189 lines
5.7 KiB
Lua

--[[
MIT License
Copyright (c) 2022 Ryan Ward
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
package.path = "?/init.lua;?.lua;" .. package.path
multi, thread = require("multi"):init() -- get it all and have it on all lanes
if multi.integration then -- This allows us to call the lanes manager from supporting modules without a hassle
return {
init = function()
return multi.integration.GLOBAL, multi.integration.THREAD
end
}
end
-- Step 1 get lanes
lanes = require("lanes").configure()
multi.SystemThreads = {}
multi.isMainThread = true
function multi:canSystemThread()
return true
end
function multi:getPlatform()
return "lanes"
end
-- Step 2 set up the Linda objects
local __GlobalLinda = lanes.linda() -- handles global stuff
local __SleepingLinda = lanes.linda() -- handles sleeping stuff
local __ConsoleLinda = lanes.linda() -- handles console stuff
local __StatusLinda = lanes.linda() -- handles pushstatus for stfunctions
local GLOBAL,THREAD = require("multi.integration.lanesManager.threads").init(__GlobalLinda, __SleepingLinda, __StatusLinda, __ConsoleLinda)
local count = 1
local started = false
local livingThreads = {}
function THREAD:newFunction(func, holdme)
return thread:newFunctionBase(function(...)
return multi:newSystemThread("TempSystemThread",func,...)
end, holdme)()
end
function multi:newSystemThread(name, func, ...)
local name = name or multi.randomString(16)
multi.InitSystemThreadErrorHandler()
local rand = math.random(1, 10000000)
local return_linda = lanes.linda()
c = {}
c.name = name
c.Name = name
c.Id = count
c.loadString = {"base","package","os","io","math","table","string","coroutine"}
livingThreads[count] = {true, name}
c.returns = return_linda
c.Type = "sthread"
c.creationTime = os.clock()
c.alive = true
c.priority = THREAD.Priority_Normal
local multi_settings = multi.defaultSettings
local globe = {
THREAD_NAME = name,
THREAD_ID = count,
THREAD = THREAD,
GLOBAL = GLOBAL,
_Console = __ConsoleLinda
}
if GLOBAL["__env"] then
for i,v in pairs(GLOBAL["__env"]) do
globe[i] = v
end
end
c.thread = lanes.gen("*",
{
globals = globe,
priority = c.priority
},function(...)
multi, thread = require("multi"):init(multi_settings)
require("multi.integration.lanesManager.extensions")
require("multi.integration.sharedExtensions")
local has_error = true
returns = {pcall(func, ...)}
return_linda:set("returns", returns)
has_error = false
end)(...)
count = count + 1
function c:getName()
return c.Name
end
function c:kill()
self.thread:cancel()
self.alive = false
end
table.insert(multi.SystemThreads, c)
c.OnDeath = multi:newConnection()
c.OnError = multi:newConnection()
GLOBAL["__THREADS__"] = livingThreads
return c
end
THREAD.newSystemThread = multi.newSystemThread
function multi.InitSystemThreadErrorHandler()
if started == true then
return
end
started = true
thread:newThread("SystemThreadScheduler",function()
local threads = multi.SystemThreads
local _,data,status,push,temp
while true do
thread.yield()
_,data = __ConsoleLinda:receive(0, "Q")
if data then print(unpack(data)) end
for i = #threads, 1, -1 do
temp = threads[i]
status = temp.thread.status
push = __StatusLinda:get(temp.Id)
if push then
temp.statusconnector:Fire(unpack(({__StatusLinda:receive(nil, temp.Id)})[2]))
end
if status == "done" or temp.returns:get("returns") then
returns = ({temp.returns:receive(0, "returns")})[2]
livingThreads[temp.Id] = {false, temp.Name}
temp.alive = false
if returns[1] == false then
temp.OnError:Fire(temp, returns[2])
else
table.remove(returns,1)
temp.OnDeath:Fire(unpack(returns))
end
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
elseif status == "running" then
--
elseif status == "waiting" then
--
elseif status == "error" then
-- The thread never really errors, we handle this through our linda object
elseif status == "cancelled" then
livingThreads[temp.Id] = {false, temp.Name}
temp.alive = false
temp.OnError:Fire(temp,"thread_cancelled")
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
elseif status == "killed" then
livingThreads[temp.Id] = {false, temp.Name}
temp.alive = false
temp.OnError:Fire(temp,"thread_killed")
GLOBAL["__THREADS__"] = livingThreads
table.remove(threads, i)
end
end
end
end).OnError(print)
end
multi.print("Integrated Lanes Threading!")
multi.integration = {} -- for module creators
multi.integration.GLOBAL = GLOBAL
multi.integration.THREAD = THREAD
require("multi.integration.lanesManager.extensions")
require("multi.integration.sharedExtensions")
return {
init = function()
return GLOBAL, THREAD
end
}