1376 lines
30 KiB
Lua
1376 lines
30 KiB
Lua
if not bin then
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print('Warning the \'bin\' library wasn\'t required! multi:tofile(path) and the multi:fromfile(path,int) features will not work!')
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end
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if table.unpack then
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unpack=table.unpack
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end
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function table.merge(t1, t2)
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for k,v in pairs(t2) do
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if type(v) == 'table' then
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if type(t1[k] or false) == 'table' then
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table.merge(t1[k] or {}, t2[k] or {})
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else
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t1[k] = v
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end
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else
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t1[k] = v
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end
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end
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return t1
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end
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multi = {}
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multi.Version={'A',0,0}-- History: EventManager,EventManager+,MultiManager <-- Current After 6.3.0 Versioning scheme was altered. A.0.0
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multi.help=[[
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For a list of features do print(multi.Features)
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For a list of changes do print(multi.changelog)
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For current version do print(multi.Version)
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For current stage do print(multi.stage)
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For help do print(multi.help) :D
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]]
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multi.stage='stable'
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multi.Features='Current Version: '..multi.Version[1]..'.'..multi.Version[2]..'.'..multi.Version[3]..' '..multi.stage..[[
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MultiManager has 19 Objects:
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+Events
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+Alarms
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+Loops
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+Steps
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+TSteps
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+Triggers
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+Tasks
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+Connections
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+Timers
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+Jobs
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+Interfaces
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+Conditions
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+Ranges
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+Threads
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+Functions
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+Queuers
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+Updaters
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+Watchers
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+CustomObjects
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Constructors [Runners]
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---------------------- Note: multi is the main Processor Obj It cannot be paused or destroyed (kinda)
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intObj=multi:newProcessor([string: FILE defualt: nil])
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intObj=multi:newQueuer([string: FILE defualt: nil])
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Constructors [ACTORS]
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--------------------- Note: everything is a multiObj!
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eventObj=multi:newEvent([function: TASK defualt: function() end])
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alarmObj=multi:newAlarm([number: SET defualt: 0])
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loopObj=multi:newLoop([function: FUNC])
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stepObj=multi:newStep([number: START defualt: 0],[number: RESET defualt: inf],[number: COUNT defualt: 1],[number: SKIP defualt: 0])
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tstepObj=multi:newTStep([number: START defualt: 0],[number: RESET defualt: inf],[number: COUNT defualt: 1],[number: SET defualt: 1])
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updaterObj=multi:newUpdater([number: SKIP defualt: 0])
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watcherObj=multi:newWatcher(table: NAMESPACE,string: NAME)
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multiObj=multi:newCustomObject([table: OBJREF],[string: T='process'])
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void=multi:newThread(string: name,function: func)
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Constructors [Semi-ACTORS]
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--------------------------
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multi:newJob(function: func,[string: name])
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multi:newRange(number: a,number: b,[number: c])
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multi:newCondition(func)
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Constructors [NON-ACTORS]
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-------------------------
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multi:newTrigger(function: func)
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multi:newTask(function: func)
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multi:newConnection()
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multi:newTimer()
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multi:newFunction(function: func)
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]]
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multi.changelog=[[Changelog starts at Version A.0.0
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]]
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multi.__index = multi
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multi.Mainloop={}
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multi.Tasks={}
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multi.Tasks2={}
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multi.Garbage={}
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multi.ender={}
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multi.Children={}
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multi.Paused={}
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multi.Active=true
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multi.fps=60
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multi.Id=-1
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multi.Type='mainprocess'
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multi.Rest=0
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multi._type=type
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multi.Jobs={}
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multi.queue={}
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multi.jobUS=2
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multi.clock=os.clock
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multi.time=os.time
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multi.LinkedPath=multi
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multi.queuefinal=function(self)
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self:Destroy()
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if self.Parent.Mainloop[#self.Parent.Mainloop] then
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self.Parent.Mainloop[#self.Parent.Mainloop]:Resume()
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else
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for i=1,#self.Parent.funcE do
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self.Parent.funcE[i](self)
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end
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self.Parent:Remove()
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end
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end
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--Do not change these ever...Any other number will not work (Unless you are using enablePriority2() then change can be made. Just ensure that Priority_Idle is the greatest and Priority_Core is 1!)
