21 Commits

Author SHA1 Message Date
fff3601041
Working on 16.0.0 (#53)
* Fixed spelling, started ideaing for 16.0.0

* Updated files

* Updated readme

* Updated version

* Concat conns now properly transfer events

* Testing types

* Connections can be % with functions

* Updated connections

* Fixed issue with double thread activations (Looking for another solution)

* Working on issue with love threaded functions not waiting when in a thread

* Working on issue where threads created in threads don't work

* Fixed broken threads for love

* Fixed some issues with threads

* removed test

* Updated changes.md

* Plan on testing parity between the threading modules

* Writing tests for system threading

* Added test cases for threading, fixed issues. Todo test love2d

* Fixed love2d to succeed with tests

* All tests working

* Updated files for testing

* Modified tests to make it more seamless

* removed extra __cores in lanes/pseudo

* Working on new priority scheme

* Working on priority management

* Working on custom prioritySchemes

* Fixed issues with missing code

* Threaded processors

* THREAD.exposeENV(), thread:newProcessor()

* Typo in changes.md

* Fixed typo in pseudoManager

* fixing

* Trying to fix exposeENV with pseudoThreading

* Changes to threads

* updated changes.md

* Working on systemthreadedprocess, and experimental newProxy for threading

* newProxy and STP work

* newProxy implemented

* Proxies work with connections now :D

* Added tstep to STP, updated changes.md

* thread.hold(proxy.conn)

* Clean up connection events when holding, working on scheduling tasks/threads to system threaded processors

* Getting loads of processors implemented

* Finished getLoad(type)

* Fixed some bugs

* Added an easy way to share a table, found some limitations with lanes threading.

* THREAD_NAME set for main thread, connections break the rules for proxies

* Testing

* Really close to portable proxies, currently extreamly unstable!

* Debugging what is going on...

* Fixed critical issue with coroutine based threads

* Removed extra bloat, proxies are portable now!

* Started work on the debugManager

* Testing actions, fixing bugs with lanes

* Testing...

* fixing actions

* typo fixed

* Throw an error when things break

* fixing stuff

* Fixed issue with errors not going through

* Removed system threaded connections, soon to be replaced by proxies

* Testing love2d tests

* Test love2d

* Use later love-build

* Use ubuntu for build

* Fixed path

* Use appimage

* use sudo

* No window for love2d

* Fixed love2d tests

* Testing love2d

* Use workspace

* Moved other tests while testing

* actually pull the repo

* packagepath set

* Fixed pull

* Update multi

* Removed link

* Edited symlink

* Added timeout to build

* Rewriting loveManager, too much outdated code

* Still implementing new love2d threading code

* Rewriting love2d threading binding

* Working on adding a Hold method to all objects. Will document how they all work when done.

* jobqueues having isues with stp

* new pack/unpack for tables, current issue is things being turned into strings

* Fixed packing of values into threads, need to fix system proxies and system threaded processors

* testing...

* Not hard crashing when error is encountered

* Should now push non 0 exit codes

* Push error when an error happens

* Closer to getting things working...

* Working on new type system, planning out debugmanager

* Fixed error code issue

* Test for 5.1

* Planning out debugManager

* Some work on the debug manager, proxies working on lanes, todo get pseudo manager and love2d working

* Working on getting pseudoThreading tests to work

* Added function / connection

* Added boost method

* Document new features to conns, todo fix newTask

* Fixed newTask()

* Updated changes.md and fixed some bugs

* Added thread.defer(func)

* Fixed tests on lanes and pseudo threading, todo fix love2d threading

* Fixed paths

* Working on paths

* Testing paths

* Add test for rockspec

* Fixed issues

* Fixed typo

* Added test for defer

* Threading working in love2d

* Fixed, conf

* lanes uses a threaded function like waitfor function

* Cleaned up changes.md

* added priorityManager to rockspec
2024-02-25 00:00:51 -05:00
ec5bf74009 Fixed love2d STCs! Actually before new years :P 2022-12-31 02:21:01 -05:00
8c3d66a7b1 Added Unconnect to connections. Allows fastmode connections to be removed 2022-12-25 21:14:34 -05:00
2a47de9fd8 Added thread.chain(...) 2022-11-20 12:17:55 -05:00
0d3de6e31d Fixed multiplying connections together 2022-11-07 10:01:22 -05:00
d6d4934a7e Tests failing with connections * connections, not counting triggers properly 2022-11-06 01:00:04 -04:00
a5b59ee601 testing 2022-11-05 22:21:19 -04:00
6527dc1aaa Fixed test script to not use globally installed version and the dev version 2022-04-18 21:25:36 -04:00
c0fb94ddbb Fixed and documented the newProcessor changes. Rockspec fix 2022-04-02 00:22:34 -04:00
03cea2d71a Processors are working nicely, mostly done with the library 2022-02-05 10:56:03 -05:00
bf60a354d4 So the bug wasn't a bug all along 2022-02-04 17:27:13 -05:00
6c73220a52 working on scheduler, nothing fix yet 2022-01-31 17:11:14 -05:00
b572bf218d Still debugging, not sure what is causing the thread to not yield properly 2022-01-31 09:47:37 -05:00
49c0bd3930 Fixing issues with the new thread scheduler, nested yields need handling 2022-01-31 08:31:38 -05:00
47178dd3b3 Started to work on the scheduler rework 2022-01-24 09:00:51 -05:00
3fcba8825b Reworked priorities 2022-01-23 17:23:32 -05:00
4877f64ca1 Fix some bugs, added connection/thread tests 2022-01-16 16:18:17 -05:00
609613dbe9 Fixed lua 5.4 issue and the taskstatus 2022-01-11 18:59:53 -05:00
997ea48b54 Writing tests, fixed some bugs with the library, testing luajit support 2022-01-09 23:23:54 -05:00
37afd37f9e Adding tests wip 2021-05-27 16:47:45 -04:00
ed924a3d9d Version 15.0.0 2021-05-01 15:52:32 -04:00