function gui:newDragItem(t,i,name, x, y, w, h, sx ,sy ,sw ,sh) x,y,w,h,sx,sy,sw,sh=filter(name, x, y, w, h, sx ,sy ,sw ,sh) local c=self:newBase("TextImageButtonFrameDrag",name, x, y, w, h, sx ,sy ,sw ,sh) c.WasBeingDragged=false c.IsBeingDragged=false c.Draggable=true c.funcD={} if type(i)=="string" then c.Image=love.graphics.newImage(i) c.ImageVisibility=1 c.ImageHeigth=c.Image:getHeight() c.ImageWidth=c.Image:getWidth() c.Quad=love.graphics.newQuad(0,0,w,h,c.ImageWidth,c.ImageHeigth) elseif type(i)=="image" then c.Image=i c.ImageVisibility=1 c.ImageHeigth=c.Image:getHeight() c.ImageWidth=c.Image:getWidth() c.Quad=love.graphics.newQuad(0,0,w,h,c.ImageWidth,c.ImageHeigth) end c:OnDragStart(function(self,x,y) if _GuiPro.hasDrag==false then self:setParent(_GuiPro) self:SetDualDim(x,y) self:TopStack() end end) c.rotation=0 c.Tween=0 c.XTween=0 c.text = t c.AutoScaleText=false c.FontHeight=_defaultfont:getHeight() c.Font=_defaultfont c.FontSize=15 c.TextFormat="center" c.TextVisibility=1 c.TextColor = {0, 0, 0} function c:OnDropped(func) table.insert(self.funcD,func) end c:OnUpdate(function(self) if love.mouse.isDown("m" or self.dragbut)==false and self==_GuiPro.DragItem and self.hovering==false then _GuiPro.DragItem={} for i=1,#self.func7 do self.func7[i](self,(love.mouse.getX())-self.width/2,(love.mouse.getY())-self.height/2) end end end) return c end