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multi.Priority_Core=1
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multi.Priority_High=4
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multi.Priority_Above_Normal=16
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multi.Priority_Normal=64
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multi.Priority_Below_Normal=256
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multi.Priority_Low=1024
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multi.Priority_Idle=4096
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multi.PList={multi.Priority_Core,multi.Priority_High,multi.Priority_Above_Normal,multi.Priority_Normal,multi.Priority_Below_Normal,multi.Priority_Low,multi.Priority_Idle}
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multi.PStep=1
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--^^^^
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multi.PriorityTick=1 -- Between 1 and 4 any greater and problems arise
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multi.Priority=multi.Priority_Core
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function multi:setDomainName(name)
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self[name]={}
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end
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function multi:linkDomain(name)
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return self[name]
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end
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function multi:_Pause()
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self.Active=false
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end
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function multi:setPriority(s)
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if type(s)==number then
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self.Priority=s
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elseif type(s)=='string' then
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if s:lower()=='core' or s:lower()=='c' then
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self.Priority=self.Priority_Core
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elseif s:lower()=='high' or s:lower()=='h' then
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self.Priority=self.Priority_High
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elseif s:lower()=='above' or s:lower()=='an' then
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self.Priority=self.Priority_Above_Normal
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elseif s:lower()=='normal' or s:lower()=='n' then
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self.Priority=self.Priority_Normal
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elseif s:lower()=='below' or s:lower()=='bn' then
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self.Priority=self.Priority_Below_Normal
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elseif s:lower()=='low' or s:lower()=='l' then
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self.Priority=self.Priority_Low
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elseif s:lower()=='idle' or s:lower()=='i' then
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self.Priority=self.Priority_Idle
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end
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end
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end
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-- System
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function os.getOS()
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if package.config:sub(1,1)=='\\' then
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return 'windows'
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else
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return 'unix'
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end
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end
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if os.getOS()=='windows' then
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function os.sleep(n)
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if n > 0 then os.execute('ping -n ' .. tonumber(n+1) .. ' localhost > NUL') end
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end
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else
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function os.sleep(n)
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os.execute('sleep ' .. tonumber(n))
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end
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end
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function multi:getParentProcess()
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return self.Mainloop[self.CID]
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end
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function multi:Stop()
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self.Active=false
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end
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function multi:condition(cond)
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if not self.CD then
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self:Pause()
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self.held=true
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self.CD=cond.condition
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elseif not(cond.condition()) then
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self.held=false
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self:Resume()
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self.CD=nil
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return false
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end
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self.Parent:Do_Order()
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return true
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end
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function multi:isHeld()
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return self.held
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end
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function multi.executeFunction(name,...)
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if type(_G[name])=='function' then
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_G[name](...)
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else
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print('Error: Not a function')
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end
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end
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function multi:waitFor(obj)
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self:hold(function() return obj:isActive() end)
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end
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function multi:reboot(r)
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local before=collectgarbage('count')
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self.Mainloop={}
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self.Tasks={}
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self.Tasks2={}
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self.Garbage={}
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self.Children={}
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self.Paused={}
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self.Active=true
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self.Id=-1
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if r then
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for i,v in pairs(_G) do
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if type(i)=='table' then
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if i.Parent and i.Id and i.Act then
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i={}
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end
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end
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end
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end
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collectgarbage()
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local after=collectgarbage('count')
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print([[Before rebooting total Ram used was ]]..before..[[Kb
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After rebooting total Ram used is ]]..after..[[ Kb
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A total of ]]..(before-after)..[[Kb was cleaned up]])
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end
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function multi:getChildren()
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return self.Mainloop
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end
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--Processor
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function multi:getError()
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if self.error then
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return self.error
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end
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end
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function multi:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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function multi:enablePriority()
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function self:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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local PS=self
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if (PS.PList[PS.PStep])%Loop[_D].Priority==0 then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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PS.PStep=PS.PStep+1
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if PS.PStep>7 then
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PS.PStep=1
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end
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end
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end
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function multi:enablePriority2()
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function self:Do_Order()
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local Loop=self.Mainloop
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_G.ID=0
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local PS=self
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for _D=#Loop,1,-1 do
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if Loop[_D] then
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if (PS.PStep)%Loop[_D].Priority==0 then
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
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end
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end
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end
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PS.PStep=PS.PStep+1
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if PS.PStep>self.Priority_Idle then
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PS.PStep=1
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end
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end
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end
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multi.disablePriority=multi.unProtect
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function multi:fromfile(path,int)
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int=int or self
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local test2={}
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local test=bin.load(path)
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local tp=test:getBlock('s')
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if tp=='event' then
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test2=int:newEvent(test:getBlock('f'))
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local t=test:getBlock('t')
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for i=1,#t do
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test2:OnEvent(t[i])
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end
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elseif tp=='alarm' then
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test2=int:newAlarm(test:getBlock('n'))
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elseif tp=='loop' then
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test2=int:newLoop(test:getBlock('t')[1])
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elseif tp=='step' or tp=='tstep' then
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local func=test:getBlock('t')
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local funcE=test:getBlock('t')
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local funcS=test:getBlock('t')
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local tab=test:getBlock('t')
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test2=int:newStep()
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table.merge(test2,tab)
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test2.funcE=funcE
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test2.funcS=funcS
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test2.func=func
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elseif tp=='trigger' then
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test2=int:newTrigger(test:getBlock('f'))
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elseif tp=='connector' then
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test2=int:newConnection()
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test2.func=test:getBlock('t')
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elseif tp=='timer' then
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test2=int:newTimer()
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test2.count=tonumber(test:getBlock('n'))
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else
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print('Error: The file you selected is not a valid multi file object!')
