Added: SystemThreadedBenchmark SystemThreadedQueue Fixed a bunch of bugs in the intergrations and regular multi objects Fixed Error management in threads All errors trigger the multi.OnError connection Module creation support improved added more examples added Type to threaded objects
1399 lines
30 KiB
Lua
1399 lines
30 KiB
Lua
--[[
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MIT License
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Copyright (c) 2017 Ryan Ward
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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if table.unpack then
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unpack=table.unpack
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end
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function table.merge(t1, t2)
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for k,v in pairs(t2) do
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if type(v) == 'table' then
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if type(t1[k] or false) == 'table' then
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table.merge(t1[k] or {}, t2[k] or {})
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else
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t1[k] = v
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end
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else
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t1[k] = v
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end
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end
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return t1
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end
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_print=print
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function print(...)
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if not __SUPPRESSPRINTS then
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_print(...)
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end
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end
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multi = {}
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multi.Version={1,8,0}
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multi.stage='stable'
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multi.__index = multi
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multi.Mainloop={}
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multi.Tasks={}
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multi.Tasks2={}
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multi.Garbage={}
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multi.ender={}
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multi.Children={}
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multi.Paused={}
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multi.Active=true
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multi.fps=60
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multi.Id=-1
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multi.Type='mainprocess'
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multi.Rest=0
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multi._type=type
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multi.Jobs={}
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multi.queue={}
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multi.jobUS=2
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multi.clock=os.clock
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multi.time=os.time
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multi.LinkedPath=multi
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multi.isRunning=false
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multi.queuefinal=function(self)
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self:Destroy()
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if self.Parent.Mainloop[#self.Parent.Mainloop] then
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if self.Parent.Mainloop[#self.Parent.Mainloop].Type=="alarm" then
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self.Parent.Mainloop[#self.Parent.Mainloop]:Reset()
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self.Parent.Mainloop[#self.Parent.Mainloop].Active=true
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else
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self.Parent.Mainloop[#self.Parent.Mainloop]:Resume()
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end
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else
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for i=1,#self.Parent.funcE do
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self.Parent.funcE[i](self)
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end
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self.Parent:Remove()
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end
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end
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--Do not change these ever...Any other number will not work (Unless you are using enablePriority2() then change can be made. Just ensure that Priority_Idle is the greatest and Priority_Core is 1!)
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multi.Priority_Core=1
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multi.Priority_High=4
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multi.Priority_Above_Normal=16
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multi.Priority_Normal=64
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multi.Priority_Below_Normal=256
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multi.Priority_Low=1024
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multi.Priority_Idle=4096
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multi.PList={multi.Priority_Core,multi.Priority_High,multi.Priority_Above_Normal,multi.Priority_Normal,multi.Priority_Below_Normal,multi.Priority_Low,multi.Priority_Idle}
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multi.PStep=1
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--^^^^
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multi.PriorityTick=1 -- Between 1 and 4 any greater and problems arise
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multi.Priority=multi.Priority_Core
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multi.threshold=256
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multi.threstimed=.001
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function multi:setThreshold(n)
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self.threshold=n or 120
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end
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function multi:setThrestimed(n)
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self.threstimed=n or .001
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end
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function multi:getLoad()
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return multi:newFunction(function(self)
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local sample=#multi.Mainloop
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local FFloadtest=0
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multi:benchMark(multi.threstimed):OnBench(function(_,l3) FFloadtest=l3*(1/multi.threstimed) end)
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self:hold(function() return FFloadtest~=0 end)
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local val=FFloadtest/sample
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if val>multi.threshold then
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return 0
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else
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return 100-((val/multi.threshold)*100)
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end
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end)()
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end
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function multi:setDomainName(name)
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self[name]={}
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end
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function multi:linkDomain(name)
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return self[name]
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end
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function multi:_Pause()
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self.Active=false
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end
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function multi:setPriority(s)
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if type(s)==number then
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self.Priority=s
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elseif type(s)=='string' then
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if s:lower()=='core' or s:lower()=='c' then
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self.Priority=self.Priority_Core
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elseif s:lower()=='high' or s:lower()=='h' then
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self.Priority=self.Priority_High
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elseif s:lower()=='above' or s:lower()=='an' then
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self.Priority=self.Priority_Above_Normal
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elseif s:lower()=='normal' or s:lower()=='n' then
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self.Priority=self.Priority_Normal
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elseif s:lower()=='below' or s:lower()=='bn' then
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self.Priority=self.Priority_Below_Normal
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elseif s:lower()=='low' or s:lower()=='l' then
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self.Priority=self.Priority_Low
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elseif s:lower()=='idle' or s:lower()=='i' then
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self.Priority=self.Priority_Idle
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end
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end
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end
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-- System
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function os.getOS()
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if package.config:sub(1,1)=='\\' then
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return 'windows'
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else
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return 'unix'
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end
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end
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if os.getOS()=='windows' then
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function os.sleep(n)
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if n > 0 then os.execute('ping -n ' .. tonumber(n+1) .. ' localhost > NUL') end
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end
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else
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function os.sleep(n)
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os.execute('sleep ' .. tonumber(n))
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end
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end
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function multi:getParentProcess()
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return self.Mainloop[self.CID]
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end
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multi.GetParentProcess=multi.getParentProcess
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function multi:Stop()
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self.Active=false
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end
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function multi:condition(cond)
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if not self.CD then
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self:Pause()
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self.held=true
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self.CD=cond.condition
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elseif not(cond.condition()) then
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self.held=false
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self:Resume()
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self.CD=nil
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return false
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end
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self.Parent:Do_Order()
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return true
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end
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multi.Condition=multi.condition
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function multi:isHeld()
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return self.held
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end
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multi.IsHeld=multi.isHeld
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function multi.executeFunction(name,...)
