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61dcb9da01 |
@@ -2,6 +2,7 @@
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test2.lua
|
||||
*.mp3
|
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*.exe
|
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*.dll
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lanestestclient.lua
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lanestest.lua
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sample-node.lua
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+263
-45
@@ -1,8 +1,10 @@
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Current Multi Version: 14.2.0
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Current Multi Version: 15.1.0
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# Multi static variables
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`multi.Version` — The current version of the library
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`multi.TIMEOUT` — The value returned when a timed method times out
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|
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`multi.Priority_Core` — Highest level of pirority that can be given to a process
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</br>`multi.Priority_Very_High`
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</br>`multi.Priority_High`
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@@ -14,12 +16,80 @@ Current Multi Version: 14.2.0
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</br>`multi.Priority_Idle` — Lowest level of pirority that can be given to a process
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# Multi Runners
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`multi:lightloop()` — A light version of the mainloop
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`multi:lightloop()` — A light version of the mainloop doesn't run Coroutine based threads
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</br>`multi:loveloop([BOOLEAN: light true])` — Run's all the love related features as well
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</br>`multi:mainloop([TABLE settings])` — This runs the mainloop by having its own internal while loop running
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</br>`multi:threadloop([TABLE settings])` — This runs the mainloop by having its own internal while loop running, but prioritizes threads over multi-objects
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</br>`multi:uManager([TABLE settings])` — This runs the mainloop, but does not have its own while loop and thus needs to be within a loop of some kind.
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# Global Methods
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`multi:init()` — Uesd to initiate the library, should only be called once
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`multi.getCurrentProcess()` — Returns currently running Process
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`multi.`
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# Processor Methods
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These methods can be called either on the multi namespace or a process returned by `proc = multi:newProcessor()`
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`proc.Stop()` — Stops the main process/child process. **Note:** If the main process is stopped all child processes are stopped as well
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`proc:getTasksDetails([STRING: displaytype])` — Gets a table or string of all the running tasks
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|
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Processor Attributes
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---
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|
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| Attribute | Type | Returns | Description |
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---|---|---|---
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Start|Method()|self| Starts the process
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Stop|Method()|self| Stops the process
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OnError|Connection|connection| Allows connection to the process error handler
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Type|Member:`string`|"process"| Contains the type of object
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Active|Member:`boolean`|variable| If false the process is not active
|
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Name|Member:`string`|variable| The name set at process creation
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process|Thread|thread| A handle to a multi thread object
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|
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[Refer to the objects for more methods](#non-actors)
|
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|
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Example:
|
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```lua
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package.path = "./?/init.lua;"..package.path
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multi,thread = require("multi"):init()
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-- Create a processor object, it works a lot like the multi object
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sandbox = multi:newProcessor()
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|
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-- On our processor object create a TLoop that prints "testing..." every second
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sandbox:newTLoop(function()
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print("testing...")
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end,1)
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|
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-- Create a thread on the processor object
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sandbox:newThread("Test Thread",function()
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-- Create a counter named 'a'
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local a = 0
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-- Start of the while loop that ends when a = 10
|
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while true do
|
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-- pause execution of the thread for 1 second
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thread.sleep(1)
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-- increment a by 1
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a = a + 1
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-- display the name of the current process
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print("Thread Test: ".. multi.getCurrentProcess().Name)
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if a == 10 then
|
||||
-- Stopping the processor stops all objects created inside that process including threads. In the backend threads use a regular multiobject to handle the scheduler and all of the holding functions. These all stop when a processor is stopped. This can be really useful to sandbox processes that might need to turned on and off with ease and not having to think about it.
|
||||
sandbox.Stop()
|
||||
end
|
||||
end
|
||||
-- Catch any errors that may come up
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox.Start() -- Start the process
|
||||
|
||||
multi:mainloop() -- The main loop that allows all processes to continue
|
||||
```
|
||||
|
||||
# Multi Settings
|
||||
|
||||
**Note:** Most settings have been fined tuned to be at the peak of performance already, however preLoop, protect (Which drastically lowers preformance), and stopOnError should be used freely to fit your needs.
|
||||
@@ -150,10 +220,13 @@ returns or nil
|
||||
|
||||
The connect feature has some syntax sugar to it as seen below
|
||||
- `link = conn(FUNCTION func, [STRING name nil], [NUMBER #conns+1])`
|
||||
- `combinedconn = conn1 + conn2` — A combined connection is triggered when all connections are triggered. See example [here](#coroutine-based-threading-cbt)
|
||||
|
||||
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
-- Let’s create the events
|
||||
yawn={}
|
||||
OnCustomSafeEvent=multi:newConnection(true) -- lets pcall the calls in case something goes wrong default
|
||||
@@ -201,7 +274,7 @@ Timeouts are a collection of methods that allow you to handle timeouts. These on
|
||||
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
loop = multi:newLoop(function()
|
||||
-- do stuff
|
||||
@@ -224,7 +297,7 @@ loop:OnTimerResolved(function(self,...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
As mentioned above this is made much easier using threads
|
||||
```lua
|
||||
@@ -255,14 +328,14 @@ print(func(0))
|
||||
Example:
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
multi:scheduleJob({min = 30},function() -- Every hour at minute 30 this event will be triggered! You can mix and match as well!
|
||||
print("Hi")
|
||||
end)
|
||||
multi:scheduleJob({min = 30,hour = 0},function() -- Every day at 12:30AM this event will be triggered
|
||||
print("Hi")
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Universal Actor methods
|
||||
@@ -287,7 +360,7 @@ All of these functions are found on actors
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
count=0
|
||||
-- A loop object is used to demostrate how one could use an event object.
|
||||
loop=multi:newLoop(function(self,dt)
|
||||
@@ -298,7 +371,7 @@ event:OnEvent(function(self) -- connect to the event object
|
||||
loop:Destroy() -- destroys the loop from running!
|
||||
print("Stopped that loop!",count)
|
||||
end) -- events like alarms need to be reset the Reset() command works here as well
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: Updaters
|
||||
@@ -311,12 +384,12 @@ Updaters are a mix between both loops and steps. They were a way to add basic pr
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
updater=multi:newUpdater(5000) -- simple, think of a loop with the skip feature of a step
|
||||
updater:OnUpdate(function(self)
|
||||
print("updating...")
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: Alarms
|
||||
@@ -328,13 +401,13 @@ Alarms ring after a certain amount of time, but you need to reset the alarm ever
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
alarm=multi:newAlarm(3) -- in seconds can go to .001 uses the built in os.clock()
|
||||
alarm:OnRing(function(a)
|
||||
print("3 Seconds have passed!")
|
||||
a:Reset(n) -- if n were nil it will reset back to 3, or it would reset to n seconds
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: Loops
|
||||
@@ -346,7 +419,7 @@ Loops are events that happen over and over until paused. They act like a while l
|
||||
Example:
|
||||
```lua
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
local a = 0
|
||||
loop = multi:newLoop(function()
|
||||
a = a + 1
|
||||
@@ -355,7 +428,7 @@ loop = multi:newLoop(function()
|
||||
loop:Pause()
|
||||
end
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: TLoops
|
||||
@@ -366,7 +439,7 @@ multi:lightloop()
|
||||
Example:
|
||||
```lua
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
local a = 0
|
||||
loop = multi:newTLoop(function()
|
||||
a = a + 1
|
||||
@@ -375,7 +448,7 @@ loop = multi:newTLoop(function()
|
||||
loop:Pause()
|
||||
end
|
||||
end,1)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: Steps
|
||||
@@ -390,13 +463,13 @@ multi:lightloop()
|
||||
Example:
|
||||
```lua
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
multi:newStep(1,10,1,0):OnStep(function(step,pos)
|
||||
print(step,pos)
|
||||
end):OnEnd(fucntion(step)
|
||||
step:Destroy()
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Actor: TSteps
|
||||
@@ -411,13 +484,13 @@ multi:lightloop()
|
||||
Example:
|
||||
```lua
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
multi:newTStep(1,10,1,1):OnStep(function(step,pos)
|
||||
print(step,pos)
|
||||
end):OnEnd(fucntion(step)
|
||||
step:Destroy()
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# Coroutine based Threading (CBT)
|
||||
@@ -425,7 +498,23 @@ Helpful methods are wrapped around the builtin coroutine module which make it fe
|
||||
|
||||
**threads.\* used within threaded enviroments**
|
||||
- `thread.sleep(NUMBER n)` — Holds execution of the thread until a certain amount of time has passed
|
||||
- `VARIABLE returns = thread.hold(FUNCTION func)` — Hold execution until the function returns non nil. All returns are passed to the thread once the conditions have been met. To pass nil use `multi.NIL`\*
|
||||
- `VARIABLE val = THREAD.hold(FUNCTION|CONNCETION|NUMBER func, TABLE options)` — Holds the current thread until a condition is met
|
||||
|
||||
| Option | Description |
|
||||
---|---
|
||||
| interval | Time between each poll |
|
||||
| cycles | Number of cycles before timing out |
|
||||
| sleep | Number of seconds before timing out |
|
||||
| skip | Number of cycles before testing again, does not cause a timeout! |
|
||||
|
||||
**Note:** cycles and sleep options cannot both be used at the same time. Interval and skip cannot be used at the same time either. Cycles take priority over sleep if both are present! HoldFor and HoldWithin can be emulated using the new features. Old functions will remain for backward compatibility.
|
||||
|
||||
Using cycles, sleep or interval will cause a timeout; returning nil, multi.TIMEOUT
|
||||
|
||||
`func` can be a number and `thread.hold` will act like `thread.sleep`. When `func` is a number the option table will be ignored!
|
||||
|
||||
`func` can be a connection and will hold until the condition is triggered. When using a connection the option table is ignored!
|
||||
|
||||
- `thread.skip(NUMBER n)` — How many cycles should be skipped until I execute again
|
||||
- `thread.kill()` — Kills the thread
|
||||
- `thread.yeild()` — Is the same as using thread.skip(0) or thread.sleep(0), hands off control until the next cycle
|
||||
@@ -438,9 +527,64 @@ Helpful methods are wrapped around the builtin coroutine module which make it fe
|
||||
- `th = thread.getRunningThread()` — Returns the currently running thread
|
||||
- `VARIABLE returns or nil, "TIMEOUT" = thread.holdFor(NUMBER: sec, FUNCTION: condition)` — Holds until a condidtion is met, or if there is a timeout nil,"TIMEOUT"
|
||||
- `VARIABLE returns or nil, "TIMEOUT" = thread.holdWithin(NUMBER: skip, FUNCTION: func)` — Holds until a condition is met or n cycles have happened.
|
||||
- `returns or handler = thread:newFunction(FUNCTION: func, [BOOLEAN: holdme false])` — func: The function you want to be threaded. holdme: If true the function waits until it has returns and then returns them. Otherwise the function returns a table
|
||||
- `handler.connect(Function: func(returns))` — Connects to the event that is triggered when the returns are avaiable
|
||||
- `VARIAABLE returns = handler.wait()` — Waits until returns are avaiable and then returns them
|
||||
- `func = thread:newFunction(FUNCTION: func, [BOOLEAN: holdme false])` — func: The function you want to be threaded. holdme: If true the function waits until it has returns and then returns them. Otherwise the function returns a table
|
||||
- `func:Pause()` — Pauses a function, function will return `nil`, `"Function is paused"`
|
||||
- `func:Resume()` — Resumes a paused function
|
||||
- `func:holdMe(BOOLEAN: set)` — Sets the holdme argument to `set`
|
||||
- `handler = func(VARIABLE args)` — Calls the function, will return
|
||||
- `handler.isTFunc` — if true then its a threaded function
|
||||
- `handler.wait()` — waits for the function to finish and returns like normal
|
||||
- `handler.connect(Function: func(returns))` — Connects to the event that is triggered when the returns are avaiable and returns them
|
||||
- `VARIABLE returns = handler.wait()` — Waits until returns are avaiable and then
|
||||
- `handler.OnStatus(connector(VARIABLE args))` — A connection to the running function's status see example below
|
||||
- `handler.OnReturn(connector(VARIABLE args))` — A connection that is triggered when the running function is finished see example below
|
||||
- `handler.OnError(connector(nil,error))`
|
||||
|
||||
Example:
|
||||
|
||||
```lua
|
||||
package.path = "./?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
func = thread:newFunction(function(count)
|
||||
local a = 0
|
||||
while true do
|
||||
a = a + 1
|
||||
thread.sleep(.1)
|
||||
thread.pushStatus(a,count)
|
||||
if a == count then break end
|
||||
end
|
||||
return "Done"
|
||||
end)
|
||||
|
||||
multi:newThread("Function Status Test",function()
|
||||
local ret = func(10)
|
||||
local ret2 = func(15)
|
||||
local ret3 = func(20)
|
||||
ret.OnStatus(function(part,whole)
|
||||
--[[ Print out the current status. In this case every second it will update with:
|
||||
10%
|
||||
20%
|
||||
30%
|
||||
...
|
||||
100%
|
||||
|
||||
Function Done!
|
||||
]]
|
||||
print(math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret2.OnStatus(function(part,whole)
|
||||
print("Ret2: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret3.OnStatus(function(part,whole)
|
||||
print("Ret3: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
-- Connections can now be added together, if you had multiple holds and one finished before others and wasn't consumed it would lock forever! This is now fixed
|
||||
thread.hold(ret2.OnReturn + ret.OnReturn + ret3.OnReturn)
|
||||
print("Function Done!")
|
||||
os.exit()
|
||||
end)
|
||||
```
|
||||
|
||||
<b>\*</b>A note about multi.NIL, this should only be used within the hold and hold like methods. thread.hold(), thread.holdFor(), and thread.holdWithin() methods. This is not needed within threaded functions! The reason hold prevents nil and false is because it is testing for a condition so the first argument needs to be non nil nor false! multi.NIL should not be used anywhere else. Sometimes you may need to pass a 'nil' value or return. While you could always return true or something you could use multi.NIL to force a nil value through a hold like method.
