33 Commits

Author SHA1 Message Date
391625674a ST - connections work
Finally, but more bugs found
Need to fix, sigh why node manager no work in love2d. Both luajit, both luasocket, both net and multi library. works in non love, but not love I wanna just melt, there is no reason why no work
2019-02-09 23:32:26 -05:00
4272397678 ST-Connections Fixed
Fixed system threaded connections
Also added some features to monitor threads
Each thread now has its own ID even the main thread which has an id of 0!
2019-02-08 22:19:13 -05:00
8f0f404c36 small changes
Im still have tons of work to do
2019-02-06 00:22:32 -05:00
11cd2805c8 bug fixes and features 2019-02-03 22:43:52 -05:00
28a4e37c51 more tweaks 2019-02-01 22:43:32 -05:00
20647f4738 more updates 2019-02-01 10:43:00 -05:00
0fd604e356 sigh processors have some bugs
working on more bugs... I estimate about 2 months of work for the next version haha
2019-01-31 12:25:41 -05:00
41725dc01f more fixes and tons of bugs to be worked on 2019-01-29 23:27:36 -05:00
110055ffc4 changing workstations 2019-01-29 12:22:09 -05:00
4040e0d9d0 some more updates 2019-01-28 15:53:32 -05:00
9b5acbd23e 13.0.0 Will be out soooooooon I promise
Anyway added some new objects, removed a few and wrote some more documentation... all thats left is system threads and network threads(nodes)
2018-11-14 10:27:39 -05:00
040d8842a2 still writing this thing 2018-11-06 06:39:14 -05:00
86845f4230 well version will now be 13.0.0 2018-09-26 13:02:19 -04:00
dfc75fa56c Started working on documentation 2018-09-23 23:14:49 -04:00
7eb9cd37e9 12.2.1 is out
Fixed some systemthreaded objects. More tests are needed though.

About to start making real documentation soon!
2018-09-17 11:33:23 -04:00
8db42e19f9 Added better priority management 2018-09-10 22:21:57 -04:00
76dbf26793 Fixed some bugs and added a minor feature 2018-08-26 00:44:29 -04:00
88dbb867a7 I think thats all thats needed 2018-07-25 12:13:06 -04:00
2447526a12 almost done, just a few more tests 2018-07-16 00:06:03 -04:00
d4f41c5aa7 Almost there, I took way too long of a break 2018-07-11 10:11:10 -04:00
291c30a7ac multi pc tests 2018-07-02 20:40:24 -04:00
c88ad2e73b testing multiple physcial pcs 2018-07-02 20:25:21 -04:00
cd3aae9c1e fixed some things 2018-06-26 22:50:34 -04:00
3a46c4ae44 queues are done 2018-06-26 22:36:33 -04:00
979a6d8674 Node manager working
A few things are left to do. Queues and adding support for some of the system threaded objects that exist.
2018-06-25 21:25:59 -04:00
138d61de85 awesome stuff being added
Almost done with the core features that I want added to this library
2018-06-24 21:59:38 -04:00
644044901d GLOBAL table works 2018-06-20 09:30:05 -04:00
de2b3ee100 im getting there 2018-06-18 01:12:42 -04:00
f072c2cfde Updated lanes intergration
It is now at a point where I feel okay with documenting.
2017-06-22 11:32:50 -04:00
bf011646f7 minibug
lua looks at 'dots' as '/' so they were changed to ','
2017-06-20 23:43:08 -04:00
aad031062f Changed how steps and loops work
Added multi.compat.backwards[ver]
Require this to be able to use features that were changed from that version.
loops callback args are now: self,dt
steps callback args are now: self,pos
If requiring the backwards compat for the previous version do so after requiring all of the modules you are using.
2017-06-20 23:32:57 -04:00
62aa9120a8 Fixed a typo in the init.lua
Typo caused the library to crash during load due to forgetting the ".." in the getVersion function
2017-06-14 15:11:57 -04:00
65a4dfa9c9 Core Addition (1.5.0)
Updated version from 1.4.1 to 1.5.0
Added:
multiObj:SetTime(n)
multiObj:ResetTime(n)
multiObj:ResolveTimer(...)
multiObj:OnTimedOut([function(self)])
multiObj:OnTimerResolved([function(self)],...)

Added:
multi:getVersion()

Example will be posted in the readme
2017-06-12 11:07:56 -04:00