function gui:Clickable()
	local x,y,w,h=love.graphics.getScissor()
	local mx=love.mouse.getX()
	local my=love.mouse.getY()
	if _GuiPro.HasStencel then
		local obj=_GuiPro.StencelHolder
		if self:isDescendant(obj) then
			return math.sqrt((mx-obj.x)^2+(my-obj.y)^2)<=(obj.offset.size.x or 0)
		end
	end
	if not(x) then
		return true
	end
	return not(mx>x+w or mx<x or my>y+h or my<y)
end