Tweaked some methods Working on better thread management Removed useless methods Added a pause and resume method (does not work on the main thread) Added method randomseed(seed) Invoking internal methods from c# is now supported... May have bugs haven't done much testing yet!
87 lines
2.0 KiB
Plaintext
87 lines
2.0 KiB
Plaintext
VERSION 1.3.2
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THREAD testthread.txt
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[PLAYGAME]{
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print("Welcome to my game!")
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PAUSE("ENJOY!")
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QUIT()
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}
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[COUNTER]{
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::cloop::
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sleep(1000)
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secs_played=secs_played+1
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if secs_played==60 then GOTO("secs")|SKIP(0)
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if mins_played==60 then GOTO("mins")|GOTO("cloop")
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::secs::
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secs_played=0
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mins_played=mins_played+1
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GOTO("cloop")
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::mins::
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mins_played=0
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hours_played=hours_played+1
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GOTO("cloop")
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}
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[START]{
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secs_played=0
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mins_played=0
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hours_played=0
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newThread("COUNTER")
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bgm_song=loadSong("Audio/Collapse.mp3")
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snd_select=loadSong("Audio/select.mp3")
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playSong(bgm_song)
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setFancyForm("left")
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LOAD("savedata.dat")
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write("Name: ")
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name=getInput()
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clear()
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if name=="" then SKIP(-4)|SKIP(0)
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"So your name is $name$, thats cool!"
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pos=1
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sleep(200)
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SAVE("savedata.dat")
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::loop::
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clear()
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SAVE("savedata.dat")
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setFG(Color_Blue)
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fancy(" What to do $name$? Time plsyed $hours_played$:$mins_played$:$secs_played$,/l, Play Game, View Stats, View Credits, Quit Game")
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keyUP=isDown("{UP}")
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keyDOWN=isDown("{DOWN}")
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keyENTER=isDown("{ENTER}")
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if keyUP==true then setVarPlay("pos",pos-1)|SKIP(0)
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if keyDOWN==true then setVarPlay("pos",pos+1)|SKIP(0)
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if keyENTER==true then GOTO("choicemade")|SKIP(0)
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writeAt("->",1,pos+2)
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sleep(75)
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GOTO("loop")
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::choicemade::
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playSong(snd_select)
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sleep(200)
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if pos==1 then JUMP("PLAYGAME")|SKIP(0)
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if pos==2 then print("You Pressed Stats")|SKIP(0)
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if pos==3 then print("You Pressed Credits")|SKIP(0)
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if pos==4 then QUIT()|SKIP(0)
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PAUSE("Tests done (Press Enter!)")
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QUIT()
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}
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[PAUSE:function(msg)]{
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write(msg)
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::loop::
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keyENTER=isDown("{ENTER}")
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if keyENTER==true then SKIP(0)|GOTO("loop")
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print(" ")
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}
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[testFunc:function(a)]{
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"Invoke Test: $a$!"
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}
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[setVarPlay:function(var,val)]{
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setVar(var,val)
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if pos<1 then GOTO("toolittle")|SKIP(0)
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if pos>4 then GOTO("toomuch")|SKIP(0)
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beep()
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GOTO("end")
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::toolittle::
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setVar("pos",1)
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GOTO("end")
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::toomuch::
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setVar("pos",4)
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::end::
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} |