID
c.thread=love.thread.newThread(ThreadFileData)
c.thread:start(THREAD.dump(func),c.ID,c.name,...)
c.stab = THREAD.createStaticTable(name)
GLOBAL["__THREAD_"..c.ID] = {ID=c.ID,Name=c.name,Thread=c.thread}
GLOBAL["__THREAD_COUNT"] = THREAD_ID
THREAD_ID=THREAD_ID+1
return c
end
function love.threaderror(thread, errorstr)
print("Thread error!\n"..errorstr)
end
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.loveManager.extensions")
print("Integrated Love Threading!")
return {init=function()
return GLOBAL,THREAD
end}

View File

@ -0,0 +1,221 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
require("love.timer")
require("love.system")
require("love.data")
local socket = require("socket")
local multi, thread = require("multi").init()
local threads = {}
function threads.loadDump(d)
return loadstring(d:getString())
end
function threads.dump(func)
return love.data.newByteData(string.dump(func))
end
local fRef = {"func",nil}
local function manage(channel, value)
channel:clear()
if type(value) == "function" then
fRef[2] = THREAD.dump(value)
channel:push(fRef)
return
else
channel:push(value)
end
end
local function RandomVariable(length)
local res = {}
math.randomseed(socket.gettime()*10000)
for i = 1, length do
res[#res+1] = string.char(math.random(97, 122))
end
return table.concat(res)
end
local GNAME = "__GLOBAL_"
local proxy = {}
function threads.set(name,val)
if not proxy[name] then proxy[name] = love.thread.getChannel(GNAME..name) end
proxy[name]:performAtomic(manage, val)
end
function threads.get(name)
if not proxy[name] then proxy[name] = love.thread.getChannel(GNAME..name) end
local dat = proxy[name]:peek()
if type(dat)=="table" and dat[1]=="func" then
return THREAD.loadDump(dat[2])
else
return dat
end
end
function threads.waitFor(name)
if thread.isThread() then
return thread.hold(function()
return threads.get(name)
end)
end
while threads.get(name)==nil do
love.timer.sleep(.001)
end
local dat = threads.get(name)
if type(dat) == "table" and dat.init then
dat.init = threads.loadDump(dat.init)
end
return dat
end
function threads.package(name,val)
local init = val.init
val.init=threads.dump(val.init)
GLOBAL[name]=val
val.init=init
end
function threads.getCores()
return love.system.getProcessorCount()
end
function threads.kill()
error("Thread Killed!")
end
function threads.getThreads()
local t = {}
for i=1,GLOBAL["__THREAD_COUNT"] do
t[#t+1]=GLOBAL["__THREAD_"..i]
end
return t
end
function threads.getThread(n)
return GLOBAL["__THREAD_"..n]
end
function threads.getName()
return __THREADNAME__
end
function threads.getID()
return __THREADID__
end
function threads.sleep(n)
love.timer.sleep(n)
end
function threads.getGlobal()
return setmetatable({},
{
__index = function(t, k)
return THREAD.get(k)
end,
__newindex = function(t, k, v)
THREAD.set(k,v)
end
}
)
end
function threads.createTable(n)
local _proxy = {}
local function set(name,val)
if not _proxy[name] then _proxy[name] = love.thread.getChannel(n..name) end
_proxy[name]:performAtomic(manage, val)
end
local function get(name)
if not _proxy[name] then _proxy[name] = love.thread.getChannel(n..name) end
local dat = _proxy[name]:peek()
if type(dat)=="table" and dat[1]=="func" then
return THREAD.loadDump(dat[2])
else
return dat
end
end
return setmetatable({},
{
__index = function(t, k)
return get(k)
end,
__newindex = function(t, k, v)
set(k,v)
end
}
)
end
function threads.getConsole()
local c = {}
c.queue = love.thread.getChannel("__CONSOLE__")
function c.print(...)
c.queue:push{...}
end
function c.error(err)
c.queue:push{"ERROR in <"..__THREADNAME__..">: "..err,__THREADID__}
error(err)
end
return c
end
if not ISTHREAD then
local clock = os.clock
local lastproc = clock()
local queue = love.thread.getChannel("__CONSOLE__")
multi:newThread("consoleManager",function()
while true do
thread.yield()
dat = queue:pop()
if dat then
lastproc = clock()
print(unpack(dat))
end
if clock()-lastproc>2 then
thread.sleep(.1)
end
end
end)
end
function threads.createStaticTable(n)
local __proxy = {}
local function set(name,val)
if __proxy[name] then return end
local chan = love.thread.getChannel(n..name)
if chan:getCount()>0 then return end
chan:performAtomic(manage, val)
__proxy[name] = val
end
local function get(name)
if __proxy[name] then return __proxy[name] end
local dat = love.thread.getChannel(n..name):peek()
if type(dat)=="table" and dat[1]=="func" then
__proxy[name] = THREAD.loadDump(dat[2])
return __proxy[name]
else
__proxy[name] = dat
return __proxy[name]
end
end
return setmetatable({},
{
__index = function(t, k)
return get(k)
end,
__newindex = function(t, k, v)
set(k,v)
end
}
)
end
function threads.hold(n)
local dat
while not(dat) do
dat = n()
end
end
return threads

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -118,23 +118,23 @@ function multi:newSystemThreadedJobQueue(n)
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = multi.pack(...)
rets = {...}
link:Destroy()
end
end)
return thread.hold(function()
if rets then
return multi.unpack(rets) or multi.NIL
return unpack(rets) or multi.NIL
end
end)
end,holup),name
end
thread:newThread("jobManager",function()
multi:newThread("jobManager",function()
while true do
thread.yield()
local dat = c.queueReturn:pop()
if dat then
c.OnJobCompleted:Fire(multi.unpack(dat))
c.OnJobCompleted:Fire(unpack(dat))
end
end
end)
@ -152,9 +152,8 @@ function multi:newSystemThreadedJobQueue(n)
local lastProc = clock()
local queueAll = lovr.thread.getChannel("__JobQueue_"..jqc.."_queueAll")
local registry = {}
_G["__QR"] = queueReturn
setmetatable(_G,{__index = funcs})
thread:newThread("startUp",function()
multi:newThread("startUp",function()
while true do
thread.yield()
local all = queueAll:peek()
@ -164,7 +163,7 @@ function multi:newSystemThreadedJobQueue(n)
end
end
end)
thread:newThread("runner",function()
multi:newThread("runner",function()
thread.sleep(.1)
while true do
thread.yield()
@ -178,7 +177,7 @@ function multi:newSystemThreadedJobQueue(n)
lastProc = os.clock()
local name = table.remove(dat,1)
local id = table.remove(dat,1)
local tab = {funcs[name](multi.unpack(dat))}
local tab = {funcs[name](unpack(dat))}
table.insert(tab,1,id)
queueReturn:push(tab)
end
@ -186,7 +185,7 @@ function multi:newSystemThreadedJobQueue(n)
end):OnError(function(...)
error(...)
end)
thread:newThread("Idler",function()
multi:newThread("Idler",function()
while true do
thread.yield()
if clock()-lastProc> 2 then