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return false
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end
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return test2
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end
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function multi:benchMark(sec,p)
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local temp=self:newLoop(function(t,self)
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if self.clock()-self.init>self.sec then
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print(self.c..' steps in '..self.sec..' second(s)')
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self.tt(self.sec)
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self:Destroy()
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else
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self.c=self.c+1
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end
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end)
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temp.Priority=p or 1
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function temp:OnBench(func)
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self.tt=func
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end
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self.tt=function() end
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temp.sec=sec
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temp.init=self.clock()
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temp.c=0
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return temp
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end
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function multi:tofile(path)
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local items=self:getChildren()
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io.mkDir(io.getName(path))
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for i=1,#items do
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items[i]:tofile(io.getName(path)..'\\item'..item[i]..'.dat')
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end
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local int=bin.new()
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int:addBlock('process')
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int:addBlock(io.getName(path))
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int:addBlock(#self.Mainloop)
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int:addBlock(self.Active)
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int:addBlock(self.Rest)
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int:addBlock(self.Jobs)
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int:tofile()
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end
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function multi.startFPSMonitior()
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if not multi.runFPS then
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multi.doFPS(s)
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multi.runFPS=true
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end
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end
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function multi.doFPS(s)
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multi:benchMark(1):OnBench(doFPS)
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if s then
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multi.fps=s
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end
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end
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--Helpers
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function multi:OnMainConnect(func)
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table.insert(self.func,func)
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end
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function multi:protect()
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function self:Do_Order()
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local Loop=self.Mainloop
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for _D=#Loop,1,-1 do
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if Loop[_D]~=nil then
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Loop[_D].Id=_D
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self.CID=_D
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if Loop[_D].Active then
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local status, err=pcall(Loop[_D].Act,Loop[_D])
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if err and Loop[_D].error=="" then
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Loop[_D].error=err
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self.OnError:Fire(err,Loop[_D])
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end
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end
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end
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end
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end
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end
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function multi:unProtect()
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local Loop=self.Mainloop
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_G.ID=0
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for _D=#Loop,1,-1 do
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if Loop[_D] then
|
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if Loop[_D].Active then
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Loop[_D].Id=_D
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self.CID=_D
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Loop[_D]:Act()
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end
|
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end
|
|
end
|
|
end
|
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function multi:setJobSpeed(n)
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self.jobUS=n
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end
|
|
function multi:hasJobs()
|
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return #self.Jobs>0,#self.Jobs
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end
|
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function multi:getJobs()
|
|
return #self.Jobs
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|
end
|
|
function multi:removeJob(name)
|
|
for i=#self.Jobs,1,-1 do
|
|
if self.Jobs[i][2]==name then
|
|
table.remove(self.Jobs,i)
|
|
end
|
|
end
|
|
end
|
|
function multi:FreeMainEvent()
|
|
self.func={}
|
|
end
|
|
function multi:connectFinal(func)
|
|
if self.Type=='event' then
|
|
self:OnEvent(func)
|
|
elseif self.Type=='alarm' then
|
|
self:OnRing(func)
|
|
elseif self.Type=='step' or self.Type=='tstep' then
|
|
self:OnEnd(func)
|
|
else
|
|
print("Warning!!! "..self.Type.." doesn't contain a Final Connection State! Use "..self.Type..":Break(function) to trigger it's final event!")