|
||||
|
||||
@@ -474,7 +618,7 @@ Example:
|
||||
-- Jobs are not natively part of the multi library. I planned on adding them, but decided against it. Below is the code that would have been used.
|
||||
-- Implementing a job manager using services
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
multi.Jobs = multi:newService(function(self,jobs)
|
||||
local job = table.remove(jobs,1)
|
||||
if job and job.removed==nil then
|
||||
@@ -532,6 +676,7 @@ jobsn[1]:removeJob() -- Select a job and remove it
|
||||
multi.Jobs:removeJobs("test2") -- Remove all jobs names 'test2'
|
||||
multi.Jobs.SetScheme(1) -- Jobs are internally a service, so setting scheme and priority
|
||||
multi.Jobs.SetPriority(multi.Priority_Core)
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# CBT: newThread()
|
||||
@@ -556,21 +701,82 @@ Constants
|
||||
Examples:
|
||||
```lua
|
||||
package.path="?/init.lua;?.lua;"..package.path
|
||||
local multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
multi:newThread("Example of basic usage",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("We just made an alarm!")
|
||||
end
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# CBT: newISOThread()
|
||||
`th = multi:newThread([STRING name,] FUNCTION func, TABLE: env)` — Creates a new thread with name and function func. Sets the enviroment of the func to env. Both the thread.* and multi.* are automatically placed in the enviroment.
|
||||
|
||||
When within a thread, if you have any holding code you will want to use thread.* to give time to other threads while your code is running. This type of thread does not have access to outside local or globals. Only what is in the env can be seen. (This thread was made so pesudo threading could work)
|
||||
Constants
|
||||
---
|
||||
- `th.Name` — Name of thread
|
||||
- `th.Type` — Type="thread"
|
||||
- `th.TID` — Thread ID
|
||||
- `conn = th.OnError(FUNCTION: callback)` — Connect to an event which is triggered when an error is encountered within a thread
|
||||
- `conn = th.OnDeath(FUNCTION: callback)` — Connect to an event which is triggered when the thread had either been killed or stopped running. (Not triggered when there is an error!)
|
||||
- `boolean = th:isPaused()`\* — Returns true if a thread has been paused
|
||||
- `self = th:Pause()`\* — Pauses a thread
|
||||
- `self = th:Resume()`\* — Resumes a paused thread
|
||||
- `self = th:Kill()`\* — Kills a thread
|
||||
- `self = th:Destroy()`\* — Destroys a thread
|
||||
|
||||
<b>*</b>Using these methods on a thread directly you are making a request to a thread! The thread may not accept your request, but it most likely will. You can contorl the thread flow within the thread's function itself
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
GLOBAL,THREAD = require("multi.integration.threading"):init() -- Auto detects your enviroment and uses what's available
|
||||
|
||||
jq = multi:newSystemThreadedJobQueue(5) -- Job queue with 4 worker threads
|
||||
func = jq:newFunction("test",function(a,b)
|
||||
THREAD.sleep(2)
|
||||
return a+b
|
||||
end)
|
||||
|
||||
for i = 1,10 do
|
||||
func(i,i*3).connect(function(data)
|
||||
print(data)
|
||||
end)
|
||||
end
|
||||
|
||||
local a = true
|
||||
b = false
|
||||
|
||||
multi:newThread("Standard Thread 1",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Testing 1 ...",a,b,test)
|
||||
end
|
||||
end).OnError(function(self,msg)
|
||||
print(msg)
|
||||
end)
|
||||
|
||||
-- All upvalues are stripped! no access to the global, multi and thread are exposed however
|
||||
multi:newISOThread("ISO Thread 2",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Testing 2 ...",a,b,test) -- a and b are nil, but test is true
|
||||
end
|
||||
end,{test=true,print=print})
|
||||
|
||||
.OnError(function(self,msg)
|
||||
print(msg)
|
||||
end)
|
||||
|
||||
multi:mainloop()
|
||||
```
|
||||
# System Threads (ST) - Multi-Integration Getting Started
|
||||
The system threads need to be required seperatly.
|
||||
```lua
|
||||
-- I recommend keeping these as globals. When using lanes you can use local and things will work, but if you use love2d and locals, upvalues are not transfered over threads and this can be an issue
|
||||
GLOBAL, THREAD = require("multi.integration.lanesManager"):init() -- We will talk about the global and thread interface that is returned
|
||||
GLOBAL, THREAD = require("multi.integration.threading"):init() -- We will talk about the global and thread interface that is returned
|
||||
GLOBAL, THREAD = require("multi.integration.loveManager"):init()
|
||||
GLOBAL, THREAD = require("luvitManager") --*
|
||||
```
|
||||
@@ -589,7 +795,7 @@ Using this integration modifies some methods that the multi library has.
|
||||
- `THREAD.kill()` — Kills the thread
|
||||
- `THREAD.getName()` — Returns the name of the working thread
|
||||
- `THREAD.sleep(NUMBER n)` — Sleeps for an amount of time stopping the current thread
|
||||
- `THREAD.hold(FUNCTION func)` — Holds the current thread until a condition is met
|
||||
- `THREAD.hold(FUNCTION func, TABLE options)` — Holds the current thread until a condition is met
|
||||
- `THREAD.getID()` — returns a unique ID for the current thread. This varaiable is visible to the main thread as well as by accessing it through the returned thread object. OBJ.Id
|
||||
|
||||
# ST - GLOBAL namespace
|
||||
@@ -609,8 +815,8 @@ ST - System Threads
|
||||
System Threads are the feature that allows a user to interact with systen threads. It differs from regular coroutine based thread in how it can interact with variables. When using system threads the GLOBAL table is the "only way"* to send data. Spawning a System thread is really simple once all the required libraries are in place. See example below:
|
||||
|
||||
```lua
|
||||
local multi = require("multi") -- keep this global when using lanes or implicitly define multi within the spawned thread
|
||||
local GLOBAL, THREAD = require("multi.integration.lanesManager").init()
|
||||
multi,thread = require("multi"):init() -- keep this global when using lanes or implicitly define multi within the spawned thread
|
||||
local GLOBAL, THREAD = require("multi.integration.threading").init()
|
||||
multi:newSystemThread("Example thread",function()
|
||||
local multi = require("multi") -- we are in a thread so lets not refer to that upvalue!
|
||||
print("We have spawned a thread!")
|
||||
@@ -624,7 +830,7 @@ end,"A message that we are passing") -- There are restrictions on what can be pa
|
||||
tloop = multi:newTLoop(function()
|
||||
print("I'm still kicking!")
|
||||
end,1)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
<b>*</b>This isn't entirely true, as of right now the compatiablity with the lanes library and love2d engine have their own methods to share data, but if you would like to have your code work in both enviroments then using the GLOBAL table and the data structures provided by the multi library will ensure this happens. If you do not plan on having support for both platforms then feel free to use linda's in lanes and channels in love2d.
|
||||
@@ -638,8 +844,8 @@ When creating objects with a name they are automatically exposed to the GLOBAL t
|
||||
|
||||
```lua
|
||||
-- Exposing a queue
|
||||
multi = require("multi")
|
||||
local GLOBAL, THREAD = require("multi.integration.lanesManager").init() -- The standard setup above
|
||||
multi,thread = require("multi"):init()
|
||||
local GLOBAL, THREAD = require("multi.integration.threading").init() -- The standard setup above
|
||||
queue = multi:newSystemThreadedQueue("myQueue"):init() -- We create and initiate the queue for the main thread
|
||||
queue:push("This is a test!") -- We push some data onto the queue that other threads can consume and do stuff with
|
||||
multi:newSystemThread("Example thread",function() -- Create a system thread
|
||||
@@ -647,7 +853,7 @@ multi:newSystemThread("Example thread",function() -- Create a system thread
|
||||
local data = queue:pop() -- Get the data
|
||||
print(data) -- print the data
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
# ST - SystemThreadedQueue
|
||||
@@ -659,9 +865,9 @@ multi:lightloop()
|
||||
|
||||
Let's get into some examples:
|
||||
```lua
|
||||
multi = require("multi")
|
||||
multi,thread = require("multi"):init()
|
||||
thread_names = {"Thread_A","Thread_B","Thread_C","Thread_D"}
|
||||
local GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
|
||||
local GLOBAL, THREAD = require("multi.integration.threading"):init()
|
||||
queue = multi:newSystemThreadedQueue("myQueue"):init()
|
||||
for _,n in pairs(thread_names) do
|
||||
multi:newSystemThread(n,function()
|
||||
@@ -683,13 +889,24 @@ end):OnEvent(function()
|
||||
print("No more data within the queue!")
|
||||
os.exit()
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
You have probable noticed that the output from this is a total mess! Well I though so too, and created the system threaded console!
|
||||
|
||||
# ST - Using the Console
|
||||
`console = THREAD.getConsole()`
|
||||
|
||||
This does guarantee an order to console output, it does ensure that all things are on nice neat lines
|
||||
```lua
|
||||
multi,thread = require("multi"):init()
|
||||
local GLOBAL, THREAD = require("multi.integration.threading"):init()
|
||||
|
||||
console.print("Hello World!")
|
||||
```
|
||||
# ST - SystemThreadedJobQueue
|
||||
`jq = multi:newSystemThreadedJobQueue([NUMBER: threads])` — Creates a system threaded job queue with an optional number of threads
|
||||
- `boolean jq:isEmpty()` — Returns true if the jobqueue is empty false otherwise
|
||||
- `jq.cores = (supplied number) or (the number of cores on your system*2)`
|
||||
- `jq.OnJobCompleted(FUNCTION: func(jID,...))` — Connection that is triggered when a job has been completed. The jobID and returns of the job are supplies as arguments
|
||||
- `self = jq:doToAll(FUNCTION: func)` — Send data to every thread in the job queue. Useful if you want to require a module and have it available on all threads
|
||||
@@ -698,13 +915,14 @@ You have probable noticed that the output from this is a total mess! Well I thou
|
||||
- `handler = jq:newFunction([STRING: name], FUNCTION: func)` — returns a threaded Function that wraps around jq.registerFunction, jq.pushJob() and jq.OnJobCompleted() to provide an easy way to create and work with the jobqueue
|
||||
- `handler.connect(Function: func(returns))` — Connects to the event that is triggered when the returns are avaiable
|
||||
- `VARIAABLE returns = handler.wait()` — Waits until returns are avaiable and then returns them
|
||||
|
||||
**Note:** Created functions using this method act as normal functions on the queue side of things. So you can call the functions from other queue functions as if they were normal functions.
|
||||
|
||||
Example:
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi = require("multi")
|
||||
GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
|
||||
multi,thread = require("multi"):init()
|
||||
GLOBAL, THREAD = require("multi.integration.threading"):init()
|
||||
local jq = multi:newSystemThreadedJobQueue(4) -- job queue using 4 cores
|
||||
jq:doToAll(function()
|
||||
Important = 15
|
||||
@@ -727,7 +945,7 @@ func(5,5).connect(function(ret)
|
||||
print("Connected",ret)
|
||||
os.exit()
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
# ST - SystemThreadedTable
|
||||
`stt = multi:newSystemThreadedTable(STRING: name)`
|
||||
@@ -738,15 +956,15 @@ multi:lightloop()
|
||||
Example:
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi = require("multi")
|
||||
GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
|
||||
multi,thread = require("multi"):init()
|
||||
GLOBAL, THREAD = require("multi.integration.threading"):init()
|
||||
local stt = multi:newSystemThreadedTable("stt")
|
||||
stt["hello"] = "world"
|
||||
multi:newSystemThread("test thread",function()
|
||||
local stt = GLOBAL["stt"]:init()
|
||||
print(stt["hello"])
|
||||
end)
|
||||
multi:lightloop()
|
||||
multi:mainloop()
|
||||
```
|
||||
# Network Threads - Multi-Integration WIP Being Reworked
|
||||
More of a fun project of mine then anything core to to the library it will be released and documented when it is ready. I do not have a timeframe for this
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
# Multi Version: 14.2.0 Documentation Complete, Bloat removed!
|
||||
# Multi Version: 15.1.0 Hold the thread
|
||||
**Key Changes**
|
||||
- thread.hold has been updated to allow all variants to work as well as some new features. Check the changelog or documentation for more info.
|
||||
- multi:newProccesor() Creates a process that acts like the multi namespace that can be managed independently from the mainloop.
|
||||
- Connections can be added together
|
||||
|
||||
Found an issue? Please [submit it](https://github.com/rayaman/multi/issues) and I'll look into it!
|
||||
Found an issue? Please [submit it](https://github.com/rayaman/multi/issues) and someone will look into it!
|
||||
|
||||
My multitasking library for lua. It is a pure lua binding, with exceptions of the integrations and the love2d compat. If you find any bugs or have any issues, please [let me know](https://github.com/rayaman/multi/issues) and I'll look into it!.
|
||||
My multitasking library for lua. It is a pure lua binding, with exceptions of the integrations and the love2d compat.
|
||||
|
||||
INSTALLING
|
||||
----------
|
||||
@@ -18,27 +22,35 @@ Going forward I will include a Release zip for love2d.
|
||||
|
||||
Discord
|
||||
-------
|
||||
Have a question that you need asking? Or need realtime assistance? Feel free to join the discord!</br>
|
||||
Have a question? Or need realtime assistance? Feel free to join the discord!</br>
|
||||
https://discord.gg/U8UspuA</br>
|
||||
|
||||
Planned features/TODO
|
||||
---------------------
|
||||
- [x] ~~Finish Documentation~~ Finished
|
||||
- [ ] Create test suite
|
||||
- [ ] Network Parallelism rework
|
||||
- [ ] Fix some bugs
|
||||
|
||||
Usage: [Check out the documentation for more info](https://github.com/rayaman/multi/blob/master/Documentation.md)</br>
|
||||
-----
|
||||
|
||||
```lua
|
||||
local multi, thread = require("multi").init()
|
||||
mutli:newThread("Example",function()
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
local multi, thread = require("multi"):init()
|
||||
GLOBAL, THREAD = require("multi.integration.threading"):init()
|
||||
multi:newSystemThread("System Thread",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Hello!")
