if not bin then print("Warning the 'bin' library wasn't required! multi:tofile(path) and the multi:fromfile(path,int) feature will not work!") end function table.merge(t1, t2) for k,v in pairs(t2) do if type(v) == "table" then if type(t1[k] or false) == "table" then table.merge(t1[k] or {}, t2[k] or {}) else t1[k] = v end else t1[k] = v end end return t1 end multi = {} multi.Version={6,2,0}-- History: EventManager,EventManager+,MultiManager <-- Current multi.stage="stable" multi.Features=multi.Version[1].."."..multi.Version[2].."."..multi.Version[3].." "..multi.stage..[[ Objects: Event Alarm Loop Step TStep Trigger Task Connection Timer Job ]] multi.__index = multi multi.Mainloop={} multi.Tasks={} multi.Tasks2={} multi.Garbage={} multi.Children={} multi.Paused={} multi.Active=true multi.Id=-1 multi.Type="mainint" multi.Rest=0 multi._type=type multi.Jobs={} multi.queue={} multi.jobUS=2 multi.clock=os.clock multi.time=os.time multi.LinkedPath=multi -- System function multi:Stop() self.Active=false end function os.getOS() if package.config:sub(1,1)=="\\" then return "windows" else return "unix" end end if os.getOS()=="windows" then function os.sleep(n) if n > 0 then os.execute("ping -n " .. tonumber(n+1) .. " localhost > NUL") end end else function os.sleep(n) os.execute("sleep " .. tonumber(n)) end end function multi.executeFunction(name,...) if type(_G[name])=="function" then _G[name](...) else print("Error: Not a function") end end function multi:reboot(r) local before=collectgarbage("count") self.Mainloop={} self.Tasks={} self.Tasks2={} self.Garbage={} self.Children={} self.Paused={} self.Active=true self.Id=-1 if r then for i,v in pairs(_G) do if type(i)=="table" then if i.Parent and i.Id and i.Act then i={} end end end end collectgarbage() local after=collectgarbage("count") print([[Before rebooting total Ram used was ]]..before..[[Kb After rebooting total Ram used is ]]..after..[[ Kb A total of ]]..(before-after)..[[Kb was cleaned up]]) end function multi:getChildren() return self.Mainloop end --Processor function multi:getError() if self.error then return self.error end end function multi:Do_Order() local Loop=self.Mainloop for _D=#Loop,1,-1 do if Loop[_D]~=nil then if Loop[_D].Active then Loop[_D].Id=_D Loop[_D]:Act() end end end if self.Rest~=0 then os.sleep(self.Rest) end end function multi:fromfile(path,int) int=int or multi local test2={} local test=bin.load(path) local tp=test:getBlock("s") if tp=="event" then test2=int:newEvent(test:getBlock("f")) local t=test:getBlock("t") for i=1,#t do test2:OnEvent(t[i]) end elseif tp=="alarm" then test2=int:newAlarm(test:getBlock("n")) elseif tp=="loop" then test2=int:newLoop(test:getBlock("t")[1]) elseif tp=="step" or tp=="tstep" then local func=test:getBlock("t") local funcE=test:getBlock("t") local funcS=test:getBlock("t") local tab=test:getBlock("t") test2=int:newStep() table.merge(test2,tab) test2.funcE=funcE test2.funcS=funcS test2.func=func elseif tp=="trigger" then test2=int:newTrigger(test:getBlock("f")) elseif tp=="connector" then test2=int:newConnection() test2.func=test:getBlock("t") elseif tp=="timer" then test2=int:newTimer() test2.count=tonumber(test:getBlock("n")) else print("Error: The file you selected is not a valid multi file object!") return false end return test2 end function multi:benchMark(sec) local temp=self:newLoop(function(t,self) if multi.clock()-self.init>self.sec then print(self.c.." steps in "..self.sec.." second(s)") self.tt(self.sec) self:Destroy() else self.c=self.c+1 end end) function temp:OnBench(func) self.tt=func end self.tt=function() end temp.sec=sec temp.init=multi.clock() temp.c=0 return temp end function multi:tofile(path) local items=self:getChildren() io.mkDir(io.getName(path)) for i=1,#items do items[i]:tofile(io.getName(path).."