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if type(_G[name])=='function' then
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_G[name](...)
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else
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print('Error: Not a function')
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end
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end
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function multi:waitFor(obj)
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local value=false
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self.__waiting=function()
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value=true
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end
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obj:connectFinal(self.__waiting)
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self:hold(function() return value end)
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end
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multi.WaitFor=multi.waitFor
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function multi:reboot(r)
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local before=collectgarbage('count')
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self.Mainloop={}
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self.Tasks={}
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self.Tasks2={}
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self.Garbage={}
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self.Children={}
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self.Paused={}
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self.Active=true
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self.Id=-1
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if r then
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for i,v in pairs(_G) do
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if type(i)=='table' then
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if i.Parent and i.Id and i.Act then
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i={}
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end
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end
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end
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end
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collectgarbage()
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local after=collectgarbage('count')
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print([[Before rebooting total Ram used was ]]..before..[[Kb
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After rebooting total Ram used is ]]..after..[[ Kb
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A total of ]]..(before-after)..[[Kb was cleaned up]])
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end
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function multi:getChildren()
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return self.Mainloop
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end
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function multi:getVersion()
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return multi.Version[1].."."..multi.Version[2].."."..multi.Version[3]
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end
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function multi:getPlatform()
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if love then
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if love.thread then
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return "love2d"
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end
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else
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return "lanes"
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end
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end
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function multi:canSystemThread()
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return false
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end
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--Processor
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function multi:getError()
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if self.error then
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return self.error
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end
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end
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function multi:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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function multi:enablePriority()
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function self:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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local PS=self
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if (PS.PList[PS.PStep])%Loop[_D].Priority==0 then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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PS.PStep=PS.PStep+1
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if PS.PStep>7 then
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PS.PStep=1
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end
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end
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end
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function multi:enablePriority2()
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function self:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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local PS=self
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if (PS.PStep)%Loop[_D].Priority==0 then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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PS.PStep=PS.PStep+1
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if PS.PStep>self.Priority_Idle then
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PS.PStep=1
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end
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end
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end
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multi.disablePriority=multi.unProtect
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function multi:fromfile(path,int)
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int=int or self
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local test2={}
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local test=bin.load(path)
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local tp=test:getBlock('s')
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if tp=='event' then
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test2=int:newEvent(test:getBlock('f'))
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local t=test:getBlock('t')
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for i=1,#t do
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test2:OnEvent(t[i])
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end
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elseif tp=='alarm' then
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test2=int:newAlarm(test:getBlock('n'))
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elseif tp=='loop' then
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test2=int:newLoop(test:getBlock('t')[1])
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elseif tp=='step' or tp=='tstep' then
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local func=test:getBlock('t')
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local funcE=test:getBlock('t')
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local funcS=test:getBlock('t')
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local tab=test:getBlock('t')
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test2=int:newStep()
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table.merge(test2,tab)
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test2.funcE=funcE
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test2.funcS=funcS
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test2.func=func
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elseif tp=='trigger' then
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test2=int:newTrigger(test:getBlock('f'))
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elseif tp=='connector' then
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test2=int:newConnection()
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test2.func=test:getBlock('t')
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elseif tp=='timer' then
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test2=int:newTimer()
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test2.count=tonumber(test:getBlock('n'))
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else
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print('Error: The file you selected is not a valid multi file object!')
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return false
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end
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return test2
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end
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function multi:benchMark(sec,p,pt)
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local temp=self:newLoop(function(self,t)
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if self.clock()-self.init>self.sec then
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if pt then
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print(pt.." "..self.c.." Steps in "..sec.." second(s)!")
