Added:
SystemThreadedBenchmark
SystemThreadedQueue
Fixed a bunch of bugs in the intergrations and regular multi objects
Fixed Error management in threads
All errors trigger the multi.OnError connection
Module creation support improved
added more examples
added Type to threaded objects
still had a reference to require("multi.updater") changed to require("multi") since the core now has the basic objects!
Also Starting work on love2d systemthreads!
moved updaters, loops, and alarms into the init.lua file. I consider them core features and they are referenced in the init.lua file so they need to exist there. Threaded versions are still separate though.
Added multi.compat.backwards[ver]
Require this to be able to use features that were changed from that version.
loops callback args are now: self,dt
steps callback args are now: self,pos
If requiring the backwards compat for the previous version do so after requiring all of the modules you are using.
Updated version from 1.4.1 to 1.5.0
Added:
multiObj:SetTime(n)
multiObj:ResetTime(n)
multiObj:ResolveTimer(...)
multiObj:OnTimedOut([function(self)])
multiObj:OnTimerResolved([function(self)],...)
Added:
multi:getVersion()
Example will be posted in the readme