Issue#12 Changed
Modify the newThread method to allow for nameless coroutine based threads
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@ -1495,8 +1495,13 @@ end
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multi:setDomainName("Threads")
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multi:setDomainName("Globals")
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local initT = false
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local threadCount = 0
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function multi:newThread(name,func)
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if not func then return end
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local func = func
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if type(name) == "function" then
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func = name
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name = "Thread#"..threadCount
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end
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local c={}
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c.ref={}
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c.Name=name
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43
test.lua
43
test.lua
@ -1,38 +1,13 @@
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--~ package.path="?/init.lua;?.lua;"..package.path
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package.path="?/init.lua;?.lua;"..package.path
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multi = require("multi")
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--~ local GLOBAL,THREAD = require("multi.integration.lanesManager").init()
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--~ nGLOBAL = require("multi.integration.networkManager").init()
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--~ local a
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--~ local clock = os.clock
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--~ function sleep(n) -- seconds
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--~ local t0 = clock()
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--~ while clock() - t0 <= n do end
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--~ end
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--~ master = multi:newMaster{
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--~ name = "Main", -- the name of the master
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--~ noBroadCast = true, -- if using the node manager, set this to true to avoid double connections
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--~ managerDetails = {"localhost",12345}, -- the details to connect to the node manager (ip,port)
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--~ }
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--~ master.OnError(function(name,err)
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--~ print(name.." has encountered an error: "..err)
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--~ end)
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--~ local connlist = {}
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--~ multi:newThread("NodeUpdater",function()
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--~ while true do
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--~ thread.sleep(1)
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--~ for i=1,#connlist do
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--~ master:execute("TASK_MAN",connlist[i], multi:getTasksDetails())
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--~ end
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--~ end
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--~ end)
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--~ master.OnNodeConnected(function(name)
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--~ print("Connected to the node")
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--~ table.insert(connlist,name)
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--~ end)
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--~ multi.OnError(function(...)
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--~ print(...)
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--~ end)
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print("HI!")
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local GLOBAL,THREAD = require("multi.integration.lanesManager").init()
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nGLOBAL = require("multi.integration.networkManager").init()
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multi:newThread(function()
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error("Did it work?")
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end)
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multi.OnError(function(...)
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print(...)
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end)
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multi:mainloop{
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protect = false,
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print = true
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