function gui:SetImage(i) if type(i)=="string" then self.Image=love.graphics.newImage(i) else self.Image=i end if self.Image~=nil then self.ImageHeigth=self.Image:getHeight() self.ImageWidth=self.Image:getWidth() self.Quad=love.graphics.newQuad(0,0,self.width,self.height,self.ImageWidth,self.ImageHeigth) end return self.ImageWidth,self.ImageHeigth end