Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 691c3adb37 | |||
| ae97703bb4 |
@@ -3,7 +3,7 @@ return {
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name = 'Jeopardy', -- name of the game for your executable
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developer = 'Ryan Ward', -- dev name used in metadata of the file
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output = 'bin', -- output location for your game, defaults to $SAVE_DIRECTORY
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version = '1.0.2', -- 'version' of your game, used to name the folder in output
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version = '1.0.4', -- 'version' of your game, used to name the folder in output
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love = '11.5', -- version of LÖVE to use, must match github releases
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ignore = {'bin', 'love', 'server_test', '.gitignore', '.gitmodules', 'build.lua', 'login_dialog.yaml', 'package.bat', 'README.md'}, -- folders/files to ignore in your project
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icon = 'assets/icon.png', -- 256x256px PNG icon for game, will be converted for you
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+1
-1
Submodule gui updated: c4cf5cbc9e...27995af07f
@@ -1,11 +1,10 @@
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local logger = require("utils/logger")
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local lovehandler = require("utils/love_file_handler")
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local zip = require("utils/zip")
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multi, thread = require("multi"):init({priority=true})
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local multi, thread = require("multi"):init({priority=true})
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multi.setClock(require("socket").gettime) -- When on linux os.clock doesn't reture actual seconds the program has elapsed for
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GLOBAL, THREAD = require("multi.integration.loveManager"):init()
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local GLOBAL, THREAD = require("multi.integration.loveManager"):init()
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local fileHandler, logCtrl = lovehandler.new("logs/jeopardy.log", {
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max_size = 512 * 1024, -- rotate at 512 KB
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@@ -16,7 +15,7 @@ local fileHandler, logCtrl = lovehandler.new("logs/jeopardy.log", {
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lovehandler.auto_flush_on_quit(logCtrl)
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log = logger.new("jeopardy", {
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level = logger.LEVELS.DEBUG,
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level = logger.LEVELS.INFO,
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handlers = {
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logger.handlers.ConsoleHandler({ colours = true }),
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fileHandler,
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@@ -36,6 +35,12 @@ color.indexColor("title_font","#b16d24")
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color.indexColor("question_bg","#363ac8")
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color.indexColor("tile_font","#ffffff")
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color.indexColor("header_font","#fef6eeda")
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color.indexColor("correct", "#52b11b")
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color.indexColor("skip", "#5d5d5d")
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color.indexColor("wrong", "#bd2626")
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color.indexColor("shaderColA","rgb01(0.10, 0.12, 0.38)")
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color.indexColor("shaderColB","rgb01(0.20, 0.22, 0.58)")
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color.indexColor("shaderColC","rgb01(0.55, 0.58, 0.78)")
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require("gui.addons")
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@@ -53,7 +58,19 @@ multi.error = function(self, err)
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love.quit()
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end
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function readFileData(path)
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return io.open(path,"r"):read("*a")
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end
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function love.load()
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-- local z = zip.new()
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-- z:add("main.lua",readFileData("main.lua"))
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-- z:add("package.bat",readFileData("package.bat"))
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-- local data = z:build()
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-- local file = io.open("test.zip","wb")
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-- file:write(data)
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-- file:close()
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loadLog:info("Starting Jeopardy Game")
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loadLog:debug("Setting game identity to jeopardy")
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for i,v in ipairs(color.listColors(showAllColors)) do
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@@ -89,3 +106,75 @@ function love.draw()
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gui.draw()
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end
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-- custom shaders
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gui.NewShader("background", [[
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extern float time;
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extern vec2 size;
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extern vec3 colA;
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extern vec3 colB;
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extern vec3 colC;
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// Hash function (pseudo-random from 2D input)
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float hash(vec2 p) {
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p = fract(p * vec2(127.1, 311.7));
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p += dot(p, p + 19.19);
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return fract(p.x * p.y);
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}
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// Smooth value noise
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float noise(vec2 p) {
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vec2 i = floor(p);
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vec2 f = fract(p);
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// Quintic smoothstep
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vec2 u = f * f * f * (f * (f * 6.0 - 15.0) + 10.0);
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float a = hash(i);
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float b = hash(i + vec2(1.0, 0.0));
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float c = hash(i + vec2(0.0, 1.0));
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float d = hash(i + vec2(1.0, 1.0));
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return mix(mix(a, b, u.x), mix(c, d, u.x), u.y);
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}
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// Fractional Brownian Motion – layers of noise at different scales
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float fbm(vec2 p) {
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float value = 0.0;
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float amplitude = 0.5;
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float frequency = 1.0;
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for (int i = 0; i < 6; i++) {
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value += amplitude * noise(p * frequency);
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frequency *= 2.0;
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amplitude *= 0.5;
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}
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return value;
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}
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vec4 effect(vec4 color, Image tex, vec2 texCoord, vec2 screenCoord) {
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// Normalized UV with aspect ratio correction
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vec2 uv = screenCoord / size;
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// Slow, asymmetric time offsets per axis for lava-lamp feel
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float t1 = time * 0.008;
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float t2 = time * 0.005;
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// Domain-warped FBM: feed FBM output back into itself
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// This creates the bulging, self-folding blob shapes.
