Added: SystemThreadedBenchmark SystemThreadedQueue Fixed a bunch of bugs in the intergrations and regular multi objects Fixed Error management in threads All errors trigger the multi.OnError connection Module creation support improved added more examples added Type to threaded objects
137 lines
4.4 KiB
Lua
137 lines
4.4 KiB
Lua
--[[
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MIT License
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Copyright (c) 2017 Ryan Ward
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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function os.getOS()
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if package.config:sub(1,1)=='\\' then
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return 'windows'
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else
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return 'unix'
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end
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end
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-- Step 1 get lanes
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lanes=require("lanes").configure()
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package.path="lua/?/init.lua;lua/?.lua;"..package.path
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require("multi.all") -- get it all and have it on all lanes
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function multi:canSystemThread()
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return true
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end
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local multi=multi
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-- Step 2 set up the linda objects
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local __GlobalLinda = lanes.linda() -- handles global stuff
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local __SleepingLinda = lanes.linda() -- handles sleeping stuff
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-- For convience a GLOBAL table will be constructed to handle requests
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local GLOBAL={}
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setmetatable(GLOBAL,{
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__index=function(t,k)
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return __GlobalLinda:get(k)
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end,
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__newindex=function(t,k,v)
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__GlobalLinda:set(k,v)
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end,
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})
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-- Step 3 rewrite the thread methods to use lindas
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local THREAD={}
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function THREAD.set(name,val)
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__GlobalLinda:set(name,val)
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end
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function THREAD.get(name)
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__GlobalLinda:get(name)
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end
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local function randomString(n)
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local str = ''
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local strings = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','1','2','3','4','5','6','7','8','9','0','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}
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for i=1,n do
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str = str..''..strings[math.random(1,#strings)]
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end
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return str
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end
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function THREAD.waitFor(name)
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local function wait()
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math.randomseed(os.time())
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__SleepingLinda:receive(.001,randomString(12))
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end
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repeat wait() until __GlobalLinda:get(name)
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return __GlobalLinda:get(name)
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end
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function THREAD.testFor(name,val,sym)
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--
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end
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function THREAD.getCores()
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return THREAD.__CORES
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end
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if os.getOS()=="windows" then
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THREAD.__CORES=tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
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else
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THREAD.__CORES=tonumber(io.popen("nproc --all"):read("*n"))
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end
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function THREAD.kill() -- trigger the lane destruction
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-- coroutine.yield({"_kill_",":)"})
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end
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--[[ Step 4 We need to get sleeping working to handle timing... We want idle wait, not busy wait
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Idle wait keeps the CPU running better where busy wait wastes CPU cycles... Lanes does not have a sleep method
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however, a linda recieve will in fact be a idle wait! So we use that and wrap it in a nice package]]
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function THREAD.sleep(n)
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math.randomseed(os.time())
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__SleepingLinda:receive(n,randomString(12))
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end
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function THREAD.hold(n)
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local function wait()
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math.randomseed(os.time())
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__SleepingLinda:receive(.001,randomString(12))
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end
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repeat wait() until n()
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end
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-- Step 5 Basic Threads!
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function multi:newSystemThread(name,func)
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local c={}
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local __self=c
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c.name=name
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c.Type="sthread"
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c.thread=lanes.gen("*", func)()
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function c:kill()
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--self.status:Destroy()
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self.thread:cancel()
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print("Thread: '"..self.name.."' has been stopped!")
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end
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c.status=multi:newUpdater(multi.Priority_IDLE)
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c.status.link=c
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c.status:OnUpdate(function(self)
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local v,err,t=self.link.thread:join(.001)
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if err then
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multi.OnError:Fire(self.link,err)
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print("Error in systemThread: '"..self.link.name.."' <"..err..">")
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self:Destroy()
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end
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end)
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return c
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end
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print("Intergrated Lanes!")
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multi.intergration={} -- for module creators
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multi.intergration.GLOBAL=GLOBAL
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multi.intergration.THREAD=THREAD
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multi.intergration.lanes={}
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multi.intergration.lanes.GLOBAL=GLOBAL -- for module creators
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multi.intergration.lanes.THREAD=THREAD -- for module creators
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require("multi.intergration.shared.shared")
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return {init=function() return GLOBAL,THREAD end}
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