|
||||
THREAD.sleep(1)
|
||||
print("World!")
|
||||
end
|
||||
end)
|
||||
multi:lightloop()
|
||||
--multi:mainloop()
|
||||
multi:newThread("Coroutine Based Thread",function()
|
||||
while true do
|
||||
print("Hello")
|
||||
thread.sleep(1)
|
||||
end
|
||||
end)
|
||||
multi:mainloop()
|
||||
--[[
|
||||
while true do
|
||||
multi:uManager()
|
||||
|
||||
+445
-5
@@ -1,8 +1,448 @@
|
||||
# Changelog
|
||||
|
||||
Table of contents
|
||||
---
|
||||
[Update 14.2.0 - Bloatware Removed](#update-1420---bloatware-removed)</br>[Update 14.1.0 - A whole new world of possibilities](#update-1410---a-whole-new-world-of-possibilities)</br>[Update 14.0.0 - Consistency, Additions and Stability](#update-1400---consistency-additions-and-stability)</br>[Update 13.1.0 - Bug fixes and features added](#update-1310---bug-fixes-and-features-added)</br>[Update 13.0.0 - Added some documentation, and some new features too check it out!](#update-1300---added-some-documentation-and-some-new-features-too-check-it-out)</br>[Update 12.2.2 - Time for some more bug fixes!](#update-1222---time-for-some-more-bug-fixes)</br>[Update 12.2.1 - Time for some bug fixes!](#update-1221---time-for-some-bug-fixes)</br>[Update 12.2.0 - The chains of binding](#update-1220---the-chains-of-binding)</br>[Update 12.1.0 - Threads just can't hold on anymore](#update-1210---threads-just-cant-hold-on-anymore)</br>[Update: 12.0.0 - Big update (Lots of additions some changes)](#update-1200---big-update-lots-of-additions-some-changes)</br>[Update: 1.11.1 - Small Clarification on Love](#update-1111---small-clarification-on-love)</br>[Update: 1.11.0](#update-1110)</br>[Update: 1.10.0](#update-1100)</br>[Update: 1.9.2](#update-192)</br>[Update: 1.9.1 - Threads can now argue](#update-191---threads-can-now-argue)</br>[Update: 1.9.0](#update-190)</br>[Update: 1.8.7](#update-187)</br>[Update: 1.8.6](#update-186)</br>[Update: 1.8.5](#update-185)</br>[Update: 1.8.4](#update-184)</br>[Update: 1.8.3 - Mainloop recieves some needed overhauling](#update-183---mainloop-recieves-some-needed-overhauling)</br>[Update: 1.8.2](#update-182)</br>[Update: 1.8.1](#update-181)</br>[Update: 1.7.6](#update-176)</br>[Update: 1.7.5](#update-175)</br>[Update: 1.7.4](#update-174)</br>[Update: 1.7.3](#update-173)</br>[Update: 1.7.2](#update-172)</br>[Update: 1.7.1 - Bug Fixes Only](#update-171---bug-fixes-only)</br>[Update: 1.7.0 - Threading the systems](#update-170---threading-the-systems)</br>[Update: 1.6.0](#update-160)</br>[Update: 1.5.0](#update-150)</br>[Update: 1.4.1 (4/10/2017) - First Public release of the library](#update-141-4102017---first-public-release-of-the-library)</br>[Update: 1.4.0 (3/20/2017)](#update-140-3202017)</br>[Update: 1.3.0 (1/29/2017)](#update-130-1292017)</br>[Update: 1.2.0 (12.31.2016)](#update-120-12312016)</br>[Update: 1.1.0](#update-110)</br>[Update: 1.0.0](#update-100)</br>[Update: 0.6.3](#update-063)</br>[Update: 0.6.2](#update-062)</br>[Update: 0.6.1-6](#update-061-6)</br>[Update: 0.5.1-6](#update-051-6)</br>[Update: 0.4.1](#update-041)</br>[Update: 0.3.0 - The update that started it all](#update-030---the-update-that-started-it-all)</br>[Update: EventManager 2.0.0](#update-eventmanager-200)</br>[Update: EventManager 1.2.0](#update-eventmanager-120)</br>[Update: EventManager 1.1.0](#update-eventmanager-110)</br>[Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br>[Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different)
|
||||
[Update 15.1.0 - Hold the thread!](#update-1510---hold-the-thread)</br>[Update 15.0.0 - The art of faking it](#update-1500---the-art-of-faking-it)</br>[Update 14.2.0 - Bloatware Removed](#update-1420---bloatware-removed)</br>[Update 14.1.0 - A whole new world of possibilities](#update-1410---a-whole-new-world-of-possibilities)</br>[Update 14.0.0 - Consistency, Additions and Stability](#update-1400---consistency-additions-and-stability)</br>[Update 13.1.0 - Bug fixes and features added](#update-1310---bug-fixes-and-features-added)</br>[Update 13.0.0 - Added some documentation, and some new features too check it out!](#update-1300---added-some-documentation-and-some-new-features-too-check-it-out)</br>[Update 12.2.2 - Time for some more bug fixes!](#update-1222---time-for-some-more-bug-fixes)</br>[Update 12.2.1 - Time for some bug fixes!](#update-1221---time-for-some-bug-fixes)</br>[Update 12.2.0 - The chains of binding](#update-1220---the-chains-of-binding)</br>[Update 12.1.0 - Threads just can't hold on anymore](#update-1210---threads-just-cant-hold-on-anymore)</br>[Update: 12.0.0 - Big update (Lots of additions some changes)](#update-1200---big-update-lots-of-additions-some-changes)</br>[Update: 1.11.1 - Small Clarification on Love](#update-1111---small-clarification-on-love)</br>[Update: 1.11.0](#update-1110)</br>[Update: 1.10.0](#update-1100)</br>[Update: 1.9.2](#update-192)</br>[Update: 1.9.1 - Threads can now argue](#update-191---threads-can-now-argue)</br>[Update: 1.9.0](#update-190)</br>[Update: 1.8.7](#update-187)</br>[Update: 1.8.6](#update-186)</br>[Update: 1.8.5](#update-185)</br>[Update: 1.8.4](#update-184)</br>[Update: 1.8.3 - Mainloop recieves some needed overhauling](#update-183---mainloop-recieves-some-needed-overhauling)</br>[Update: 1.8.2](#update-182)</br>[Update: 1.8.1](#update-181)</br>[Update: 1.7.6](#update-176)</br>[Update: 1.7.5](#update-175)</br>[Update: 1.7.4](#update-174)</br>[Update: 1.7.3](#update-173)</br>[Update: 1.7.2](#update-172)</br>[Update: 1.7.1 - Bug Fixes Only](#update-171---bug-fixes-only)</br>[Update: 1.7.0 - Threading the systems](#update-170---threading-the-systems)</br>[Update: 1.6.0](#update-160)</br>[Update: 1.5.0](#update-150)</br>[Update: 1.4.1 (4/10/2017) - First Public release of the library](#update-141-4102017---first-public-release-of-the-library)</br>[Update: 1.4.0 (3/20/2017)](#update-140-3202017)</br>[Update: 1.3.0 (1/29/2017)](#update-130-1292017)</br>[Update: 1.2.0 (12.31.2016)](#update-120-12312016)</br>[Update: 1.1.0](#update-110)</br>[Update: 1.0.0](#update-100)</br>[Update: 0.6.3](#update-063)</br>[Update: 0.6.2](#update-062)</br>[Update: 0.6.1-6](#update-061-6)</br>[Update: 0.5.1-6](#update-051-6)</br>[Update: 0.4.1](#update-041)</br>[Update: 0.3.0 - The update that started it all](#update-030---the-update-that-started-it-all)</br>[Update: EventManager 2.0.0](#update-eventmanager-200)</br>[Update: EventManager 1.2.0](#update-eventmanager-120)</br>[Update: EventManager 1.1.0](#update-eventmanager-110)</br>[Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br>[Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different)
|
||||
|
||||
# Update 15.1.0 - Hold the thread!
|
||||
|
||||
Full Update Showcase
|
||||
|
||||
```lua
|
||||
package.path = "./?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
func = thread:newFunction(function(count)
|
||||
local a = 0
|
||||
while true do
|
||||
a = a + 1
|
||||
thread.sleep(.1)
|
||||
thread.pushStatus(a,count)
|
||||
if a == count then break end
|
||||
end
|
||||
return "Done"
|
||||
end)
|
||||
|
||||
multi:newThread("Function Status Test",function()
|
||||
local ret = func(10)
|
||||
local ret2 = func(15)
|
||||
local ret3 = func(20)
|
||||
ret.OnStatus(function(part,whole)
|
||||
print("Ret1: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret2.OnStatus(function(part,whole)
|
||||
print("Ret2: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret3.OnStatus(function(part,whole)
|
||||
print("Ret3: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
-- Connections can now be added together, if you had multiple holds and one finished before others and wasn't consumed it would lock forever! This is now fixed
|
||||
thread.hold(ret2.OnReturn + ret.OnReturn + ret3.OnReturn)
|
||||
print("Function Done!")
|
||||
os.exit()
|
||||
end)
|
||||
|
||||
test = thread:newFunction(function()
|
||||
return 1,2,nil,3,4,5,6,7,8,9
|
||||
end,true)
|
||||
print(test())
|
||||
multi:newThread("testing",function()
|
||||
print("#Test = ",test())
|
||||
print(thread.hold(function()
|
||||
print("Hello!")
|
||||
return false
|
||||
end,{
|
||||
interval = 2,
|
||||
cycles = 3
|
||||
})) -- End result, 3 attempts within 6 seconds. If still false then timeout
|
||||
print("held")
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox = multi:newProcessor()
|
||||
sandbox:newTLoop(function()
|
||||
print("testing...")
|
||||
end,1)
|
||||
|
||||
test2 = multi:newTLoop(function()
|
||||
print("testing2...")
|
||||
end,1)
|
||||
|
||||
sandbox:newThread("Test Thread",function()
|
||||
local a = 0
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
a = a + 1
|
||||
print("Thread Test: ".. multi.getCurrentProcess().Name)
|
||||
if a == 10 then
|
||||
sandbox.Stop()
|
||||
end
|
||||
end
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
multi:newThread("Test Thread",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Thread Test: ".. multi.getCurrentProcess().Name)
|
||||
end
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox.Start()
|
||||
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
Added:
|
||||
---
|
||||
|
||||
## multi:newSystemThreadedJobQueue(n) isEmpty()
|
||||
|
||||
- returns true if the queue is empty, false if there are items in the queue.
|
||||
|
||||
**Note:** a queue might be empty, but the job may still be running and not finished yet! Also if a registered function is called directly instead of pushed, it will not reflect inside the queue until the next cycle!
|
||||
|
||||
Example:
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
package.cpath = [[C:\Program Files (x86)\Lua\5.1\systree\lib\lua\5.1\?.dll;C:\Program Files (x86)\Lua\5.1\systree\lib\lua\5.1\?\core.dll;]] ..package.cpath
|
||||
multi,thread = require("multi"):init()
|
||||
GLOBAL,THREAD = require("multi.integration.threading"):init() -- Auto detects your enviroment and uses what's available
|
||||
|
||||
jq = multi:newSystemThreadedJobQueue(5) -- Job queue with 4 worker threads
|
||||
func = jq:newFunction("test",function(a,b)
|
||||
THREAD.sleep(2)
|
||||
return a+b
|
||||
end)
|
||||
for i = 1,10 do
|
||||
func(i,i*3).connect(function(data)
|
||||
print(data)
|
||||
end)
|
||||
end
|
||||
|
||||
local a = true
|
||||
b = false
|
||||
|
||||
multi:newThread("Standard Thread 1",function()
|
||||
while true do
|
||||
thread.sleep(.1)
|
||||
print("Empty:",jq:isEmpty())
|
||||
end
|
||||
end).OnError(function(self,msg)
|
||||
print(msg)
|
||||
end)
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
## multi.TIMEOUT
|
||||
|
||||
`multi.TIMEOUT` is equal to "TIMEOUT", it is reccomended to use this incase things change later on. There are plans to change the timeout value to become a custom object instead of a string.
|
||||
|
||||
## new connections on threaded functions
|
||||
|
||||
- `func.OnStatus(...)`
|
||||
|
||||
Allows you to connect to the status of a function see [thread.pushStatus()](#status-added-to-threaded-functions)
|
||||
|
||||
- `func.OnReturn(...)`
|
||||
|
||||
Allows you to connect to the functions return event and capture its returns see [Example](#status-added-to-threaded-functions) for an example of it in use.
|
||||
|
||||
## multi:newProcessor(name)
|
||||
|
||||
```lua
|
||||
package.path = "./?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
-- Create a processor object, it works a lot like the multi object
|
||||
sandbox = multi:newProcessor()
|
||||
|
||||
-- On our processor object create a TLoop that prints "testing..." every second
|
||||
sandbox:newTLoop(function()
|
||||
print("testing...")
|
||||
end,1)
|
||||
|
||||
-- Create a thread on the processor object
|
||||
sandbox:newThread("Test Thread",function()
|
||||
-- Create a counter named 'a'
|
||||
local a = 0
|
||||
-- Start of the while loop that ends when a = 10
|
||||
while true do
|
||||
-- pause execution of the thread for 1 second
|
||||
thread.sleep(1)
|
||||
-- increment a by 1
|
||||
a = a + 1
|
||||
-- display the name of the current process
|
||||
print("Thread Test: ".. multi.getCurrentProcess().Name)
|
||||
if a == 10 then
|
||||
-- Stopping the processor stops all objects created inside that process including threads. In the backend threads use a regular multiobject to handle the scheduler and all of the holding functions. These all stop when a processor is stopped. This can be really useful to sandbox processes that might need to turned on and off with ease and not having to think about it.
