* Fixed spelling, started ideaing for 16.0.0
* Updated files
* Updated readme
* Updated version
* Concat conns now properly transfer events
* Testing types
* Connections can be % with functions
* Updated connections
* Fixed issue with double thread activations (Looking for another solution)
* Working on issue with love threaded functions not waiting when in a thread
* Working on issue where threads created in threads don't work
* Fixed broken threads for love
* Fixed some issues with threads
* removed test
* Updated changes.md
* Plan on testing parity between the threading modules
* Writing tests for system threading
* Added test cases for threading, fixed issues. Todo test love2d
* Fixed love2d to succeed with tests
* All tests working
* Updated files for testing
* Modified tests to make it more seamless
* removed extra __cores in lanes/pseudo
* Working on new priority scheme
* Working on priority management
* Working on custom prioritySchemes
* Fixed issues with missing code
* Threaded processors
* THREAD.exposeENV(), thread:newProcessor()
* Typo in changes.md
* Fixed typo in pseudoManager
* fixing
* Trying to fix exposeENV with pseudoThreading
* Changes to threads
* updated changes.md
* Working on systemthreadedprocess, and experimental newProxy for threading
* newProxy and STP work
* newProxy implemented
* Proxies work with connections now :D
* Added tstep to STP, updated changes.md
* thread.hold(proxy.conn)
* Clean up connection events when holding, working on scheduling tasks/threads to system threaded processors
* Getting loads of processors implemented
* Finished getLoad(type)
* Fixed some bugs
* Added an easy way to share a table, found some limitations with lanes threading.
* THREAD_NAME set for main thread, connections break the rules for proxies
* Testing
* Really close to portable proxies, currently extreamly unstable!
* Debugging what is going on...
* Fixed critical issue with coroutine based threads
* Removed extra bloat, proxies are portable now!
* Started work on the debugManager
* Testing actions, fixing bugs with lanes
* Testing...
* fixing actions
* typo fixed
* Throw an error when things break
* fixing stuff
* Fixed issue with errors not going through
* Removed system threaded connections, soon to be replaced by proxies
* Testing love2d tests
* Test love2d
* Use later love-build
* Use ubuntu for build
* Fixed path
* Use appimage
* use sudo
* No window for love2d
* Fixed love2d tests
* Testing love2d
* Use workspace
* Moved other tests while testing
* actually pull the repo
* packagepath set
* Fixed pull
* Update multi
* Removed link
* Edited symlink
* Added timeout to build
* Rewriting loveManager, too much outdated code
* Still implementing new love2d threading code
* Rewriting love2d threading binding
* Working on adding a Hold method to all objects. Will document how they all work when done.
* jobqueues having isues with stp
* new pack/unpack for tables, current issue is things being turned into strings
* Fixed packing of values into threads, need to fix system proxies and system threaded processors
* testing...
* Not hard crashing when error is encountered
* Should now push non 0 exit codes
* Push error when an error happens
* Closer to getting things working...
* Working on new type system, planning out debugmanager
* Fixed error code issue
* Test for 5.1
* Planning out debugManager
* Some work on the debug manager, proxies working on lanes, todo get pseudo manager and love2d working
* Working on getting pseudoThreading tests to work
* Added function / connection
* Added boost method
* Document new features to conns, todo fix newTask
* Fixed newTask()
* Updated changes.md and fixed some bugs
* Added thread.defer(func)
* Fixed tests on lanes and pseudo threading, todo fix love2d threading
* Fixed paths
* Working on paths
* Testing paths
* Add test for rockspec
* Fixed issues
* Fixed typo
* Added test for defer
* Threading working in love2d
* Fixed, conf
* lanes uses a threaded function like waitfor function
* Cleaned up changes.md
* added priorityManager to rockspec
May be bugs in supporting libraries, but the multitasking library is fully updated.
The guimanager may have a bug or 2, but I haven't found any ground breaking bugs that haven't been fixed