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end
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self.tt(self.sec,self.c)
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self:Destroy()
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else
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self.c=self.c+1
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end
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end)
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temp.Priority=p or 1
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function temp:OnBench(func)
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self.tt=func
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end
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self.tt=function() end
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temp.sec=sec
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temp.init=self.clock()
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temp.c=0
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return temp
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end
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function multi:tofile(path)
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local items=self:getChildren()
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io.mkDir(io.getName(path))
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for i=1,#items do
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items[i]:tofile(io.getName(path)..'\\item'..item[i]..'.dat')
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end
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local int=bin.new()
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int:addBlock('process')
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int:addBlock(io.getName(path))
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int:addBlock(#self.Mainloop)
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int:addBlock(self.Active)
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int:addBlock(self.Rest)
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int:addBlock(self.Jobs)
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int:tofile()
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end
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function multi.startFPSMonitior()
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if not multi.runFPS then
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multi.doFPS(s)
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multi.runFPS=true
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end
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end
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function multi.doFPS(s)
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multi:benchMark(1):OnBench(doFPS)
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if s then
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multi.fps=s
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end
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end
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--Helpers
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function multi:IsAnActor()
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return ({watcher=true,tstep=true,step=true,updater=true,loop=true,alarm=true,event=true})[self.Type]
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end
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function multi:OnMainConnect(func)
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table.insert(self.func,func)
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end
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function multi:protect()
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function self:Do_Order()
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local Loop=self.Mainloop
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for _D=#Loop,1,-1 do
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if Loop[_D]~=nil then
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Loop[_D].Id=_D
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self.CID=_D
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local status, err=pcall(Loop[_D].Act,Loop[_D])
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if err and not(Loop[_D].error) then
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Loop[_D].error=err
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self.OnError:Fire(Loop[_D],err)
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end
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end
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end
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end
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end
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function multi:unProtect()
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local Loop=self.Mainloop
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_G.ID=0
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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function multi:reallocate(o,n)
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n=n or #o.Mainloop+1
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local int=self.Parent
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self:Destroy()
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self.Parent=o
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table.insert(o.Mainloop,n,self)
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self.Active=true
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end
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multi.Reallocate=multi.Reallocate
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function multi:setJobSpeed(n)
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self.jobUS=n
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end
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function multi:hasJobs()
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return #self.Jobs>0,#self.Jobs
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end
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function multi:getJobs()
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return #self.Jobs
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end
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function multi:removeJob(name)
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for i=#self.Jobs,1,-1 do
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if self.Jobs[i][2]==name then
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table.remove(self.Jobs,i)
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end
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end
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end
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function multi:FreeMainEvent()
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self.func={}
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end
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function multi:connectFinal(func)
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if self.Type=='event' then
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self:OnEvent(func)
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elseif self.Type=='alarm' then
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self:OnRing(func)
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elseif self.Type=='step' or self.Type=='tstep' then
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self:OnEnd(func)
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else
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print("Warning!!! "..self.Type.." doesn't contain a Final Connection State! Use "..self.Type..":Break(function) to trigger it's final event!")
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self:OnBreak(func)
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end
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end
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multi.ConnectFinal=multi.connectFinal
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function multi:Break()
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self:Pause()
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self.Active=nil
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for i=1,#self.ender do
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if self.ender[i] then
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self.ender[i](self)
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end
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end
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end
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function multi:OnBreak(func)
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table.insert(self.ender,func)
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end
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function multi:isPaused()
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return not(self.Active)
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end
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multi.IsPaused=multi.isPaused
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function multi:isActive()
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return self.Active
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end
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multi.IsActive=multi.isActive
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function multi:getType()
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return self.Type
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end
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multi.GetType=multi.getType
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function multi:Sleep(n)
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self:hold(n)
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end
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multi.sleep=multi.Sleep
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-- Advance Timer stuff
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function multi:SetTime(n)
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if not n then n=3 end
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local c=multi:newBase()
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c.Type='timemaster'
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c.timer=multi:newTimer()
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c.timer:Start()
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c.set=n
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c.link=self
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self._timer=c.timer
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function c:Act()
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if self.timer:Get()>=self.set then
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self.link:Pause()
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for i=1,#self.link.funcTM do
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self.link.funcTM[i](self.link)
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end
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self:Destroy()
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end
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end
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return c
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end
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multi.ResetTime=multi.SetTime
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|
function multi:ResolveTimer(...)
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self._timer:Pause()
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for i=1,#self.funcTMR do
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self.funcTMR[i](self,...)