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -36,14 +36,12 @@ __THREADNAME__=table.remove(__IMPORTS,1)
stab = THREAD.createStaticTable(__THREADNAME__)
GLOBAL = THREAD.getGlobal()
multi, thread = require("multi").init()
stab["returns"] = {THREAD.loadDump(__FUNC__)(multi.unpack(__IMPORTS))}
stab["returns"] = {THREAD.loadDump(__FUNC__)(unpack(__IMPORTS))}
]]
local multi, thread = require("multi.compat.lovr2d"):init()
local THREAD = {}
__THREADID__ = 0
__THREADNAME__ = "MainThread"
_G.THREAD_NAME = "MAIN_THREAD"
_G.THREAD_ID = 0
multi.integration={}
multi.integration.lovr2d={}
local THREAD = require("multi.integration.lovrManager.threads")
@ -60,7 +58,7 @@ function THREAD:newFunction(func,holup)
if t.stab["returns"] then
local dat = t.stab.returns
t.stab.returns = nil
return multi.unpack(dat)
return unpack(dat)
end
end)
end,holup)()
@ -76,23 +74,15 @@ function multi:newSystemThread(name,func,...)
GLOBAL["__THREAD_"..c.ID] = {ID=c.ID,Name=c.name,Thread=c.thread}
GLOBAL["__THREAD_COUNT"] = THREAD_ID
THREAD_ID=THREAD_ID+1
if self.isActor then
self:create(c)
else
multi.create(multi, c)
end
return c
end
THREAD.newSystemThread = multi.newSystemThread
function lovr.threaderror(thread, errorstr)
multi.print("Thread error!\n"..errorstr)
print("Thread error!\n"..errorstr)
end
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.lovrManager.extensions")
multi.print("Integrated lovr Threading!")
print("Integrated lovr Threading!")
return {init=function()
return GLOBAL,THREAD
end}

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -156,7 +156,7 @@ function threads.getConsole()
local c = {}
c.queue = lovr.thread.getChannel("__CONSOLE__")
function c.print(...)
c.queue:push(multi.pack(...))
c.queue:push{...}
end
function c.error(err)
c.queue:push{"ERROR in <"..__THREADNAME__..">: "..err,__THREADID__}
@ -168,13 +168,13 @@ if not ISTHREAD then
local clock = os.clock
local lastproc = clock()
local queue = lovr.thread.getChannel("__CONSOLE__")
thread:newThread("consoleManager",function()
multi:newThread("consoleManager",function()
while true do
thread.yield()
dat = queue:pop()
if dat then
lastproc = clock()
print(multi.unpack(dat))
print(unpack(dat))
end
if clock()-lastproc>2 then
thread.sleep(.1)

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -35,7 +35,7 @@ local function _INIT(luvitThread, timer)
end
-- Step 1 get setup threads on luvit... Sigh how do i even...
local multi, thread = require("multi").init()
multi.isMainThread = true
isMainThread = true
function multi:canSystemThread()
return true
end
@ -107,7 +107,7 @@ local function _INIT(luvitThread, timer)
local c = {}
local __self = c
c.name = name
c.Type = multi.STHREAD
c.Type = "sthread"
c.thread = {}
c.func = string.dump(func)
function c:kill()
@ -116,7 +116,6 @@ local function _INIT(luvitThread, timer)
luvitThread.start(entry, package.path, name, c.func, ...)
return c
end
THREAD.newSystemThread = multi.newSystemThread
multi.print("Integrated Luvit!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -23,7 +23,7 @@ SOFTWARE.
]]
local multi, thread = require("multi"):init()
local net = require("net")
--local bin = require("bin")
local bin = require("bin")
local char = string.char
local byte = string.byte
bin.setBitsInterface(infinabits)

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -72,7 +72,7 @@ function master:newNetworkThread(nodeName,func,...)
local ret
local nID = netID
local conn = multi:newConnection()
thread:newthread(function()
multi:newThread(function()
dat:addBlock{
args = args,
func = func,
@ -143,7 +143,7 @@ function multi:newMasterNode(cd)
else
c:getNodesFromBroadcast()
end
thread:newthread("CMDQueueProcessor",function()
multi:newThread("CMDQueueProcessor",function()
while true do
thread.skip(128)
local data = table.remove(c._queue,1)