|
|
self:OnBreak(func)
|
|
end
|
|
end
|
|
function multi:Break()
|
|
self:Pause()
|
|
self.Active=nil
|
|
for i=1,#self.ender do
|
|
if self.ender[i] then
|
|
self.ender[i](self)
|
|
end
|
|
end
|
|
end
|
|
function multi:OnBreak(func)
|
|
table.insert(self.ender,func)
|
|
end
|
|
function multi:isPaused()
|
|
return not(self.Active)
|
|
end
|
|
function multi:isActive()
|
|
return self.Active
|
|
end
|
|
function multi:getType()
|
|
return self.Type
|
|
end
|
|
function multi:Sleep(n)
|
|
self:hold(n)
|
|
end
|
|
function multi:Pause()
|
|
if self.Type=='mainprocess' then
|
|
print("You cannot pause the main process. Doing so will stop all methods and freeze your program! However if you still want to use multi:_Pause()")
|
|
else
|
|
self.Active=false
|
|
if self.Parent.Mainloop[self.Id]~=nil then
|
|
table.remove(self.Parent.Mainloop,self.Id)
|
|
table.insert(self.Parent.Paused,self)
|
|
self.PId=#self.Parent.Paused
|
|
end
|
|
end
|
|
end
|
|
function multi:Resume()
|
|
if self.Type=='process' or self.Type=='mainprocess' then
|
|
self.Active=true
|
|
local c=self:getChildren()
|
|
for i=1,#c do
|
|
c[i]:Resume()
|
|
end
|
|
else
|
|
if self:isPaused() then
|
|
table.remove(self.Parent.Paused,self.PId)
|
|
table.insert(self.Parent.Mainloop,self)
|
|
self.Id=#self.Parent.Mainloop
|
|
self.Active=true
|
|
end
|
|
end
|
|
end
|
|
function multi:resurrect()
|
|
table.insert(self.Parent.Mainloop,self)
|
|
self.Active=true
|
|
end
|
|
function multi:Destroy()
|
|
if self.Type=='process' or self.Type=='mainprocess' then
|
|
local c=self:getChildren()
|
|
for i=1,#c do
|
|
self.OnObjectDestroyed:Fire(c[i])
|
|
c[i]:Destroy()
|
|
end
|
|
else
|
|
for i=1,#self.Parent.Mainloop do
|
|
if self.Parent.Mainloop[i]==self then
|
|
self.Parent.OnObjectDestroyed:Fire(self)
|
|
table.remove(self.Parent.Mainloop,i)
|
|
break
|
|
end
|
|
end
|
|
self.Active=false
|
|
end
|
|
end
|
|
|
|
function multi:hold(task)
|
|
self:Pause()
|
|
self.held=true
|
|
if type(task)=='number' then
|
|
local alarm=self.Parent:newAlarm(task)
|
|
while alarm.Active==true do
|
|
if love then
|
|
self.Parent:lManager()
|
|
else
|
|
self.Parent:Do_Order()
|
|
end
|
|
end
|
|
alarm:Destroy()
|
|
self:Resume()
|
|
self.held=false
|
|
elseif type(task)=='function' then
|
|
local env=self.Parent:newEvent(task)
|
|
env:OnEvent(function(envt) envt:Pause() envt.Active=false end)
|
|
while env.Active do
|
|
if love then
|
|
self.Parent:lManager()
|
|
else
|
|
self.Parent:Do_Order()
|
|
end
|
|
end
|
|
env:Destroy()
|
|
self:Resume()
|
|
self.held=false
|
|
else
|
|
print('Error Data Type!!!')
|
|
end
|
|
end
|
|
function multi:oneTime(func,...)
|
|
if not(self.Type=='mainprocess' or self.Type=='process') then
|
|
for _k=1,#self.Parent.Tasks2 do
|
|
if self.Parent.Tasks2[_k]==func then
|
|
return false
|
|
end
|
|
end
|
|
table.insert(self.Parent.Tasks2,func)
|
|
func(...)
|
|
return true
|
|
else
|
|
for _k=1,#self.Tasks2 do
|
|
if self.Tasks2[_k]==func then
|
|
return false
|
|
end
|
|
end
|
|
table.insert(self.Tasks2,func)
|
|
func(...)
|
|
return true
|
|
end
|
|
end
|
|
function multi:Reset(n)
|
|
self:Resume()
|
|
end
|
|
function multi:isDone()
|
|
return self.Active~=true
|
|
end
|
|
function multi:create(ref)
|
|
multi.OnObjectCreated:Fire(ref)
|
|
end
|
|
--Constructors [CORE]
|
|
function multi:newBase(ins)
|
|
if not(self.Type=='mainprocess' or self.Type=='process' or self.Type=='queue') then error('Can only create an object on multi or an interface obj') return false end
|
|
local c = {}
|
|
if self.Type=='process' or self.Type=='queue' then
|
|
setmetatable(c, self.Parent)
|
|
else
|
|
setmetatable(c, self)
|
|
end
|
|
c.Active=true
|
|
c.func={}
|
|
c.ender={}
|
|
c.Id=0
|
|
c.PId=0
|
|
c.Act=function() end
|
|
c.Parent=self
|
|
c.error=""
|
|
c.held=false
|
|
if ins then
|
|
table.insert(self.Mainloop,ins,c)
|
|
else
|
|
table.insert(self.Mainloop,c)
|
|
end
|
|
return c
|
|
end
|
|
function multi:newProcess(file)
|
|
if not(self.Type=='mainprocess') then error('Can only create an interface on the multi obj') return false end
|
|
local c = {}
|
|
setmetatable(c, self)
|
|
c.Parent=self
|
|
c.Active=true
|
|
c.func={}
|
|
c.Id=0
|
|
c.Type='process'
|
|
c.Mainloop={}
|
|
c.Tasks={}
|
|
c.Tasks2={}
|
|
c.Garbage={}
|
|
c.Children={}
|
|
c.Paused={}
|
|
c.Active=true
|
|
c.Id=-1
|
|
c.Rest=0
|
|
c.Jobs={}
|
|
c.queue={}
|
|
c.jobUS=2
|
|
function c:Start()
|
|
if self.l then
|
|
self.l:Resume()
|
|
else
|
|
self.l=self.Parent:newLoop(function(dt) c:uManager(dt) end)
|
|
end
|
|
end
|
|
function c:Pause()
|
|
if self.l then
|
|
self.l:Pause()
|
|
end
|
|
end
|
|
function c:Remove()
|
|
self:Destroy()
|
|
self.l:Destroy()
|
|
end
|
|
if file then
|
|
self.Cself=c
|
|
loadstring('local interface=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newQueuer(file)
|
|
local c=self:newProcess()
|
|
c.Type='queue'
|
|
c.last={}
|
|
c.funcE={}
|
|
function c:OnQueueCompleted(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
if file then
|
|
self.Cself=c
|
|
loadstring('local queue=multi.Cself '..io.open(file,'rb'):read('*all'))()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
--Constructors [ACTORS]
|
|
function multi:newCustomObject(objRef,t)
|
|
local c={}
|
|
if t=='process' then
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
print("This Custom Object was created on a queue! Ensure that it has a way to end! All objects have a obj:Break() method!")