\\item"..item[i]..".dat") end local int=bin.new() int:addBlock("int") int:addBlock(io.getName(path)) int:addBlock(#self.Mainloop) int:addBlock(self.Active) int:addBlock(self.Rest) int:addBlock(self.Jobs) int:tofile() end --Helpers function multi:OnMainConnect(func) table.insert(self.func,func) end function multi:protect() function self:Do_Order() local Loop=self.Mainloop for _D=#Loop,1,-1 do if Loop[_D]~=nil then Loop[_D].Id=_D local status, err=pcall(Loop[_D].Act,Loop[_D]) if err and not(Loop[_D].error) then Loop[_D].error=err print(err..": Ingoring error continuing...") end end end if self.Rest~=0 then os.sleep(self.Rest) end end end function multi:unProtect() function self:Do_Order() for _D=#Loop,1,-1 do if Loop[_D]~=nil then Loop[_D].Id=_D Loop[_D]:Act() end end if self.Rest~=0 then os.sleep(self.Rest) end end end function multi:setJobSpeed(n) self.jobUS=n end function multi:hasJobs() return #self.Jobs>0,#self.Jobs end function multi:getJobs() return #self.Jobs end function multi:removeJob(name) for i=#self.Jobs,1,-1 do if self.Jobs[i][2]==name then table.remove(self.Jobs,i) end end end function multi:FreeMainEvent() self.func={} end function multi:connectFinal(func) if self.Type=="event" then self:OnEvent(func) elseif self.Type=="alarm" then self:OnRing(func) elseif self.Type=="step" or self.Type=="tstep" then self:OnEnd(func) elseif self.Type=="loop" or self.Type=="updater" then self:OnBreak(func) else error("No final event exists for: "..self.Type) end end function multi:Break() self:Pause() self.Active=nil for i=1,#self.ender do self.ender[i](self) end end function multi:OnBreak(func) table.insert(self.ender,func) end function multi:isPaused() return not(self.Active) end function multi:Pause(n) if self.Type=="int" or self.Type=="mainint" then self.Active=false if not(n) then local c=self:getChildren() for i=1,#c do c[i]:Pause() end else self:hold(n) end else if n==nil then self.Active=false if self.Parent.Mainloop[self.Id]~=nil then table.remove(self.Parent.Mainloop,self.Id) table.insert(self.Parent.Paused,self) self.PId=#self.Parent.Paused end else self:hold(n) end end end function multi:Resume() if self.Type=="int" or self.Type=="mainint" then self.Active=true local c=self:getChildren() for i=1,#c do c[i]:Resume() end else if self:isPaused() then table.remove(self.Parent.Paused,self.PId) table.insert(self.Parent.Mainloop,self) self.Id=#self.Parent.Mainloop self.Active=true end end end function multi:resurrect() table.insert(self.Parent.Mainloop,self) self.Active=true end function multi:Destroy() if self.Type=="int" or self.Type=="mainint" then local c=self:getChildren() for i=1,#c do c[i]:Destroy() end else for i=1,#self.Parent.Mainloop do if self.Parent.Mainloop[i]==self then table.remove(self.Parent.Mainloop,i) break end end self.Active=false end end function multi:hold(task) self:Pause() if type(task)=="number" then local alarm=self.Parent:newAlarm(task) while alarm.Active==true do if love then self.Parent:lManager() else self.Parent:Do_Order() end end alarm:Destroy() self:Resume() elseif type(task)=="function" then local env=self.Parent:newEvent(task) env:OnEvent(function(envt) envt:Pause() envt:Stop() end) while env.Active do if love then self.Parent:lManager() else self.Parent:Do_Order() end end env:Destroy() self:Resume() else print("Error Data Type!!!") end end function multi:oneTime(func,...) if not(self.Type=="mainint" or self.Type=="int") then for _k=1,#self.Parent.Tasks2 do if self.Parent.Tasks2[_k]==func then return false end end table.insert(self.Parent.Tasks2,func) func(...) return true else for _k=1,#self.Tasks2 do if self.Tasks2[_k]==func then return false end end table.insert(self.Tasks2,func) func(...) return true end end function multi:Reset(n) self:Resume() end