Fixed love2d tests
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.github/workflows/love.yml
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2
.github/workflows/love.yml
vendored
@ -19,4 +19,4 @@ jobs:
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sudo chmod +x love.AppImage
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- name: Run Tests
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run: |
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./love.AppImage tests
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cd tests && ./love.AppImage .
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@ -1,6 +1,6 @@
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function love.conf(t)
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t.identity = nil -- The name of the save directory (string)
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t.version = "12.0" -- The LOVE version this game was made for (string)
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t.version = "11.4" -- The LOVE version this game was made for (string)
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t.console = true -- Attach a console (boolean, Windows only)
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t.window = false
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@ -232,7 +232,7 @@ multi:newThread("Scheduler Thread",function()
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multi.success("SystemThreadedProcessor: OK")
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we_good = true
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os.exit(1)
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os.exit()
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end).OnError(multi.error)
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multi.OnExit(function(err_or_errorcode)
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