553 lines
14 KiB
Lua

--[[ todo finish the targeted job!
MIT License
Copyright (c) 2023 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
function copy(obj)
if type(obj) ~= 'table' then return obj end
local res = {}
for k, v in pairs(obj) do res[copy(k)] = copy(v) end
return res
end
function tprint (tbl, indent)
if not indent then indent = 0 end
for k, v in pairs(tbl) do
formatting = string.rep(" ", indent) .. k .. ": "
if type(v) == "table" then
print(formatting)
tprint(v, indent+1)
else
print(formatting .. tostring(v))
end
end
end
local multi, thread = require("multi"):init()
-- Returns a handler that allows a user to interact with an object on another thread!
-- Create on the thread that you want to interact with, send over the handle
function multi:chop(obj)
local multi, thread = require("multi"):init()
local list = {[0] = multi.randomString(12)}
_G[list[0]] = obj
for i,v in pairs(obj) do
if type(v) == "function" then
table.insert(list, i)
elseif type(v) == "table" and v.Type == multi.CONNECTOR then
v.getThreadID = function() -- Special function we are adding
return THREAD_ID
end
v.getUniqueName = function(self)
return self.__link_name
end
local l = multi:chop(v)
v.__link_name = l[0]
v.__name = i
table.insert(list, {i, multi:newProxy(l):init()})
end
end
table.insert(list, "isConnection")
if obj.Type == multi.CONNECTOR then
obj.isConnection = function() return true end
else
obj.isConnection = function() return false end
end
return list
end
function multi:newProxy(list)
local c = {}
c.name = multi.randomString(12)
c.is_init = false
function c:init(proc_name)
local multi, thread = nil, nil
if not(c.is_init) then
c.is_init = true
local multi, thread = require("multi"):init()
local function check()
return self.send:pop()
end
self.send = multi:newSystemThreadedQueue(self.name.."_S"):init()
self.recv = multi:newSystemThreadedQueue(self.name.."_R"):init()
self.funcs = list
self._funcs = copy(list)
self.Type = multi.PROXY
self.TID = THREAD_ID
thread:newThread(function()
while true do
local data = thread.hold(check)
if data then
local func = table.remove(data, 1)
local sref = table.remove(data, 1)
local ret
if sref then
ret = {_G[list[0]][func](_G[list[0]], multi.unpack(data))}
else
ret = {_G[list[0]][func](multi.unpack(data))}
end
for i = 1,#ret do
if type(ret[i]) == "table" and getmetatable(ret[i]) then
setmetatable(ret[i],{}) -- remove that metatable, we do not need it on the other side!
end
if ret[i] == _G[list[0]] then
-- We cannot return itself, that return can contain bad values.
ret[i] = {_self_ref_ = true}
end
end
table.insert(ret, 1, func)
self.recv:push(ret)
end
end
end).OnError(multi.error)
return self
else
local multi, thread = require("multi"):init()
local me = self
self.proc_name = proc_name
if multi.integration then
GLOBAL = multi.integration.GLOBAL
THREAD = multi.integration.THREAD
end
self.send = THREAD.waitFor(self.name.."_S"):init()
self.recv = THREAD.waitFor(self.name.."_R"):init()
self.Type = multi.PROXY
for _,v in pairs(self.funcs) do
if type(v) == "table" then
-- We have a connection
v[2]:init(proc_name)
self["_"..v[1]] = v[2]
v[2].Parent = self
setmetatable(v[2],getmetatable(multi:newConnection()))
self[v[1]] = multi:newConnection()
thread:newThread(function()
while true do
local data = thread.hold(self["_"..v[1]])
self[v[1]]:Fire(data)
end
end).OnError(multi.error)
else
self[v] = thread:newFunction(function(self,...)
if self == me then
me.send:push({v, true, ...})
else
me.send:push({v, false, ...})
end
return thread.hold(function()
local data = me.recv:peek()
if data and data[1] == v then
me.recv:pop()
table.remove(data, 1)
for i=1,#data do
if type(data[i]) == "table" and data[i]._self_ref_ then
data[i] = me
end
end
return multi.unpack(data)
end
end)
end, true)
end
end
return self
end
end
function c:getTransferable()
local multi, thread = require("multi"):init()
local cp = {}
cp.name = self.name
cp.funcs = copy(self._funcs)
cp._funcs = copy(self._funcs)
cp.Type = self.Type
cp.init = self.init
return cp
end
return c
end
local targets = {}
local references = {}
local nFunc = 0
function multi:newTargetedFunction(ID, proxy, name, func, holup) -- This registers with the queue
if type(name)=="function" then
holup = func
func = name
name = "JQ_TFunc_"..nFunc
end
nFunc = nFunc + 1
multi:executeOnProcess(proxy.proc_name, function(proc, name, func)
proc.jobqueue:registerFunction(name, func)
end, name, func)
return thread:newFunction(function(...)