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -0,0 +1,141 @@
--[[
MIT License
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local multi, thread = require("multi"):init()
local GLOBAL, THREAD = multi.integration.GLOBAL,multi.integration.THREAD
local function stripUpValues(func)
local dmp = string.dump(func)
if setfenv then
return loadstring(dmp,"IsolatedThread_PesudoThreading")
else
return load(dmp,"IsolatedThread_PesudoThreading","bt")
end
end
function multi:newSystemThreadedQueue(name)
local c = {}
function c:push(v)
table.insert(self,v)
end
function c:pop()
return table.remove(self,1)
end
function c:peek()
return self[1]
end
function c:init()
return self
end
GLOBAL[name or "_"] = c
return c
end
function multi:newSystemThreadedTable(name)
local c = {}
function c:init()
return self
end
GLOBAL[name or "_"] = c
return c
end
local setfenv = setfenv
if not setfenv then
if not debug then
multi.print("Unable to implement setfenv in lua 5.2+ the debug module is not available!")
else
setfenv = function(f, env)
return load(string.dump(f), nil, nil, env)
end
end
end
function multi:newSystemThreadedJobQueue(n)
local c = {}
c.cores = n or THREAD.getCores()*2
c.OnJobCompleted = multi:newConnection()
local jobs = {}
local ID=1
local jid = 1
local env = {}
setmetatable(env,{
__index = _G
})
local funcs = {}
function c:doToAll(func)
setfenv(func,env)()
return self
end
function c:registerFunction(name,func)
funcs[name] = setfenv(func,env)
return self
end
function c:pushJob(name,...)
table.insert(jobs,{name,jid,{...}})
jid = jid + 1
return jid-1
end
function c:isEmpty()
print(#jobs)
return #jobs == 0
end
local nFunc = 0
function c:newFunction(name,func,holup) -- This registers with the queue
local func = stripUpValues(func)
if type(name)=="function" then
holup = func
func = name
name = "JQ_Function_"..nFunc
end
nFunc = nFunc + 1
c:registerFunction(name,func)
return thread:newFunction(function(...)
local id = c:pushJob(name,...)
local link
local rets
link = c.OnJobCompleted(function(jid,...)
if id==jid then
rets = {...}
link:Destroy()
end
end)
return thread.hold(function()
if rets then
return unpack(rets) or multi.NIL
end
end)
end,holup),name
end
for i=1,c.cores do
multi:newThread("PesudoThreadedJobQueue_"..i,function()
while true do
thread.yield()
if #jobs>0 then
local j = table.remove(jobs,1)
c.OnJobCompleted:Fire(j[2],funcs[j[1]](unpack(j[3])))
else
thread.sleep(.05)
end
end
end)
end
return c
end

View File

@ -22,9 +22,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
package.path = "?/init.lua;?.lua;" .. package.path
local multi, thread = require("multi"):init()
local pseudoProcessor = multi:newProcessor()
local multi, thread = require("multi").init()
if multi.integration then
return {
@ -33,12 +31,8 @@ if multi.integration then
end
}
end
multi.isMainThread = true
local activator = require("multi.integration.pseudoManager.threads")
local GLOBAL, THREAD = activator.init(thread)
_G.THREAD_NAME = "MAIN_THREAD"
_G.THREAD_ID = 0
local GLOBAL, THREAD = require("multi.integration.pesudoManager.threads"):init()
function multi:canSystemThread() -- We are emulating system threading
return true
@ -47,7 +41,6 @@ end
function multi:getPlatform()
return "pesudo"
end
local function split(str)
local tab = {}
for word in string.gmatch(str, '([^,]+)') do
@ -55,67 +48,41 @@ local function split(str)
end
return tab
end
local tab = [[_VERSION,io,os,require,load,debug,assert,collectgarbage,error,getfenv,getmetatable,ipairs,loadstring,module,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,xpcall,math,coroutine,string,table]]
tab = split(tab)
THREAD.newFunction=thread.newFunction
local id = 0
function multi:newSystemThread(name, func, ...)
local env
env = {
function multi:newSystemThread(name,func,...)
GLOBAL["$THREAD_NAME"] = name
GLOBAL["$__THREADNAME__"] = name
GLOBAL["$THREAD_ID"] = id
--GLOBAL["$thread"] = thread
local env = {
GLOBAL = GLOBAL,
THREAD = THREAD,
THREAD_NAME = tostring(name),
__THREADNAME__ = tostring(name),
THREAD_NAME = name,
__THREADNAME__ = name,
THREAD_ID = id,
thread = thread,
multi = multi,
thread = thread
}
for i, v in pairs(_G) do
if not(env[i]) and not(i == "_G") and not(i == "local_global") then
env[i] = v
else
multi.warn("skipping:",i)
local tab = [[_VERSION,io,os,require,load,debug,assert,collectgarbage,error,getfenv,getmetatable,ipairs,loadstring,module,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,xpcall,math,coroutine,string,table]]
tab = split(tab)
for i = 1,#tab do
env[tab[i]] = _G[tab[i]]
end
end
if GLOBAL["__env"] then
for i,v in pairs(GLOBAL["__env"]) do
env[i] = v
end
end
env._G = env
local GLOBAL, THREAD = activator.init(thread, env)
local th = pseudoProcessor:newISOThread(name, func, env, ...)
th.Type = multi.registerType("s_thread", "pseudoThreads")
th.OnError(multi.error)
--setmetatable(env,{__index=env})
multi:newISOThread(name,func,env,...).OnError(function(self,msg)
print("ERROR:",msg)
end)
id = id + 1
return th
end
THREAD.newSystemThread = multi.newSystemThread
-- System threads as implemented here cannot share memory, but use a message passing system.
-- An isolated thread allows us to mimic that behavior so if access data from the "main" thread happens things will not work. This behavior is in line with how the system threading works
function THREAD:newFunction(func,holdme)
return thread:newFunctionBase(function(...)
return multi:newSystemThread("TempSystemThread",func,...)
end, holdme, multi.registerType("s_function", "pseudoFunctions"))()
end
multi.print("Integrated Pesudo Threading!")
print("Integrated Pesudo Threading!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.pseudoManager.extensions")
require("multi.integration.sharedExtensions")
require("multi.integration.pesudoManager.extensions")
return {
init = function()
return GLOBAL, THREAD