|
||||
sandbox.Stop()
|
||||
end
|
||||
end
|
||||
-- Catch any errors that may come up
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox.Start() -- Start the process
|
||||
|
||||
multi:mainloop() -- The main loop that allows all processes to continue
|
||||
```
|
||||
|
||||
**Note:** Processor objects have been added and removed many times in the past, but will remain with this update.
|
||||
|
||||
| Attribute | Type | Returns | Description |
|
||||
---|---|---|---
|
||||
Start|Method()|self| Starts the process
|
||||
Stop|Method()|self| Stops the process
|
||||
OnError|Connection|connection| Allows connection to the process error handler
|
||||
Type|Member:`string`|"process"| Contains the type of object
|
||||
Active|Member:`boolean`|variable| If false the process is not active
|
||||
Name|Member:`string`|variable| The name set at process creation
|
||||
process|Thread|thread| A handle to a multi thread object
|
||||
|
||||
**Note:** All tasks/threads created on a process are linked to that process. If a process is stopped all tasks/threads will be halted until the process is started back up.
|
||||
|
||||
## Connection can now be added together
|
||||
|
||||
Very useful when using thread.hold for multiple connections to trigger.
|
||||
|
||||
Iif you had multiple holds and one finished before others and wasn't consumed it would lock forever! This is now fixed
|
||||
|
||||
`print(conn + conn2 + conn3 + connN)`
|
||||
|
||||
Can be chained as long as you want! See example below
|
||||
|
||||
## Status added to threaded functions
|
||||
- `thread.pushStatus(...)`
|
||||
|
||||
Allows a developer to push a status from a function.
|
||||
|
||||
- `tFunc.OnStatus(func(...))`
|
||||
|
||||
A connection that can be used on a function to view the status of the threaded function
|
||||
|
||||
Example:
|
||||
|
||||
```lua
|
||||
package.path = "./?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
func = thread:newFunction(function(count)
|
||||
local a = 0
|
||||
while true do
|
||||
a = a + 1
|
||||
thread.sleep(.1)
|
||||
thread.pushStatus(a,count)
|
||||
if a == count then break end
|
||||
end
|
||||
return "Done"
|
||||
end)
|
||||
|
||||
multi:newThread("Function Status Test",function()
|
||||
local ret = func(10)
|
||||
local ret2 = func(15)
|
||||
local ret3 = func(20)
|
||||
ret.OnStatus(function(part,whole)
|
||||
--[[ Print out the current status. In this case every second it will update with:
|
||||
10%
|
||||
20%
|
||||
30%
|
||||
...
|
||||
100%
|
||||
|
||||
Function Done!
|
||||
]]
|
||||
print(math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret2.OnStatus(function(part,whole)
|
||||
print("Ret2: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret3.OnStatus(function(part,whole)
|
||||
print("Ret3: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
-- Connections can now be added together, if you had multiple holds and one finished before others and wasn't consumed it would lock forever! This is now fixed
|
||||
thread.hold(ret2.OnReturn + ret.OnReturn + ret3.OnReturn)
|
||||
print("Function Done!")
|
||||
os.exit()
|
||||
end)
|
||||
```
|
||||
|
||||
Changed:
|
||||
---
|
||||
|
||||
- `f = thread:newFunction(func,holdme)`
|
||||
- Nothing changed that will affect how the object functions by default. The returned function is now a table that is callable and 3 new methods have been added:
|
||||
|
||||
Method | Description
|
||||
---|---
|
||||
Pause() | Pauses the function, Will cause the function to return `nil, Function is paused`
|
||||
Resume() | Resumes the function
|
||||
holdMe(set) | Sets the holdme argument that existed at function creation
|
||||
|
||||
```lua
|
||||
package.path = "./?/init.lua;"..package.path
|
||||
multi, thread = require("multi"):init()
|
||||
|
||||
test = thread:newFunction(function(a,b)
|
||||
thread.sleep(1)
|
||||
return a,b
|
||||
end, true)
|
||||
|
||||
print(test(1,2))
|
||||
|
||||
test:Pause()
|
||||
|
||||
print(test(1,2))
|
||||
|
||||
test:Resume()
|
||||
|
||||
print(test(1,2))
|
||||
|
||||
--[[ -- If you left holdme nil/false
|
||||
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
|
||||
test:Pause()
|
||||
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
|
||||
test:Resume()
|
||||
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
|
||||
]]
|
||||
|
||||
multi:mainloop()
|
||||
```
|
||||
|
||||
**Output:**
|
||||
|
||||
```
|
||||
1 2
|
||||
nil Function is paused
|
||||
1 2
|
||||
```
|
||||
|
||||
**If holdme is nil/false:**
|
||||
|
||||
```
|
||||
nil Function is paused
|
||||
|
||||
|
||||
1 2 nil...
|
||||
1 2 nil...
|
||||
```
|
||||
|
||||
- thread.hold(n,opt) [Ref. Issue](https://github.com/rayaman/multi/issues/24)
|
||||
- Added option table to thread.hold
|
||||
| Option | Description |
|
||||
---|---
|
||||
| interval | Time between each poll |
|
||||
| cycles | Number of cycles before timing out |
|
||||
| sleep | Number of seconds before timing out |
|
||||
| skip | Number of cycles before testing again, does not cause a timeout! |
|
||||
|
||||
**Note:** cycles and sleep options cannot both be used at the same time. Interval and skip cannot be used at the same time either. Cycles take priority over sleep if both are present! HoldFor and HoldWithin can be emulated using the new features. Old functions will remain for backward compatibility.
|
||||
|
||||
Using cycles, sleep or interval will cause a timeout; returning nil, multi.TIMEOUT
|
||||
- `n` can be a number and thread.hold will act like thread.sleep. When `n` is a number the option table will be ignored!
|
||||
|
||||
Removed:
|
||||
---
|
||||
|
||||
- N/A
|
||||
|
||||
Fixed:
|
||||
---
|
||||
|
||||
- Threaded functions not returning multiple values [Ref. Issue](https://github.com/rayaman/multi/issues/21)
|
||||
- Priority Lists not containing Very_High and Very_Low from previous update
|
||||
- All functions that should have chaining now do, reminder all functions that don't return any data return a reference to itself to allow chaining of method calls.
|
||||
|
||||
ToDo
|
||||
---
|
||||
|
||||
- Work on network parallelism (I really want to make this, but time and getting it right is proving much more difficult)
|
||||
- Work on QOL changes to allow cleaner code like [this](#connection-can-now-be-added-together)
|
||||
|
||||
# Update 15.0.0 - The art of faking it
|
||||
Full Update Showcase
|
||||
---
|
||||
```lua
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
GLOBAL,THREAD = require("multi.integration.threading"):init() -- Auto detects your enviroment and uses what's available
|
||||
|
||||
jq = multi:newSystemThreadedJobQueue(4) -- Job queue with 4 worker threads
|
||||
func = jq:newFunction("test",function(a,b)
|
||||
THREAD.sleep(2)
|
||||
return a+b
|
||||
end)
|
||||
|
||||
for i = 1,10 do
|
||||
func(i,i*3).connect(function(data)
|
||||
print(data)
|
||||
end)
|
||||
end
|
||||
|
||||
multi:newThread("Standard Thread 1",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Testing 1 ...")
|
||||
end
|
||||
end)
|
||||
|
||||
multi:newISOThread("ISO Thread 2",{test=true},function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Testing 2 ...")
|
||||
end
|
||||
end)
|
||||
|
||||
multi:mainloop()
|
||||
```
|
||||
Note:
|
||||
---
|
||||
This was supposed to be released over a year ago, but work and other things got in my way. Pesudo Threading now works. The goal of this is so you can write modules that can be scaled up to utilize threading features when available.
|
||||
Added:
|
||||
---
|
||||
- multi:newISOThread(name,func,env)
|
||||
- Creates an isolated thread that prevents both locals and globals from being accessed.
|
||||
- Was designed for the pesudoManager so it can emulate threads. You can use it as a super sandbox, but remember upvalues are also stripped which was intened for what I wanted them to do!
|
||||
- Added new integration: pesudoManager, functions just like lanesManager and loveManager, but it's actually single threaded
|
||||
- This was implemented because, you may want to build your code around being multi threaded, but some systems/implemetations of lua may not permit this. Since we now have a "single threaded" implementation of multi threading. We can actually create scalable code where things automatcally are threaded if built correctly. I am planning on adding more threadedOjbects.
|
||||
- In addition to adding pesudo Threading `multi.integration.threading` can now be used to autodetect which enviroment you are on and use the threading features.
|
||||
```
|
||||
GLOBAL,THREAD = require("multi.integration.threading"):init()
|
||||
```
|
||||
If you are using love2d it will use that, if you have lanes avaialble then it will use lanes. Otherwise it will use pesudo threading. This allows module creators to implement scalable features without having to worry about which enviroment they are in. Can now require a consistant module: `require("multi.integration.threading"):init()`
|
||||
|
||||
Changed:
|
||||
---
|
||||
- Documentation to reflect the changes made
|
||||
|
||||
Removed:
|
||||
---
|
||||
- CBT (Coroutine Based threading) has lost a feature, one that hasn't been used much, but broke compatiblity with anything above lua 5.1. My goal is to make my library work with all versions of lua above 5.1, including 5.4. Lua 5.2+ changed how enviroments worked which means that you can no longer modify an enviroment of function without using the debug library. This isn't ideal for how things in my library worked, but it is what it is. The feature lost is the one that converted all functions within a threaded enviroment into a threadedfunction. This in hindsight wasn't the best pratice and if it is the desired state you as the user can manually do that anyway. This shouldn't affect anyones code in a massive way.
|
||||
|
||||
Fixed:
|
||||
---
|
||||
- pseudoThreading and threads had an issue where they weren't executing properly
|
||||
- lanesManager THREAD:get(STRING: name) not returning the value
|
||||
- Issue where threaded function were not returning multiple values
|
||||
|
||||
Todo:
|
||||
---
|
||||
- Add more details to the documentation
|
||||
|
||||
# Update 14.2.0 - Bloatware Removed
|
||||
Full Update Showcase
|
||||
@@ -64,7 +504,7 @@ Quality Of Life:
|
||||
Added:
|
||||
---
|
||||
- Type: destroyed
|
||||
- A special state of an object that causes that object to become immutable and callable. The object Type is always "destroyed" it cannot be changed. The object can be indexed to infinity without issue. Every part of the object can be called as if it were a function including the indexed parts. This is done incase you destroy an object and still use it somewhere. However, if you are expecting something from the object then you may still encounter an error, though the returned type is an instance of the destroyed object which can be indexed and called like normal. This object can be used in any way and no errors will come about with it.
|
||||
- A special state of an object that causes that object to become immutable and callable. The object Type is always "destroyed" it cannot be changed. The object can be indexed to infinity without issue. Every part of the object can be called as if it were a function including the indexed parts. This is done incase you destroy an object and still "use" it somewhere. However, if you are expecting something from the object then you may still encounter an error, though the returned type is an instance of the destroyed object which can be indexed and called like normal. This object can be used in any way and no errors will come about with it.
|
||||
|
||||
Fixed:
|
||||
---
|
||||
@@ -299,7 +739,7 @@ Changed:
|
||||
- thread:newFunction(func,holup) — Added an argument holup to always force the threaded funcion to wait. Meaning you don't need to tell it to func().wait() or func().connect()
|
||||
- multi:newConnection(protect,callback,kill) — Added the kill argument. Makes connections work sort of like a stack. Pop off the connections as they get called. So a one time connection handler.
|
||||
- I'm not sure callback has been documented in any form. callback gets called each and everytime conn:Fire() gets called! As well as being triggered for each connfunc that is part of the connection.
|
||||
- modified the lanes manager to create globals GLOBAL and THREAD when a thread is started. This way you are now able to more closely mirror code between lanes and love. As of right now parity between both enviroments is now really good. Upvalues being copied by default in lanes is something that I will not try and mirror in love. It's better to pass what you need as arguments, this way you can keep things consistant. looping thorugh upvalues and sterlizing them and sending them are very complex and slow opperations.
|
||||
- modified the lanes manager to create globals GLOBAL and THREAD when a thread is started. This way you are now able to more closely mirror code between lanes and love. As of right now parity between both enviroments is now really good. Upvalues being copied by default in lanes is something that I will not try and mirror in love. It's better to pass what you need as arguments, this way you can keep things consistant. looping through upvalues and sterlizing them and sending them are very complex and slow.
|
||||
|
||||
Removed:
|
||||
---
|
||||
@@ -547,7 +987,7 @@ Tasks Details Table format
|
||||
# Update 13.0.0 - Added some documentation, and some new features too check it out!
|
||||
-------------
|
||||
**Quick note** on the 13.0.0 update:
|
||||
This update I went all in finding bugs and improving proformance within the library. I added some new features and the new task manager, which I used as a way to debug the library was a great help, so much so thats it is now a permanent feature. It's been about half a year since my last update, but so much work needed to be done. I hope you can find a use in your code to use my library. I am extremely proud of my work; 7 years of development, I learned so much about lua and programming through the creation of this library. It was fun, but there will always be more to add and bugs crawling there way in. I can't wait to see where this library goes in the future!
|
||||
This update I went all in finding bugs and improving performance within the library. I added some new features and the new task manager, which I used as a way to debug the library was a great help, so much so thats it is now a permanent feature. It's been about half a year since my last update, but so much work needed to be done. I hope you can find a use in your code to use my library. I am extremely proud of my work; 7 years of development, I learned so much about lua and programming through the creation of this library. It was fun, but there will always be more to add and bugs crawling there way in. I can't wait to see where this library goes in the future!