return multi:executeOnProcess(proxy.proc_name, function(proc, name, ID, ...)
local multi, thread = require("multi"):init()
local id = proc:pushJob(ID, name, ...)
local rets
local tjq = THREAD.get(proc.Name .. "_target_rtq_" .. ID):init()
return thread.hold(function()
local data = tjq:peek()
if data then
print(data)
end
if data and data[1] == id then
print("Got it sigh")
tjq:pop()
table.remove(data, 1)
return multi.unpack(data) or multi.NIL
end
end)
-- proc.jobqueue.OnJobCompleted(function(jid, ...)
-- if id==jid then
-- rets = {...}
-- print("Got!")
-- end
-- end)
-- return thread.hold(function()
-- if rets then
-- return multi.unpack(rets) or multi.NIL
-- end
-- end)
end, name, ID, ...)
end, holup), name
end
multi.executeOnProcess = thread:newFunction(function(self, name, func, ...)
local queue = THREAD.get(name .. "_local_proc")
local queueR = THREAD.get(name .. "_local_return")
if queue and queueR then
local multi, thread = require("multi"):init()
local id = multi.randomString(8)
queue = queue:init()
queueR = queueR:init()
queue:push({func, id, ...})
return thread.hold(function()
local data = queueR:peek()
if data and data[1] == id then
queueR:pop()
table.remove(data, 1)
return multi.unpack(data) or multi.NIL
end
end)
else
return nil, "Unable to find a process queue with name: '" .. name .. "'"
end
end, true)
local jid = -1
function multi:newSystemThreadedProcessor(cores)
local name = "STP_"..multi.randomString(4) -- set a random name if none was given.
local autoscale = autoscale or false -- Will scale up the number of cores that the process uses.
local c = {}
setmetatable(c,{__index = multi})
c.threads = {}
c.cores = cores or 8
c.Name = name
c.Mainloop = {}
c.__count = 0
c.processors = {}
c.proc_list = {}
c.OnObjectCreated = multi:newConnection()
c.parent = self
c.jobqueue = multi:newSystemThreadedJobQueue(c.cores)
c.local_cmd = multi:newSystemThreadedQueue(name .. "_local_proc"):init()
c.local_cmd_return = multi:newSystemThreadedQueue(name .. "_local_return"):init()
c.jobqueue:registerFunction("STP_enable_targets",function(name)
local multi, thread = require("multi"):init()
local qname = name .. "_tq_" .. THREAD_ID
local rqname = name .. "_rtq_" .. THREAD_ID
local tjq = multi:newSystemThreadedQueue(qname):init()
local trq = multi:newSystemThreadedQueue(rqname):init()
multi:newThread("TargetedJobHandler", function()
local th
while true do
local dat = thread.hold(function()
return tjq:pop()
end)
if dat then
for i,v in pairs(dat) do
print(i,v)
end
th = thread:newThread("JQ-TargetThread",function()
local name = table.remove(dat, 1)
local jid = table.remove(dat, 1)
local func = _G[name]
local args = table.remove(dat, 1)
th.OnError(function(self,err)
-- We want to pass this to the other calling thread incase
trq:push{jid, err}
end)
trq:push{jid, func(multi.unpack(args))}
end)
end
end
end).OnError(multi.error)
end)
c.jobqueue:registerFunction("STP_GetThreadCount",function()
return _G["__THREADS"]
end)
c.jobqueue:registerFunction("STP_GetTaskCount",function()
return _G["__TASKS"]
end)
function c:pushJob(ID, name, ...)
print("pushing")
local tq = THREAD.waitFor(self.Name .. "_target_tq_" .. ID):init()
--targets[ID]:push{name, jid, {...}}
tq:push{name, jid, {...}}
jid = jid - 1
return jid + 1
end
c.jobqueue:doToAll(function(name)
STP_enable_targets(name)
_G["__THREADS"] = 0
_G["__TASKS"] = 0
end, name.."_target")
c.jobqueue:registerFunction("packObj",function(obj)
local multi, thread = require("multi"):init()
obj.getThreadID = function() -- Special functions we are adding
return THREAD_ID
end
obj.getUniqueName = function(self)
return self.__link_name
end
local list = multi:chop(obj)
obj.__link_name = list[0]
local proxy = multi:newProxy(list):init()
return proxy
end)
c.spawnThread = c.jobqueue:newFunction("__spawnThread__", function(name, func, ...)
local multi, thread = require("multi"):init()
local obj = thread:newThread(name, func, ...)
