Added the threadedupdater module and updated the all.lua to reflect the new additions!
33 lines
601 B
Lua
33 lines
601 B
Lua
require("multi.threading")
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function multi:newThreadedUpdater(name,skip)
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local c=self:newTBase()
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c.Type='updaterThread'
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c.pos=1
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c.skip=skip or 1
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function c:Resume()
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self.rest=false
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end
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function c:Pause()
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self.rest=true
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end
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c.OnUpdate=self.OnMainConnect
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c.rest=false
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c.updaterate=0
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c.restRate=.75
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multi:newThread(name,function(ref)
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while true do
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if c.rest then
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thread.sleep(c.restRate) -- rest a bit more when a thread is paused
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else
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for i=1,#c.func do
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c.func[i](c)
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end
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c.pos=c.pos+1
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thread.skip(c.skip)
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end
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end
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end)
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self:create(c)
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return c
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end
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