|
||||
|
||||
Fixed:
|
||||
---
|
||||
|
||||
@@ -21,6 +21,184 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
if table.unpack then
|
||||
unpack=table.unpack
|
||||
end
|
||||
function table.val_to_str ( v )
|
||||
if "string" == type( v ) then
|
||||
v = string.gsub( v, "\n", "\\n" )
|
||||
if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then
|
||||
return "'" .. v .. "'"
|
||||
end
|
||||
return '"' .. string.gsub(v,'"', '\\"' ) .. '"'
|
||||
else
|
||||
return "table" == type( v ) and table.tostring( v ) or
|
||||
tostring( v )
|
||||
end
|
||||
end
|
||||
|
||||
function table.key_to_str ( k )
|
||||
if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
|
||||
return k
|
||||
else
|
||||
return "[" .. table.val_to_str( k ) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
function table.tostring( tbl )
|
||||
local result, done = {}, {}
|
||||
for k, v in ipairs( tbl ) do
|
||||
table.insert( result, table.val_to_str( v ) )
|
||||
done[ k ] = true
|
||||
end
|
||||
for k, v in pairs( tbl ) do
|
||||
if not done[ k ] then
|
||||
table.insert( result,
|
||||
table.key_to_str( k ) .. "=" .. table.val_to_str( v ) )
|
||||
end
|
||||
end
|
||||
return "{" .. table.concat( result, "," ) .. "}"
|
||||
end
|
||||
function table.merge(t1, t2)
|
||||
t1,t2= t1 or {},t2 or {}
|
||||
for k,v in pairs(t2) do
|
||||
if type(v) == "table" then
|
||||
if type(t1[k] or false) == "table" then
|
||||
table.merge(t1[k] or {}, t2[k] or {})
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
end
|
||||
return t1
|
||||
end
|
||||
Library={}
|
||||
function Library.inject(lib,dat,arg)
|
||||
if type(lib)=="table" then
|
||||
if type(dat)=="table" then
|
||||
table.merge(lib,dat)
|
||||
elseif type(dat)=="string" then
|
||||
if lib.Version and dat:match("(%d-)%.(%d-)%.(%d-)") then
|
||||
lib.Version={dat:match("(%d+)%.(%d+)%.(%d+)")}
|
||||
elseif dat=="meta" and type(arg)=="table" then
|
||||
local _mt=getmetatable(lib) or {}
|
||||
local mt={}
|
||||
table.merge(mt,arg)
|
||||
table.merge(_mt,mt)
|
||||
setmetatable(lib,_mt)
|
||||
elseif dat=="compat" then
|
||||
lib["getVersion"]=function(self) return self.Version[1].."."..self.Version[2].."."..self.Version[3] end
|
||||
if not lib.Version then
|
||||
lib.Version={1,0,0}
|
||||
end
|
||||
elseif dat=="inhert" then
|
||||
if not(lib["!%"..arg.."%!"]) then print("Wrong Password!!") return end
|
||||
lib["!%"..arg.."%!"].__index=lib["!!%"..arg.."%!!"]
|
||||
end
|
||||
elseif type(dat)=="function" then
|
||||
for i,v in pairs(lib) do
|
||||
dat(lib,i,v)
|
||||
end
|
||||
end
|
||||
elseif type(lib)=="function" or type(lib)=="userdata" then
|
||||
if lib==unpack then
|
||||
print("function unpack cannot yet be injected!")
|
||||
return unpack
|
||||
elseif lib==pairs then
|
||||
print("function pairs cannot yet be injected!")
|
||||
return lib
|
||||
elseif lib==ipairs then
|
||||
print("function ipairs cannot yet be injected!")
|
||||
return lib
|
||||
elseif lib==type then
|
||||
print("function type cannot yet be injected!")
|
||||
return lib
|
||||
end
|
||||
temp={}
|
||||
local mt={
|
||||
__call=function(t,...)
|
||||
local consume,MainRet,init={},{},{...}
|
||||
local tt={}
|
||||
for i=1,#t.__Link do
|
||||
tt={}
|
||||
if t.__Link[i]==t.__Main then
|
||||
if #consume~=0 then
|
||||
MainRet={t.__Link[i](unpack(consume))}
|
||||
else
|
||||
MainRet={t.__Link[i](unpack(init))}
|
||||
end
|
||||
else
|
||||
if i==1 then
|
||||
consume=(t.__Link[i](unpack(init)))
|
||||
else
|
||||
if type(MainRet)=="table" then
|
||||
table.merge(tt,MainRet)
|
||||
end
|
||||
if type(consume)=="table" then
|
||||
table.merge(tt,consume)
|
||||
end
|
||||
consume={t.__Link[i](unpack(tt))}
|
||||
end
|
||||
if i==#t.__Link then
|
||||
return unpack(consume)
|
||||
end
|
||||
if consume then if consume[0]=="\1\7\6\3\2\99\125" then consume[0]=nil return unpack(consume) end end
|
||||
end
|
||||
end
|
||||
if type(MainRet)=="table" then
|
||||
table.merge(tt,MainRet)
|
||||
end
|
||||
if type(consume)=="table" then
|
||||
table.merge(tt,consume)
|
||||
end
|
||||
return unpack(tt)
|
||||
end,
|
||||
}
|
||||
temp.__Link={lib}
|
||||
temp.__Main=lib
|
||||
temp.__self=temp
|
||||
function temp:inject(func,i)
|
||||
if i then
|
||||
table.insert(self.__Link,i,func)
|
||||
else
|
||||
table.insert(self.__Link,func)
|
||||
end
|
||||
end
|
||||
function temp:consume(func)
|
||||
for i=1,#self.__Link do
|
||||
if self.__Link[i]==self.__Main then
|
||||
self.__Link[i]=func
|
||||
self.__self.__Main=func
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
setmetatable(temp,mt)
|
||||
return temp
|
||||
else
|
||||
return "arg1 must be a table or a function"
|
||||
end
|
||||
end
|
||||
function Library.convert(...)
|
||||
local temp,rets={...},{}
|
||||
for i=1,#temp do
|
||||
if type(temp[i])=="function" then
|
||||
table.insert(rets,Library.inject(temp[i]))
|
||||
else
|
||||
error("Takes only functions and returns in order from functions given. arg # "..i.." is not a function!!! It is a "..type(temp[i]))
|
||||
end
|
||||
end
|
||||
return unpack(rets)
|
||||
end
|
||||
|
||||
local link={MainLibrary=Library}
|
||||
Library.inject(Library,"meta",{
|
||||
__Link=link,
|
||||
__call=function(self,func) func(link) end,
|
||||
})
|
||||
local multi, thread = require("multi").init()
|
||||
os.sleep = love.timer.sleep
|
||||
multi.drawF = {}
|
||||
|
||||
@@ -0,0 +1,281 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
if table.unpack then
|
||||
unpack=table.unpack
|
||||
end
|
||||
function table.val_to_str ( v )
|
||||
if "string" == type( v ) then
|
||||
v = string.gsub( v, "\n", "\\n" )
|
||||
if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then
|
||||
return "'" .. v .. "'"
|
||||
end
|
||||
return '"' .. string.gsub(v,'"', '\\"' ) .. '"'
|
||||
else
|
||||
return "table" == type( v ) and table.tostring( v ) or
|
||||
tostring( v )
|
||||
end
|
||||
end
|
||||
|
||||
function table.key_to_str ( k )
|
||||
if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
|
||||
return k
|
||||
else
|
||||
return "[" .. table.val_to_str( k ) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
function table.tostring( tbl )
|
||||
local result, done = {}, {}
|
||||
for k, v in ipairs( tbl ) do
|
||||
table.insert( result, table.val_to_str( v ) )
|
||||
done[ k ] = true
|
||||
end
|
||||
for k, v in pairs( tbl ) do
|
||||
if not done[ k ] then
|
||||
table.insert( result,
|
||||
table.key_to_str( k ) .. "=" .. table.val_to_str( v ) )
|
||||
end
|
||||
end
|
||||
return "{" .. table.concat( result, "," ) .. "}"
|
||||
end
|
||||
function table.merge(t1, t2)
|
||||
t1,t2= t1 or {},t2 or {}
|
||||
for k,v in pairs(t2) do
|
||||
if type(v) == "table" then
|
||||
if type(t1[k] or false) == "table" then
|
||||
table.merge(t1[k] or {}, t2[k] or {})
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
else
|
||||
t1[k] = v
|
||||
end
|
||||
end
|
||||
return t1
|
||||
end
|
||||
Library={}
|
||||
function Library.inject(lib,dat,arg)
|
||||
if type(lib)=="table" then
|
||||
if type(dat)=="table" then
|
||||
table.merge(lib,dat)
|
||||
elseif type(dat)=="string" then
|
||||
if lib.Version and dat:match("(%d-)%.(%d-)%.(%d-)") then
|
||||
lib.Version={dat:match("(%d+)%.(%d+)%.(%d+)")}
|
||||
elseif dat=="meta" and type(arg)=="table" then
|
||||
local _mt=getmetatable(lib) or {}
|
||||
local mt={}
|
||||
table.merge(mt,arg)
|
||||
table.merge(_mt,mt)
|
||||
setmetatable(lib,_mt)
|
||||
elseif dat=="compat" then
|
||||
lib["getVersion"]=function(self) return self.Version[1].."."..self.Version[2].."."..self.Version[3] end
|
||||
if not lib.Version then
|
||||
lib.Version={1,0,0}
|
||||
end
|
||||
elseif dat=="inhert" then
|
||||
if not(lib["!%"..arg.."%!"]) then print("Wrong Password!!") return end
|
||||
lib["!%"..arg.."%!"].__index=lib["!!%"..arg.."%!!"]
|
||||
end
|
||||
elseif type(dat)=="function" then
|
||||
for i,v in pairs(lib) do
|
||||
dat(lib,i,v)
|
||||
end
|
||||
end
|
||||
elseif type(lib)=="function" or type(lib)=="userdata" then
|
||||
if lib==unpack then
|
||||
print("function unpack cannot yet be injected!")
|
||||
return unpack
|
||||
elseif lib==pairs then
|
||||
print("function pairs cannot yet be injected!")
|
||||
return lib
|
||||
elseif lib==ipairs then
|
||||
print("function ipairs cannot yet be injected!")
|
||||
return lib
|
||||
elseif lib==type then
|
||||
print("function type cannot yet be injected!")
|
||||
return lib
|
||||
end
|
||||
temp={}
|
||||
local mt={
|
||||
__call=function(t,...)
|
||||
local consume,MainRet,init={},{},{...}
|
||||
local tt={}
|
||||
for i=1,#t.__Link do
|
||||
tt={}
|
||||
if t.__Link[i]==t.__Main then
|
||||
if #consume~=0 then
|
||||
MainRet={t.__Link[i](unpack(consume))}
|
||||
else
|
||||
MainRet={t.__Link[i](unpack(init))}
|
||||
end
|
||||
else
|
||||
if i==1 then
|
||||
consume=(t.__Link[i](unpack(init)))
|
||||
else
|
||||
if type(MainRet)=="table" then
|
||||
table.merge(tt,MainRet)
|
||||
end
|
||||
if type(consume)=="table" then
|
||||
table.merge(tt,consume)
|
||||
end
|
||||
consume={t.__Link[i](unpack(tt))}
|
||||
end
|
||||
if i==#t.__Link then
|
||||
return unpack(consume)
|
||||
end
|
||||
if consume then if consume[0]=="\1\7\6\3\2\99\125" then consume[0]=nil return unpack(consume) end end
|
||||
end
|
||||
end
|
||||
if type(MainRet)=="table" then
|
||||
table.merge(tt,MainRet)
|
||||
end
|
||||
if type(consume)=="table" then
|
||||
table.merge(tt,consume)
|
||||
end
|
||||
return unpack(tt)
|
||||
end,
|
||||
}
|
||||
temp.__Link={lib}
|
||||
temp.__Main=lib
|
||||
temp.__self=temp
|
||||
function temp:inject(func,i)
|
||||
if i then
|
||||
table.insert(self.__Link,i,func)
|
||||
else
|
||||
table.insert(self.__Link,func)
|
||||
end
|
||||
end
|
||||
function temp:consume(func)
|
||||
for i=1,#self.__Link do
|
||||
if self.__Link[i]==self.__Main then
|
||||
self.__Link[i]=func
|
||||
self.__self.__Main=func
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
setmetatable(temp,mt)
|
||||
return temp
|
||||
else
|
||||
return "arg1 must be a table or a function"
|
||||
end
|
||||
end
|
||||
function Library.convert(...)
|
||||
local temp,rets={...},{}
|
||||
for i=1,#temp do
|
||||
if type(temp[i])=="function" then
|
||||
table.insert(rets,Library.inject(temp[i]))
|
||||
else
|
||||
error("Takes only functions and returns in order from functions given. arg # "..i.." is not a function!!! It is a "..type(temp[i]))
|
||||
end
|
||||
end
|
||||
return unpack(rets)
|
||||
end
|
||||
|
||||
local link={MainLibrary=Library}
|
||||
Library.inject(Library,"meta",{
|
||||
__Link=link,
|
||||
__call=function(self,func) func(link) end,
|
||||
})
|
||||
local multi, thread = require("multi").init()
|
||||
os.sleep = lovr.timer.sleep
|
||||
multi.drawF = {}
|
||||
function multi:onDraw(func, i)
|
||||
i = i or 1
|
||||
table.insert(self.drawF, i, func)
|
||||
end
|
||||
multi.OnKeyPressed = multi:newConnection()
|
||||
multi.OnKeyReleased = multi:newConnection()
|
||||
multi.OnErrHand = multi:newConnection()
|
||||
multi.OnFocus = multi:newConnection()
|
||||
multi.OnLoad = multi:newConnection()
|
||||
multi.OnLog = multi:newConnection()
|
||||
multi.OnPermission = multi:newConnection()
|
||||
multi.OnResize = multi:newConnection()
|
||||
multi.OnRestart = multi:newConnection()
|
||||
multi.OnThreadError = multi:newConnection()
|
||||
multi.OnDraw = multi:newConnection()
|
||||
multi.OnTextInput = multi:newConnection()
|
||||
multi.OnUpdate = multi:newConnection()
|
||||
multi.OnQuit = multi:newConnection()
|
||||
multi.OnPreLoad(function()
|
||||
local function Hook(func, conn)
|
||||
if lovr[func] ~= nil then
|
||||
lovr[func] = Library.convert(lovr[func])
|
||||
lovr[func]:inject(function(...)