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vec2 q = vec2(
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fbm(uv + vec2(0.0, 0.0) + t1),
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fbm(uv + vec2(5.2, 1.3) + t2)
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);
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vec2 r = vec2(
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fbm(uv + 4.0 * q + vec2(1.7, 9.2) + t1 * 0.7),
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fbm(uv + 4.0 * q + vec2(8.3, 2.8) + t2 * 0.9)
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);
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float n = fbm(uv + 4.0 * r + t1 * 0.4);
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vec3 col = mix(colA, colB, clamp(n * 2.0, 0.0, 1.0));
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col = mix(col, colC, clamp(n * 2.0 - 0.6, 0.0, 1.0));
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return vec4(col, 1.0);
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}
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]])
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+212
-34
@@ -6,6 +6,8 @@ local fmt = require("utils/fmt")
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local timer = require("utils/utils")
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local multi, thread = require("multi"):init()
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local menu = require("gui.core.menus")
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local transition = require("gui.core.transitions")
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local logger = require("utils/logger")
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local timesup = love.audio.newSource("assets/sounds/timesup.mp3", "static")
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local double = love.audio.newSource("assets/sounds/double.mp3", "static")
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@@ -18,12 +20,17 @@ local activePlayer
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local playerList = {}
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local playerStaticList = {}
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local scoreboard = {}
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local handler
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local handler_conn = boardUpdater:newConnection()
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local reference
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local multiply
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local reset = boardUpdater:newConnection()
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local default_text = "Pick a Category"
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local boardLog = log:child("board")
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-- Function to resize fonts for all managed elements
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boardLog:debug("Creating resize fonts handler")
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local completed_questions = 0
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local min_questions = 0
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local dd_count = 0
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@@ -31,6 +38,28 @@ local dd_enabled = false
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local applied_dd = false
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local board, question
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local function cleanUp(frameRef)
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boardLog:debug("Cleaning up state and returning to title screen")
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scoreboard:removeAllPlayers()
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activePlayer = nil
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handler_conn:Remove()
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playerList = {}
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playerStaticList = {}
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scoreboard = {}
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handler = nil
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reference = nil
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multiply = nil
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reset:Remove()
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default_text = "Pick a Category"
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completed_questions = 0
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min_questions = 0
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dd_enabled = false
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applied_dd = false
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board = nil
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question = nil
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frameRef:destroy()
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end
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local function pickUniqueIndices(t, count)
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assert(#t >= count, "Not enough elements to pick " .. count .. " unique items")
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@@ -78,6 +107,15 @@ function applyDD()
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end
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end
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local function setMultiplier(m)
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multiply = m
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end
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local function useDefaultHandler(callback)
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handler.visible = true
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reference = handler_conn(callback)
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end
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local templateLog = log:child("template")
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function LoadTemplate(name, path)
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boardLog:debug("Loading Template: %s", name)
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@@ -139,9 +177,11 @@ function LoadTemplate(name, path)
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theme = theme,
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gui = gui,
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timer = timer,
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useDefaultHandler = useDefaultHandler,
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setMultiplier = setMultiplier,
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-- love stuff
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newSource = love.audio.newSource,
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log = templateLog
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log = templateLog,
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}
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env._G = env
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@@ -152,16 +192,23 @@ end
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local function manageCosmetics(frame, cosmetics)
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boardLog:debug("Managing cosmetics")
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if cosmetics["bg-img"] then
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frame:setImage(cosmetics["bg-img"])
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else
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frame:setImage("assets/images/background.png")
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end
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if type(cosmetics.colors) == "table" then
