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https://github.com/rayaman/multi.git
synced 2026-09-05 07:27:35 -04:00
Reverted changes with code structure
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@@ -1,115 +0,0 @@
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--[[
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MIT License
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Copyright (c) 2022 Ryan Ward
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sub-license, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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if ISTHREAD then
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error("You cannot require the loveManager from within a thread!")
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end
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local ThreadFileData = [[
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ISTHREAD = true
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THREAD = require("multi.integration.loveManager.threads") -- order is important!
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sThread = THREAD
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__IMPORTS = {...}
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__FUNC__=table.remove(__IMPORTS,1)
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__THREADID__=table.remove(__IMPORTS,1)
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__THREADNAME__=table.remove(__IMPORTS,1)
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stab = THREAD.createStaticTable(__THREADNAME__)
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GLOBAL = THREAD.getGlobal()
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multi, thread = require("multi").init()
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stab["returns"] = {THREAD.loadDump(__FUNC__)(unpack(__IMPORTS))}
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]]
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local multi, thread = require("multi"):init()
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local THREAD = {}
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__THREADID__ = 0
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__THREADNAME__ = "MainThread"
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multi.integration={}
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multi.integration.love2d={}
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local THREAD = require("multi.integration.loveManager.threads")
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local GLOBAL = THREAD.getGlobal()
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local THREAD_ID = 1
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local OBJECT_ID = 0
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local stf = 0
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function multi:newSystemThread(name,func,...)
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local c = {}
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c.name = name
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c.ID=THREAD_ID
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c.thread=love.thread.newThread(ThreadFileData)
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c.thread:start(THREAD.dump(func),c.ID,c.name,...)
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c.stab = THREAD.createStaticTable(name)
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c.OnDeath = multi:newConnection()
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c.OnError = multi:newConnection()
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GLOBAL["__THREAD_"..c.ID] = {ID=c.ID, Name=c.name, Thread=c.thread}
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GLOBAL["__THREAD_COUNT"] = THREAD_ID
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THREAD_ID=THREAD_ID + 1
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function c:getName()
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return c.name
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end
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thread:newThread(function()
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if name:find("TempSystemThread") then
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local status_channel = love.thread.getChannel("__"..c.ID.."__MULTI__STATUS_CHANNEL__")
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thread.hold(function()
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-- While the thread is running we might as well do something in the loop
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local status = status_channel
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if status:peek()~=nil then
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c.statusconnector:Fire(unpack(status:pop()))
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end
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return not c.thread:isRunning()
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end)
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else
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thread.hold(function()
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return not c.thread:isRunning()
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end)
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end
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-- If the thread is not running let's handle that.
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local thread_err = c.thread:getError()
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if thread_err == "Thread Killed!\1" then
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c.OnDeath:Fire("Thread Killed!")
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elseif thread_err then
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c.OnError:Fire(c,thread_err)
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elseif c.stab.returns then
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c.OnDeath:Fire(unpack(c.stab.returns))
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c.stab.returns = nil
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end
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end)
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return c
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end
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function THREAD:newFunction(func)
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return thread:newFunctionBase(function(...)
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return multi:newSystemThread("TempSystemThread"..THREAD_ID,func,...)
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end)()
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end
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THREAD.newSystemThread = multi.newSystemThread
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function love.threaderror(thread, errorstr)
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mulit.print("Thread error!\n"..errorstr)
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end
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multi.integration.GLOBAL = GLOBAL
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multi.integration.THREAD = THREAD
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require("multi.integration.loveManager.extensions")
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multi.print("Integrated Love Threading!")
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return {init=function()
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return GLOBAL,THREAD
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end}
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