function dump(t,indent) local names = {} if not indent then indent = "" end for n,g in pairs(t) do table.insert(names,n) end table.sort(names) for i,n in pairs(names) do local v = t[n] if type(v) == "table" then if(v==t) then -- prevent endless loop if table contains reference to itself print(indent..tostring(n)..": <-") else print(indent..tostring(n)..":") dump(v,indent.." ") end else if type(v) == "function" then print(indent..tostring(n).."()") else print(indent..tostring(n)..": "..tostring(v)) end end end end function SetCounter() return os.clock() end ---------------------------------------------------------------------------------------------------- function GetCounter(count) if count~=nil then return os.clock()-count else return 0 end end ---------------------------------------------------------------------------------------------------- clock=os.clock event={ Active=true, CT=false, tag={}, Events={}, Alarms={}, EventTracker={}, Steps={}, TSteps={}, CTask="", LoadOrder="/E/S/A/U", UpdateObj= { LoadOrder="", Resume=function(self) event.LoadOrder=self.LoadOrder end, Pause=function(self) self.LoadOrder=event.LoadOrder event.LoadOrder=event.LoadOrder:gsub("/U", "") end, }, setLoadOrder=function(self,str) event.LoadOrder=string.upper(str) end, DO_Order=function() LoadOrder=event.LoadOrder LoadOrder=LoadOrder:gsub("/A", "event.RUN_ALARMS(); ") LoadOrder=LoadOrder:gsub("/E", "event.RUN_EVENTS(); ") LoadOrder=LoadOrder:gsub("/S", "event.RUN_STEPS(); ") LoadOrder=LoadOrder:gsub("/U", "event.RUN_UPDATES(); ") assert(loadstring(LoadOrder))() end, RUN_EVENTS=function() event.CTask="events" for d=1,#event.Events do assert(loadstring(event.Events[d]))() end end, RUN_STEPS=function() event.CTask="steps" for s_g=1,#event.Steps do event.Steps[s_g]:Step() end end, RUN_UPDATES=function() _G.__CAction__=event.UpdateObj event.CTask="updates" event.OnUpdate() end, RUN_ALARMS=function() for i=1,#event.Alarms do event.Alarms[i]:Tick() end end, --System Used Functions Hold=function(self,task) -- as many conditions and times that you want can be used local action=__CAction__ action:Pause() if type(task)=="number" then local func=function() end local alarm=event:newAlarm(task,func,true) while alarm.active==true do event.CManager() end alarm:Destroy() action:Resume() elseif type(task)=="string" then assert(loadstring("while not("..task..") do event.CManager() end"))() action:Resume() end end, newAlarm=function(self,set,func,start) if not(start) then timer=0 active=false else timer=clock() active=true end if not(func) then func=(function() end) end Alarm= { active=active, timer=timer, set=set or 0, func=func, Tick=function(self) _G.__CAction__=self if self.active==true then if clock()-self.timer>=self.set then self:Pause() self:Ring() end end end, Pause=function(self) self.active=false end, Set=function(self,amt) self.set=amt self.timer=clock() self:Resume() end, OnRing=function(self,func) self.func=func end, Ring=function(self) self:func(self) end, Reset=function(self) self.timer=clock() self:Resume() end, Resume=function(self) self.active=true end, Destroy=function(self) for i=1,#event.Alarms do if tostring(event.Alarms[i])==tostring(self) then table.remove(event.Alarms,i) end end end, } table.insert(event.Alarms,Alarm) return Alarm end, setAlarm=function(self,tag,set) if event:eventExist("Alarm_"..tag.."(\""..tag.."\")")==false then event:new("Alarm_"..tag.."(\""..tag.."\")",[[GetCounter(event:getTracker("_Alarm_]]..tag..[["))>=]]..set,[[event:removeAlarm("]]..tag..[[")]]) event:addTracker("_Alarm_"..tag,SetCounter()) assert(loadstring("if Alarm_"..tag.."==nil then function Alarm_"..tag.."() print('No function \"Alarm_"..tag.."()\" exists make sure you created it') end end"))() else event:addTracker("_Alarm_"..tag,SetCounter()) end end, setEvent=function(self,fname,condition,also) if not(string.find(fname,"(",1,true)) and not(string.find(fname,")",1,true)) then fname=fname.."()" end a=string.find(fname,"(",1,true) tempstr=string.sub(fname,1,a-1) event:new("Event_"..fname,condition,also) assert(loadstring("if Event_"..tempstr.."==nil then function Event_"..tempstr.."() print('No function \"Event_"..tempstr.."