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end
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self:Pause()
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end
|
|
function multi:OnTimedOut(func)
|
|
self.funcTM[#self.funcTM+1]=func
|
|
end
|
|
function multi:OnTimerResolved(func)
|
|
self.funcTMR[#self.funcTMR+1]=func
|
|
end
|
|
-- Timer stuff done
|
|
function multi:Pause()
|
|
if self.Type=='mainprocess' then
|
|
print("You cannot pause the main process. Doing so will stop all methods and freeze your program! However if you still want to use multi:_Pause()")
|
|
else
|
|
self.Active=false
|
|
if self.Parent.Mainloop[self.Id]~=nil then
|
|
table.remove(self.Parent.Mainloop,self.Id)
|
|
table.insert(self.Parent.Paused,self)
|
|
self.PId=#self.Parent.Paused
|
|
end
|
|
end
|
|
end
|
|
function multi:Resume()
|
|
if self.Type=='process' or self.Type=='mainprocess' then
|
|
self.Active=true
|
|
local c=self:getChildren()
|
|
for i=1,#c do
|
|
c[i]:Resume()
|
|
end
|
|
else
|
|
if self:isPaused() then
|
|
table.remove(self.Parent.Paused,self.PId)
|
|
table.insert(self.Parent.Mainloop,self)
|
|
self.Id=#self.Parent.Mainloop
|
|
self.Active=true
|
|
end
|
|
end
|
|
end
|
|
function multi:resurrect()
|
|
table.insert(self.Parent.Mainloop,self)
|
|
self.Active=true
|
|
end
|
|
multi.Resurrect=multi.resurrect
|
|
function multi:Destroy()
|
|
if self.Type=='process' or self.Type=='mainprocess' then
|
|
local c=self:getChildren()
|
|
for i=1,#c do
|
|
self.OnObjectDestroyed:Fire(c[i])
|
|
c[i]:Destroy()
|
|
end
|
|
else
|
|
for i=1,#self.Parent.Mainloop do
|
|
if self.Parent.Mainloop[i]==self then
|
|
self.Parent.OnObjectDestroyed:Fire(self)
|
|
table.remove(self.Parent.Mainloop,i)
|
|
break
|
|
end
|
|
end
|
|
self.Active=false
|
|
end
|
|
end
|
|
|
|
function multi:hold(task)
|
|
self:Pause()
|
|
self.held=true
|
|
if type(task)=='number' then
|
|
local timer=multi:newTimer()
|
|
timer:Start()
|
|
while timer:Get()<task do
|
|
if love then
|
|
self.Parent:lManager()
|
|
else
|
|
self.Parent:Do_Order()
|
|
end
|
|
end
|
|
self:Resume()
|
|
self.held=false
|
|
elseif type(task)=='function' then
|
|
local env=self.Parent:newEvent(task)
|
|
env:OnEvent(function(envt) envt:Pause() envt.Active=false end)
|
|
while env.Active do
|
|
if love then
|
|
self.Parent:lManager()
|
|
else
|
|
self.Parent:Do_Order()
|
|
end
|
|
end
|
|
env:Destroy()
|
|
self:Resume()
|
|
self.held=false
|
|
else
|
|
print('Error Data Type!!!')
|
|
end
|
|
end
|
|
multi.Hold=multi.hold
|
|
function multi:oneTime(func,...)
|
|
if not(self.Type=='mainprocess' or self.Type=='process') then
|
|
for _k=1,#self.Parent.Tasks2 do
|
|
if self.Parent.Tasks2[_k]==func then
|
|
return false
|
|
end
|
|
end
|
|
table.insert(self.Parent.Tasks2,func)
|
|
func(...)
|
|
return true
|
|
else
|
|
for _k=1,#self.Tasks2 do
|
|
if self.Tasks2[_k]==func then
|
|
return false
|
|
end
|
|
end
|
|
table.insert(self.Tasks2,func)
|
|
func(...)