View File

@ -1,7 +1,7 @@
--[[
MIT License
Copyright (c) 2022 Ryan Ward
Copyright (c) 2020 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -21,7 +21,6 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local function getOS()
if package.config:sub(1, 1) == "\\" then
return "windows"
@ -29,11 +28,9 @@ local function getOS()
return "unix"
end
end
local function INIT(thread)
local function INIT(env)
local THREAD = {}
local GLOBAL = {}
THREAD.Priority_Core = 3
THREAD.Priority_High = 2
THREAD.Priority_Above_Normal = 1
@ -41,29 +38,24 @@ local function INIT(thread)
THREAD.Priority_Below_Normal = -1
THREAD.Priority_Low = -2
THREAD.Priority_Idle = -3
function THREAD.set(name, val)
GLOBAL[name] = val
end
function THREAD.get(name)
return GLOBAL[name]
end
function THREAD.waitFor(name)
print("Waiting",thread)
return thread.hold(function() return GLOBAL[name] end)
end
if getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.getCores()
return THREAD.__CORES
end
function THREAD.getConsole()
local c = {}
function c.print(...)
@ -74,49 +66,31 @@ local function INIT(thread)
end
return c
end
function THREAD.getThreads()
return {}--GLOBAL.__THREADS__
end
THREAD.pushStatus = thread.pushStatus
if os.getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.kill()
error("Thread was killed!")
end
THREAD.sleep = thread.sleep
THREAD.hold = thread.hold
THREAD.defer = thread.defer
function THREAD.setENV(env, name)
name = name or "__env"
GLOBAL[name] = env
function THREAD.getName()
return GLOBAL["$THREAD_NAME"]
end
function THREAD.getENV(name)
name = name or "__env"
return GLOBAL[name]
function THREAD.getID()
return GLOBAL["$THREAD_ID"]
end
function THREAD.exposeENV(name)
name = name or "__env"
local env = THREAD.getENV(name)
for i,v in pairs(env) do
-- This may need to be reworked!
local_global[i] = v
function THREAD.sleep(n)
thread.sleep(n)
end
function THREAD.hold(n)
return thread.hold(n)
end
function THREAD.sync()
thread.sleep(.5)
end
return GLOBAL, THREAD
end
return {init = function(thread, global)
return INIT(thread, global)
return {init = function()
return INIT()
end}

View File

@ -1,39 +0,0 @@
package = "multi"
version = "15.2-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v15.2.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "multi/init.lua",
["multi.integration.lanesManager"] = "multi/integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "multi/integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "multi/integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "multi/integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "multi/integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "multi/integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "multi/integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "multi/integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "multi/integration/lovrManager/threads.lua",
["multi.integration.pesudoManager"] = "multi/integration/pesudoManager/init.lua",
["multi.integration.pesudoManager.extensions"] = "multi/integration/pesudoManager/extensions.lua",
["multi.integration.pesudoManager.threads"] = "multi/integration/pesudoManager/threads.lua",
["multi.integration.luvitManager"] = "multi/integration/luvitManager.lua",
["multi.integration.threading"] = "multi/integration/threading.lua",
--["multi.integration.networkManager"] = "multi/integration/networkManager.lua",
}
}

View File

@ -1,39 +0,0 @@
package = "multi"
version = "15.2-1"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v15.2.1",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "multi/init.lua",
["multi.integration.lanesManager"] = "multi/integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "multi/integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "multi/integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "multi/integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "multi/integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "multi/integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "multi/integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "multi/integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "multi/integration/lovrManager/threads.lua",
["multi.integration.pesudoManager"] = "multi/integration/pesudoManager/init.lua",
["multi.integration.pesudoManager.extensions"] = "multi/integration/pesudoManager/extensions.lua",
["multi.integration.pesudoManager.threads"] = "multi/integration/pesudoManager/threads.lua",
["multi.integration.luvitManager"] = "multi/integration/luvitManager.lua",
["multi.integration.threading"] = "multi/integration/threading.lua",
--["multi.integration.networkManager"] = "multi/integration/networkManager.lua",
}
}

View File

@ -1,39 +0,0 @@
package = "multi"
version = "15.3-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v15.3.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pesudoManager"] = "integration/pesudoManager/init.lua",
["multi.integration.pesudoManager.extensions"] = "integration/pesudoManager/extensions.lua",
["multi.integration.pesudoManager.threads"] = "integration/pesudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}

View File

@ -1,39 +0,0 @@
package = "multi"
version = "15.3-1"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "15.3.1",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pesudoManager"] = "integration/pesudoManager/init.lua",
["multi.integration.pesudoManager.extensions"] = "integration/pesudoManager/extensions.lua",
["multi.integration.pesudoManager.threads"] = "integration/pesudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}

View File

@ -1,42 +0,0 @@
package = "multi"
version = "16.0-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v16.0.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
["multi.integration.loveManager.utils"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pseudoManager"] = "integration/pseudoManager/init.lua",
["multi.integration.pseudoManager.extensions"] = "integration/pseudoManager/extensions.lua",
["multi.integration.pseudoManager.threads"] = "integration/pseudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
["multi.integration.sharedExtensions"] = "integration/sharedExtensions/init.lua",
["multi.integration.priorityManager"] = "integration/priorityManager/init.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}

View File

@ -1,42 +0,0 @@
package = "multi"
version = "16.0-1"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v16.0.1",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for documentation.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
["multi"] = "init.lua",
["multi.integration.lanesManager"] = "integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "integration/lanesManager/threads.lua",
["multi.integration.loveManager"] = "integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "integration/loveManager/threads.lua",
["multi.integration.loveManager.utils"] = "integration/loveManager/threads.lua",
--["multi.integration.lovrManager"] = "integration/lovrManager/init.lua",
--["multi.integration.lovrManager.extensions"] = "integration/lovrManager/extensions.lua",
--["multi.integration.lovrManager.threads"] = "integration/lovrManager/threads.lua",
["multi.integration.pseudoManager"] = "integration/pseudoManager/init.lua",
["multi.integration.pseudoManager.extensions"] = "integration/pseudoManager/extensions.lua",
["multi.integration.pseudoManager.threads"] = "integration/pseudoManager/threads.lua",
["multi.integration.luvitManager"] = "integration/luvitManager.lua",
["multi.integration.threading"] = "integration/threading.lua",
["multi.integration.sharedExtensions"] = "integration/sharedExtensions/init.lua",
["multi.integration.priorityManager"] = "integration/priorityManager/init.lua",
--["multi.integration.networkManager"] = "integration/networkManager.lua",
}
}

