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7 Commits

Author SHA1 Message Date
0021cba673 updated change log 2020-05-08 17:50:01 -04:00
14852f0a70 Bug fixes with threads 2020-05-08 17:49:28 -04:00
087736c947 Fixing stuff 2020-05-08 17:46:19 -04:00
548de44c9e readme 2020-04-01 10:36:42 -04:00
fab307d8a3 Updated readme 2020-04-01 10:34:57 -04:00
4865045053 14.3.0 2020-04-01 10:13:31 -04:00
68908f093b cleaned up thread files 2020-04-01 10:10:11 -04:00
8 changed files with 211 additions and 48 deletions

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@ -1,4 +1,4 @@
# Multi Version: 15.0.0 Fake it, until you make it
# Multi Version: 14.3.0 Fake it, until you make it
**Key Changes**
- Emulating system threading on a single thread

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@ -2,9 +2,13 @@
Table of contents
---
[Update 14.2.0 - Bloatware Removed](#update-1420---bloatware-removed)</br>[Update 14.1.0 - A whole new world of possibilities](#update-1410---a-whole-new-world-of-possibilities)</br>[Update 14.0.0 - Consistency, Additions and Stability](#update-1400---consistency-additions-and-stability)</br>[Update 13.1.0 - Bug fixes and features added](#update-1310---bug-fixes-and-features-added)</br>[Update 13.0.0 - Added some documentation, and some new features too check it out!](#update-1300---added-some-documentation-and-some-new-features-too-check-it-out)</br>[Update 12.2.2 - Time for some more bug fixes!](#update-1222---time-for-some-more-bug-fixes)</br>[Update 12.2.1 - Time for some bug fixes!](#update-1221---time-for-some-bug-fixes)</br>[Update 12.2.0 - The chains of binding](#update-1220---the-chains-of-binding)</br>[Update 12.1.0 - Threads just can't hold on anymore](#update-1210---threads-just-cant-hold-on-anymore)</br>[Update: 12.0.0 - Big update (Lots of additions some changes)](#update-1200---big-update-lots-of-additions-some-changes)</br>[Update: 1.11.1 - Small Clarification on Love](#update-1111---small-clarification-on-love)</br>[Update: 1.11.0](#update-1110)</br>[Update: 1.10.0](#update-1100)</br>[Update: 1.9.2](#update-192)</br>[Update: 1.9.1 - Threads can now argue](#update-191---threads-can-now-argue)</br>[Update: 1.9.0](#update-190)</br>[Update: 1.8.7](#update-187)</br>[Update: 1.8.6](#update-186)</br>[Update: 1.8.5](#update-185)</br>[Update: 1.8.4](#update-184)</br>[Update: 1.8.3 - Mainloop recieves some needed overhauling](#update-183---mainloop-recieves-some-needed-overhauling)</br>[Update: 1.8.2](#update-182)</br>[Update: 1.8.1](#update-181)</br>[Update: 1.7.6](#update-176)</br>[Update: 1.7.5](#update-175)</br>[Update: 1.7.4](#update-174)</br>[Update: 1.7.3](#update-173)</br>[Update: 1.7.2](#update-172)</br>[Update: 1.7.1 - Bug Fixes Only](#update-171---bug-fixes-only)</br>[Update: 1.7.0 - Threading the systems](#update-170---threading-the-systems)</br>[Update: 1.6.0](#update-160)</br>[Update: 1.5.0](#update-150)</br>[Update: 1.4.1 (4/10/2017) - First Public release of the library](#update-141-4102017---first-public-release-of-the-library)</br>[Update: 1.4.0 (3/20/2017)](#update-140-3202017)</br>[Update: 1.3.0 (1/29/2017)](#update-130-1292017)</br>[Update: 1.2.0 (12.31.2016)](#update-120-12312016)</br>[Update: 1.1.0](#update-110)</br>[Update: 1.0.0](#update-100)</br>[Update: 0.6.3](#update-063)</br>[Update: 0.6.2](#update-062)</br>[Update: 0.6.1-6](#update-061-6)</br>[Update: 0.5.1-6](#update-051-6)</br>[Update: 0.4.1](#update-041)</br>[Update: 0.3.0 - The update that started it all](#update-030---the-update-that-started-it-all)</br>[Update: EventManager 2.0.0](#update-eventmanager-200)</br>[Update: EventManager 1.2.0](#update-eventmanager-120)</br>[Update: EventManager 1.1.0](#update-eventmanager-110)</br>[Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br>[Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different)