|
|
return true
|
|
end
|
|
end
|
|
function multi:Reset(n)
|
|
self:Resume()
|
|
end
|
|
function multi:isDone()
|
|
return self.Active~=true
|
|
end
|
|
multi.IsDone=multi.isDone
|
|
function multi:create(ref)
|
|
multi.OnObjectCreated:Fire(ref)
|
|
end
|
|
--Constructors [CORE]
|
|
function multi:newBase(ins)
|
|
if not(self.Type=='mainprocess' or self.Type=='process' or self.Type=='queue') then error('Can only create an object on multi or an interface obj') return false end
|
|
local c = {}
|
|
if self.Type=='process' or self.Type=='queue' then
|
|
setmetatable(c, self.Parent)
|
|
else
|
|
setmetatable(c, self)
|
|
end
|
|
c.Active=true
|
|
c.func={}
|
|
c.funcTM={}
|
|
c.funcTMR={}
|
|
c.ender={}
|
|
c.Id=0
|
|
c.PId=0
|
|
c.Act=function() end
|
|
c.Parent=self
|
|
c.held=false
|
|
if ins then
|
|
table.insert(self.Mainloop,ins,c)
|
|
else
|
|
table.insert(self.Mainloop,c)
|
|
end
|
|
return c
|
|
end
|
|
function multi:newProcess(file)
|
|
if not(self.Type=='mainprocess') then error('Can only create an interface on the multi obj') return false end
|
|
local c = {}
|
|
setmetatable(c, self)
|
|
c.Parent=self
|
|
c.Active=true
|
|
c.func={}
|
|
c.Id=0
|
|
c.Type='process'
|
|
c.Mainloop={}
|
|
c.Tasks={}
|
|
c.Tasks2={}
|
|
c.Garbage={}
|
|
c.Children={}
|
|
c.Paused={}
|
|
c.Active=true
|
|
c.Id=-1
|
|
c.Rest=0
|
|
c.Jobs={}
|
|
c.queue={}
|
|
c.jobUS=2
|
|
c.l=self:newLoop(function(self,dt) c:uManager(dt) end)
|
|
c.l:Pause()
|
|
function c:getController()
|
|
return c.l
|
|
end
|
|
function c:Start()
|
|
if self.l then
|
|
self.l:Resume()
|
|
end
|
|
end
|
|
function c:Resume()
|
|
if self.l then
|
|
self.l:Resume()
|
|
end
|
|
end
|
|
function c:Pause()
|
|
if self.l then
|
|
self.l:Pause()
|
|
end
|
|
end
|
|
function c:Remove()
|
|
self:Destroy()
|
|
self.l:Destroy()
|
|
end
|
|
if file then
|
|
self.Cself=c
|
|
loadstring('local process=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newQueuer(file)
|
|
local c=self:newProcess()
|
|
c.Type='queue'
|
|
c.last={}
|
|
c.funcE={}
|
|
function c:OnQueueCompleted(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
if file then
|
|
self.Cself=c
|
|
loadstring('local queue=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
|
end
|
|
self:create(c)
|
|
multi.OnObjectCreated(function(self)
|
|
if self.Parent then
|
|
if self.Parent.Type=="queue" then
|
|
if self:isAnActor() then
|
|
if self.Type=="alarm" then
|
|
self.Active=false
|
|
end
|
|
self:Pause()
|
|
self:connectFinal(multi.queuefinal)
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
function c:Start()
|
|
self.Mainloop[#self.Mainloop]:Resume()
|
|
self.l:Resume()
|
|
end
|
|
return c
|
|
end
|
|
function multi:newTimer()
|
|
local c={}
|
|
c.Type='timer'
|
|
c.time=0
|
|
c.count=0
|
|
c.paused=false
|
|
function c:Start()
|
|
self.time=os.clock()
|
|
end
|
|
function c:Get()
|
|
if self:isPaused() then return self.time end
|
|
return (os.clock()-self.time)+self.count
|
|
end
|
|
function c:isPaused()
|
|
return c.paused
|
|
end
|
|
c.Reset=c.Start
|
|
function c:Pause()
|
|
self.time=self:Get()
|
|
self.paused=true
|
|
end
|
|
function c:Resume()
|
|
self.paused=false
|
|
self.time=os.clock()-self.time
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
self.count=self.count+self:Get()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.count)
|
|
m:tofile(path)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newConnection(protect)
|
|
local c={}
|
|
setmetatable(c,{__call=function(self,...) self:connect(...) end})
|
|
c.Type='connector'
|
|
c.func={}
|
|
c.ID=0
|
|
c.protect=protect or true
|
|
c.connections={}
|
|
c.fconnections={}
|
|
c.FC=0
|
|
function c:fConnect(func)
|
|
local temp=self:connect(func)
|
|
table.insert(self.fconnections,temp)
|
|
self.FC=self.FC+1
|
|
end
|
|
function c:getConnection(name,ingore)
|
|
if ingore then
|
|
return self.connections[name] or {
|
|
Fire=function() end -- if the connection doesn't exist lets call all of them or silently ingore
|
|
}
|
|
else
|
|
return self.connections[name] or self
|
|
end
|
|
end
|
|
function c:Fire(...)