_G["__THREADS"] = _G["__THREADS"] + 1
return packObj(obj)
end, true)
c.spawnTask = c.jobqueue:newFunction("__spawnTask__", function(obj, func, ...)
local multi, thread = require("multi"):init()
local obj = multi[obj](multi, func, ...)
_G["__TASKS"] = _G["__TASKS"] + 1
return packObj(obj)
end, true)
local implement = {
"newLoop",
"newTLoop",
"newUpdater",
"newEvent",
"newAlarm",
"newStep",
"newTStep"
}
for _, method in pairs(implement) do
c[method] = function(self, ...)
proxy = self.spawnTask(method, ...):init(self.Name)
references[proxy] = self
return proxy
end
end
function c:newThread(name, func, ...)
proxy = self.spawnThread(name, func, ...):init(self.Name)
references[proxy] = self
table.insert(self.threads, proxy)
return proxy
end
function c:newFunction(func, holdme)
return c.jobqueue:newFunction(func, holdme)
end
function c:newSharedTable(name)
if not name then multi.error("You must provide a name when creating a table!") end
local tbl_name = "TABLE_"..multi.randomString(8)
c.jobqueue:doToAll(function(tbl_name, interaction)
_G[interaction] = THREAD.waitFor(tbl_name):init()
end, tbl_name, name)
return multi:newSystemThreadedTable(tbl_name):init()
end
function c:getHandler()
return function() end -- return empty function
end
function c:getThreads()
return self.threads
end
function c:getFullName()
return self.parent:getFullName() .. "." .. c.Name
end
function c:getName()
return self.Name
end
function c.run()
return self
end
function c.isActive()
return true
end
function c.Start()
return self
end
function c.Stop()
return self
end
function c:Destroy()
return false
end
c.getLoad = thread:newFunction(function(self, tp)
local loads = {}
local func
if tp then
func = "STP_GetThreadCount"
else
func = "STP_GetTaskCount"
end
for i,v in pairs(self.proc_list) do
local conn
local jid = self:pushJob(v, func)
conn = self.jobqueue.OnJobCompleted(function(id, data)
if id == jid then
table.insert(loads, {v, data})
multi:newTask(function()
self.jobqueue.OnJobCompleted:Unconnect(conn)
end)
end
end)
end
thread.hold(function() return #loads == c.cores end)
return loads
end, true)
local check = function()
return c.local_cmd:pop()
end
thread:newThread(function()
while true do
local data = thread.hold(check)
if data then
thread:newThread(function()
local func = table.remove(data, 1)
local id = table.remove(data, 1)
local ret = {id, func(c, multi.unpack(data))}
c.local_cmd_return:push(ret)
end).OnError(multi.error)
end
end
end).OnError(multi.error)
return c
end
-- Modify thread.hold to handle proxies
local thread_ref = thread.hold
function thread.hold(n, opt)
if type(n) == "table" and n.Type == multi.PROXY and n.isConnection() then
local ready = false
local args
local id = n.getThreadID()
local name = n:getUniqueName()
print(id, name)
local func = multi:newTargetedFunction(id, n, "conn_"..multi.randomString(8), function(_name)
local multi, thread = require("multi"):init()
local obj = _G[_name]
print("Start")
local rets = {thread.hold(obj)}
print("Ring ;)")
for i,v in pairs(rets) do
if v.Type then
rets[i] = {_self_ref_ = "parent"}
end
end
return multi.unpack(rets)
end, true)
local conn
local args = {func(name)}
-- conn = handle.OnReturn(function(...)
-- ready = true
-- args = {...}
-- for i,v in pairs(args) do
-- print("DATA",i,v)
-- end
-- handle.OnReturn:Unconnect(conn)
-- end)
local ret = {thread_ref(function()
if ready then
return multi.unpack(args) or multi.NIL
end
end, opt)}
for i,v in pairs(ret) do
print("OBJECT",v.Type)
if type(v) == "table" and v._self_ref_ == "parent" then
print("assign")
ret[i] = n.Parent
end
end
return multi.unpack(ret)
else
return thread_ref(n, opt)
end
end