[Update 14.3.0 - The art of faking it](#update-1430---the-art-of-faking-it)</br>[Update 14.2.0 - Bloatware Removed](#update-1420---bloatware-removed)</br>[Update 14.1.0 - A whole new world of possibilities](#update-1410---a-whole-new-world-of-possibilities)</br>[Update 14.0.0 - Consistency, Additions and Stability](#update-1400---consistency-additions-and-stability)</br>[Update 13.1.0 - Bug fixes and features added](#update-1310---bug-fixes-and-features-added)</br>[Update 13.0.0 - Added some documentation, and some new features too check it out!](#update-1300---added-some-documentation-and-some-new-features-too-check-it-out)</br>[Update 12.2.2 - Time for some more bug fixes!](#update-1222---time-for-some-more-bug-fixes)</br>[Update 12.2.1 - Time for some bug fixes!](#update-1221---time-for-some-bug-fixes)</br>[Update 12.2.0 - The chains of binding](#update-1220---the-chains-of-binding)</br>[Update 12.1.0 - Threads just can't hold on anymore](#update-1210---threads-just-cant-hold-on-anymore)</br>[Update: 12.0.0 - Big update (Lots of additions some changes)](#update-1200---big-update-lots-of-additions-some-changes)</br>[Update: 1.11.1 - Small Clarification on Love](#update-1111---small-clarification-on-love)</br>[Update: 1.11.0](#update-1110)</br>[Update: 1.10.0](#update-1100)</br>[Update: 1.9.2](#update-192)</br>[Update: 1.9.1 - Threads can now argue](#update-191---threads-can-now-argue)</br>[Update: 1.9.0](#update-190)</br>[Update: 1.8.7](#update-187)</br>[Update: 1.8.6](#update-186)</br>[Update: 1.8.5](#update-185)</br>[Update: 1.8.4](#update-184)</br>[Update: 1.8.3 - Mainloop recieves some needed overhauling](#update-183---mainloop-recieves-some-needed-overhauling)</br>[Update: 1.8.2](#update-182)</br>[Update: 1.8.1](#update-181)</br>[Update: 1.7.6](#update-176)</br>[Update: 1.7.5](#update-175)</br>[Update: 1.7.4](#update-174)</br>[Update: 1.7.3](#update-173)</br>[Update: 1.7.2](#update-172)</br>[Update: 1.7.1 - Bug Fixes Only](#update-171---bug-fixes-only)</br>[Update: 1.7.0 - Threading the systems](#update-170---threading-the-systems)</br>[Update: 1.6.0](#update-160)</br>[Update: 1.5.0](#update-150)</br>[Update: 1.4.1 (4/10/2017) - First Public release of the library](#update-141-4102017---first-public-release-of-the-library)</br>[Update: 1.4.0 (3/20/2017)](#update-140-3202017)</br>[Update: 1.3.0 (1/29/2017)](#update-130-1292017)</br>[Update: 1.2.0 (12.31.2016)](#update-120-12312016)</br>[Update: 1.1.0](#update-110)</br>[Update: 1.0.0](#update-100)</br>[Update: 0.6.3](#update-063)</br>[Update: 0.6.2](#update-062)</br>[Update: 0.6.1-6](#update-061-6)</br>[Update: 0.5.1-6](#update-051-6)</br>[Update: 0.4.1](#update-041)</br>[Update: 0.3.0 - The update that started it all](#update-030---the-update-that-started-it-all)</br>[Update: EventManager 2.0.0](#update-eventmanager-200)</br>[Update: EventManager 1.2.0](#update-eventmanager-120)</br>[Update: EventManager 1.1.0](#update-eventmanager-110)</br>[Update: EventManager 1.0.0 - Error checking](#update-eventmanager-100---error-checking)</br>[Version: EventManager 0.0.1 - In The Beginning things were very different](#version-eventmanager-001---in-the-beginning-things-were-very-different)
# Update 14.3.0 - The art of faking it
14.3.1
---
- Fixed issue with threads
# Update 15.0.0 - The art of faking it
Full Update Showcase
---
```lua
@ -39,7 +43,7 @@ Added:
Fixed:
---
- lanesManager THREAD:get(STRING: name) not returning the value
- lanesManager THREAD:get(STRING: name) not returning anything
# Update 14.2.0 - Bloatware Removed
Full Update Showcase

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@ -30,7 +30,7 @@ if not _G["$multi"] then
_G["$multi"] = {multi=multi,thread=thread}
end
multi.Version = "15.0.0"
multi.Version = "14.3.1"
multi.stage = "stable"
multi.Name = "multi.root"
multi.Mainloop = {}
@ -1072,13 +1072,21 @@ function thread:newFunction(func,holdme)
return temp
end
end
-- A cross version way to set enviroments, not the same as fenv though
function multi.setEnv(func,env)
local f = string.dump(func)
local chunk = load(f,"env","bt",env)
return chunk
end
function multi:newThread(name,func,...)
