Fixed issue where fastmode connections wouldn't properly be removed
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parent
8c3d66a7b1
commit
7ea6873c1f
10
init.lua
10
init.lua
@ -246,7 +246,11 @@ function multi:newConnection(protect,func,kill)
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function c:Unconnect(conn)
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function c:Unconnect(conn)
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if conn.fast then
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if conn.fast then
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table.remove(fast,conn.ind)
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for i = 1, #fast do
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if conn.ref == fast[i] then
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table.remove(fast, i)
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end
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end
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elseif conn.Destroy then
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elseif conn.Destroy then
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conn:Destroy()
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conn:Destroy()
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end
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end
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@ -261,7 +265,7 @@ function multi:newConnection(protect,func,kill)
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end
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end
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function self:Connect(func)
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function self:Connect(func)
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table.insert(fast, func)
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table.insert(fast, func)
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local temp = {fast = true, ind = #fast}
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local temp = {fast = true}
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setmetatable(temp,{
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setmetatable(temp,{
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__call=function(s,...)
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__call=function(s,...)
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return self:Connect(...)
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return self:Connect(...)
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@ -279,6 +283,7 @@ function multi:newConnection(protect,func,kill)
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rawset(t,k,v)
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rawset(t,k,v)
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end,
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end,
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})
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})
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temp.ref = func
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return temp
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return temp
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end
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end
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return self
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return self
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@ -337,6 +342,7 @@ function multi:newConnection(protect,func,kill)
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end
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end
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function temp:Destroy()
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function temp:Destroy()
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multi.print("Calling Destroy on a connection link is deprecated and will be removed in v16.0.0")
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for i=#call_funcs,1,-1 do
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for i=#call_funcs,1,-1 do
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if call_funcs[i]~=nil then
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if call_funcs[i]~=nil then
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if call_funcs[i]==self.func then
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if call_funcs[i]==self.func then
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