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
if type(objRef)=='table' then
|
|
table.merge(c,objRef)
|
|
end
|
|
if not c.Act then
|
|
function c:Act()
|
|
-- Empty function
|
|
end
|
|
end
|
|
else
|
|
c=objRef or {}
|
|
end
|
|
if not c.Type then
|
|
c.Type='coustomObject'
|
|
end
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newEvent(task)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
c.Type='event'
|
|
c.Task=task or function() end
|
|
function c:Act()
|
|
if self.Task(self) then
|
|
self:Pause()
|
|
for _E=1,#self.func do
|
|
self.func[_E](self)
|
|
end
|
|
end
|
|
end
|
|
function c:OnEvent(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.Task)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newAlarm(set)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
c.Type='alarm'
|
|
c.Priority=self.Priority_Low
|
|
c.timer=self:newTimer()
|
|
c.set=set or 0
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.set)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self.timer:Get()>=self.set then
|
|
self:Pause()
|
|
self.Active=false
|
|
for i=1,#self.func do
|
|
self.func[i](self)
|
|
end
|
|
end
|
|
end
|
|
function c:Resume()
|
|
self.Parent.Resume(self)
|
|
self.timer:Resume()
|
|
end
|
|
function c:Reset(n)
|
|
if n then self.set=n end
|
|
self:Resume()
|
|
self.timer:Reset()
|
|
end
|
|
function c:OnRing(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:Pause()
|
|
self.timer:Pause()
|
|
self.Parent.Pause(self)
|
|
end
|
|
if self.Type=='queue' then
|
|
c:Pause()
|
|
c:connectFinal(multi.queuefinal)
|
|
else
|
|
c.timer:Start()
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newLoop(func)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
c.Type='loop'
|
|
c.Start=self.clock()
|
|
if func then
|
|
c.func={func}
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
for i=1,#self.func do
|
|
self.func[i](self.Parent.clock()-self.Start,self)
|
|
end
|
|
end
|
|
function c:OnLoop(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newUpdater(skip)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
c.Type='updater'
|
|
c.pos=1
|
|
c.skip=skip or 1
|
|
function c:Act()
|
|
if self.pos>=self.skip then
|
|
self.pos=0
|
|
for i=1,#self.func do
|
|
self.func[i](self)
|
|
end
|
|
end
|
|
self.pos=self.pos+1
|
|
end
|
|
function c:setSkip(n)
|
|
self.skip=n
|
|
end
|
|
c.OnUpdate=self.OnMainConnect
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newStep(start,reset,count,skip)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
think=1
|
|
c.Type='step'
|
|
c.pos=start or 1
|
|
c.endAt=reset or math.huge
|
|
c.skip=skip or 0
|
|
c.spos=0
|
|
c.count=count or 1*think
|
|
c.funcE={}
|
|
c.funcS={}
|
|
c.start=start or 1
|
|
if start~=nil and reset~=nil then
|
|
if start>reset then
|
|
think=-1
|
|
end
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.funcE)
|
|
m:addBlock(self.funcS)
|
|
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,spos=self.spos,count=self.count,start=self.start})
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self~=nil then
|
|
if self.Active then
|
|
if self.spos==0 then
|
|
if self.pos==self.start then
|
|
for fe=1,#self.funcS do
|
|
self.funcS[fe](self)
|
|
end
|
|
end
|
|
for i=1,#self.func do
|
|
self.func[i](self.pos,self)
|
|
end
|
|
self.pos=self.pos+self.count
|
|
if self.pos-self.count==self.endAt then
|
|
self:Pause()
|
|
for fe=1,#self.funcE do
|
|
self.funcE[fe](self)
|
|
end
|
|
self.pos=self.start