function multi:isDone() return self.Active~=true end --Constructors [CORE] function multi:newBase(ins) if not(self.Type=="mainint" or self.Type=="int" or self.Type=="stack") then error("Can only create an object on multi or an interface obj") return false end local c = {} if self.Type=="int" or self.Type=="stack" then setmetatable(c, self.Parent) else setmetatable(c, self) end c.Active=true c.func={} c.ender={} c.Id=0 c.PId=0 c.Act=function() end c.Parent=self if ins then table.insert(self.Mainloop,ins,c) else table.insert(self.Mainloop,c) end return c end function multi:newInterface(file) if not(self.Type=="mainint") then error("Can only create an interface on the multi obj") return false end local c = {} setmetatable(c, self) c.Parent=self c.Active=true c.func={} c.Id=0 c.Type="int" c.Mainloop={} c.Tasks={} c.Tasks2={} c.Garbage={} c.Children={} c.Paused={} c.Active=true c.Id=-1 c.Rest=0 c.Jobs={} c.queue={} c.jobUS=2 function c:Start() if self.l then self.l:Resume() else self.l=self.Parent:newLoop(function(dt) c:uManager(dt) end) end end function c:Stop() if self.l then self.l:Pause() end end function c:Remove() self:Destroy() self.l:Destroy() end if file then multi.Cself=c loadstring("interface=multi.Cself "..io.open(file,"rb"):read("*all"))() end return c end function multi:newStack(file) local c=self:newInterface() c.Type="stack" c.last={} c.funcE={} if file then multi.Cself=c loadstring("stack=multi.Cself "..io.open(file,"rb"):read("*all"))() end function c:OnStackCompleted(func) table.insert(self.funcE,func) end return c end --Constructors [ACTORS] function multi:coustomObject(objRef,t) local c={} if t=="process" then c=self:newBase() if type(objRef)=="table" then table.merge(c,objRef) end if not c.Act then function c:Act() -- Empty function end end else c=objRef or {} end if not c.Type then c.Type="coustomObject" end end function multi:newEvent(task) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end c.Type="event" c.Task=task or function() end function c:Act() if self.Task(self) then self:Pause() for _E=1,#self.func do self.func[_E](self) end end end function c:OnEvent(func) table.insert(self.func,func) end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.Task) m:addBlock(self.func) m:addBlock(self.Active) m:tofile(path) end if self.Type=="stack" then if #self.Mainloop>1 then c:Pause() end c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end self:Destroy() self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) end return c end function multi:newAlarm(set) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end c.Type="alarm" c.timer=self:newTimer() c.set=set or 0 function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.set) m:addBlock(self.Active) m:tofile(path) end function c:Act() if self.timer:Get()>=self.set then self:Pause() self.Active=false for i=1,#self.func do self.func[i](self) end end end function c:Resume() self.Parent.Resume(self) self.timer:Resume() end function c:Reset(n) if n then self.set=n end self:Resume() self.timer:Reset() end function c:OnRing(func) table.insert(self.func,func) end function c:Pause() self.timer:Pause() self.Parent.Pause(self) end if self.Type=="stack" then c:Pause() c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end table.remove(self.Parent.Mainloop,#self.Parent.Mainloop) self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) else c.timer:Start() end return c end function multi:newLoop(func) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end c.Type="loop" c.Start=multi.clock() if func then c.func={func} end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.func) m:addBlock(self.Active) m:tofile(path) end function c:Act() for i=1,#self.func do self.func[i](multi.clock()-self.Start,self) end end function