185 lines
4.5 KiB
Lua
185 lines
4.5 KiB
Lua
if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then
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package.path="multi/?.lua;multi/?/init.lua;multi/?.lua;multi/?/?/init.lua;"..package.path
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require("lldebugger").start()
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else
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package.path = "../?/init.lua;../?.lua;"..package.path
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end
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--[[
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This file runs all tests.
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Format:
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Expected:
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...
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...
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...
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Actual:
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...
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...
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...
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Each test that is ran should have a 5 second pause after the test is complete
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The expected and actual should "match" (Might be impossible when playing with threads)
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This will be pushed directly to the master as tests start existing.
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]]
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local multi, thread = require("multi"):init{print=true}--{priority=true}
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local good = false
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local proc = multi:newProcessor("Test",true)
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proc:newAlarm(3):OnRing(function()
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good = true
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end)
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runTest = thread:newFunction(function()
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local alarms,tsteps,steps,loops,tloops,updaters,events=false,0,0,0,0,0,false
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print("Testing Basic Features. If this fails most other features will probably not work!")
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proc:newAlarm(2):OnRing(function(a)
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alarms = true
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a:Destroy()
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end)
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proc:newTStep(1,10,1,.1):OnStep(function(t)
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tsteps = tsteps + 1
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end):OnEnd(function(step)
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step:Destroy()
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end)
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proc:newStep(1,10):OnStep(function(s)
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steps = steps + 1
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end):OnEnd(function(step)
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step:Destroy()
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end)
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local loop = proc:newLoop(function(l)
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loops = loops + 1
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end)
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proc:newTLoop(function(t)
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tloops = tloops + 1
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end,.1)
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local updater = proc:newUpdater(1):OnUpdate(function()
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updaters = updaters + 1
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end)
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local event = proc:newEvent(function()
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return alarms
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end)
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event.OnEvent(function(evnt)
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evnt:Destroy()
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events = true
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print("Alarms: Ok")
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print("Events: Ok")
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if tsteps == 10 then print("TSteps: Ok") else print("TSteps: Bad!") end
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if steps == 10 then print("Steps: Ok") else print("Steps: Bad!") end
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if loops > 100 then print("Loops: Ok") else print("Loops: Bad!") end
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if tloops > 10 then print("TLoops: Ok") else print("TLoops: Bad!") end
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if updaters > 100 then print("Updaters: Ok") else print("Updaters: Bad!") end
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end)
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thread.hold(event.OnEvent)
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print("Starting Connection and Thread tests!")
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func = thread:newFunction(function(count)
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print("Starting Status test: ",count)
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local a = 0
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while true do
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a = a + 1
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thread.sleep(.1)
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thread.pushStatus(a,count)
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if a == count then break end
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end
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return "Done"
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end)
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local ret = func(10)
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local ret2 = func(15)
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local ret3 = func(20)
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local s1,s2,s3 = 0,0,0
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ret.OnError(function(...)
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print("Func 1:",...)
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end)
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ret2.OnError(function(...)
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print("Func 2:",...)
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end)
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ret3.OnError(function(...)
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print("Func 3:",...)
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end)
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ret.OnStatus(function(part,whole)
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s1 = math.ceil((part/whole)*1000)/10
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end)
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ret2.OnStatus(function(part,whole)
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s2 = math.ceil((part/whole)*1000)/10
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end)
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ret3.OnStatus(function(part,whole)
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s3 = math.ceil((part/whole)*1000)/10
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end)
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ret.OnReturn(function()
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print("Done 1")
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end)
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ret2.OnReturn(function()
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print("Done 2")
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end)
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ret3.OnReturn(function()
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print("Done 3")
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end)
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local err, timeout = thread.hold(ret.OnReturn * ret2.OnReturn * ret3.OnReturn)
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if s1 == 100 and s2 == 100 and s3 == 100 then
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print("Threads: All tests Ok")
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else
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if s1>0 and s2>0 and s3 > 0 then
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print("Thread OnStatus: Ok")
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else
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print("Threads OnStatus or thread.hold(conn) Error!")
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end
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if timeout then
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print("Connection Error!")
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else
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print("Connection Test 1: Ok")
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end
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print("Connection holding Error!")
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end
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conn1 = proc:newConnection()
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conn2 = proc:newConnection()
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conn3 = proc:newConnection()
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local c1,c2,c3,c4 = false,false,false,false
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local a = conn1(function()
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c1 = true
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end)
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local b = conn2(function()
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c2 = true
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end)
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local c = conn3(function()
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c3 = true
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end)
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local d = conn3(function()
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c4 = true
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end)
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conn1:Fire()
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conn2:Fire()
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conn3:Fire()
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if c1 and c2 and c3 and c4 then
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print("Connection Test 2: Ok")
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else
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print("Connection Test 2: Error")
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end
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c3 = false
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c4 = false
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d:Destroy()
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conn3:Fire()
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if c3 and not(c4) then
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print("Connection Test 3: Ok")
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else
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print("Connection Test 3: Error removing connection")
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end
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os.exit() -- End of tests
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end)
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print(runTest().OnError(function(...)
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print("Error: Something went wrong with the test!")
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print(...)
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os.exit(1)
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end))
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print("Pumping proc")
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while true do
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proc.run()
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end |