|
||||
conn:Fire(...)
|
||||
return {...}
|
||||
end,1)
|
||||
elseif lovr[func] == nil then
|
||||
lovr[func] = function(...)
|
||||
conn:Fire(...)
|
||||
end
|
||||
end
|
||||
end
|
||||
Hook("quit", multi.OnQuit)
|
||||
Hook("keypressed", multi.OnKeyPressed)
|
||||
Hook("keyreleased", multi.OnKeyReleased)
|
||||
Hook("focus", multi.OnFocus)
|
||||
Hook("log", multi.OnLog)
|
||||
Hook("errhand", multi.OnErrHand)
|
||||
Hook("load", multi.OnLoad)
|
||||
Hook("draw", multi.OnDraw)
|
||||
Hook("textinput", multi.OnTextInput)
|
||||
Hook("update", multi.OnUpdate)
|
||||
Hook("permission", multi.OnPermission)
|
||||
Hook("resize", multi.OnResize)
|
||||
Hook("restart", multi.OnRestart)
|
||||
Hook("threaderror", multi.OnThreadError)
|
||||
multi.OnDraw(function()
|
||||
for i = 1, #multi.drawF do
|
||||
lovr.graphics.setColor(255, 255, 255, 255)
|
||||
multi.drawF[i]()
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
function multi:lovrloop(light)
|
||||
local link
|
||||
link = multi:newThread(function()
|
||||
local mainloop = lovr.run()
|
||||
while true do
|
||||
thread.yield()
|
||||
pcall(mainloop)
|
||||
end
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
if light==false then
|
||||
multi:mainloop()
|
||||
else
|
||||
multi:lightloop()
|
||||
end
|
||||
end
|
||||
|
||||
multi.OnQuit(function()
|
||||
multi.Stop()
|
||||
lovr.event.quit()
|
||||
end)
|
||||
return multi
|
||||
+346
-97
File diff suppressed because it is too large
Load Diff
@@ -68,6 +68,9 @@ function multi:newSystemThreadedJobQueue(n)
|
||||
local doAll = multi:newSystemThreadedQueue()
|
||||
local ID=1
|
||||
local jid = 1
|
||||
function c:isEmpty()
|
||||
return queueJob:peek()==nil
|
||||
end
|
||||
function c:doToAll(func)
|
||||
for i=1,c.cores do
|
||||
doAll:push{ID,func}
|
||||
@@ -100,7 +103,7 @@ function multi:newSystemThreadedJobQueue(n)
|
||||
link = c.OnJobCompleted(function(jid,...)
|
||||
if id==jid then
|
||||
rets = {...}
|
||||
link:Remove()
|
||||
link:Destroy()
|
||||
end
|
||||
end)
|
||||
return thread.hold(function()
|
||||
|
||||
@@ -23,7 +23,7 @@ SOFTWARE.
|
||||
]]
|
||||
package.path = "?/init.lua;?.lua;" .. package.path
|
||||
multi, thread = require("multi").init() -- get it all and have it on all lanes
|
||||
if multi.integration then -- This allows us to call the lanes manager from supporting modules without a hassel
|
||||
if multi.integration then -- This allows us to call the lanes manager from supporting modules without a hassle
|
||||
return {
|
||||
init = function()
|
||||
return multi.integration.GLOBAL, multi.integration.THREAD
|
||||
@@ -145,7 +145,7 @@ function multi.InitSystemThreadErrorHandler()
|
||||
end
|
||||
)
|
||||
end
|
||||
multi.print("Integrated Lanes!")
|
||||
print("Integrated Lanes!")
|
||||
multi.integration = {} -- for module creators
|
||||
multi.integration.GLOBAL = GLOBAL
|
||||
multi.integration.THREAD = THREAD
|
||||
|
||||
@@ -41,7 +41,7 @@ local function INIT(__GlobalLinda,__SleepingLinda)
|
||||
__GlobalLinda:set(name, val)
|
||||
end
|
||||
function THREAD.get(name)
|
||||
__GlobalLinda:get(name)
|
||||
return __GlobalLinda:get(name)
|
||||
end
|
||||
function THREAD.waitFor(name)
|
||||
local function wait()
|
||||
|
||||
@@ -21,6 +21,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
|
||||
-- TODO make compatible with lovr
|
||||
local multi, thread = require("multi").init()
|
||||
GLOBAL = multi.integration.GLOBAL
|
||||
THREAD = multi.integration.THREAD
|
||||
@@ -99,6 +101,9 @@ function multi:newSystemThreadedJobQueue(n)
|
||||
self.id = self.id + 1
|
||||
self.queue:push{name,self.id,...}
|
||||
return self.id
|
||||
end
|
||||
function c:isEmpty()
|
||||
return queueJob:peek()==nil
|
||||
end
|
||||
local nFunc = 0
|
||||
function c:newFunction(name,func,holup) -- This registers with the queue
|
||||
@@ -116,7 +121,7 @@ function multi:newSystemThreadedJobQueue(n)
|
||||
link = c.OnJobCompleted(function(jid,...)
|
||||
if id==jid then
|
||||
rets = {...}
|
||||
link:Remove()
|
||||
link:Destroy()
|
||||
end
|
||||
end)
|
||||
return thread.hold(function()
|
||||
|
||||
@@ -81,6 +81,7 @@ end
|
||||
multi.integration.GLOBAL = GLOBAL
|
||||
multi.integration.THREAD = THREAD
|
||||
require("multi.integration.loveManager.extensions")
|
||||
print("Integrated Love Threading!")
|
||||
return {init=function()
|
||||
return GLOBAL,THREAD
|
||||
end}
|
||||
@@ -0,0 +1,203 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
local multi, thread = require("multi").init()
|
||||
GLOBAL = multi.integration.GLOBAL
|
||||
THREAD = multi.integration.THREAD
|
||||
function multi:newSystemThreadedQueue(name)
|
||||
local c = {}
|
||||
c.Name = name
|
||||
local fRef = {"func",nil}
|
||||
function c:init()
|
||||
local q = {}
|
||||
q.chan = lovr.thread.getChannel(self.Name)
|
||||
function q:push(dat)
|
||||
if type(dat) == "function" then
|
||||
fRef[2] = THREAD.dump(dat)
|
||||
self.chan:push(fRef)
|
||||
return
|
||||
else
|
||||
self.chan:push(dat)
|
||||
end
|
||||
end
|
||||
function q:pop()
|
||||
local dat = self.chan:pop()
|
||||
if type(dat)=="table" and dat[1]=="func" then
|
||||
return THREAD.loadDump(dat[2])
|
||||
else
|
||||
return dat
|
||||
end
|
||||
end
|
||||
function q:peek()
|
||||
local dat = self.chan:peek()
|
||||
if type(dat)=="table" and dat[1]=="func" then
|
||||
return THREAD.loadDump(dat[2])
|
||||
else
|
||||
return dat
|
||||
end
|
||||
end
|
||||
return q
|
||||
end
|
||||
THREAD.package(name,c)
|
||||
return c
|
||||
end
|
||||
function multi:newSystemThreadedTable(name)
|
||||
local c = {}
|
||||
c.name = name
|
||||
function c:init()
|
||||
return THREAD.createTable(self.name)
|
||||
end
|
||||
THREAD.package(name,c)
|
||||
return c
|
||||
end
|
||||
local jqc = 1
|
||||
function multi:newSystemThreadedJobQueue(n)
|
||||
local c = {}
|
||||
c.cores = n or THREAD.getCores()
|
||||
c.registerQueue = {}
|
||||
c.funcs = THREAD.createStaticTable("__JobQueue_"..jqc.."_table")
|
||||
c.queue = lovr.thread.getChannel("__JobQueue_"..jqc.."_queue")
|
||||
c.queueReturn = lovr.thread.getChannel("__JobQueue_"..jqc.."_queueReturn")
|
||||
c.queueAll = lovr.thread.getChannel("__JobQueue_"..jqc.."_queueAll")
|
||||
c.id = 0
|
||||
c.OnJobCompleted = multi:newConnection()
|
||||
local allfunc = 0
|
||||
function c:doToAll(func)
|
||||
local f = THREAD.dump(func)
|
||||
for i = 1, self.cores do
|
||||
self.queueAll:push({allfunc,f})
|
||||
end
|
||||
allfunc = allfunc + 1
|
||||
end
|
||||
function c:registerFunction(name,func)
|
||||
if self.funcs[name] then
|
||||
error("A function by the name "..name.." has already been registered!")
|
||||
end
|
||||
self.funcs[name] = func
|
||||
end
|
||||
function c:pushJob(name,...)
|
||||
self.id = self.id + 1
|
||||
self.queue:push{name,self.id,...}
|
||||
return self.id
|
||||
end
|
||||
function c:isEmpty()
|
||||
return queueJob:peek()==nil
|
||||
end
|
||||
local nFunc = 0
|
||||
function c:newFunction(name,func,holup) -- This registers with the queue
|
||||
if type(name)=="function" then
|
||||
holup = func
|
||||
func = name
|
||||
name = "JQ_Function_"..nFunc
|
||||
end
|
||||
nFunc = nFunc + 1
|
||||
c:registerFunction(name,func)
|
||||
return thread:newFunction(function(...)
|
||||
local id = c:pushJob(name,...)
|
||||
local link
|
||||
local rets
|
||||
link = c.OnJobCompleted(function(jid,...)
|
||||
if id==jid then
|
||||
rets = {...}
|
||||
link:Destroy()
|
||||
end
|
||||
end)
|
||||
return thread.hold(function()
|
||||
if rets then
|
||||
return unpack(rets) or multi.NIL
|
||||
end
|
||||
end)
|
||||
end,holup),name
|
||||
end
|
||||
multi:newThread("jobManager",function()
|
||||
while true do
|
||||
thread.yield()
|
||||
local dat = c.queueReturn:pop()
|
||||
if dat then
|
||||
c.OnJobCompleted:Fire(unpack(dat))
|
||||
end
|
||||
end
|
||||
end)
|
||||
for i=1,c.cores do
|
||||
multi:newSystemThread("JobQueue_"..jqc.."_worker_"..i,function(jqc)
|
||||
local multi, thread = require("multi"):init()
|
||||
require("lovr.timer")
|
||||
local function atomic(channel)
|
||||
return channel:pop()
|
||||
end
|
||||
local clock = os.clock
|
||||
local funcs = THREAD.createStaticTable("__JobQueue_"..jqc.."_table")
|
||||
local queue = lovr.thread.getChannel("__JobQueue_"..jqc.."_queue")
|
||||
local queueReturn = lovr.thread.getChannel("__JobQueue_"..jqc.."_queueReturn")
|
||||
local lastProc = clock()
|
||||
local queueAll = lovr.thread.getChannel("__JobQueue_"..jqc.."_queueAll")
|
||||
local registry = {}
|
||||
setmetatable(_G,{__index = funcs})
|
||||
multi:newThread("startUp",function()
|
||||
while true do
|
||||
thread.yield()
|
||||
local all = queueAll:peek()
|
||||
if all and not registry[all[1]] then
|
||||
lastProc = os.clock()
|
||||
THREAD.loadDump(queueAll:pop()[2])()
|
||||
end
|
||||
end
|
||||
end)
|
||||
multi:newThread("runner",function()
|
||||
thread.sleep(.1)
|
||||
while true do
|
||||
thread.yield()
|
||||
local all = queueAll:peek()
|
||||
if all and not registry[all[1]] then
|
||||
lastProc = os.clock()
|
||||
THREAD.loadDump(queueAll:pop()[2])()
|
||||
end
|
||||
local dat = queue:performAtomic(atomic)
|
||||
if dat then
|
||||
lastProc = os.clock()
|
||||
local name = table.remove(dat,1)
|
||||
local id = table.remove(dat,1)
|
||||
local tab = {funcs[name](unpack(dat))}
|
||||
table.insert(tab,1,id)
|
||||
queueReturn:push(tab)
|
||||
end
|
||||
end
|
||||
end):OnError(function(...)
|
||||
error(...)
|
||||
end)
|
||||
multi:newThread("Idler",function()
|
||||
while true do
|
||||
thread.yield()
|
||||
if clock()-lastProc> 2 then
|
||||
THREAD.sleep(.05)
|
||||
else
|
||||
THREAD.sleep(.001)
|
||||
end
|
||||
end
|
||||
end)
|
||||
multi:mainloop()
|
||||
end,jqc)
|
||||
end
|
||||
jqc = jqc + 1
|
||||
return c
|
||||
end
|
||||
@@ -0,0 +1,88 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
-- TODO make compatible with lovr
|
||||
if ISTHREAD then
|
||||
error("You cannot require the lovrManager from within a thread!")
|
||||
end
|
||||
local ThreadFileData = [[
|
||||
ISTHREAD = true
|
||||
THREAD = require("multi.integration.lovrManager.threads") -- order is important!