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for i,v in pairs(cosmetics.colors) do
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color.reindexColor((i:gsub("-","_")),v)
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end
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end
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if cosmetics["bg-img"] then
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frame:setImage(cosmetics["bg-img"])
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frame:setShader()
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else
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-- frame:setImage("assets/images/background.png")
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frame:setImage(nil)
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frame:setShader(gui.SHADERS.background,{
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colA = color.shaderColA,
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colB = color.shaderColB,
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colC = color.shaderColC
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})
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end
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end
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function gui:cleanup()
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@@ -172,14 +219,11 @@ function gui:cleanup()
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completed_questions = completed_questions + 1
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end
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local reset = boardUpdater:newConnection()
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local default_text = "Pick a Category"
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function Menu(frame, path)
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function Menu(frame, path, deb)
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local frameRef = frame:newImageLabel():fullFrame()
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frameRef.visibility = 0
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boardLog:info("Building board")
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if path:match(".zip") then
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-- local basename = path:match("([^/\\]+)$")
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local success = love.filesystem.mount(path, "quiz", true)
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if not success then
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gui:newMessageBox({
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@@ -199,23 +243,134 @@ function Menu(frame, path)
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path = "quiz"
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end
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local scoreboard = ScoreBoard(frameRef, 0, 0, 0, 0, .06, .1, .170, .8)
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local qframe = frameRef:newFrame(0, 0, 0, 0, .24, .1, .70, .8)
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local dframe = frameRef:newTextLabel("",0, 0, 0, 0, .24, .1, .7, .8)
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dframe:scaleFont(.075)
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dframe:centerFont()
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dframe.align = gui.ALIGN_CENTER
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dframe.color = color.bg
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dframe.visible = false
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dframe:OnReleased(function(self)
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if self.click then
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boardUpdater:newThread(function()
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thread.skip(1)
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dframe.visible = false
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end)
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end
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end)
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if deb then
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boardLog.level = logger.LEVELS.DEBUG
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templateLog.level = logger.LEVELS.DEBUG
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boardLog:debug("Debug mode is activated when quiz directory is in the save directory")
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local refresh = frameRef:newTextButton("Refresh", 0, -30, 140, 30, 0, 1)
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refresh:centerFont()
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refresh:scaleFont(.9)
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refresh.align = gui.ALIGN_CENTER
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refresh.color = color.green
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refresh:OnReleased(function()
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cleanUp(frameRef)
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menu.getMenu("title"):visible(true)
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menu.getMenu("board"):visible(frame, path, deb)
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end)
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end
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-- Start the processors now
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boardLog:debug("Starting processors")
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boardUpdater.Start()
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boardLog:debug("Starting board-updater Started")
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qUpdater.Start()
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boardLog:debug("Starting question-updater Started")
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scoreUpdater.Start()
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boardLog:debug("Starting score-updater Started")
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local scoreboard = ScoreBoard(frame, 0, 0, 0, 0, .06, .1, .170, .8)
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local glide = transition.glide()
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local qframe = frame:newFrame(0, 0, 0, 0, .24, .1, .70, .8)
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local function displayAnswer(q)
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dframe.text = q.answer
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dframe.textColor = color.white
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dframe.visible = true
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dframe.click = q["display-mode"] == "click"
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local sleep = 5
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local fade = 1
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if type(q["display-mode"]) == "number" then
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sleep = q["display-mode"]
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end
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if type(q["display-fade"]) == "number" and q["display-fade"] > 0 then
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fade = q["display-fade"]
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end
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if not dframe.click then
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boardUpdater:newThread(function()
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thread.sleep(sleep)
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local handle = glide(1,0,fade)
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handle:OnStep(function(p)