()\" exists make sure you created it') end end"))() end, removeAlarm=function(self,tag) event:destroyEvent("Alarm_"..tag) event:removeTracker("_Alarm_"..tag) end, updateAlarm=function(self,tag,set) event:removeAlarm(tag) event:setAlarm(tag,set) end, addTracker=function(self,varname,var) event.EventTracker[varname]=var end, getTracker=function(self,varname) return event.EventTracker[varname] end, listTrackers=function(self) return event.EventTracker end, removeTracker=function(self,var) event.EventTracker[var]=nil end, trackerExist=function(self,tag) return event.EventTracker[tag]~=nil end, updateTracker=function(self,tag,val) if event:trackerExist(tag) then event.EventTracker[tag]=val end end, alarmExist=function(self,tag) return (event:getTracker("_Alarm_"..tag)~=nil) end, new=function(self,fname,condition,also) if not(also) then also="" end table.insert(self.Events,"if "..condition.." then "..also.." "..fname.." end") table.insert(event.tag,fname) end, eventExist=function(self,tag) for j=1,#event.tag do if event.tag[j]==tag then return true end end return false end, destroyEvent=function(self,tag) for j=1,#event.tag do if event.tag[j]==tag then table.remove(event.tag,j) table.remove(event.Events,j) end end end, Stop=function() event.Active=false end, OnCreate=function() end, OnUpdate=function() end, OnClose=function() end, getActive=function() return event.tag end, Manager=function() event.OnCreate() while event.Active==true do event.DO_Order() end event.OnClose() end, CManager=function() if event.Active==true then event.DO_Order() end end, UManager=function() if event.CT==false then event.CT=true event.OnCreate() end if event.Active==true then event.DO_Order() end end, createStep=function(self,tag,reset,skip,endc) if not(endc) then endc=false end temp= { Name=tag, pos=1, endAt=reset or math.huge, active=true, endc=endc, skip=skip or 0, spos=0, Step=function(self) if self~=nil then if self.spos==0 then _G.__CAction__=self if self.active==true then assert(loadstring("Step_"..tag.."("..self.pos..",__CAction__)"))() self.pos=self.pos+1 end end if self.endAt+1<=self.pos then self:Reset() if endc==true then assert(loadstring("Step_"..self.Name.."_End(__CAction__)"))() end end end self.spos=self.spos+1 if self.spos>=self.skip then self.spos=0 end end, FStep=function(self) if self~=nil then if self.spos==0 then _G.__CAction__=self assert(loadstring("Step_"..tag.."("..self.pos..",__CAction__)"))() self.pos=self.pos+1 end end if self.endAt+1<=self.pos then self:Reset() if endc==true then assert(loadstring("Step_"..self.Name.."_End(__CAction__)"))() end end self.spos=self.spos+1 if self.spos>=self.skip then self.spos=0 end end, Remove=function(self) for as=1,#event.Steps do if event.Steps[as].Name==self.Name then table.remove(event.Steps,as) end end end, Reset=function(self) self.pos=1 end, Set=function(self,amt) self.pos=amt end, Pause=function(self) self.active=false end, Resume=function(self) self.active=true end, Stop=function(self) self:Reset() self:Pause() end, Start=function(self) self:Resume() end, End=function(self) _G.__CAction__=self assert(loadstring("Step_"..self.Name.."_End(__CAction__)"))() self:Reset() end, } table.insert(event.Steps,temp) return temp end, createTStep=function(self,tag,reset,timer,endc) if not(endc) then endc=false end timer=timer or 1 temp= { Name=tag, pos=1, endAt=reset or math.huge, active=true, endc=endc, skip= 0, spos=0, Step=function(self) if self~=nil then if self.spos==0 then _G.__CAction__=self if self.active==true then assert(loadstring("TStep_"..tag.."("..self.pos..",__CAction__)"))() self.pos=self.pos+1 end end if self.endAt+1<=self.pos then self:Reset() if endc==true then assert(loadstring("TStep_"..self.Name.."_End(__CAction__)"))() end end end self.spos=self.spos+1 if self.spos>=self.skip then self.spos=0 end end, FStep=function(self) if self~=nil then if self.spos==0 then _G.__CAction__=self assert(loadstring("TStep_"..tag.."("..self.pos..",__CAction__)"))() self.pos=self.pos+1 end end if self.endAt+1<=self.pos then self:Reset() if endc==true then assert(loadstring("TStep_"..self.Name.."_End(__CAction__)"))() end end self.spos=self.spos+1 if self.spos>=self.skip then self.spos=0 end end, Remove=function(self) for as=1,#event.Steps do if event.Steps[as].Name==self.Name then table.remove(event.Steps,as) end end end, Reset=function(self) self.pos=1 end, Set=function(self,amt) self.pos=amt end, Pause=function(self) self.active=false end, Resume=function(self) self.active=true end, Stop=function(self) self:Reset() self:Pause() end, Start=function(self) self:Resume() end, End=function(self) self.pos=self.EndAt self.endc=true end, } event:setAlarm("TStep_"..tag,timer) event:addTracker("_TStep_"..tag,temp) table.insert(event.TSteps,temp) assert(loadstring("function Alarm_TStep_"..tag.."(alarm) event:getTracker(\"_\"..alarm):Step() event:updateAlarm(alarm,"..timer..") end"))() return temp end, stepExist=function(self,tag) for a_s=1,#event.Steps do if event.Steps[a_s].Name==tag then return true end end return false end, tstepExist=function(self,tag) for a_s=1,#event.TSteps do if event.TSteps[a_s].Name==tag then return true end end return false end, }