|
|
end
|
|
end
|
|
end
|
|
end
|
|
self.spos=self.spos+1
|
|
if self.spos>=self.skip then
|
|
self.spos=0
|
|
end
|
|
end
|
|
c.Reset=c.Resume
|
|
function c:OnStart(func)
|
|
table.insert(self.funcS,func)
|
|
end
|
|
function c:OnStep(func)
|
|
table.insert(self.func,1,func)
|
|
end
|
|
function c:OnEnd(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
function c:Break()
|
|
self.Active=nil
|
|
end
|
|
function c:Update(start,reset,count,skip)
|
|
self.start=start or self.start
|
|
self.endAt=reset or self.endAt
|
|
self.skip=skip or self.skip
|
|
self.count=count or self.count
|
|
self:Resume()
|
|
end
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTStep(start,reset,count,set)
|
|
local c={}
|
|
if self.Type=='queue' then
|
|
c=self:newBase(1)
|
|
self.last=c
|
|
else
|
|
c=self:newBase()
|
|
end
|
|
think=1
|
|
c.Type='tstep'
|
|
c.Priority=self.Priority_Low
|
|
c.start=start or 1
|
|
local reset = reset or math.huge
|
|
c.endAt=reset
|
|
c.pos=start or 1
|
|
c.skip=skip or 0
|
|
c.count=count or 1*think
|
|
c.funcE={}
|
|
c.timer=self.clock()
|
|
c.set=set or 1
|
|
c.funcS={}
|
|
function c:Update(start,reset,count,set)
|
|
self.start=start or self.start
|
|
self.pos=self.start
|
|
self.endAt=reset or self.endAt
|
|
self.set=set or self.set
|
|
self.count=count or self.count or 1
|
|
self.timer=self.clock()
|
|
self:Resume()
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:addBlock(self.funcE)
|
|
m:addBlock(self.funcS)
|
|
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set})
|
|
m:addBlock(self.Active)
|
|
m:tofile(path)
|
|
end
|
|
function c:Act()
|
|
if self.clock()-self.timer>=self.set then
|
|
self:Reset()
|
|
if self.pos==self.start then
|
|
for fe=1,#self.funcS do
|
|
self.funcS[fe](self)
|
|
end
|
|
end
|
|
for i=1,#self.func do
|
|
self.func[i](self.pos,self)
|
|
end
|
|
self.pos=self.pos+self.count
|
|
if self.pos-self.count==self.endAt then
|
|
self:Pause()
|
|
for fe=1,#self.funcE do
|
|
self.funcE[fe](self)
|
|
end
|
|
self.pos=self.start
|
|
end
|
|
end
|
|
end
|
|
function c:OnStart(func)
|
|
table.insert(self.funcS,func)
|
|
end
|
|
function c:OnStep(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:OnEnd(func)
|
|
table.insert(self.funcE,func)
|
|
end
|
|
function c:Break()
|
|
self.Active=nil
|
|
end
|
|
function c:Reset(n)
|
|
if n then self.set=n end
|
|
self.timer=self.clock()
|
|
self:Resume()
|
|
end
|
|
if self.Type=='queue' then
|
|
if #self.Mainloop>1 then
|
|
c:Pause()
|
|
end
|
|
c:connectFinal(multi.queuefinal)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newWatcher(namespace,name)
|
|
local function WatcherObj(ns,n)
|
|
if self.Type=='queue' then
|
|
print("Cannot create a watcher on a queue! Creating on 'multi' instead!")
|
|
self=multi
|
|
end
|
|
local c=self:newBase()
|
|
c.Type='watcher'
|
|
c.ns=ns
|
|
c.n=n
|
|
c.cv=ns[n]
|
|
function c:OnValueChanged(func)
|
|
table.insert(self.func,func)
|
|
end
|
|
function c:Act()
|
|
if self.cv~=self.ns[self.n] then
|
|
for i=1,#self.func do
|
|
self.func[i](self,self.cv,self.ns[self.n])
|
|
end
|
|
self.cv=self.ns[self.n]
|
|
end
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
if type(namespace)~='table' and type(namespace)=='string' then
|
|
return WatcherObj(_G,namespace)
|
|
elseif type(namespace)=='table' and (type(name)=='string' or 'number') then
|
|
return WatcherObj(namespace,name)
|
|
else
|
|
print('Warning, invalid arguments! Nothing returned!')