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dframe.textVisibility = p
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dframe.visibility = p
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end)
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handle:OnStop(function()
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dframe.visible = false
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dframe.textVisibility = 1
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dframe.visibility = 1
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handle.OnStep:Remove()
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handle.OnStop:Remove()
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end)
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end)
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end
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end
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local label = frameRef:newTextLabel(default_text, 0, 10, 0, -20, .29, 0, .6, .1)
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handler = frameRef:newFrame(0, 10, 0, -20, .29, .9, .6, .1)
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handler.visible = false
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local correct = handler:newTextButton("Correct", 5,0,-10,0,0,.1,1/3,.8)
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correct.color = color.correct
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local skip = handler:newTextButton("Skip", 8,0,-15,0,1/3,.1,1/3,.8)
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skip.color = color.skip
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local wrong = handler:newTextButton("Wrong", 5,0,-10,0,2/3,.1,1/3,.8)
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wrong.color = color.wrong
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gui.apply({
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setRoundness = {15,15,60},
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centerFont = {},
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scaleFont = {1/2},
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align = gui.ALIGN_CENTER,
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OnEnter = function(self)
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self:setShader(gui.SHADERS.glow)
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end,
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OnExit = function(self)
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self:setShader()
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end,
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shaderTime = {true},
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OnReleased=function(self)
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if self.text == "Skip" then
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handler_conn:Fire()
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reference:Unconnect()
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handler.visible = false
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return
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end
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local val = self.text == "Correct"
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handler_conn:Fire(val, multiply)
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if val then
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if reference then
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reference:Unconnect()
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end
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handler.visible = false
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end
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end,
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},correct,skip,wrong)
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local label = frame:newTextLabel(default_text, 0, 10, 0, -20, .29, 0, .6, .1)
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label.visibility = .85
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label.drawBorder = false
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label.align = gui.ALIGN_CENTER
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label.color = color.bg
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label.textColor = color.status_font
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label:setRoundness(20,20,60)
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handler:setRoundness(20,20,60)
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handler.visibility = .9
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handler.color = color.bg
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label:scaleFont(2/3)
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label:centerFont()
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@@ -224,7 +379,16 @@ function Menu(frame, path)
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index = data.index
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local cosmetics = index.cosmetics or {}
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manageCosmetics(frame, cosmetics)
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cosmetics.colors = cosmetics.colors or {}
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for i,v in pairs(color.listColors()) do
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if not cosmetics.colors[v] then
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cosmetics.colors[v] = color.rgbToHex(color[v])
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end
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end
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|
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frameRef:shaderTime()
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manageCosmetics(frameRef, cosmetics)
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board:fullFrame()
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question:fullFrame()
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@@ -261,10 +425,13 @@ function Menu(frame, path)
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end
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end
|
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|
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reset(function()
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reset(function(q)
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question:cleanup()
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manageCosmetics(frame, cosmetics, true)
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manageCosmetics(frameRef, cosmetics)
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label.text = default_text
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if q["display-answer"] then
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displayAnswer(q)
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end
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end)
|
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|
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for cat,v in pairs(index.categories) do
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@@ -302,12 +469,19 @@ function Menu(frame, path)
|
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t.category = v.name
|
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t.index = tier
|
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t.price = start + inc*(tier-1)
|
||||
t:OnEnter(function(self)
|
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self:setShader(gui.SHADERS.glow)
|
||||
end)
|
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t:OnExit(function(self)
|
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self:setShader()
|
||||
end)
|
