multi/multi/threading/tstep.lua
2017-06-23 11:41:05 -04:00

115 lines
3.0 KiB
Lua

--[[
MIT License
Copyright (c) 2017 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
require("multi.threading")
function multi:newThreadedTStep(name,start,reset,count,set)
local c=self:newTBase()
local think=1
c.Type='tstepThread'
c.Priority=self.Priority_Low
c.start=start or 1
local reset = reset or math.huge
c.endAt=reset
c.pos=start or 1
c.skip=skip or 0
c.count=count or 1*think
c.funcE={}
c.timer=os.clock()
c.set=set or 1
c.funcS={}
function c:Update(start,reset,count,set)
self.start=start or self.start
self.pos=self.start
self.endAt=reset or self.endAt
self.set=set or self.set
self.count=count or self.count or 1
self.timer=os.clock()
self:Resume()
end
function c:tofile(path)
local m=bin.new()
m:addBlock(self.Type)
m:addBlock(self.func)
m:addBlock(self.funcE)
m:addBlock(self.funcS)
m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set})
m:addBlock(self.Active)
m:tofile(path)
end
function c:Resume()
self.rest=false
end
function c:Pause()
self.rest=true
end
function c:OnStart(func)
table.insert(self.funcS,func)
end
function c:OnStep(func)
table.insert(self.func,func)
end
function c:OnEnd(func)
table.insert(self.funcE,func)
end
function c:Break()
self.Active=nil
end
function c:Reset(n)
if n then self.set=n end
self.timer=os.clock()
self:Resume()
end
c.updaterate=0--multi.Priority_Low -- skips
c.restRate=0
multi:newThread(name,function(ref)
while true do
if c.rest then
thread.sleep(c.restRate) -- rest a bit more when a thread is paused
else
if os.clock()-c.timer>=c.set then
c:Reset()
if c.pos==c.start then
for fe=1,#c.funcS do
c.funcS[fe](c)
end
end
for i=1,#c.func do
c.func[i](c.pos,c)
end
c.pos=c.pos+c.count
if c.pos-c.count==c.endAt then
c:Pause()
for fe=1,#c.funcE do
c.funcE[fe](c)
end
c.pos=c.start
end
end
thread.skip(c.updaterate) -- lets rest a bit
end
end
end)
self:create(c)
return c
end