ficed something
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net/init.lua
30
net/init.lua
@ -47,10 +47,12 @@ local mime=require("mime")
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--https=require("ssl.https")
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local net={}
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net.Version={2,0,1} -- This will probably stay this version for quite a while... The modules on the otherhand will be more inconsistant
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net._VERSION="2.0.1"
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net._VERSION="3.0.0"
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net.ClientCache = {}
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net.OnServerCreated=multi:newConnection()
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net.OnClientCreated=multi:newConnection()
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net.loadedModules={}
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net.OnCastedClientInfo=multi:newConnection()
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net.autoInit=true
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net.generateGUID = function(t)
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local pass = {}
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@ -154,6 +156,32 @@ function net:newCastedClient(name) -- connects to the broadcasted server
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end
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end
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end
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end
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function net:newCastedClients(name) -- connects to the broadcasted server
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local listen = socket.udp() -- make a new socket
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listen:setsockname(net.getLocalIP(), 11111)
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listen:settimeout(0)
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local timer=multi:newTimer()
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multi:newTLoop(function(self)
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local data, ip, port = listen:receivefrom()
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if data and not net.ClientCache[data] then
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local n,tp,ip,port=data:match("(%S-)|(%S-)|(%S-):(%d+)")
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if n:match(name) then
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local capture = n:match(name)
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local client = {}
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if tp=="tcp" then
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client=net:newTCPClient(ip,tonumber(port))
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else
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client=net:newUDPClient(ip,tonumber(port))
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end
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net.OnCastedClientInfo:Fire(client,n,ip,port)
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net.ClientCache[data]=client -- we only want this to trigger once so lets add it to our list of clients
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end
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end
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end,1)
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end
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function net:getClient(name)
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end
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-- UDP Stuff
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function net:newUDPServer(port,servercode,nonluaServer)
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