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t:shaderTime(true)
|
||||
t:OnReleased(boardUpdater:newFunction(function(self)
|
||||
if self.text == "" or GetActivePlayer() == nil then return end
|
||||
if dd_enabled then
|
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applyDD() -- check and run DD if conditions meet
|
||||
end
|
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if index.categories[cat].questions == nil then boardLog:info("Question not defined: File: %s Category: %s - %s\n",path,index.categories[cat].name,start + inc*(tier-1)) return end
|
||||
if index.categories[cat].questions == nil then boardLog:debug("Question not defined: File: %s Category: %s - %s",path,index.categories[cat].name,start + inc*(tier-1)) return end
|
||||
local globals = index.categories[cat].global
|
||||
if not globals then
|
||||
globals = {}
|
||||
@@ -321,9 +495,9 @@ function Menu(frame, path)
|
||||
mt.__metatable = nil
|
||||
end
|
||||
setmetatable(q, {__index = globals})
|
||||
if q == nil then boardLog:info("Question contains no data: File: %s Category: %s Tier: %s\n",path,index.categories[cat].name,start + inc*(tier-1)) return end
|
||||
if q == nil then boardLog:debug("Question contains no data: File: %s Category: %s Tier: %s",path,index.categories[cat].name,start + inc*(tier-1)) return end
|
||||
if q.cosmetics then
|
||||
manageCosmetics(frame, q.cosmetics)
|
||||
manageCosmetics(frameRef, q.cosmetics)
|
||||
end
|
||||
self.textVisibility = 0
|
||||
local template = LoadTemplate(q.template, path)
|
||||
@@ -364,14 +538,14 @@ function Menu(frame, path)
|
||||
player:Add((self.price*mul)*m)
|
||||
finished = true
|
||||
question.visible = false
|
||||
reset:Fire()
|
||||
reset:Fire(q)
|
||||
elseif ans == false then
|
||||
player:Add(-self.price*mul)
|
||||
player = GetNextPlayer()
|
||||
else
|
||||
finished = true
|
||||
question.visible = false
|
||||
reset:Fire()
|
||||
reset:Fire(q)
|
||||
end -- nil is a valid option where you weren't right or wrong, you just skipped
|
||||
self.text = ""
|
||||
end)
|
||||
@@ -488,13 +662,10 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
|
||||
textColor = C_TEXT_MUTED,
|
||||
}, headernum, headerplayer, headerscore)
|
||||
|
||||
local updateList = {headernum, headerplayer, headerscore}
|
||||
|
||||
header:centerFont()
|
||||
header:scaleFont(2/3)
|
||||
local updateList = {headernum, headerplayer, headerscore, header}
|
||||
|
||||
for _,object in pairs(updateList) do
|
||||
object:fitFont(nil, nil, {scale = 5/6})
|
||||
object:scaleFont(2/3)
|
||||
object:centerFont()
|
||||
end
|
||||
|
||||
@@ -533,10 +704,12 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
|
||||
local add_player = leaderboard:newFrame(5,-5,-10,0,0,1-PLAYER_HEIGHT,1,PLAYER_HEIGHT)
|
||||
local edit_player = leaderboard:newFrame(5,-10,-10,0,0,1-2*PLAYER_HEIGHT,1,PLAYER_HEIGHT)
|
||||
local remove_player = leaderboard:newTextButton("Remove Selected",5,-15,-10,0,0,1-3*PLAYER_HEIGHT,1,PLAYER_HEIGHT)
|
||||
remove_player:setFont(20)
|
||||
remove_player.align = gui.ALIGN_CENTER
|
||||
local embededWatch = {remove_player}
|
||||
remove_player:centerFont()
|
||||
gui.apply({
|
||||
centerFont = {},
|
||||
scaleFont = {.5}
|
||||
},add_player,edit_player,remove_player)
|
||||
|
||||
local function embedTextEdit(reference, default, but_text, callback)
|
||||
reference.color = C_BORDER_NRM
|
||||
@@ -555,7 +728,7 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
|
||||
callback(textbox)
|
||||
end)
|
||||
gui.apply({
|
||||
setFont = {20},
|
||||
scaleFont = {.5},
|
||||
align = gui.ALIGN_CENTER,
|
||||
centerFont = {},
|
||||
},textbox,button,reference)
|
||||
@@ -593,6 +766,11 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
|
||||
end
|
||||
end)
|
||||
|
||||
function scoreboard:removeAllPlayers()
|
||||
playerList = {}
|
||||
playerStaticList = {}
|
||||
end
|
||||
|
||||
function scoreboard:RenderPlayer(list)
|
||||
for index, player in ipairs(list) do
|
||||
if player.Ref then
|
||||
|
||||
+9
-2
@@ -4,6 +4,13 @@ local menu = require("gui.core.menus")
|
||||
-- local proc = gui:getProcessor():newProcessor("settings")
|
||||
|
||||
function Menu(frame)
|
||||
local background = frame:newImageLabel("assets/images/background.jpg")
|
||||
background:fullFrame()
|
||||
local background = frame:newFrame():fullFrame()
|
||||
background:setShader(gui.SHADERS.background,{
|
||||
colA = color.shaderColA,
|
||||
colB = color.shaderColB,
|
||||
colC = color.shaderColC
|
||||
})
|
||||
background:shaderTime()
|
||||
end
|
||||
|
||||
return menu.registerMenu("settings", Menu)
|
||||
+9
-3
@@ -5,7 +5,8 @@ local proc = gui:getProcessor():newProcessor("main-title")
|
||||
|
||||
local APP_VERSION = love.filesystem.read("version.txt")
|
||||
|
||||
local board = require("menus.board")
|
||||
local boardMenu = require("menus.board")
|
||||
local settingsMenu = require("menus.settings")
|
||||
|
||||
local titleLog = log:child("title")
|
||||
|
||||
@@ -59,16 +60,21 @@ function Menu(frame)
|
||||
play:OnReleased(function()
|
||||
titleLog:debug("Play button pressed")
|
||||
if love.filesystem.getInfo("quiz") then
|
||||
menu.getMenu("board"):visible(true, "quiz")
|
||||
boardMenu:visible(true, "quiz", true)
|
||||
return
|
||||
else
|
||||
gui:newFilePicker("File picker test",nil, {".zip"}, function(file)
|
||||
titleLog:info("File picked: %s", file)
|
||||
menu.getMenu("board"):visible(true, file:gsub("\\","/"):gsub(love.filesystem.getSaveDirectory(),""):sub(2,-1))
|
||||
boardMenu:visible(true, file:gsub("\\","/"):gsub(love.filesystem.getSaveDirectory(),""):sub(2,-1))
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
settings:OnReleased(function()
|
||||
titleLog:debug("Settings button pressed")
|
||||
settingsMenu:visible(true)
|
||||
end)
|
||||
|
||||
quit:OnReleased(function(self, x, y)
|
||||
print("Quit Pressed",x,y,self:getAbsolutes())
|
||||
titleLog:debug("Quit button pressed")
|
||||
|
||||
+4
-21
@@ -10,8 +10,9 @@ local function index(window, q, callback)
|
||||
label.align = ALIGN_CENTER
|
||||
label.textColor = color.white
|
||||
label.color = color.new("#363ac8")
|
||||
label.borderColor = color.new("#363ac8")
|
||||
label:scaleFont(.075)
|
||||
label.drawBorder = false
|
||||
label:scaleFont(.4)
|
||||
label:centerFont()
|
||||
|
||||
if not q.imageA or q.imageA == "" then
|
||||
error("Missing 'imageA' field for question!")
|
||||
@@ -38,29 +39,11 @@ local function index(window, q, callback)
|
||||
imageHolder2:setAspectSize(imageHolder2.imageWidth, imageHolder2.imageHeight)
|
||||
imageHolder2:setDualDim(0, 0, 0, 0, .6, 0, .4, 1)
|
||||
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
|
||||
window.apply({
|
||||
centerY = {true},
|
||||
}, imageHolder, plusLabel, imageHolder2)
|
||||
|
||||
window.apply({
|
||||
scaleFont={.7},
|
||||
centerFont={},
|
||||
align=window.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct")
|
||||
end,
|
||||
}, correct, wrong, skip)
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt)
|
||||
|
||||
@@ -25,6 +25,7 @@ local function index(window, q, callback)
|
||||
label:setFont(50)
|
||||
label:centerFont()
|
||||
label:scaleFont(2/3)
|
||||
label.drawBorder = false
|
||||
|
||||
local choices = window:newFrame(noOf(0,.3,1,.7))
|
||||
choices.color = color.new("#363ac8")
|
||||
|
||||
+5
-20
@@ -10,14 +10,15 @@ local label
|
||||
local imageHolder
|
||||
|
||||
local function index(window, q, callback)
|
||||
frame = window:newFrame(0,0,0,-200,0,.2,1,.8)
|
||||
frame = window:newFrame(0,0,0,0,0,.2,1,.8)
|
||||
frame.visibility = 0
|
||||
label = window:newTextLabel(" " ..q.title.. " ",0,0,0,0,0,0,1,.2)
|
||||
label.align = ALIGN_CENTER
|
||||
label.textColor = color.white
|
||||
label.color = color.new("#363ac8")
|
||||
label:scaleFont(.5)
|
||||
label:scaleFont(.4)
|
||||
label:centerFont()
|
||||
label.drawBorder = false
|
||||
if not q.image or q.image == "" then
|
||||
error("Missing 'image' field for question!")
