96 lines
2.8 KiB
Lua
96 lines
2.8 KiB
Lua
--[[
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MIT License
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Copyright (c) 2020 Ryan Ward
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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local multi, thread = require("multi").init()
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os.sleep = love.timer.sleep
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multi.drawF = {}
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function multi:onDraw(func, i)
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i = i or 1
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table.insert(self.drawF, i, func)
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end
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multi.OnKeyPressed = multi:newConnection()
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multi.OnKeyReleased = multi:newConnection()
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multi.OnMousePressed = multi:newConnection()
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multi.OnMouseReleased = multi:newConnection()
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multi.OnMouseWheelMoved = multi:newConnection()
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multi.OnMouseMoved = multi:newConnection()
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multi.OnDraw = multi:newConnection()
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multi.OnTextInput = multi:newConnection()
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multi.OnUpdate = multi:newConnection()
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multi.OnQuit = multi:newConnection()
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multi.OnPreLoad(function()
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local function Hook(func, conn)
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if love[func] ~= nil then
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love[func] = Library.convert(love[func])
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love[func]:inject(function(...)
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conn:Fire(...)
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return {...}
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end,1)
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elseif love[func] == nil then
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love[func] = function(...)
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conn:Fire(...)
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end
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end
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end
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Hook("quit", multi.OnQuit)
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Hook("keypressed", multi.OnKeyPressed)
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Hook("keyreleased", multi.OnKeyReleased)
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Hook("mousepressed", multi.OnMousePressed)
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Hook("mousereleased", multi.OnMouseReleased)
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Hook("wheelmoved", multi.OnMouseWheelMoved)
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Hook("mousemoved", multi.OnMouseMoved)
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Hook("draw", multi.OnDraw)
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Hook("textinput", multi.OnTextInput)
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Hook("update", multi.OnUpdate)
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multi.OnDraw(function()
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for i = 1, #multi.drawF do
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love.graphics.setColor(255, 255, 255, 255)
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multi.drawF[i]()
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end
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end)
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end)
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function multi:loveloop(light)
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local link
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link = multi:newThread(function()
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local mainloop = love.run()
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while true do
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thread.yield()
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pcall(mainloop)
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end
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end).OnError(function(...)
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print(...)
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end)
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if light==false then
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multi:mainloop()
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else
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multi:lightloop()
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end
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end
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multi.OnQuit(function()
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multi.Stop()
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love.event.quit()
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end)
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return multi
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