113
test.lua Normal file
View File

@ -0,0 +1,113 @@
--package.path = "./?/init.lua;"..package.path
multi,thread = require("multi"):init()
func = thread:newFunction(function(count)
local a = 0
while true do
a = a + 1
thread.sleep(.5)
thread.pushStatus(a,count)
if a == count then break end
end
return "Done"
end)
multi:newThread("test",function()
local ret = func(10)
local ret2 = func(15)
local ret3 = func(20)
ret.OnStatus(function(part,whole)
print("Ret1: ",math.ceil((part/whole)*1000)/10 .."%")
end)
ret2.OnStatus(function(part,whole)
print("Ret2: ",math.ceil((part/whole)*1000)/10 .."%")
end)
ret3.OnStatus(function(part,whole)
print("Ret3: ",math.ceil((part/whole)*1000)/10 .."%")
end)
thread.hold(ret2.OnReturn + ret.OnReturn + ret3.OnReturn)
print("Function Done!")
os.exit()
end)
--GLOBAL,THREAD = require("multi.integration.threading"):init() -- Auto detects your environment and uses what's available
func2 = thread:newFunction(function()
thread.sleep(3)
print("Hello World!")
return true
end,true) -- set holdme to true
func2:holdMe(false) -- reset holdme to false
print("Calling func...")
print(func2())
test = thread:newFunction(function(a,b)
thread.sleep(1)
return a,b
end)
print(test(1,2).connect(function(...)
print(...)
end))
test:Pause()
print(test(1,2).connect(function(...)
print(...)
end))
test:Resume()
print(test(1,2).connect(function(...)
print(...)
end))
test = thread:newFunction(function()
return 1,2,nil,3,4,5,6,7,8,9
end,true)
print(test())
multi:newThread("testing",function()
print("#Test = ",test())
print(thread.hold(function()
print("Hello!")
return false
end,{
interval = 2,
cycles = 3
})) -- End result, 3 attempts within 6 seconds. If still false then timeout
print("held")
end).OnError(function(...)
print(...)
end)
sandbox = multi:newProcessor("Test Processor")
sandbox:newTLoop(function()
print("testing...")
end,1)
test2 = multi:newTLoop(function()
print("testing2...")
end,1)
sandbox:newThread("Test Thread",function()
local a = 0
while true do
thread.sleep(1)
a = a + 1
print("Thread Test: ".. multi.getCurrentProcess().Name)
if a == 10 then
sandbox.Stop()
end
end
end).OnError(function(...)
print(...)
end)
multi:newThread("Test Thread",function()
while true do
thread.sleep(1)
print("Thread Test: ".. multi.getCurrentProcess().Name)
end
end).OnError(function(...)
print(...)
end)
sandbox.Start()
multi:mainloop()

View File

@ -1,39 +0,0 @@
function love.conf(t)
t.identity = nil -- The name of the save directory (string)
t.version = "12.0" -- The LOVE version this game was made for (string)
t.console = true -- Attach a console (boolean, Windows only)
t.window.title = "MultiThreadTest" -- The window title (string)
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
t.window.width = 1280 -- The window width (number)
t.window.height = 720 -- The window height (number)
t.window.borderless = false -- Remove all border visuals from the window (boolean)
t.window.resizable = true -- Let the window be user-resizable (boolean)
t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
t.window.minheight = 1 -- Minimum window height if the window is resizable (number)
t.window.fullscreen = false -- Enable fullscreen (boolean)
t.window.fullscreentype = "desktop" -- Standard fullscreen or desktop fullscreen mode (string)
t.window.vsync = false -- Enable vertical sync (boolean)
t.window.fsaa = 2 -- The number of samples to use with multi-sampled antialiasing (number)
t.window.display = 1 -- Index of the monitor to show the window in (number)
t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
t.window.srgb = false -- Enable sRGB gamma correction when drawing to the screen (boolean)
t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
t.modules.audio = false -- Enable the audio module (boolean)
t.modules.event = false -- Enable the event module (boolean)
t.modules.graphics = false -- Enable the graphics module (boolean)
t.modules.image = false -- Enable the image module (boolean)
t.modules.joystick = false -- Enable the joystick module (boolean)
t.modules.keyboard = false -- Enable the keyboard module (boolean)
t.modules.math = false -- Enable the math module (boolean)
t.modules.mouse = false -- Enable the mouse module (boolean)
t.modules.physics = false -- Enable the physics module (boolean)
t.modules.sound = false -- Enable the sound module (boolean)
t.modules.system = false -- Enable the system module (boolean)
t.modules.timer = false -- Enable the timer module (boolean)
t.modules.window = false -- Enable the window module (boolean)
t.modules.thread = true -- Enable the thread module (boolean)
end

View File

@ -1,10 +0,0 @@
package.path = "../?/init.lua;../?.lua;"..package.path
if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then
require("lldebugger").start()
end
GLOBAL, THREAD = require("multi.integration.loveManager"):init()
require("runtests")
require("threadtests")

View File

@ -1 +0,0 @@
../

3
tests/objectTests.lua Normal file
View File

@ -0,0 +1,3 @@
return function objectTests(multi,thread)
print("Testing Alarms!")
end