|
||||
end
|
||||
@@ -26,24 +27,8 @@ local function index(window, q, callback)
|
||||
imageHolder:centerX(true)
|
||||
imageHolder:centerY(true)
|
||||
imageHolder:setDualDim(0,0,imageHolder.imageWidth,imageHolder.imageHeight)
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
window.apply({
|
||||
scaleFont={.7},
|
||||
centerFont={},
|
||||
align=window.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct")
|
||||
end,
|
||||
},correct,wrong,skip)
|
||||
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt) -- time in seconds that has passed since
|
||||
|
||||
+3
-18
@@ -16,24 +16,9 @@ local function index(window, q, callback)
|
||||
label.color = color.new("#363ac8")
|
||||
label:centerFont()
|
||||
label:scaleFont(.075)
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
gui.apply({
|
||||
scaleFont={.7},
|
||||
centerFont={},
|
||||
align=gui.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct")
|
||||
end,
|
||||
},correct,wrong,skip)
|
||||
label.drawBorder = false
|
||||
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt) -- time in seconds that has passed since
|
||||
|
||||
+9
-22
@@ -15,13 +15,17 @@ local function index(window, q, callback)
|
||||
callback()
|
||||
return
|
||||
end
|
||||
frame = window:newFrame(0,0,0,-200,0,.2,1,.8)
|
||||
frame = window:newFrame(0,0,0,0,0,.2,1,.8)
|
||||
frame.visibility = 0
|
||||
label = window:newTextLabel(" " ..q.title.. " ",0,0,0,0,0,0,1,.2)
|
||||
label.align = ALIGN_CENTER
|
||||
label.textColor = color.white
|
||||
label.color = color.new("#363ac8")
|
||||
imageHolder = frame:newImageButton("assets/images/speaker.png",0,0,0,0,0,0,.3,.4)
|
||||
label:scaleFont(.4)
|
||||
label:centerFont()
|
||||
label.drawBorder = false
|
||||
imageHolder = frame:newImageButton("assets/images/speaker.png",0,0,0,0,0,0,.3,.3)
|
||||
imageHolder.scale = "h"
|
||||
imageHolder:setAspectSize(imageHolder.imageWidth,imageHolder.imageHeight)
|
||||
imageHolder:centerX(true)
|
||||
imageHolder:centerY(true)
|
||||
@@ -38,29 +42,12 @@ local function index(window, q, callback)
|
||||
sound:seek(0)
|
||||
end)
|
||||
end)
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
window.apply({
|
||||
fitFont={},
|
||||
align=window.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
sound:stop()
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct")
|
||||
end,
|
||||
},correct,wrong,skip)
|
||||
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt) -- time in seconds that has passed since
|
||||
label:fitFont()
|
||||
label:centerFont()
|
||||
|
||||
end
|
||||
|
||||
return {
|
||||
|
||||
+4
-20
@@ -22,7 +22,8 @@ local function index(window, q, callback)
|
||||
label.textColor = color.white
|
||||
label.color = color.new("#363ac8")
|
||||
label:centerFont()
|
||||
label:scaleFont(.5)
|
||||
label:scaleFont(.4)
|
||||
label.drawBorder = false
|
||||
local holder = frame:newFrame(-300, -200, 600, 400, .5, .5)
|
||||
holder:centerX(true)
|
||||
holder:centerY(true)
|
||||
@@ -33,25 +34,8 @@ local function index(window, q, callback)
|
||||
video:play()
|
||||
end)
|
||||
video.XButton.visible = false
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
window.apply({
|
||||
scaleFont={.7},
|
||||
centerFont={},
|
||||
align=window.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
video:stop()
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct")
|
||||
end,
|
||||
},correct,wrong,skip)
|
||||
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt) -- time in seconds that has passed since
|
||||
|
||||
+13
-24
@@ -10,14 +10,16 @@ local label
|
||||
local imageHolder
|
||||
|
||||
local function index(window, q, callback)
|
||||
frame = window:newFrame(0,0,0,-200,0,.2,1,.8)
|
||||
frame = window:newFrame(0,0,0,0,0,.2,1,.8)
|
||||
frame.visibility = 0
|
||||
label = window:newTextLabel(" " ..q.title.. " ",0,0,0,0,0,0,1,.2)
|
||||
label.align = ALIGN_CENTER
|
||||
label.textColor = color.white
|
||||
label.color = color.new("#363ac8")
|
||||
label:scaleFont(.5)
|
||||
label:scaleFont(.4)
|
||||
label:centerFont()
|
||||
label.drawBorder = false
|
||||
|
||||
local errors = {}
|
||||
|
||||
if type(q.zoom) ~= "string" and q.zoom ~= "" then
|
||||
@@ -33,7 +35,7 @@ local function index(window, q, callback)
|
||||
end
|
||||
|
||||
local zooms = {q.zoom, q.minzoom, q.fullimage}
|
||||
print(q.fullimage)
|
||||
|
||||
local index = 1
|
||||
local mul = 1
|
||||
|
||||
@@ -55,35 +57,22 @@ local function index(window, q, callback)
|
||||
|
||||
imageHolder:OnReleased(function()
|
||||
index = index + 1
|
||||
print(index)
|
||||
if index == 2 then
|
||||
mul = .5
|
||||
if q["zoom-deduct"] then
|
||||
mul = .5
|
||||
end
|
||||
elseif index == 3 then
|
||||
mul = .25
|
||||
if q["zoom-deduct"] then
|
||||
mul = .25
|
||||
end
|
||||
else
|
||||
index = 3
|
||||
end
|
||||
imageHolder:setImage(zooms[index])
|
||||
setMultiplier(mul)
|
||||
end)
|
||||
|
||||
local correct = window:newTextButton("Correct",0,-200,0,100,0,1,.5)
|
||||
correct.color = color.new("#52b11b")
|
||||
local wrong = window:newTextButton("Wrong",0,-200,0,100,.5,1,.5)
|
||||
wrong.color = color.new("#bd2626")
|
||||
local skip = window:newTextButton("Skip",0,-100,0,100,.25,1,.5)
|
||||
skip.color = color.new("#5d5d5d")
|
||||
window.apply({
|
||||
scaleFont={.7},
|
||||
centerFont={},
|
||||
align=window.ALIGN_CENTER,
|
||||
OnReleased=function(self)
|
||||
if self.text == "Skip" then
|
||||
callback()
|
||||
return
|
||||
end
|
||||
callback(self.text == "Correct", mul)
|
||||
end,
|
||||
},correct,wrong,skip)
|
||||
useDefaultHandler(callback)
|
||||
end
|
||||
|
||||
local function update(dt) -- time in seconds that has passed since
|
||||
|
||||
+217
@@ -0,0 +1,217 @@
|
||||
--[[
|
||||
zip.lua — A zip writer module for LÖVE 2D
|
||||
==========================================
|
||||
Uses love.math.compress (zlib/DEFLATE) and a pure-Lua CRC-32 table.