|
|
end
|
|
end
|
|
function multi:newThread(name,func)
|
|
local c={}
|
|
c.ref={}
|
|
c.Name=name
|
|
c.thread=coroutine.create(func)
|
|
c.sleep=1
|
|
c.firstRunDone=false
|
|
c.timer=multi.scheduler:newTimer()
|
|
c.ref.Globals=self:linkDomain("Globals")
|
|
function c.ref:send(name,val)
|
|
ret=coroutine.yield({Name=name,Value=val})
|
|
self:syncGlobals(ret)
|
|
end
|
|
function c.ref:get(name)
|
|
return self.Globals[name]
|
|
end
|
|
function c.ref:kill()
|
|
err=coroutine.yield({"_kill_"})
|
|
if err then
|
|
error("Failed to kill a thread! Exiting...")
|
|
end
|
|
end
|
|
function c.ref:sleep(n)
|
|
n = tonumber(n) or 0
|
|
ret=coroutine.yield({"_sleep_",n})
|
|
self:syncGlobals(ret)
|
|
end
|
|
function c.ref:syncGlobals(v)
|
|
self.Globals=v
|
|
end
|
|
table.insert(self:linkDomain("Threads"),c)
|
|
if not multi.scheduler:isActive() then
|
|
multi.scheduler:Resume()
|
|
end
|
|
end
|
|
-- Constructors [SEMI-ACTORS]
|
|
function multi:newJob(func,name)
|
|
if not(self.Type=='mainprocess' or self.Type=='process') then error('Can only create an object on multi or an interface obj') return false end
|
|
local c = {}
|
|
if self.Type=='process' then
|
|
setmetatable(c, self.Parent)
|
|
else
|
|
setmetatable(c, self)
|
|
end
|
|
c.Active=true
|
|
c.func={}
|
|
c.Id=0
|
|
c.PId=0
|
|
c.Parent=self
|
|
c.Type='job'
|
|
c.trigfunc=func or function() end
|
|
function c:Act()
|
|
self:trigfunc(self)
|
|
end
|
|
table.insert(self.Jobs,{c,name})
|
|
if self.JobRunner==nil then
|
|
self.JobRunner=self:newAlarm(self.jobUS)
|
|
self.JobRunner:OnRing(function(self)
|
|
if #self.Parent.Jobs>0 then
|
|
if self.Parent.Jobs[1] then
|
|
self.Parent.Jobs[1][1]:Act()
|
|
table.remove(self.Parent.Jobs,1)
|
|
end
|
|
end
|
|
self:Reset(self.Parent.jobUS)
|
|
end)
|
|
end
|
|
end
|
|
function multi:newRange()
|
|
selflink=self
|
|
local temp={
|
|
getN = function(self) selflink:Do_Order() self.n=self.n+self.c if self.n>self.b then self.Link.held=false self.Link:Resume() return nil end return self.n end,
|
|
}
|
|
setmetatable(temp,{
|
|
__call=function(self,a,b,c)
|
|
self.c=c or 1
|
|
self.n=a-self.c
|
|
self.a=a
|
|
self.b=b
|
|
self.Link=selflink.Parent.Mainloop[selflink.CID]
|
|
self.Link:Pause()
|
|
self.Link.held=true
|
|
return function() return self:getN() end
|
|
end
|
|
})
|
|
self:create(temp)
|
|
return temp
|
|
end
|
|
function multi:newCondition(func)
|
|
local c={['condition']=func}
|
|
self:create(c)
|
|
return c
|
|
end
|
|
-- Constructors [NON-ACTORS]
|
|
function multi:newFunction(func)
|
|
local c={}
|
|
c.func=func
|
|
mt={
|
|
__index=multi,
|
|
__call=function(self,...) if self.Active then return self:func(...) end local t={...} return "PAUSED" end
|
|
}
|
|
c.Parent=self
|
|
function c:Pause()
|
|
self.Active=false
|
|
end
|
|
function c:Resume()
|
|
self.Active=true
|
|
end
|
|
setmetatable(c,mt)
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTimer()
|
|
local c={}
|
|
c.Type='timer'
|
|
c.time=0
|
|
c.count=0
|
|
function c:Start()
|
|
self.time=os.clock()
|
|
end
|
|
function c:Get()
|
|
return (os.clock()-self.time)+self.count
|
|
end
|
|
c.Reset=c.Start
|
|
function c:Pause()
|
|
self.time=self:Get()
|
|
end
|
|
function c:Resume()
|
|
self.time=os.clock()-self.time
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
self.count=self.count+self:Get()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.count)
|
|
m:tofile(path)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newTask(func)
|
|
table.insert(self.Tasks,func)
|
|
end
|
|
function multi:newTrigger(func)
|
|
local c={}
|
|
c.Type='trigger'
|
|
c.trigfunc=func or function() end
|
|
function c:Fire(...)
|
|
self:trigfunc(self,...)