c:OnLoop(func) table.insert(self.func,func) end if self.Type=="stack" then if #self.Mainloop>1 then c:Pause() end c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end self:Destroy() self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) end return c end function multi:newUpdater(skip) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end c.Type="updater" c.pos=1 c.skip=skip or 1 function c:Act() if self.pos>=skip then self.pos=0 for i=1,#self.func do self.func[i](self) end end self.pos=self.pos+1 end c.OnUpdate=multi.OnMainConnect if self.Type=="stack" then if #self.Mainloop>1 then c:Pause() end c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end self:Destroy() self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) end return c end function multi:newStep(start,reset,count,skip) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end think=1 c.Type="step" c.pos=start or 1 c.endAt=reset or math.huge c.skip=skip or 0 c.spos=0 c.count=count or 1*think c.funcE={} c.funcS={} c.start=start or 1 if start~=nil and reset~=nil then if start>reset then think=-1 end end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.func) m:addBlock(self.funcE) m:addBlock(self.funcS) m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,spos=self.spos,count=self.count,start=self.start}) m:addBlock(self.Active) m:tofile(path) end function c:Act() if self~=nil then if self.spos==0 then if self.pos==self.start then for fe=1,#self.funcS do self.funcS[fe](self) end end for i=1,#self.func do self.func[i](self.pos,self) end self.pos=self.pos+self.count if self.pos-self.count==self.endAt then self:Pause() for fe=1,#self.funcE do self.funcE[fe](self) end self.pos=self.start end end end self.spos=self.spos+1 if self.spos>=self.skip then self.spos=0 end end c.Reset=c.Resume function c:OnStart(func) table.insert(self.funcS,func) end function c:OnStep(func) table.insert(self.func,1,func) end function c:OnEnd(func) table.insert(self.funcE,func) end function c:Break() self.Active=nil end function c:Update(start,reset,count,skip) self.start=start or self.start self.endAt=reset or self.endAt self.skip=skip or self.skip self.count=count or self.count self:Resume() end if self.Type=="stack" then if #self.Mainloop>1 then c:Pause() end c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end self:Destroy() self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) end return c end function multi:newTStep(start,reset,count,set) local c={} if self.Type=="stack" then c=self:newBase(1) self.last=c else c=self:newBase() end think=1 c.Type="tstep" c.start=start or 1 local reset = reset or math.huge c.endAt=reset c.pos=start or 1 c.skip=skip or 0 c.count=count or 1*think c.funcE={} c.timer=multi.clock() c.set=set or 1 c.funcS={} c.Reset=c.Resume function c:Update(start,reset,count,set) self.start=start or self.start self.pos=start self.endAt=reset or self.endAt self.set=set or self.set self.count=count or self.count or 1 self.timer=multi.clock() self:Resume() end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.func) m:addBlock(self.funcE) m:addBlock(self.funcS) m:addBlock({pos=self.pos,endAt=self.endAt,skip=self.skip,timer=self.timer,count=self.count,start=self.start,set=self.set}) m:addBlock(self.Active) m:tofile(path) end function c:Act() if multi.clock()-self.timer>=self.set then self:Reset() if self.pos==self.start then for fe=1,#self.funcS do self.funcS[fe](self) end end for i=1,#self.func do self.func[i](self.pos,self) end self.pos=self.pos+self.count if self.pos-self.count==self.endAt then self:Pause() for fe=1,#self.funcE do self.funcE[fe](self) end self.pos=self.start end end end function c:OnStart(func) table.insert(self.funcS,func) end function c:OnStep(func) table.insert(self.func,func) end function c:OnEnd(func) table.insert(self.funcE,func) end