|
|
local ret={}
|
|
for i=#self.func,1,-1 do
|
|
if self.protect then
|
|
local temp={pcall(self.func[i][1],...)}
|
|
if temp[1] then
|
|
table.remove(temp,1)
|
|
table.insert(ret,temp)
|
|
else
|
|
print(temp[2])
|
|
end
|
|
else
|
|
table.insert(ret,{self.func[i][1](...)})
|
|
end
|
|
end
|
|
return ret
|
|
end
|
|
function c:Bind(t)
|
|
self.func=t
|
|
end
|
|
function c:Remove()
|
|
self.func={}
|
|
end
|
|
function c:connect(func,name)
|
|
self.ID=self.ID+1
|
|
table.insert(self.func,1,{func,self.ID})
|
|
local temp = {
|
|
Link=self.func,
|
|
func=func,
|
|
ID=self.ID,
|
|
Parent=self,
|
|
Fire=function(self,...)
|
|
--~ if self.Parent.FC>0 then
|
|
--~ for i=1,#self.Parent.FC do
|
|
--~ self.Parent.FC[i]:Fire(...)
|
|
--~ end
|
|
--~ end
|
|
if self.Parent.protect then
|
|
local t=pcall(self.func,...)
|
|
if t then
|
|
return t
|
|
end
|
|
else
|
|
return self.func(...)
|
|
end
|
|
end,
|
|
Remove=function(self)
|
|
for i=1,#self.Link do
|
|
if self.Link[i][2]~=nil then
|
|
if self.Link[i][2]==self.ID then
|
|
table.remove(self.Link,i)
|
|
self.remove=function() end
|
|
self.Link=nil
|
|
self.ID=nil
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
}
|
|
if name then
|
|
self.connections[name]=temp
|
|
end
|
|
return temp
|
|
end
|
|
c.Connect=c.connect
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:tofile(path)
|
|
end
|
|
return c
|
|
end
|
|
multi.OnObjectCreated=multi:newConnection()
|
|
multi.OnObjectDestroyed=multi:newConnection()
|
|
function multi:newJob(func,name)
|
|
if not(self.Type=='mainprocess' or self.Type=='process') then error('Can only create an object on multi or an interface obj') return false end
|
|
local c = {}
|
|
if self.Type=='process' then
|
|
setmetatable(c, self.Parent)
|
|
else
|
|
setmetatable(c, self)
|
|
end
|
|
c.Active=true
|
|
c.func={}
|
|
c.Id=0
|
|
c.PId=0
|
|
c.Parent=self
|
|
c.Type='job'
|
|
c.trigfunc=func or function() end
|
|
function c:Act()
|
|
self:trigfunc(self)
|
|
end
|
|
table.insert(self.Jobs,{c,name})
|
|
if self.JobRunner==nil then
|
|
self.JobRunner=self:newAlarm(self.jobUS)
|
|
self.JobRunner:OnRing(function(self)
|
|
if #self.Parent.Jobs>0 then
|
|
if self.Parent.Jobs[1] then
|
|
self.Parent.Jobs[1][1]:Act()
|
|
table.remove(self.Parent.Jobs,1)
|
|
end
|
|
end
|
|
self:Reset(self.Parent.jobUS)
|
|
end)
|
|
end
|
|
end
|
|
function multi:newRange()
|
|
local selflink=self
|
|
local temp={
|
|
getN = function(self) selflink:Do_Order() self.n=self.n+self.c if self.n>self.b then self.Link.held=false self.Link:Resume() return nil end return self.n end,
|
|
}
|
|
setmetatable(temp,{
|
|
__call=function(self,a,b,c)
|
|
self.c=c or 1
|
|
self.n=a-self.c
|
|
self.a=a
|
|
self.b=b
|
|
self.Link=selflink--.Parent.Mainloop[selflink.CID] or
|
|
self.Link:Pause()
|
|
self.Link.held=true
|
|
return function() return self:getN() end
|
|
end
|
|
})
|
|
self:create(temp)
|
|
return temp
|
|
end
|
|
multi.NewRange=multi.newRange
|
|
function multi:newCondition(func)
|
|
local c={['condition']=func,Type="condition"}
|
|
self:create(c)
|
|
return c
|
|
end
|
|
multi.NewCondition=multi.newCondition
|
|
function multi:mainloop()
|
|
if not multi.isRunning then
|
|
multi.isRunning=true
|
|
for i=1,#self.Tasks do
|
|
self.Tasks[i](self)
|
|
end
|
|
rawset(self,'Start',self.clock())
|
|
while self.Active do
|
|
self:Do_Order()
|
|
end
|
|
else
|
|
return "Already Running!"