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.trigfunc)
|
|
m:tofile(path)
|
|
end
|
|
self:create(c)
|
|
return c
|
|
end
|
|
function multi:newConnection(protect)
|
|
local c={}
|
|
c.Type='connector'
|
|
c.func={}
|
|
c.ID=0
|
|
c.protect=protect or true
|
|
function c:Fire(...)
|
|
local ret={}
|
|
for i=#self.func,1,-1 do
|
|
if self.protect then
|
|
local temp={pcall(self.func[i][1],...)}
|
|
if temp[1] then
|
|
table.remove(temp,1)
|
|
table.insert(ret,temp)
|
|
else
|
|
print(temp[2])
|
|
end
|
|
else
|
|
table.insert(ret,{self.func[i][1](...)})
|
|
end
|
|
end
|
|
return ret
|
|
end
|
|
function c:bind(t)
|
|
self.func=t
|
|
end
|
|
function c:remove()
|
|
self.func={}
|
|
end
|
|
function c:connect(func)
|
|
self.ID=self.ID+1
|
|
table.insert(self.func,1,{func,self.ID})
|
|
return {
|
|
Link=self.func,
|
|
ID=self.ID,
|
|
remove=function(self)
|
|
for i=1,#self.Link do
|
|
if self.Link[i][2]~=nil then
|
|
if self.Link[i][2]==self.ID then
|
|
table.remove(self.Link,i)
|
|
self.remove=function() end
|
|
self.Link=nil
|
|
self.ID=nil
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
}
|
|
end
|
|
function c:tofile(path)
|
|
local m=bin.new()
|
|
m:addBlock(self.Type)
|
|
m:addBlock(self.func)
|
|
m:tofile(path)
|
|
end
|
|
return c
|
|
end
|
|
multi.OnObjectCreated=multi:newConnection()
|
|
multi.OnObjectDestroyed=multi:newConnection()
|
|
--Managers
|
|
function multi:mainloop()
|
|
for i=1,#self.Tasks do
|
|
self.Tasks[i](self)
|
|
end
|
|
rawset(self,'Start',self.clock())
|
|
while self.Active do
|
|
self:Do_Order()
|
|
end
|
|
print("Did you call multi:_Pause()? This method should not be used when using multi:mainloop()! There is now no way to restart the multiManager, except by using multi:reboot() and calling multi:mainloop() again or by using multi:uManager()")
|
|
end
|
|
function multi._tFunc(self,dt)
|
|
for i=1,#self.Tasks do
|
|
self.Tasks[i](self)
|
|
end
|
|
if dt then
|
|
self.pump=true
|
|
end
|
|
self.pumpvar=dt
|
|
rawset(self,'Start',self.clock())
|
|
end
|
|
function multi:uManager(dt)
|
|
if self.Active then
|
|
self:oneTime(self._tFunc,self,dt)
|
|
function self:uManager(dt)
|
|
self:Do_Order()
|
|
end
|
|
self:Do_Order()
|
|
end
|
|
end
|
|
--Thread Setup Stuff
|
|
multi:setDomainName("Threads")
|
|
multi:setDomainName("Globals")
|
|
-- Scheduler
|
|
multi.scheduler=multi:newUpdater()
|
|
multi.scheduler.Type="scheduler"
|
|
function multi.scheduler:setStep(n)
|
|
self.skip=tonumber(n) or 24
|
|
end
|
|
multi.scheduler.Threads=multi:linkDomain("Threads")
|
|
multi.scheduler.Globals=multi:linkDomain("Globals")
|
|
multi.scheduler:OnUpdate(function(self)
|
|
for i=#self.Threads,1,-1 do
|
|
ret={}
|
|
if coroutine.status(self.Threads[i].thread)=="dead" then
|
|
table.remove(self.Threads,i)
|
|
else
|
|
if self.Threads[i].timer:Get()>=self.Threads[i].sleep then
|
|
if self.Threads[i].firstRunDone==false then
|
|
self.Threads[i].firstRunDone=true
|
|
self.Threads[i].timer:Start()
|
|
_,ret=coroutine.resume(self.Threads[i].thread,self.Threads[i].ref)
|
|
else
|
|
_,ret=coroutine.resume(self.Threads[i].thread,self.Globals)
|
|
end
|
|
if ret==true or ret==false then
|
|
print("Thread Ended!!!")
|
|
ret={}
|
|
end
|
|
end
|
|
if ret then
|
|
if ret[1]=="_kill_" then
|
|
table.remove(self.Threads,i)
|
|
elseif ret[1]=="_sleep_" then
|
|
self.Threads[i].timer:Reset()
|
|
self.Threads[i].sleep=ret[2]
|
|
elseif ret.Name then
|
|
self.Globals[ret.Name]=ret.Value
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
multi.scheduler:setStep()
|
|
multi.scheduler:Pause()
|
|
multi.OnError=multi:newConnection()
|