function c:Break() self.Active=nil end function c:Reset(n) if n then self.set=n end self.timer=multi.clock() self:Resume() end if self.Type=="stack" then if #self.Mainloop>1 then c:Pause() end c:connectFinal(function(self) if self.Parent.last==self then for i=1,#self.Parent.funcE do self.Parent.funcE[i](self) end self.Parent:Remove() end self:Destroy() self.Parent.Mainloop[#self.Parent.Mainloop]:Resume() end) end return c end -- Constructors [SEMI-ACTORS] function multi:newJob(func,name) if not(self.Type=="mainint" or self.Type=="int") then error("Can only create an object on multi or an interface obj") return false end local c = {} if self.Type=="int" then setmetatable(c, self.Parent) else setmetatable(c, self) end c.Active=true c.func={} c.Id=0 c.PId=0 c.Parent=self c.Type="job" c.trigfunc=func or function() end function c:Act() self:trigfunc(self) end table.insert(self.Jobs,{c,name}) if self.JobRunner==nil then self.JobRunner=self:newAlarm(self.jobUS) self.JobRunner:OnRing(function(self) if #self.Parent.Jobs>0 then if self.Parent.Jobs[1] then self.Parent.Jobs[1][1]:Act() table.remove(self.Parent.Jobs,1) end end self:Reset(self.Parent.jobUS) end) end end -- Constructors [NON-ACTORS] function multi:newWatcher(namespace,name) local function WatcherObj(ns,n) local c=multi:newBase() c.Type="watcher" c.ns=ns c.n=n c.cv=ns[n] function c:OnValueChanged(func) table.insert(self.func,func) end function c:Act() if self.cv~=self.ns[self.n] then for i=1,#self.func do self.func[i](self,self.cv,self.ns[self.n]) end self.cv=self.ns[self.n] end end return c end if type(namespace)~="table" and type(namespace)=="string" then return WatcherObj(_G,namespace) elseif type(namespace)=="table" and (type(name)=="string" or "number") then return WatcherObj(namespace,name) else print("Warning, invalid arguments! Nothing returned!") end end function multi:newTimer() local c={} c.Type="timer" c.time=0 c.count=0 function c:Start() self.time=multi.clock() end function c:Get() return (multi.clock()-self.time)+self.count end c.Reset=c.Start function c:Pause() self.time=self:Get() end function c:Resume() self.time=multi.clock()-self.time end function c:tofile(path) local m=bin.new() self.count=self.count+self:Get() m:addBlock(self.Type) m:addBlock(self.count) m:tofile(path) end return c end function multi:newTask(func) table.insert(self.Tasks,func) end function multi:newTrigger(func) local c={} c.Type="trigger" c.trigfunc=func or function() end function c:Fire(...) self:trigfunc(self,...) end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.trigfunc) m:tofile(path) end return c end function multi:newConnection() local c={} c.Type="connector" c.func={} c.ID=0 function c:Fire(...) for i=#self.func,1,-1 do t,e=pcall(self.func[i][1],...) if not(t) then print(e) end end end function c:bind(t) self.func=t end function c:remove() self.func={} end function c:connect(func) self.ID=self.ID+1 table.insert(self.func,{func,self.ID}) return { Link=self.func, ID=self.ID, remove=function(self) for i=1,#self.Link do if self.Link[i][2]~=nil then if self.Link[i][2]==self.ID then table.remove(self.Link,i) self.remove=function() end self.Link=nil self.ID=nil return true end end end end } end function c:tofile(path) local m=bin.new() m:addBlock(self.Type) m:addBlock(self.func) m:tofile(path) end return c end --Managers function multi:mainloop() for i=1,#self.Tasks do self.Tasks[i](self) end rawset(self,"Start",multi.clock()) while self.Active do self:Do_Order() end end function multi._tFunc(self,dt) for i=1,#self.Tasks do self.Tasks[i](self) end if dt then self.pump=true end self.pumpvar=dt rawset(self,"Start",multi.clock()) end function multi:uManager(dt) if self.Active then self:oneTime(self._tFunc,self,dt) self:Do_Order() end end