View File

@ -1,193 +1,21 @@
package.path = "../?/init.lua;../?.lua;./init.lua;./?.lua;"..package.path
package.path="../?.lua;../?/init.lua;../?.lua;../?/?/init.lua;"..package.path
--[[
This file runs all tests.
Format:
Expected:
...
...
...
Actual:
...
...
...
local multi, thread = require("multi"):init{print=true,warn=true,error=true}--{priority=true}
local good = false
local proc = multi:newProcessor("Test")
Each test that is ran should have a 5 second pause after the test is complete
The expected and actual should "match" (Might be impossible when playing with threads)
This will be pushed directly to the master as tests start existing.
]]
local multi, thread = require("multi"):init()
function runTest(path)
proc.Start()
proc:newAlarm(3):OnRing(function()
good = true
end)
runTest = thread:newFunction(function()
local alarms,tsteps,steps,loops,tloops,updaters,events=false,0,0,0,0,0,false
multi.print("Testing Basic Features. If this fails most other features will probably not work!")
proc:newAlarm(2):OnRing(function(a)
alarms = true
a:Destroy()
end)
proc:newTStep(1,10,1,.1):OnStep(function(t)
tsteps = tsteps + 1
end):OnEnd(function(step)
step:Destroy()
end)
proc:newStep(1,10):OnStep(function(s)
steps = steps + 1
end):OnEnd(function(step)
step:Destroy()
end)
local loop = proc:newLoop(function(l)
loops = loops + 1
end)
proc:newTLoop(function(t)
tloops = tloops + 1
end,.1)
local updater = proc:newUpdater(1):OnUpdate(function()
updaters = updaters + 1
end)
local event = proc:newEvent(function()
return alarms
end)
event.OnEvent(function(evnt)
evnt:Destroy()
events = true
multi.success("Alarms: Ok")
multi.success("Events: Ok")
if tsteps == 10 then multi.success("TSteps: Ok") else multi.error("TSteps: Bad!") end
if steps == 10 then multi.success("Steps: Ok") else multi.error("Steps: Bad!") end
if loops > 100 then multi.success("Loops: Ok") else multi.error("Loops: Bad!") end
if tloops > 10 then multi.success("TLoops: Ok") else multi.error("TLoops: Bad!") end
if updaters > 100 then multi.success("Updaters: Ok") else multi.error("Updaters: Bad!") end
end)
thread.hold(event.OnEvent)
multi.print("Starting Connection and Thread tests!")
func = thread:newFunction(function(count)
multi.print("Starting Status test: ",count)
local a = 0
while true do
a = a + 1
thread.sleep(.1)
thread.pushStatus(a,count)
if a == count then break end
end
return "Done", true, math.random(1,10000)
end)
local ret = func(10)
local ret2 = func(15)
local ret3 = func(20)
local s1,s2,s3 = 0,0,0
ret.OnError(function(...)
multi.error("Func 1:",...)
end)
ret2.OnError(function(...)
multi.error("Func 2:",...)
end)
ret3.OnError(function(...)
multi.error("Func 3:",...)
end)
ret.OnStatus(function(part,whole)
s1 = math.ceil((part/whole)*1000)/10
end)
ret2.OnStatus(function(part,whole)
s2 = math.ceil((part/whole)*1000)/10
end)
ret3.OnStatus(function(part,whole)
s3 = math.ceil((part/whole)*1000)/10
end)
ret.OnReturn(function(...)
multi.success("Done 1",...)
end)
ret2.OnReturn(function(...)
multi.success("Done 2",...)
end)
ret3.OnReturn(function(...)
multi.success("Done 3",...)
end)
local err, timeout = thread.hold(ret.OnReturn * ret2.OnReturn * ret3.OnReturn)
if s1 == 100 and s2 == 100 and s3 == 100 then
multi.success("Threads: All tests Ok")
else
if s1>0 and s2>0 and s3 > 0 then
multi.success("Thread OnStatus: Ok")
else
multi.error("Threads OnStatus or thread.hold(conn) Error!")
end
if timeout then
multi.error("Connection Error!")
else
multi.success("Connection Test 1: Ok")
end
multi.error("Connection holding Error!")
end
conn1 = proc:newConnection()
conn2 = proc:newConnection()
conn3 = proc:newConnection()
local c1,c2,c3,c4 = false,false,false,false
local a = conn1(function()
c1 = true
end)
local b = conn2(function()
c2 = true
end)
local c = conn3(function()
c3 = true
end)
local d = conn3(function()
c4 = true
end)
conn1:Fire()
conn2:Fire()
conn3:Fire()
if c1 and c2 and c3 and c4 then
multi.success("Connection Test 2: Ok")
else
multi.error("Connection Test 2: Error")
end
c3 = false
c4 = false
conn3:Unconnect(d)
conn3:Fire()
if c3 and not(c4) then
multi.success("Connection Test 3: Ok")
else
multi.error("Connection Test 3: Error removing connection")
end
if not love then
local ec = 0
multi.print("Testing pseudo threading")
capture = io.popen("lua tests/threadtests.lua p"):read("*a")
if capture:lower():match("error") then
ec = ec + 1
os.exit(1)
else
io.write(capture)
end
multi.print("Testing lanes threading")
capture = io.popen("lua tests/threadtests.lua l"):read("*a")
if capture:lower():match("error") then
ec = ec + 1
os.exit(1)
else
io.write(capture)
end
os.exit(0)
end
end)
local handle = runTest()
handle.OnError(function(...)
multi.error("Something went wrong with the test!")
print(...)
end)
if not love then
multi:mainloop()
else
local hold = thread:newFunction(function()
thread.hold(handle.OnError + handle.OnReturn)
end, true)
hold()
multi.print("Starting Threading tests!")
end