|
|
end
|
|
--print("Did you call multi:Stop()? This method should not be used when using multi:mainloop() unless of course you wanted to stop it! you can restart the multi, by using multi:reboot() and calling multi:mainloop() again or by using multi:uManager()")
|
|
end
|
|
function multi._tFunc(self,dt)
|
|
for i=1,#self.Tasks do
|
|
self.Tasks[i](self)
|
|
end
|
|
if dt then
|
|
self.pump=true
|
|
end
|
|
self.pumpvar=dt
|
|
rawset(self,'Start',self.clock())
|
|
end
|
|
function multi:uManager(dt)
|
|
if self.Active then
|
|
self:oneTime(self._tFunc,self,dt)
|
|
function self:uManager(dt)
|
|
self:Do_Order()
|
|
end
|
|
self:Do_Order()
|
|
end
|
|
end
|
|
--Core Actors
|
|
function multi:newCustomObject(objRef,t)
|
|
local c={}
|
|
if t=='process' then
|
|
c=self:newBase()
|
|
if type(objRef)=='table' then
|
|
table.merge(c,objRef)
|
|
end
|
|
if not c.Act then
|
|
function c:Act()
|
|
-- Empty function
|
|
end
|
|
end
|
|
else
|
|
c=objRef or {}
|
|
end
|
|
if not c.Type then
|
|
c.Type='coustomObject'
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newEvent(task)
|
|
local c=self:newBase()
|
|
c.Type='event'
|
|
c.Task=task or function() end
|
|
function c:Act()
|
|
if self.Task(self) then
|
|
self:Pause()
|
|
for _E=1,#self.func do
|
|
self.func[_E](self)
|
|
end
|
|
end
|
|
end
|
|
function c:SetTask(func)
|
|
self.Task=func
|
|
end
|
|
function c:OnEvent(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.Task)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newUpdater(skip)
|
|
local c=self:newBase()
|
|
c.Type='updater'
|
|
c.pos=1
|
|
c.skip=skip or 1
|
|
function c:Act()
|
|
if self.pos>=self.skip then
|
|
self.pos=0
|
|
for i=1,#self.func do
|
|
self.func[i](self)
|
|
end
|
|
end
|
|
self.pos=self.pos+1
|
|
end
|
|
function c:setSkip(n)
|
|
self.skip=n
|
|
end
|
|
c.OnUpdate=self.OnMainConnect
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newAlarm(set)
|
|
local c=self:newBase()
|
|
c.Type='alarm'
|
|
c.Priority=self.Priority_Low
|
|
c.timer=self:newTimer()
|
|
c.set=set or 0
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.set)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self.timer:Get()>=self.set then
|
|
self:Pause()
|
|
self.Active=false
|
|
for i=1,#self.func do
|
|
self.func[i](self)
|
|
end
|
|
end
|
|
end
|
|
function c:Resume()
|
|
self.Parent.Resume(self)
|
|
self.timer:Resume()
|
|
end
|
|
function c:Reset(n)
|
|
if n then self.set=n end
|
|
self:Resume()
|
|
self.timer:Reset()
|
|
end
|
|
function c:OnRing(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:Pause()
|
|
self.timer:Pause()
|
|
self.Parent.Pause(self)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newLoop(func)
|
|
local c=self:newBase()
|
|
c.Type='loop'
|
|
c.Start=self.clock()
|
|
if func then
|
|
c.func={func}
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.Parent.clock()-self.Start)
|
|
end
|
|
end
|
|
function c:OnLoop(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newFunction(func)
|
|
local c={}
|
|
c.func=func
|
|
mt={
|
|
__index=multi,
|
|
__call=function(self,...) if self.Active then return self:func(...) end local t={...} return "PAUSED" end
|
|
}
|
|
c.Parent=self
|
|
function c:Pause()
|
|
self.Active=false
|
|
end
|
|
function c:Resume()
|
|
self.Active=true
|
|
end
|
|
setmetatable(c,mt)
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newStep(start,reset,count,skip)
|
|
local c=self:newBase()
|
|
think=1
|
|
c.Type='step'
|
|
c.pos=start or 1
|
|
c.endAt=reset or math.huge
|
|
c.skip=skip or 0
|
|
c.spos=0
|
|
c.count=count or 1*think
|
|
c.funcE={}
|
|
c.funcS={}
|
|
c.start=start or 1
|
|
if start~=nil and reset~=nil then
|
|
if start>reset then
|
|
think=-1
|
|
end
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.funcE)
|
|
m:addBlock(self.funcS)
|
|
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,spos=self.spos,count=self.count,start=self.start})
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self~=nil then
|
|
if self.spos==0 then
|
|
if self.pos==self.start then
|
|
for fe=1,#self.funcS do
|
|
self.funcS[fe](self)
|
|
end
|
|
end
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.pos)
|
|
end
|
|
self.pos=self.pos+self.count
|
|
if self.pos-self.count==self.endAt then
