From 97578e50733259fefdc56ab6feb91d0122bb0074 Mon Sep 17 00:00:00 2001 From: Ryan Ward Date: Fri, 9 Jul 2021 19:42:03 -0400 Subject: [PATCH] updated readme --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c1f41fe..3d1b8cc 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # net (5.0.0) Total Rewrite +This readme needs to be rewritten, that will happen when all planned features are added to v5 + I've returned to this project. Mainly to create a way to test my multi-tasking library. Notable features, create server/client connections that work async. Added wrapper for http and https request (multi, luasocket and luasec required) to work in coroutines without needing a lua-core modifacation. # Discord @@ -22,12 +24,12 @@ A simple and powerful way to make servers and clients - [ ] Improve 'stable' modules - [ ] AUDP - advance udp. Ensures packets arrive and handles late packets. - [ ] P2P - peer to peer (Server to set up initial connection) -- [ ] Relay - offput server load (locally) -- [ ] Threading - Simple threading ~~(UDP/AUDP Only)~~ Thanks to an updated multi library we can thread with ease +- [ ] Threading (requires lanes which is installed when multi is installed) - [ ] Priority handling # Note You will see a bunch of files inside of the net folder. All that is stable is the init.lua and sft.lua file. Everything else is a work in progress. Plus I am planning on rewritting all of the modules to take advantage of the new threading features that are found in the new multi updates. PRogress on this will be made soon. I have just been away from my PC for a while. + # Usage server.lua ```lua