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@ -1,298 +0,0 @@
package.path = "../?/init.lua;../?.lua;"..package.path
multi, thread = require("multi"):init{print=true,warn=true,debugging=true}
-- for i,v in pairs(thread) do
-- print(i,v)
-- end
-- require("multi.integration.priorityManager")
-- multi.debugging.OnObjectCreated(function(obj, process)
-- multi.print("Created:", obj.Type, "in", process.Type, process:getFullName())
-- end)
-- multi.debugging.OnObjectDestroyed(function(obj, process)
-- multi.print("Destroyed:", obj.Type, "in", process.Type, process:getFullName())
-- end)
-- test = multi:newProcessor("Test")
-- test:setPriorityScheme(multi.priorityScheme.TimeBased)
-- test:newUpdater(10000000):OnUpdate(function()
-- print("Print is slowish")
-- end)
-- print("Running...")
-- local conn1, conn2 = multi:newConnection(), multi:newConnection()
-- conn3 = conn1 + conn2
-- conn1(function()
-- print("Hi 1")
-- end)
-- conn2(function()
-- print("Hi 2")
-- end)
-- conn3(function()
-- print("Hi 3")
-- end)
-- function test(a,b,c)
-- print("I run before all and control if execution should continue!")
-- return a>b
-- end
-- conn4 = test .. conn1
-- conn5 = conn2 .. function() print("I run after it all!") end
-- conn4:Fire(3,2,3)
-- -- This second one won't trigger the Hi's
-- conn4:Fire(1,2,3)
-- conn5(function()
-- print("Test 1")
-- end)
-- conn5(function()
-- print("Test 2")
-- end)
-- conn5(function()
-- print("Test 3")
-- end)
-- conn5:Fire()
-- multi.print("Testing thread:newProcessor()")
-- proc = thread:newProcessor("Test")
-- proc:newLoop(function()
-- multi.print("Running...")
-- thread.sleep(1)
-- end)
-- proc:newThread(function()
-- while true do
-- multi.warn("Everything is a thread in this proc!")
-- thread.sleep(1)
-- end
-- end)
-- proc:newAlarm(5):OnRing(function(a)
-- multi.print(";) Goodbye")
-- a:Destroy()
-- end)
-- local func = thread:newFunction(function()
-- thread.sleep(4)
-- print("Hello!")
-- end)
-- multi:newTLoop(func, 1)
-- multi:mainloop()
-- multi:setTaskDelay(.05)
-- multi:newTask(function()
-- for i = 1, 10 do
-- multi:newTask(function()
-- print("Task "..i)
-- end)
-- end
-- end)
-- local conn = multi:newConnection()
-- conn(function() print("Test 1") end)
-- conn(function() print("Test 2") end)
-- conn(function() print("Test 3") end)
-- conn(function() print("Test 4") end)
-- print("Fire 1")
-- conn:Fire()
-- conn = -conn
-- print("Fire 2")
-- conn:Fire()
-- print(#conn)
-- thread:newThread("Test thread", function()
-- print("Starting thread!")
-- thread.defer(function() -- Runs when the thread finishes execution
-- print("Clean up time!")
-- end)
-- --[[
-- Do lot's of stuff
-- ]]
-- thread.sleep(3)
-- end)
multi:mainloop()
-- local conn1, conn2, conn3 = multi:newConnection(nil,nil,true), multi:newConnection(), multi:newConnection()
-- local link = conn1(function()
-- print("Conn1, first")
-- end)
-- local link2 = conn1(function()
-- print("Conn1, second")
-- end)
-- local link3 = conn1(function()
-- print("Conn1, third")
-- end)
-- local link4 = conn2(function()
-- print("Conn2, first")
-- end)
-- local link5 = conn2(function()
-- print("Conn2, second")
-- end)
-- local link6 = conn2(function()
-- print("Conn2, third")
-- end)
-- print("Links 1-6",link,link2,link3,link4,link5,link6)
-- conn1:Lock(link)
-- print("All conns\n-------------")
-- conn1:Fire()
-- conn2:Fire()
-- conn1:Unlock(link)
-- conn1:Unconnect(link3)
-- conn2:Unconnect(link6)
-- print("All conns Edit\n---------------------")
-- conn1:Fire()
-- conn2:Fire()
-- thread:newThread(function()
-- print("Awaiting status")
-- thread.hold(conn1 + (conn2 * conn3))
-- print("Conn or Conn2 and Conn3")
-- end)
-- multi:newAlarm(1):OnRing(function()
-- print("Conn")
-- conn1:Fire()
-- end)
-- multi:newAlarm(2):OnRing(function()
-- print("Conn2")
-- conn2:Fire()
-- end)
-- multi:newAlarm(3):OnRing(function()
-- print("Conn3")
-- conn3:Fire()
-- os.exit()
-- end)
-- local conn = multi:newSystemThreadedConnection("conn"):init()
-- multi:newSystemThread("Thread_Test_1", function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:mainloop()
-- end)
-- multi:newSystemThread("Thread_Test_2", function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:newAlarm(2):OnRing(function()
-- console.print("Fire 2!!!")
-- conn:Fire(4,5,6)
-- THREAD.kill()
-- end)
-- multi:mainloop()
-- end)
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print("Mainloop conn got triggered!",a,b,c)
-- end)
-- alarm = multi:newAlarm(1)
-- alarm:OnRing(function()
-- console.print("Fire 1!!!")
-- conn:Fire(1,2,3)
-- end)
-- alarm = multi:newAlarm(3):OnRing(function()
-- multi:newSystemThread("Thread_Test_3",function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local console = THREAD.getConsole()
-- conn(function(a,b,c)
-- console.print(THREAD:getName().." was triggered!",a,b,c)
-- end)
-- multi:newAlarm(4):OnRing(function()
-- console.print("Fire 3!!!")
-- conn:Fire(7,8,9)
-- end)
-- multi:mainloop()
-- end)
-- end)
-- multi:newSystemThread("Thread_Test_4",function()
-- local multi, thread = require("multi"):init()
-- local conn = GLOBAL["conn"]:init()
-- local conn2 = multi:newConnection()
-- local console = THREAD.getConsole()
-- multi:newAlarm(2):OnRing(function()
-- conn2:Fire()
-- end)
-- multi:newThread(function()
-- console.print("Conn Test!")
-- thread.hold(conn + conn2)
-- console.print("It held!")
-- end)
-- multi:mainloop()
-- end)
-- multi:mainloop()
--[[
newFunction function: 0x00fad170
waitFor function: 0x00fad0c8
request function: 0x00fa4f10
newThread function: 0x00fad1b8
--__threads table: 0x00fa4dc8
defer function: 0x00fa4f98
isThread function: 0x00facd40
holdFor function: 0x00fa5058
yield function: 0x00faccf8
hold function: 0x00fa51a0
chain function: 0x00fa5180
__CORES 32
newISOThread function: 0x00fad250
newFunctionBase function: 0x00fad128
requests table: 0x00fa4e68
newProcessor function: 0x00fad190
exec function: 0x00fa50e8
pushStatus function: 0x00fad108
kill function: 0x00faccd8
get function: 0x00fad0a8
set function: 0x00fad088
getCores function: 0x00facd60
skip function: 0x00faccb0
--_Requests function: 0x00fa50a0
getRunningThread function: 0x00fa4fb8
holdWithin function: 0x00facc80
sleep function: 0x00fa4df0
]]

