function gui:Clickable() local x,y,w,h=love.graphics.getScissor() local mx=love.mouse.getX() local my=love.mouse.getY() if _GuiPro.HasStencel then local obj=_GuiPro.StencelHolder if self:isDescendant(obj) then return math.sqrt((mx-obj.x)^2+(my-obj.y)^2)<=(obj.offset.size.x or 0) end end if not(x) then return true end return not(mx>x+w or mxy+h or my