--[[ MIT License Copyright (c) 2022 Ryan Ward Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sub-license, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local multi, thread = require("multi"):init() local GLOBAL, THREAD = multi.integration.GLOBAL,multi.integration.THREAD local function stripUpValues(func) local dmp = string.dump(func) if setfenv then return loadstring(dmp,"IsolatedThread_PesudoThreading") else return load(dmp,"IsolatedThread_PesudoThreading","bt") end end function multi:newSystemThreadedQueue(name) local c = {} function c:push(v) table.insert(self,v) end function c:pop() return table.remove(self,1) end function c:peek() return self[1] end function c:init() return self end GLOBAL[name or "_"] = c return c end function multi:newSystemThreadedTable(name) local c = {} function c:init() return self end GLOBAL[name or "_"] = c return c end local setfenv = setfenv if not setfenv then if not debug then multi.print("Unable to implement setfenv in lua 5.2+ the debug module is not available!") else setfenv = function(f, env) return load(string.dump(f), nil, nil, env) end end end function multi:newSystemThreadedJobQueue(n) local c = {} c.cores = n or THREAD.getCores()*2 c.OnJobCompleted = multi:newConnection() local jobs = {} local ID=1 local jid = 1 local env = {} setmetatable(env,{ __index = _G }) local funcs = {} function c:doToAll(func) setfenv(func,env)() return self end function c:registerFunction(name,func) funcs[name] = setfenv(func,env) return self end function c:pushJob(name,...) table.insert(jobs,{name,jid,{...}}) jid = jid + 1 return jid-1 end function c:isEmpty() print(#jobs) return #jobs == 0 end local nFunc = 0 function c:newFunction(name,func,holup) -- This registers with the queue local func = stripUpValues(func) if type(name)=="function" then holup = func func = name name = "JQ_Function_"..nFunc end nFunc = nFunc + 1 c:registerFunction(name,func) return thread:newFunction(function(...) local id = c:pushJob(name,...) local link local rets link = c.OnJobCompleted(function(jid,...) if id==jid then rets = {...} link:Destroy() end end) return thread.hold(function() if rets then return unpack(rets) or multi.NIL end end) end,holup),name end for i=1,c.cores do thread:newthread("PesudoThreadedJobQueue_"..i,function() while true do thread.yield() if #jobs>0 then local j = table.remove(jobs,1) c.OnJobCompleted:Fire(j[2],funcs[j[1]](unpack(j[3]))) else thread.sleep(.05) end end end) end return c end