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@ -1,246 +0,0 @@
package.path = "D:/VSCWorkspace/?/init.lua;D:/VSCWorkspace/?.lua;"..package.path
package.cpath = "C:/luaInstalls/lua5.4/lib/lua/5.4/?/core.dll;" .. package.cpath
multi, thread = require("multi"):init{error=true,warning=true,print=true, priority=true}
proc = multi:newProcessor("Thread Test",true)
local LANES, LOVE, PSEUDO = 1, 2, 3
local env, we_good
if love then
GLOBAL, THREAD = require("multi.integration.loveManager"):init()
env = LOVE
elseif arg[1] == "l" then
GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
env = LANES
elseif arg[1] == "p" then
GLOBAL, THREAD = require("multi.integration.pseudoManager"):init()
env = PSEUDO
else
io.write("Test Pseudo(p), Lanes(l), or love(Run in love environment) Threading: ")
choice = io.read()
if choice == "p" then
GLOBAL, THREAD = require("multi.integration.pseudoManager"):init()
env = PSEUDO
elseif choice == "l" then
GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
env = LANES
else
error("Invalid threading choice")
end
end
multi.print("Testing THREAD.setENV() if the multi_assert is not found then there is a problem")
THREAD.setENV({
multi_assert = function(expected, actual, s)
if expected ~= actual then
multi.error(s .. " Expected: '".. tostring(expected) .."' Actual: '".. tostring(actual) .."'")
end
end
})
multi:newThread("Scheduler Thread",function()
multi:newThread(function()
thread.sleep(30)
print("Timeout tests took longer than 30 seconds")
multi:Stop()
os.exit(1)
end)
queue = multi:newSystemThreadedQueue("Test_Queue")
defer_queue = multi:newSystemThreadedQueue("Defer_Queue")
multi:newSystemThread("Test_Thread_0", function()
defer_queue = THREAD.waitFor("Defer_Queue"):init()
THREAD.defer(function()
defer_queue:push("done")
multi.print("This function was defered until the end of the threads life")
end)
multi.print("Testing defer, should print below this")
if THREAD_NAME~="Test_Thread_0" then
multi.error("The name should be Test_Thread_0",THREAD_NAME,THREAD_NAME,_G.THREAD_NAME)
end
end)
if thread.hold(function()
return defer_queue:pop() == "done"
end,{sleep=3}) == nil then
multi.error("Thread.defer didn't work!")
end
th1 = multi:newSystemThread("Test_Thread_1", function(a,b,c,d,e,f)
queue = THREAD.waitFor("Test_Queue"):init()
multi_assert("Test_Thread_1", THREAD_NAME, "Thread name does not match!")
multi_assert("Passing some args", a, "First argument is not as expected 'Passing some args'")
multi_assert(true, e, "Argument e is not true!")
multi_assert("table", type(f), "Argument f is not a table!")
queue:push("done")
end,"Passing some args", 1, 2, 3, true, {"Table"}).OnError(function(self,err)
multi.error(err)
os.exit(1)
end)
if thread.hold(function()
return queue:pop() == "done"
end,{sleep=1}) == nil then
thread.kill()
end
multi.success("Thread Spawning, THREAD namaspace in threads, global's working, and queues for passing data: Ok")
func = THREAD:newFunction(function(a,b,c)
assert(a == 3, "First argument expected '3' got '".. a .."'!")
assert(b == 2, "Second argument expected '2' got '".. b .."'!")
assert(c == 1, "Third argument expected '1' got '".. c .."'!")
return 1, 2, 3, {"a table"}
end, true) -- Hold this
a, b, c, d = func(3,2,1)
assert(a == 1, "First return was not '1'!")
assert(b == 2, "Second return was not '2'!")
assert(c == 3, "Third return was not '3'!")
assert(d[1] == "a table", "Fourth return is not table, or doesn't contain 'a table'!")
multi.success("Threaded Functions, arg passing, return passing, holding: Ok")
test=multi:newSystemThreadedTable("YO"):init()
test["test1"]="tabletest"
local worked = false
multi:newSystemThread("testing tables",function()
tab=THREAD.waitFor("YO")
THREAD.hold(function() return tab["test1"] end)
THREAD.sleep(.1)
tab["test2"] = "Whats so funny?"
end).OnError(multi.error)
multi:newThread("test2",function()
thread.hold(function() return test["test2"] end)
worked = true
end)
t, val = thread.hold(function()
return worked
end,{sleep=2})
if val == multi.TIMEOUT then
multi.error("SystemThreadedTables: Failed")
os.exit(1)
end
multi.success("SystemThreadedTables: Ok")
local ready = false
jq = multi:newSystemThreadedJobQueue(4) -- Job queue with 4 worker threads
func2 = jq:newFunction("sleep",function(a,b)
THREAD.sleep(.2)
end)
func = jq:newFunction("test-thread",function(a,b)
sleep()
return a+b
end)
local count = 0
for i = 1,10 do
func(i, i*3).OnReturn(function(data)
count = count + 1
end)
end
t, val = thread.hold(function()
return count == 10
end,{sleep=3})
if val == multi.TIMEOUT then
multi.error("SystemThreadedJobQueues: Failed")
os.exit(1)
end
multi.success("SystemThreadedJobQueues: Ok")
local proxy_test = false
local stp = multi:newSystemThreadedProcessor(5)
local tloop = stp:newTLoop(function()
--print("Test")
end, 1)
multi:newSystemThread("PROX_THREAD",function(tloop)
local multi, thread = require("multi"):init()
tloop = tloop:init()
multi.print("tloop type:",tloop.Type)
multi.print("Testing proxies on other threads")
thread:newThread(function()
while true do
thread.hold(tloop.OnLoop)
print(THREAD_NAME,"Loopy")
end
end)
tloop.OnLoop(function(a)
print(THREAD_NAME, "Got loop...")
end)
multi:mainloop()
end, tloop:getTransferable())
local test = tloop:getTransferable()
multi.print("tloop", tloop.Type)
multi.print("tloop.OnLoop", tloop.OnLoop.Type)
thread:newThread("Proxy Test Thread",function()
multi.print("Testing holding on a proxy connection!")
thread.hold(tloop.OnLoop)
multi.print("Held on proxy connection... once")
thread.hold(tloop.OnLoop)
multi.print("Held on proxy connection... twice")
thread.hold(tloop.OnLoop)
multi.print("Held on proxy connection... finally")
proxy_test = true
end).OnError(print)
thread:newThread(function()
thread.defer(function()
multi.print("Something happened!")
end)
while true do
thread.hold(tloop.OnLoop)
multi.print(THREAD_NAME,"Local Loopy")
end
end).OnError(function(...)
print("Error",...)
end)
tloop.OnLoop(function()
print("OnLoop", THREAD_NAME)
end)
t, val = thread.hold(function()
return proxy_test
end,{sleep=10})
if val == multi.TIMEOUT then
multi.error("SystemThreadedProcessor/Proxies: Failed")
os.exit(1)
else
multi.success("SystemThreadedProcessor: OK")
end
thread.sleep(2)
we_good = true
multi:Stop() -- Needed in love2d tests to stop the main runner
os.exit(0)
end)
multi.OnExit(function(err_or_errorcode)
multi.print("EC: ", err_or_errorcode)
if not we_good then
multi.print("There was an error running some tests!")
return
else
multi.success("Tests complete!")
end
end)
multi:mainloop()

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