Fixed some stuff
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@ -118,6 +118,8 @@ Bug Fixes:
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- Fixed Issue with connections not returning a connection_link
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- 1.14.3
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- Fixed Issue with hold like methods not accepting `false` as a valid return
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- 1.14.4
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- Reverted `false not being valid. Broke many things needs to be reworked`
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Going Forward:
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---
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@ -28,8 +28,8 @@ local thread = {}
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if not _G["$multi"] then
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_G["$multi"] = {multi=multi,thread=thread}
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end
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multi.Version = "14.1.3"
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multi._VERSION = "14.1.3"
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multi.Version = "14.1.4"
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multi._VERSION = "14.1.4"
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multi.stage = "stable"
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multi.__index = multi
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multi.Name = "multi.root"
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@ -1751,7 +1751,7 @@ function multi.initThreads(justThreads)
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end
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elseif threads[i] and threads[i].task == "hold" then --GOHERE
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t0,t1,t2,t3,t4,t5,t6 = threads[i].func()
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if t0~=nil then
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if t0 then
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if t0==multi.NIL then
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t0 = nil
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end
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@ -1765,7 +1765,7 @@ function multi.initThreads(justThreads)
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end
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elseif threads[i] and threads[i].task == "holdF" then
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t0,t1,t2,t3,t4,t5,t6 = threads[i].func()
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if t0~=nil then
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if t0 then
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threads[i].task = ""
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threads[i].__ready = true
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elseif clock() - threads[i].time>=threads[i].sec then
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@ -1777,7 +1777,7 @@ function multi.initThreads(justThreads)
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elseif threads[i] and threads[i].task == "holdW" then
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threads[i].pos = threads[i].pos + 1
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t0,t1,t2,t3,t4,t5,t6 = threads[i].func()
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if t0~=nil then
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if t0 then
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threads[i].task = ""
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threads[i].__ready = true
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elseif threads[i].count==threads[i].pos then
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