multi.OnLoad:Fire()
local func = func or name
if type(name) == "function" then
name = "Thread#"..threadCount
end
local env = {}
local c={}
local env = {self=c}
setmetatable(env,{
__index = Gref,
__newindex = function(t,k,v)
@ -1090,7 +1098,117 @@ function multi:newThread(name,func,...)
end
})
setfenv(func,env)
c.TempRets = {nil,nil,nil,nil,nil,nil,nil,nil,nil,nil}
c.startArgs = {...}
c.ref={}
c.Name=name
c.thread=coroutine.create(func)
c.sleep=1
c.Type="thread"
c.TID = threadid
c.firstRunDone=false
c.timer=multi:newTimer()
c._isPaused = false
c.returns = {}
c.OnError = multi:newConnection(true,nil,true)
c.OnDeath = multi:newConnection(true,nil,true)
function c:isPaused()
return self._isPaused
end
local resumed = false
function c:Pause()
if not self._isPaused then
thread.request(self,"exec",function()
thread.hold(function()
return resumed
end)
resumed = false
self._isPaused = false
end)
self._isPaused = true
end
return self
end
function c:Resume()
resumed = true
return self
end
function c:Kill()
thread.request(self,"kill")
return self
end
c.Destroy = c.Kill
function c.ref:send(name,val)
ret=coroutine.yield({Name=name,Value=val})
end
function c.ref:get(name)
return self.Globals[name]
end
function c.ref:kill()
dRef[1] = "_kill_"
dRef[2] = "I Was killed by You!"
err = coroutine.yield(dRef)
if err then
error("Failed to kill a thread! Exiting...")
end
end
function c.ref:sleep(n)
if type(n)=="function" then
ret=thread.hold(n)
elseif type(n)=="number" then
ret=thread.sleep(tonumber(n) or 0)
else
error("Invalid Type for sleep!")
end
end
function c.ref:syncGlobals(v)
self.Globals=v
end
table.insert(threads,c)
if initT==false then
multi.initThreads()
end
c.creationTime = os.clock()
threadid = threadid + 1
self:create(c)
return c
end
function multi:newISOThread(name,func,...)
multi.OnLoad:Fire()
local func = func or name
if type(name) == "function" then
name = "Thread#"..threadCount
end
local env = {
thread = thread,
multi = multi,
coroutine = coroutine,
debug = debug,
io = io,
math = math,
os = os,
package = package,
string = string,
table = table,
utf8 = utf8
}
for i,v in pairs(_G) do
if tostring(v):match("builtin") then
env[i]=v
end
end
setmetatable(env,{
__newindex = function(t,k,v)
if type(v)=="function" then
rawset(t,k,thread:newFunction(v))
else
Gref[k]=v
end
end
})
local func = multi.setEnv(func,env)
local c={}
env.self = c
c.TempRets = {nil,nil,nil,nil,nil,nil,nil,nil,nil,nil}
c.startArgs = {...}
c.ref={}
@ -1255,9 +1373,11 @@ function multi.initThreads(justThreads)
multi.scheduler:OnLoop(function(self)
for i=#threads,1,-1 do
if threads[i].isError then
threads[i].OnError:Fire(threads[i],unpack(threads[i].TempRets))
multi.setType(threads[i],multi.DestroyedObj)
table.remove(threads,i)
if coroutine.status(threads[i].thread)=="dead" then
threads[i].OnError:Fire(threads[i],unpack(threads[i].TempRets))
multi.setType(threads[i],multi.DestroyedObj)
table.remove(threads,i)
end
end
if threads[i] and not threads[i].__started then
if coroutine.running() ~= threads[i].thread then

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@ -53,11 +53,6 @@ local function INIT(__GlobalLinda,__SleepingLinda)
until __GlobalLinda:get(name)
return __GlobalLinda:get(name)
end
if getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.getCores()
return THREAD.__CORES
end
@ -92,17 +87,16 @@ local function INIT(__GlobalLinda,__SleepingLinda)
end
_G.THREAD_ID = 0
function THREAD.sleep(n)
math.randomseed(os.time())
__SleepingLinda:receive(n, "__non_existing_variable")
end
function THREAD.hold(n)
local function wait()
math.randomseed(os.time())
while true do
__SleepingLinda:receive(.001, "__non_existing_variable")
local tab = {n()}
if tab[1] then
return unpack(tab)
end
end
repeat
wait()
until n()
end
local GLOBAL = {}
setmetatable(GLOBAL, {

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@ -213,9 +213,12 @@ function threads.createStaticTable(n)
)
end
function threads.hold(n)
local dat
while not(dat) do
dat = n()
while true do
love.timer.sleep(.001)
local tab = {n()}
if tab[1] then
return unpack(tab)
end
end
end
return threads

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@ -47,48 +47,33 @@ local function INIT()
function THREAD.waitFor(name)
return thread.hold(function() return GLOBAL[name] end)
end
if getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.getCores()
return THREAD.__CORES
end
function THREAD.getConsole()
local c = {}
function c.print(...)