|
||||
sThread = THREAD
|
||||
__IMPORTS = {...}
|
||||
__FUNC__=table.remove(__IMPORTS,1)
|
||||
__THREADID__=table.remove(__IMPORTS,1)
|
||||
__THREADNAME__=table.remove(__IMPORTS,1)
|
||||
stab = THREAD.createStaticTable(__THREADNAME__)
|
||||
GLOBAL = THREAD.getGlobal()
|
||||
multi, thread = require("multi").init()
|
||||
stab["returns"] = {THREAD.loadDump(__FUNC__)(unpack(__IMPORTS))}
|
||||
]]
|
||||
local multi, thread = require("multi.compat.lovr2d"):init()
|
||||
local THREAD = {}
|
||||
__THREADID__ = 0
|
||||
__THREADNAME__ = "MainThread"
|
||||
multi.integration={}
|
||||
multi.integration.lovr2d={}
|
||||
local THREAD = require("multi.integration.lovrManager.threads")
|
||||
local GLOBAL = THREAD.getGlobal()
|
||||
local THREAD_ID = 1
|
||||
local OBJECT_ID = 0
|
||||
local stf = 0
|
||||
function THREAD:newFunction(func,holup)
|
||||
stf = stf + 1
|
||||
return function(...)
|
||||
local t = multi:newSystemThread("STF"..stf,func,...)
|
||||
return thread:newFunction(function()
|
||||
return thread.hold(function()
|
||||
if t.stab["returns"] then
|
||||
local dat = t.stab.returns
|
||||
t.stab.returns = nil
|
||||
return unpack(dat)
|
||||
end
|
||||
end)
|
||||
end,holup)()
|
||||
end
|
||||
end
|
||||
function multi:newSystemThread(name,func,...)
|
||||
local c = {}
|
||||
c.name = name
|
||||
c.ID=THREAD_ID
|
||||
c.thread=lovr.thread.newThread(ThreadFileData)
|
||||
c.thread:start(THREAD.dump(func),c.ID,c.name,...)
|
||||
c.stab = THREAD.createStaticTable(name)
|
||||
GLOBAL["__THREAD_"..c.ID] = {ID=c.ID,Name=c.name,Thread=c.thread}
|
||||
GLOBAL["__THREAD_COUNT"] = THREAD_ID
|
||||
THREAD_ID=THREAD_ID+1
|
||||
return c
|
||||
end
|
||||
function lovr.threaderror(thread, errorstr)
|
||||
print("Thread error!\n"..errorstr)
|
||||
end
|
||||
multi.integration.GLOBAL = GLOBAL
|
||||
multi.integration.THREAD = THREAD
|
||||
require("multi.integration.lovrManager.extensions")
|
||||
print("Integrated lovr Threading!")
|
||||
return {init=function()
|
||||
return GLOBAL,THREAD
|
||||
end}
|
||||
@@ -0,0 +1,222 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
-- TODO make compatible with lovr
|
||||
require("lovr.timer")
|
||||
require("lovr.system")
|
||||
require("lovr.data")
|
||||
local socket = require("socket")
|
||||
local multi, thread = require("multi").init()
|
||||
local threads = {}
|
||||
function threads.loadDump(d)
|
||||
return loadstring(d:getString())
|
||||
end
|
||||
function threads.dump(func)
|
||||
return lovr.data.newByteData(string.dump(func))
|
||||
end
|
||||
local fRef = {"func",nil}
|
||||
local function manage(channel, value)
|
||||
channel:clear()
|
||||
if type(value) == "function" then
|
||||
fRef[2] = THREAD.dump(value)
|
||||
channel:push(fRef)
|
||||
return
|
||||
else
|
||||
channel:push(value)
|
||||
end
|
||||
end
|
||||
local function RandomVariable(length)
|
||||
local res = {}
|
||||
math.randomseed(socket.gettime()*10000)
|
||||
for i = 1, length do
|
||||
res[#res+1] = string.char(math.random(97, 122))
|
||||
end
|
||||
return table.concat(res)
|
||||
end
|
||||
local GNAME = "__GLOBAL_"
|
||||
local proxy = {}
|
||||
function threads.set(name,val)
|
||||
if not proxy[name] then proxy[name] = lovr.thread.getChannel(GNAME..name) end
|
||||
proxy[name]:performAtomic(manage, val)
|
||||
end
|
||||
function threads.get(name)
|
||||
if not proxy[name] then proxy[name] = lovr.thread.getChannel(GNAME..name) end
|
||||
local dat = proxy[name]:peek()
|
||||
if type(dat)=="table" and dat[1]=="func" then
|
||||
return THREAD.loadDump(dat[2])
|
||||
else
|
||||
return dat
|
||||
end
|
||||
end
|
||||
function threads.waitFor(name)
|
||||
if thread.isThread() then
|
||||
return thread.hold(function()
|
||||
return threads.get(name)
|
||||
end)
|
||||
end
|
||||
while threads.get(name)==nil do
|
||||
lovr.timer.sleep(.001)
|
||||
end
|
||||
local dat = threads.get(name)
|
||||
if type(dat) == "table" and dat.init then
|
||||
dat.init = threads.loadDump(dat.init)
|
||||
end
|
||||
return dat
|
||||
end
|
||||
function threads.package(name,val)
|
||||
local init = val.init
|
||||
val.init=threads.dump(val.init)
|
||||
GLOBAL[name]=val
|
||||
val.init=init
|
||||
end
|
||||
function threads.getCores()
|
||||
return lovr.system.getProcessorCount()
|
||||
end
|
||||
function threads.kill()
|
||||
error("Thread Killed!")
|
||||
end
|
||||
function threads.getThreads()
|
||||
local t = {}
|
||||
for i=1,GLOBAL["__THREAD_COUNT"] do
|
||||
t[#t+1]=GLOBAL["__THREAD_"..i]
|
||||
end
|
||||
return t
|
||||
end
|
||||
function threads.getThread(n)
|
||||
return GLOBAL["__THREAD_"..n]
|
||||
end
|
||||
function threads.getName()
|
||||
return __THREADNAME__
|
||||
end
|
||||
function threads.getID()
|
||||
return __THREADID__
|
||||
end
|
||||
function threads.sleep(n)
|
||||
lovr.timer.sleep(n)
|
||||
end
|
||||
function threads.getGlobal()
|
||||
return setmetatable({},
|
||||
{
|
||||
__index = function(t, k)
|
||||
return THREAD.get(k)
|
||||
end,
|
||||
__newindex = function(t, k, v)
|
||||
THREAD.set(k,v)
|
||||
end
|
||||
}
|
||||
)
|
||||
end
|
||||
function threads.createTable(n)
|
||||
local _proxy = {}
|
||||
local function set(name,val)
|
||||
if not _proxy[name] then _proxy[name] = lovr.thread.getChannel(n..name) end
|
||||
_proxy[name]:performAtomic(manage, val)
|
||||
end
|
||||
local function get(name)
|
||||
if not _proxy[name] then _proxy[name] = lovr.thread.getChannel(n..name) end
|
||||
local dat = _proxy[name]:peek()
|
||||
if type(dat)=="table" and dat[1]=="func" then
|
||||
return THREAD.loadDump(dat[2])
|
||||
else
|
||||
return dat
|
||||
end
|
||||
end
|
||||
return setmetatable({},
|
||||
{
|
||||
__index = function(t, k)
|
||||
return get(k)
|
||||
end,
|
||||
__newindex = function(t, k, v)
|
||||
set(k,v)
|
||||
end
|
||||
}
|
||||
)
|
||||
end
|
||||
function threads.getConsole()
|
||||
local c = {}
|
||||
c.queue = lovr.thread.getChannel("__CONSOLE__")
|
||||
function c.print(...)
|
||||
c.queue:push{...}
|
||||
end
|
||||
function c.error(err)
|
||||
c.queue:push{"ERROR in <"..__THREADNAME__..">: "..err,__THREADID__}
|
||||
error(err)
|
||||
end
|
||||
return c
|
||||
end
|
||||
if not ISTHREAD then
|
||||
local clock = os.clock
|
||||
local lastproc = clock()
|
||||
local queue = lovr.thread.getChannel("__CONSOLE__")
|
||||
multi:newThread("consoleManager",function()
|
||||
while true do
|
||||
thread.yield()
|
||||
dat = queue:pop()
|
||||
if dat then
|
||||
lastproc = clock()
|
||||
print(unpack(dat))
|
||||
end
|
||||
if clock()-lastproc>2 then
|
||||
thread.sleep(.1)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
function threads.createStaticTable(n)
|
||||
local __proxy = {}
|
||||
local function set(name,val)
|
||||
if __proxy[name] then return end
|
||||
local chan = lovr.thread.getChannel(n..name)
|
||||
if chan:getCount()>0 then return end
|
||||
chan:performAtomic(manage, val)
|
||||
__proxy[name] = val
|
||||
end
|
||||
local function get(name)
|
||||
if __proxy[name] then return __proxy[name] end
|
||||
local dat = lovr.thread.getChannel(n..name):peek()
|
||||
if type(dat)=="table" and dat[1]=="func" then
|
||||
__proxy[name] = THREAD.loadDump(dat[2])
|
||||
return __proxy[name]
|
||||
else
|
||||
__proxy[name] = dat
|
||||
return __proxy[name]
|
||||
end
|
||||
end
|
||||
return setmetatable({},
|
||||
{
|
||||
__index = function(t, k)
|
||||
return get(k)
|
||||
end,
|
||||
__newindex = function(t, k, v)
|
||||
set(k,v)
|
||||
end
|
||||
}
|
||||
)
|
||||
end
|
||||
function threads.hold(n)
|
||||
local dat
|
||||
while not(dat) do
|
||||
dat = n()
|
||||
end
|
||||
end
|
||||
return threads
|
||||
@@ -0,0 +1,141 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
local multi, thread = require("multi"):init()
|
||||
local GLOBAL, THREAD = multi.integration.GLOBAL,multi.integration.THREAD
|
||||
|
||||
local function stripUpValues(func)
|
||||
local dmp = string.dump(func)
|
||||
if setfenv then
|
||||
return loadstring(dmp,"IsolatedThread_PesudoThreading")
|
||||
else
|
||||
return load(dmp,"IsolatedThread_PesudoThreading","bt")
|
||||
end
|
||||
end
|
||||
|
||||
function multi:newSystemThreadedQueue(name)
|
||||
local c = {}
|
||||
function c:push(v)
|
||||
table.insert(self,v)
|
||||
end
|
||||
function c:pop()
|
||||
return table.remove(self,1)
|
||||
end
|
||||
function c:peek()
|
||||
return self[1]
|
||||
end
|
||||
function c:init()
|
||||
return self
|
||||
end
|
||||
GLOBAL[name or "_"] = c
|
||||
return c
|
||||
end
|
||||
function multi:newSystemThreadedTable(name)
|
||||
local c = {}
|
||||
function c:init()
|
||||
return self
|
||||
end
|
||||
GLOBAL[name or "_"] = c
|
||||
return c
|
||||
end
|
||||
local setfenv = setfenv
|
||||
if not setfenv then
|
||||
if not debug then
|
||||
multi.print("Unable to implement setfenv in lua 5.2+ the debug module is not available!")
|
||||
else
|
||||
setfenv = function(f, env)
|
||||
return load(string.dump(f), nil, nil, env)
|
||||
end
|
||||
end
|
||||
end
|
||||
function multi:newSystemThreadedJobQueue(n)
|
||||
local c = {}
|
||||
c.cores = n or THREAD.getCores()*2
|
||||
c.OnJobCompleted = multi:newConnection()
|
||||
local jobs = {}
|
||||
local ID=1
|
||||
local jid = 1
|
||||
local env = {}
|
||||
setmetatable(env,{
|
||||
__index = _G
|
||||
})
|
||||
local funcs = {}
|
||||
function c:doToAll(func)
|
||||
setfenv(func,env)()
|
||||
return self
|
||||
end
|
||||
function c:registerFunction(name,func)
|
||||
funcs[name] = setfenv(func,env)
|
||||
return self
|
||||
end
|
||||
function c:pushJob(name,...)
|
||||
table.insert(jobs,{name,jid,{...}})
|
||||
jid = jid + 1
|
||||
return jid-1
|
||||
end
|
||||
function c:isEmpty()
|
||||
print(#jobs)
|
||||
return #jobs == 0
|
||||
end
|
||||
local nFunc = 0
|
||||
function c:newFunction(name,func,holup) -- This registers with the queue
|
||||
local func = stripUpValues(func)
|
||||
if type(name)=="function" then
|
||||
holup = func
|
||||
func = name
|
||||
name = "JQ_Function_"..nFunc
|
||||
end
|
||||
nFunc = nFunc + 1
|
||||
c:registerFunction(name,func)
|
||||
return thread:newFunction(function(...)
|
||||
local id = c:pushJob(name,...)
|
||||
local link
|
||||
local rets
|
||||
link = c.OnJobCompleted(function(jid,...)
|
||||
if id==jid then
|
||||
rets = {...}
|
||||
link:Destroy()
|
||||
end
|
||||
end)
|
||||
return thread.hold(function()
|
||||
if rets then
|
||||
return unpack(rets) or multi.NIL
|
||||
end
|
||||
end)
|
||||
end,holup),name
|
||||
end
|
||||
for i=1,c.cores do
|
||||
multi:newThread("PesudoThreadedJobQueue_"..i,function()
|
||||
while true do
|
||||
thread.yield()
|
||||
if #jobs>0 then
|
||||
local j = table.remove(jobs,1)
|
||||
c.OnJobCompleted:Fire(j[2],funcs[j[1]](unpack(j[3])))
|
||||
else
|
||||
thread.sleep(.05)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
return c
|
||||
end
|
||||
@@ -0,0 +1,90 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
package.path = "?/init.lua;?.lua;" .. package.path
|
||||
local multi, thread = require("multi").init()
|
||||
|
||||
if multi.integration then
|
||||
return {
|
||||
init = function()
|
||||
return multi.integration.GLOBAL, multi.integration.THREAD
|
||||
end
|
||||
}
|
||||
end
|
||||
|
||||
local GLOBAL, THREAD = require("multi.integration.pesudoManager.threads"):init()
|
||||
|
||||
function multi:canSystemThread() -- We are emulating system threading
|
||||
return true
|
||||
end
|
||||
|
||||
function multi:getPlatform()
|
||||
return "pesudo"
|
||||
end
|
||||
local function split(str)
|
||||
local tab = {}
|
||||
for word in string.gmatch(str, '([^,]+)') do
|
||||
table.insert(tab,word)
|
||||
end
|
||||
return tab
|
||||
end
|
||||
THREAD.newFunction=thread.newFunction
|
||||
local id = 0
|
||||
function multi:newSystemThread(name,func,...)