|
|
self:Pause()
|
|
for fe=1,#self.funcE do
|
|
self.funcE[fe](self)
|
|
end
|
|
self.pos=self.start
|
|
end
|
|
end
|
|
end
|
|
self.spos=self.spos+1
|
|
if self.spos>=self.skip then
|
|
self.spos=0
|
|
end
|
|
end
|
|
c.Reset=c.Resume
|
|
function c:OnStart(func)
|
|
table.insert(self.funcS,func)
|
|
end
|
|
function c:OnStep(func)
|
|
table.insert(self.func,1,func)
|
|
end
|
|
function c:OnEnd(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
function c:Break()
|
|
self.Active=nil
|
|
end
|
|
function c:Update(start,reset,count,skip)
|
|
self.start=start or self.start
|
|
self.endAt=reset or self.endAt
|
|
self.skip=skip or self.skip
|
|
self.count=count or self.count
|
|
self:Resume()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTask(func)
|
|
table.insert(self.Tasks,func)
|
|
end
|
|
function multi:newTLoop(func,set)
|
|
local c=self:newBase()
|
|
c.Type='tloop'
|
|
c.set=set or 0
|
|
c.timer=self:newTimer()
|
|
c.life=0
|
|
if func then
|
|
c.func={func}
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self.timer:Get()>=self.set then
|
|
self.life=self.life+1
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.life)
|
|
end
|
|
self.timer:Reset()
|
|
end
|
|
end
|
|
function c:Resume()
|
|
self.Parent.Resume(self)
|
|
self.timer:Resume()
|
|
end
|
|
function c:Pause()
|
|
self.timer:Pause()
|
|
self.Parent.Pause(self)
|
|
end
|
|
function c:OnLoop(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTrigger(func)
|
|
local c={}
|
|
c.Type='trigger'
|
|
c.trigfunc=func or function() end
|
|
function c:Fire(...)
|
|
self:trigfunc(...)
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.trigfunc)
|
|
m:tofile(path)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTStep(start,reset,count,set)
|
|
local c=self:newBase()
|
|
think=1
|
|
c.Type='tstep'
|
|
c.Priority=self.Priority_Low
|
|
c.start=start or 1
|
|
local reset = reset or math.huge
|
|
c.endAt=reset
|
|
c.pos=start or 1
|
|
c.skip=skip or 0
|
|
c.count=count or 1*think
|
|
c.funcE={}
|
|
c.timer=self.clock()
|
|
c.set=set or 1
|
|
c.funcS={}
|
|
function c:Update(start,reset,count,set)
|
|
self.start=start or self.start
|
|
self.pos=self.start
|
|
self.endAt=reset or self.endAt
|
|
self.set=set or self.set
|
|
self.count=count or self.count or 1
|
|
self.timer=self.clock()
|
|
self:Resume()
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.funcE)
|
|
m:addBlock(self.funcS)
|
|
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set})
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self.clock()-self.timer>=self.set then
|
|
self:Reset()
|
|
if self.pos==self.start then
|
|
for fe=1,#self.funcS do
|
|
self.funcS[fe](self)
|
|
end
|
|
end
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.pos)
|
|
end
|
|
self.pos=self.pos+self.count
|
|
if self.pos-self.count==self.endAt then
|
|
self:Pause()
|
|
for fe=1,#self.funcE do
|
|
self.funcE[fe](self)
|
|
end
|
|
self.pos=self.start
|
|
end
|
|
end
|
|
end
|
|
function c:OnStart(func)
|
|
table.insert(self.funcS,func)
|
|
end
|
|
function c:OnStep(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:OnEnd(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
function c:Break()
|
|
self.Active=nil
|
|
end
|
|
function c:Reset(n)
|
|
if n then self.set=n end
|
|
self.timer=self.clock()
|
|
self:Resume()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newWatcher(namespace,name)
|
|
local function WatcherObj(ns,n)
|
|
if self.Type=='queue' then
|
|
print("Cannot create a watcher on a queue! Creating on 'multi' instead!")
|
|
self=multi
|
|
end
|
|
local c=self:newBase()
|
|
c.Type='watcher'
|
|
c.ns=ns
|
|
c.n=n
|
|
c.cv=ns[n]
|
|
function c:OnValueChanged(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:Act()
|
|
if self.cv~=self.ns[self.n] then
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.cv,self.ns[self.n])
|
|
end
|
|
self.cv=self.ns[self.n]
|
|
end
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
if type(namespace)~='table' and type(namespace)=='string' then
|
|
return WatcherObj(_G,namespace)
|
|
elseif type(namespace)=='table' and (type(name)=='string' or 'number') then
|
|
return WatcherObj(namespace,name)
|
|
else
|
|
print('Warning, invalid arguments! Nothing returned!')
|
|
end
|
|
end
|