print(...)
end
c.print = print
function c.error(err)
error("ERROR in <"..__THREADNAME__..">: "..err)
end
return c
end
function THREAD.getThreads()
return {}--GLOBAL.__THREADS__
end
if os.getOS() == "windows" then
THREAD.__CORES = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
THREAD.__CORES = tonumber(io.popen("nproc --all"):read("*n"))
end
function THREAD.kill()
error("Thread was killed!")
return {} --GLOBAL.__THREADS__
end
THREAD.__CORES = thread.__CORES
function THREAD.getName()
return THREAD_NAME
local t = thread.getRunningThread()
return t.Name
end
function THREAD.getID()
return THREAD_ID
local t = thread.getRunningThread()
return t.TID
end
_G.THREAD_ID = 0
function THREAD.sleep(n)
thread.sleep(n)
end
function THREAD.hold(n)
return thread.hold(n)
end
THREAD.kill = thread.kill
THREAD.sleep = thread.sleep
THREAD.hold = thread.hold
return GLOBAL, THREAD
end
return {init = function()

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@ -0,0 +1,44 @@
package = "multi"
version = "14.3-0"
source = {
url = "git://github.com/rayaman/multi.git",
tag = "v14.3.0",
}
description = {
summary = "Lua Multi tasking library",
detailed = [[
This library contains many methods for multi tasking. Features non coroutine based multi-tasking, coroutine based multi-tasking, and system threading (Requires use of an integration).
Check github for how to use.
]],
homepage = "https://github.com/rayaman/multi",
license = "MIT"
}
dependencies = {
"lua >= 5.1",
"lanes",
}
build = {
type = "builtin",
modules = {
["multi"] = "multi/init.lua",
["multi.compat.love2d"] = "multi/compat/love2d.lua",
["multi.integration.lanesManager"] = "multi/integration/lanesManager/init.lua",
["multi.integration.lanesManager.extensions"] = "multi/integration/lanesManager/extensions.lua",
["multi.integration.lanesManager.threads"] = "multi/integration/lanesManager/threads.lua",
["multi.integration.pesudoManager"] = "multi/integration/pesudoManager/init.lua",
["multi.integration.pesudoManager.extensions"] = "multi/integration/pesudoManager/extensions.lua",
["multi.integration.pesudoManager.threads"] = "multi/integration/pesudoManager/threads.lua",
["multi.integration.threading"] = "multi/integration/threading.lua",
["multi.integration.loveManager"] = "multi/integration/loveManager/init.lua",
["multi.integration.loveManager.extensions"] = "multi/integration/loveManager/extensions.lua",
["multi.integration.loveManager.threads"] = "multi/integration/loveManager/threads.lua",
["multi.integration.luvitManager"] = "multi/integration/luvitManager.lua",
--["multi.integration.networkManager"] = "multi/integration/networkManager.lua",
}
}

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@ -2,6 +2,19 @@ package.path="?.lua;?/init.lua;?.lua;?/?/init.lua;"..package.path
multi,thread = require("multi"):init()
GLOBAL,THREAD = require("multi.integration.pesudoManager"):init()
multi:newThread(function()
while true do
thread.sleep(1)
print("hello!")
end
end)
multi:newThread(function()
while true do
thread.sleep(1)
print("hello!")
--prrint("hehe")
end
end)
multi:mainloop({print=true})