|
||||
No external dependencies required.
|
||||
|
||||
Requires: LÖVE 11.0+
|
||||
|
||||
Usage:
|
||||
local Zip = require("zip")
|
||||
|
||||
local z = Zip.new()
|
||||
z:add("level1.lua", love.filesystem.read("level1.lua"))
|
||||
z:add("tiles/grass.png", love.filesystem.read("tiles/grass.png"))
|
||||
local data = z:build()
|
||||
love.filesystem.write("levels.zip", data)
|
||||
|
||||
API:
|
||||
Zip.new() → creates a new Zip writer
|
||||
zip:add(path, data) → adds a file entry (path uses forward slashes)
|
||||
zip:build() → returns the zip file as a string
|
||||
]]
|
||||
|
||||
local Zip = {}
|
||||
Zip.__index = Zip
|
||||
|
||||
-- ── helpers ──────────────────────────────────────────────────────────────────
|
||||
|
||||
--- Pack bytes into a little-endian binary string.
|
||||
local function pack_u16(n)
|
||||
return string.char(n % 256, math.floor(n / 256) % 256)
|
||||
end
|
||||
|
||||
local function pack_u32(n)
|
||||
return string.char(
|
||||
n % 256,
|
||||
math.floor(n / 256) % 256,
|
||||
math.floor(n / 65536) % 256,
|
||||
math.floor(n / 16777216) % 256
|
||||
)
|
||||
end
|
||||
|
||||
-- LuaJIT (used by LOVE) provides the 'bit' library for bitwise operations.
|
||||
local bxor = bit.bxor
|
||||
local band = bit.band
|
||||
local rshift = bit.rshift
|
||||
|
||||
--- CRC-32 lookup table (standard IEEE 802.3 polynomial 0xEDB88320, reflected).
|
||||
local _crc_table = (function()
|
||||
local t = {}
|
||||
for i = 0, 255 do
|
||||
local c = i
|
||||
for _ = 1, 8 do
|
||||
if band(c, 1) == 1 then
|
||||
c = bxor(rshift(c, 1), 0xEDB88320)
|
||||
else
|
||||
c = rshift(c, 1)
|
||||
end
|
||||
end
|
||||
t[i] = c
|
||||
end
|
||||
return t
|
||||
end)()
|
||||
|
||||
--- Compute CRC-32 of a string (LuaJIT / LOVE compatible).
|
||||
local function crc32(data)
|
||||
local crc = 0xFFFFFFFF
|
||||
for i = 1, #data do
|
||||
local idx = band(bxor(crc, data:byte(i)), 0xFF)
|
||||
crc = bxor(rshift(crc, 8), _crc_table[idx])
|
||||
end
|
||||
return band(bxor(crc, 0xFFFFFFFF), 0xFFFFFFFF)
|
||||
end
|
||||
|
||||
--- Deflate-compress data using love.math.compress.
|
||||
--- Returns compressed_string, or nil if compression made it larger.
|
||||
local function deflate(data)
|
||||
-- "zlib" wraps DEFLATE with a 2-byte header and 4-byte Adler-32 checksum.
|
||||
-- For ZIP we need raw DEFLATE, which we get by stripping the zlib envelope.
|
||||
-- love.math.compress( rawstring, format, level )
|
||||
-- love.data.compress( container, format, rawstring, level )
|
||||
local zlib_data = love.data.compress("string", "zlib", data, 6) -- level 6 = default
|
||||
|
||||
-- Strip the 2-byte zlib header and 4-byte Adler-32 trailer
|
||||
local raw_deflate = zlib_data:sub(3, -5)
|
||||
|
||||
if #raw_deflate >= #data then
|
||||
return nil -- not worth compressing
|
||||
end
|
||||
return raw_deflate
|
||||
end
|
||||
|
||||
--- MS-DOS date/time encoding for the current time.
