function gui:newVideo(name,i,x,y,w,h,sx,sy,sw,sh) x,y,w,h,sx,sy,sw,sh=filter(name, x, y, w, h, sx ,sy ,sw ,sh) local c=self:newBase("Video",name, x, y, w, h, sx ,sy ,sw ,sh) if type(i)=="string" then c.Video=love.graphics.newVideo(i) else c.Video=i end c.Visibility=0 c.VideoVisibility=1 c.rotation=0 if c.Video~=nil then c.VideoHeigth=c.Video:getHeight() c.VideoWidth=c.Video:getWidth() c.Quad=love.graphics.newQuad(0,0,w,h,c.VideoWidth,c.VideoHeigth) end c.funcV={} function c:Play() self.handStart=true self.Video:play() end function c:Pause() self.Video:pause() end c.Resume=c.Play function c:Stop() self.handStart=false self:Pause() self:Rewind() for i=1,# self.funcV do self.funcV[i](self) end end function c:OnVideoStopped(func) table.insert(self.funcV,func) end function c:Rewind() self.Video:rewind() end function c:Restart() self:Rewind() self:Play() end function c:Seek(o) self.Video:seek(o) end function c:Tell() self.Video:tell() end function c:SetFilter(min, mag, anisotropy) self.Video:setFilter(min, mag, anisotropy) end function c:IsPlaying() return self.Video:isPlaying() end c:OnUpdate(function(self) if self.Video:isPlaying()==false and self.handStart == true then self:Stop() end end) return c end