|
||||
GLOBAL["$THREAD_NAME"] = name
|
||||
GLOBAL["$__THREADNAME__"] = name
|
||||
GLOBAL["$THREAD_ID"] = id
|
||||
--GLOBAL["$thread"] = thread
|
||||
local env = {
|
||||
GLOBAL = GLOBAL,
|
||||
THREAD = THREAD,
|
||||
THREAD_NAME = name,
|
||||
__THREADNAME__ = name,
|
||||
THREAD_ID = id,
|
||||
thread = thread
|
||||
}
|
||||
|
||||
local tab = [[_VERSION,io,os,require,load,debug,assert,collectgarbage,error,getfenv,getmetatable,ipairs,loadstring,module,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,xpcall,math,coroutine,string,table]]
|
||||
tab = split(tab)
|
||||
for i = 1,#tab do
|
||||
env[tab[i]] = _G[tab[i]]
|
||||
end
|
||||
--setmetatable(env,{__index=env})
|
||||
multi:newISOThread(name,func,env,...).OnError(function(self,msg)
|
||||
print("ERROR:",msg)
|
||||
end)
|
||||
id = id + 1
|
||||
end
|
||||
-- System threads as implemented here cannot share memory, but use a message passing system.
|
||||
-- An isolated thread allows us to mimic that behavior so if access data from the "main" thread happens things will not work. This behavior is in line with how the system threading works
|
||||
|
||||
print("Integrated Pesudo Threading!")
|
||||
multi.integration = {} -- for module creators
|
||||
multi.integration.GLOBAL = GLOBAL
|
||||
multi.integration.THREAD = THREAD
|
||||
require("multi.integration.pesudoManager.extensions")
|
||||
return {
|
||||
init = function()
|
||||
return GLOBAL, THREAD
|
||||
end
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
--[[
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Ryan Ward
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
]]
|
||||
local function getOS()
|
||||
if package.config:sub(1, 1) == "\\" then
|
||||
return "windows"
|
||||
else
|
||||
return "unix"
|
||||
end
|
||||
end
|
||||
local function INIT(env)
|
||||
local THREAD = {}
|
||||
local GLOBAL = {}
|
||||
THREAD.Priority_Core = 3
|
||||
THREAD.Priority_High = 2
|
||||
THREAD.Priority_Above_Normal = 1
|
||||
THREAD.Priority_Normal = 0
|
||||
THREAD.Priority_Below_Normal = -1
|
||||
THREAD.Priority_Low = -2
|
||||
THREAD.Priority_Idle = -3
|
||||
function THREAD.set(name, val)
|
||||
GLOBAL[name] = val
|
||||
end
|
||||
function THREAD.get(name)
|
||||
return GLOBAL[name]
|
||||
end
|
||||
function THREAD.waitFor(name)
|
||||
print("Waiting",thread)
|
||||
return thread.hold(function() return GLOBAL[name] end)
|
||||
end
|
||||
if getOS() == "windows" then
|
||||
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
|
||||
else
|
||||
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
|
||||
end
|
||||
function THREAD.getCores()
|
||||
return THREAD.__CORES
|
||||
end
|
||||
function THREAD.getConsole()
|
||||
local c = {}
|
||||
function c.print(...)
|
||||
print(...)
|
||||
end
|
||||
function c.error(err)
|
||||
error("ERROR in <"..GLOBAL["$__THREADNAME__"]..">: "..err)
|
||||
end
|
||||
return c
|
||||
end
|
||||
function THREAD.getThreads()
|
||||
return {}--GLOBAL.__THREADS__
|
||||
end
|
||||
if os.getOS() == "windows" then
|
||||
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
|
||||
else
|
||||
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
|
||||
end
|
||||
function THREAD.kill()
|
||||
error("Thread was killed!")
|
||||
end
|
||||
function THREAD.getName()
|
||||
return GLOBAL["$THREAD_NAME"]
|
||||
end
|
||||
function THREAD.getID()
|
||||
return GLOBAL["$THREAD_ID"]
|
||||
end
|
||||
function THREAD.sleep(n)
|
||||
thread.sleep(n)
|
||||
end
|
||||
function THREAD.hold(n)
|
||||
return thread.hold(n)
|
||||
end
|
||||
return GLOBAL, THREAD
|
||||
end
|
||||
return {init = function()
|
||||
return INIT()
|
||||
end}
|
||||
@@ -1,2 +0,0 @@
|
||||
-- Planned system threaded objects
|
||||
-- multi:newSystemThreadedConnection(name, protect)
|
||||
@@ -0,0 +1,13 @@
|
||||
-- We need to detect what enviroment we are running our code in.
|
||||
return {
|
||||
init = function()
|
||||
if love then
|
||||
return require("multi.integration.loveManager"):init()
|
||||
else
|
||||
if pcall(require,"lanes") then
|
||||
return require("multi.integration.lanesManager"):init()
|
||||
end
|
||||
return require("multi.integration.pesudoManager"):init()
|
||||
end
|
||||
end
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
package = "multi"
|
||||
version = "15.0-0"
|
||||
source = {
|
||||
url = "git://github.com/rayaman/multi.git",
|
||||
tag = "v15.0.0",
|
||||
}
|
||||
description = {
|
||||
summary = "Lua Multi tasking library",
|
||||
detailed = [[
|
||||
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
|
||||
Check github for how to use.
|
||||
]],
|
||||
homepage = "https://github.com/rayaman/multi",
|
||||
license = "MIT"
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
"lanes",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
["multi"] = "multi/init.lua",
|
||||
["multi.compat.love2d"] = "multi/compat/love2d.lua",
|
||||
["multi.integration.threading"] = "multi/integration/threading.lua",
|
||||
["multi.integration.lanesManager"] = "multi/integration/lanesManager/init.lua",
|
||||
["multi.integration.lanesManager.extensions"] = "multi/integration/lanesManager/extensions.lua",
|
||||
["multi.integration.lanesManager.threads"] = "multi/integration/lanesManager/threads.lua",
|
||||
["multi.integration.loveManager"] = "multi/integration/loveManager/init.lua",
|
||||
["multi.integration.loveManager.extensions"] = "multi/integration/loveManager/extensions.lua",
|
||||
["multi.integration.loveManager.threads"] = "multi/integration/loveManager/threads.lua",
|
||||
["multi.integration.pesudoManager"] = "multi/integration/pesudoManager/init.lua",
|
||||
["multi.integration.pesudoManager.extensions"] = "multi/integration/pesudoManager/extensions.lua",
|
||||
["multi.integration.pesudoManager.threads"] = "multi/integration/pesudoManager/threads.lua",
|
||||
["multi.integration.luvitManager"] = "multi/integration/luvitManager.lua",
|
||||
--["multi.integration.networkManager"] = "multi/integration/networkManager.lua",
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
package = "multi"
|
||||
version = "15.1-0"
|
||||
source = {
|
||||
url = "git://github.com/rayaman/multi.git",
|
||||
tag = "V15.1.0",
|
||||
}
|
||||
description = {
|
||||
summary = "Lua Multi tasking library",
|
||||
detailed = [[
|
||||
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
|
||||
Check github for documentation.
|
||||
]],
|
||||
homepage = "https://github.com/rayaman/multi",
|
||||
license = "MIT"
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
"lanes",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
["multi"] = "multi/init.lua",
|
||||
["multi.compat.love2d"] = "multi/compat/love2d.lua",
|
||||
["multi.compat.lovr"] = "multi/compat/lovr.lua",
|
||||
["multi.integration.lanesManager"] = "multi/integration/lanesManager/init.lua",
|
||||
["multi.integration.lanesManager.extensions"] = "multi/integration/lanesManager/extensions.lua",
|
||||
["multi.integration.lanesManager.threads"] = "multi/integration/lanesManager/threads.lua",
|
||||
["multi.integration.loveManager"] = "multi/integration/loveManager/init.lua",
|
||||
["multi.integration.loveManager.extensions"] = "multi/integration/loveManager/extensions.lua",
|
||||
["multi.integration.loveManager.threads"] = "multi/integration/loveManager/threads.lua",
|
||||
--["multi.integration.lovrManager"] = "multi/integration/lovrManager/init.lua",
|
||||
--["multi.integration.lovrManager.extensions"] = "multi/integration/lovrManager/extensions.lua",
|
||||
--["multi.integration.lovrManager.threads"] = "multi/integration/lovrManager/threads.lua",
|
||||
["multi.integration.pesudoManager"] = "multi/integration/pesudoManager/init.lua",
|
||||
["multi.integration.pesudoManager.extensions"] = "multi/integration/pesudoManager/extensions.lua",
|
||||
["multi.integration.pesudoManager.threads"] = "multi/integration/pesudoManager/threads.lua",
|
||||
["multi.integration.luvitManager"] = "multi/integration/luvitManager.lua",
|
||||
["multi.integration.threading"] = "multi/integration/threading.lua",
|
||||
--["multi.integration.networkManager"] = "multi/integration/networkManager.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,113 @@
|
||||
package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
|
||||
local multi,thread = require("multi"):init()
|
||||
local GLOBAL, THREAD = require("multi.integration.lanesManager"):init()
|
||||
multi:newSystemThread("test",function(msg)
|
||||
print("In thread:", THREAD.getID(), "Msg:", msg)
|
||||
--package.path = "./?/init.lua;"..package.path
|
||||
multi,thread = require("multi"):init()
|
||||
|
||||
func = thread:newFunction(function(count)
|
||||
local a = 0
|
||||
while true do
|
||||
-- Hold forever :D
|
||||
a = a + 1
|
||||
thread.sleep(.5)
|
||||
thread.pushStatus(a,count)
|
||||
if a == count then break end
|
||||
end
|
||||
end,"Passing a message")
|
||||
multi:newThread("localthread",function()
|
||||
print("In local thread :D")
|
||||
return "Done"
|
||||
end)
|
||||
|
||||
multi:newThread("test",function()
|
||||
local ret = func(10)
|
||||
local ret2 = func(15)
|
||||
local ret3 = func(20)
|
||||
ret.OnStatus(function(part,whole)
|
||||
print("Ret1: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret2.OnStatus(function(part,whole)
|
||||
print("Ret2: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
ret3.OnStatus(function(part,whole)
|
||||
print("Ret3: ",math.ceil((part/whole)*1000)/10 .."%")
|
||||
end)
|
||||
thread.hold(ret2.OnReturn + ret.OnReturn + ret3.OnReturn)
|
||||
print("Function Done!")
|
||||
os.exit()
|
||||
end)
|
||||
|
||||
--GLOBAL,THREAD = require("multi.integration.threading"):init() -- Auto detects your environment and uses what's available
|
||||
|
||||
func2 = thread:newFunction(function()
|
||||
thread.sleep(3)
|
||||
print("Hello World!")
|
||||
return true
|
||||
end,true) -- set holdme to true
|
||||
|
||||
func2:holdMe(false) -- reset holdme to false
|
||||
print("Calling func...")
|
||||
print(func2())
|
||||
|
||||
test = thread:newFunction(function(a,b)
|
||||
thread.sleep(1)
|
||||
return a,b
|
||||
end)
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
test:Pause()
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
test:Resume()
|
||||
print(test(1,2).connect(function(...)
|
||||
print(...)
|
||||
end))
|
||||
|
||||
test = thread:newFunction(function()
|
||||
return 1,2,nil,3,4,5,6,7,8,9
|
||||
end,true)
|
||||
print(test())
|
||||
multi:newThread("testing",function()
|
||||
print("#Test = ",test())
|
||||
print(thread.hold(function()
|
||||
print("Hello!")
|
||||
return false
|
||||
end,{
|
||||
interval = 2,
|
||||
cycles = 3
|
||||
})) -- End result, 3 attempts within 6 seconds. If still false then timeout
|
||||
print("held")
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox = multi:newProcessor("Test Processor")
|
||||
sandbox:newTLoop(function()
|
||||
print("testing...")
|
||||
end,1)
|
||||
|
||||
test2 = multi:newTLoop(function()
|
||||
print("testing2...")
|
||||
end,1)
|
||||
|
||||
sandbox:newThread("Test Thread",function()
|
||||
local a = 0
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("...")
|
||||
a = a + 1
|
||||
print("Thread Test: ".. multi.getCurrentProcess().Name)
|
||||
if a == 10 then
|
||||
sandbox.Stop()
|
||||
end
|
||||
end
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
multi:newThread("Test Thread",function()
|
||||
while true do
|
||||
thread.sleep(1)
|
||||
print("Thread Test: ".. multi.getCurrentProcess().Name)
|
||||
end
|
||||
end).OnError(function(...)
|
||||
print(...)
|
||||
end)
|
||||
|
||||
sandbox.Start()
|
||||
|
||||
multi:mainloop()
|
||||
@@ -0,0 +1,3 @@
|
||||
return function objectTests(multi,thread)
|
||||
print("Testing Alarms!")
|
||||
end
|
||||
@@ -0,0 +1,21 @@
|
||||
package.path="../?.lua;../?/init.lua;../?.lua;../?/?/init.lua;"..package.path
|
||||
--[[
|
||||
This file runs all tests.
|
||||
Format:
|
||||
Expected:
|
||||
...
|
||||
...
|
||||
...
|
||||
Actual:
|
||||
...
|
||||
...
|
||||
...
|
||||
|
||||
Each test that is ran should have a 5 second pause after the test is complete
|
||||
The expected and actual should "match" (Might be impossible when playing with threads)
|
||||
This will be pushed directly to the master as tests start existing.
|
||||
]]
|
||||
local multi, thread = require("multi"):init()
|
||||
function runTest(path)
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user