IsEvent=true event={ Active=true, CT=false, tag={}, Events={}, EventTracker={}, Steps={}, --addAlarm=function(self,tag) end, setAlarm=function(self,tag,set) event:new("Alarm_"..tag.."(\""..tag.."\")",[[GetCounter(event:getTracker("_Alarm_]]..tag..[["))>=]]..set,[[event:removeAlarm("]]..tag..[[")]]) event:addTracker("_Alarm_"..tag,SetCounter()) assert(loadstring("if Alarm_"..tag.."==nil then function Alarm_"..tag.."() print('No function \"Alarm_"..tag.."()\" exists make sure you created it') end end"))() end, setEvent=function(self,fname,condition,also) if not(string.find(fname,"(",1,true)) and not(string.find(fname,")",1,true)) then fname=fname.."()" end a=string.find(fname,"(",1,true) tempstr=string.sub(fname,1,a-1) event:new("Event_"..fname,condition,also) assert(loadstring("if Event_"..tempstr.."==nil then function Event_"..tempstr.."() print('No function \"Event_"..tempstr.."()\" exists make sure you created it') end end"))() end, removeAlarm=function(self,tag) event:destroy("Alarm_"..tag) event:removeTracker("_Alarm_"..tag) end, updateAlarm=function(self,tag,set) event:removeAlarm(tag) event:setAlarm(tag,set) end, addTracker=function(self,varname,var) event.EventTracker[varname]=var end, getTracker=function(self,var) return event.EventTracker[var] end, removeTracker=function(self,var) event.EventTracker[var]=nil end, trackerExist=function(self,tag) return event.EventTracker[tag]~=nil end, updateTracker=function(self,tag,val) if event:trackerExist(tag) then event.EventTracker[tag]=val end end, alarmExist=function(self,tag) return (event:getTracker("_Alarm_"..tag)~=nil) end, new=function(self,fname,condition,also) if not(also) then also="" end table.insert(self.Events,"if "..condition.." then "..also.." "..fname.." end") table.insert(event.tag,fname) end, eventExist=function(self,tag) for j=1,#event.tag do if event.tag[j]==tag then return true end end return false end, destroy=function(self,tag) for j=1,#event.tag do if event.tag[j]==tag then table.remove(event.tag,j) table.remove(event.Events,j) end end end, Stop=function() event.Active=false end, OnCreate=function() end, OnUpdate=function() end, OnClose=function() end, getActive=function() return event.tag end, Manager=function() event.OnCreate() while event.Active==true do for d=1,#event.Events do if event.Active==true then assert(loadstring(event.Events[d]))() end end for s_g=1,#event.Steps do event.Steps[s_g]:Step() end event.OnUpdate() end event.OnClose() end, CManager=function() for d=1,#event.Events do if event.Active==true then assert(loadstring(event.Events[d]))() end end for s_g=1,#event.Steps do event.Steps[s_g]:Step() end event.OnUpdate() end, UManager=function() if event.CT==false then event.CT=true event.OnCreate() end for d=1,#event.Events do if event.Active==true then assert(loadstring(event.Events[d]))() end end for s_g=1,#event.Steps do event.Steps[s_g]:Step() end event.OnUpdate() end, RManager=function() event.OnCreate() while event.Active==true do event.OnUpdate() for d=1,#event.Events do if event.Active==true then assert(loadstring(event.Events[d]))() end end for s_g=1,#event.Steps do event.Steps[s_g]:Step() end end event.OnClose() end, createStep=function(self,tag,reset,endc) if not(endc) then endc=false end if not(reset) then reset=0 end temp={Name=tag,pos=1,endAt=reset,active=true,endc=endc, Step=function(self) if self~=nil then _G.__CStep__=self if self.active==true then assert(loadstring("Step_"..tag.."("..self.pos..",__CStep__)"))() self.pos=self.pos+1 end end if self.endAt+1<=self.pos then self:Reset() if endc==true then assert(loadstring("Step_"..self.Name.."_End(__CStep__)"))() end end end, Remove=function(self) for as=1,#event.Steps do if event.Steps[as].Name==self.Name then table.remove(event.Steps,as) end end end, Reset=function(self) self.pos=1 end, Set=function(self,amt) self.pos=amt end, Pause=function(self) self.active=false end, Resume=function(self) self.active=true end, Stop=function(self) self:Reset() self:Pause() end, Start=function(self) self:Resume() end, End=function(self) self.pos=self.EndAt self.endc=true end, } table.insert(event.Steps,temp) return temp end, stepExist=function(self,tag) for a_s=1,#event.Steps do if event.Steps[a_s].Name==tag then return true end end return false end, }