|
||||
local function dos_datetime()
|
||||
local t = os.date("*t")
|
||||
local date = ((t.year - 1980) * 512) + (t.month * 32) + t.day
|
||||
local time = (t.hour * 2048) + (t.min * 32) + math.floor(t.sec / 2)
|
||||
return pack_u16(time), pack_u16(date)
|
||||
end
|
||||
|
||||
-- ── Zip writer ────────────────────────────────────────────────────────────────
|
||||
|
||||
--- Create a new Zip writer instance.
|
||||
function Zip.new()
|
||||
return setmetatable({ _entries = {}, _offset = 0 }, Zip)
|
||||
end
|
||||
|
||||
--- Add a file to the zip.
|
||||
-- @param path string Archive path, e.g. "maps/level1.lua". Use '/' separators.
|
||||
-- @param data string Raw file contents.
|
||||
function Zip:add(path, data)
|
||||
assert(type(path) == "string", "path must be a string")
|
||||
assert(type(data) == "string", "data must be a string")
|
||||
assert(not path:match("^/"), "path must not start with '/'")
|
||||
|
||||
local crc = crc32(data)
|
||||
local original = #data
|
||||
local compressed, method
|
||||
|
||||
local deflated = deflate(data)
|
||||
if deflated then
|
||||
compressed = deflated
|
||||
method = 8 -- DEFLATE
|
||||
else
|
||||
compressed = data
|
||||
method = 0 -- Stored
|
||||
end
|
||||
|
||||
table.insert(self._entries, {
|
||||
path = path,
|
||||
data = data, -- uncompressed (kept for the central dir)
|
||||
compressed = compressed,
|
||||
method = method,
|
||||
crc = crc,
|
||||
size_orig = original,
|
||||
size_comp = #compressed,
|
||||
offset = self._offset,
|
||||
})
|
||||
|
||||
-- Local file header = 30 bytes + filename length + compressed data length
|
||||
self._offset = self._offset + 30 + #path + #compressed
|
||||
end
|
||||
|
||||
--- Build and return the full zip file as a binary string.
|
||||
function Zip:build()
|
||||
local parts = {}
|
||||
|
||||
-- ── Local file headers + data ────────────────────────────────────────────
|
||||
for _, e in ipairs(self._entries) do
|
||||
local dos_time, dos_date = dos_datetime()
|
||||
|
||||
-- Local file header signature
|
||||
parts[#parts+1] = "\x50\x4B\x03\x04" -- PK\3\4
|
||||
parts[#parts+1] = "\x14\x00" -- version needed: 2.0
|
||||
parts[#parts+1] = "\x00\x00" -- general purpose bit flag
|
||||
parts[#parts+1] = pack_u16(e.method)
|
||||
parts[#parts+1] = dos_time
|
||||
parts[#parts+1] = dos_date
|
||||
parts[#parts+1] = pack_u32(e.crc)
|
||||
parts[#parts+1] = pack_u32(e.size_comp)
|
||||
parts[#parts+1] = pack_u32(e.size_orig)
|
||||
parts[#parts+1] = pack_u16(#e.path) -- filename length
|
||||
parts[#parts+1] = "\x00\x00" -- extra field length
|
||||
parts[#parts+1] = e.path
|
||||
parts[#parts+1] = e.compressed
|
||||
end
|
||||
|
||||
local central_dir_offset = 0
|
||||
for _, p in ipairs(parts) do central_dir_offset = central_dir_offset + #p end
|
||||
|
||||
-- ── Central directory ────────────────────────────────────────────────────
|
||||
local central_parts = {}
|
||||
for _, e in ipairs(self._entries) do
|
||||
local dos_time, dos_date = dos_datetime()
|
||||
|
||||
central_parts[#central_parts+1] = "\x50\x4B\x01\x02" -- PK\1\2
|
||||
central_parts[#central_parts+1] = "\x14\x00" -- version made by: 2.0
|
||||
central_parts[#central_parts+1] = "\x14\x00" -- version needed: 2.0
|
||||
central_parts[#central_parts+1] = "\x00\x00" -- general purpose bit flag
|
||||
central_parts[#central_parts+1] = pack_u16(e.method)
|
||||
central_parts[#central_parts+1] = dos_time
|
||||
central_parts[#central_parts+1] = dos_date
|
||||
central_parts[#central_parts+1] = pack_u32(e.crc)
|
||||
central_parts[#central_parts+1] = pack_u32(e.size_comp)
|
||||
central_parts[#central_parts+1] = pack_u32(e.size_orig)
|
||||
central_parts[#central_parts+1] = pack_u16(#e.path) -- filename length
|
||||
central_parts[#central_parts+1] = "\x00\x00" -- extra field length
|
||||
central_parts[#central_parts+1] = "\x00\x00" -- file comment length
|
||||
central_parts[#central_parts+1] = "\x00\x00" -- disk number start
|
||||
central_parts[#central_parts+1] = "\x00\x00" -- internal attributes
|
||||
central_parts[#central_parts+1] = "\x00\x00\x00\x00" -- external attributes
|
||||
central_parts[#central_parts+1] = pack_u32(e.offset) -- offset of local header
|
||||
central_parts[#central_parts+1] = e.path
|
||||
end
|
||||
|
||||
local central_dir_size = 0
|
||||
for _, p in ipairs(central_parts) do central_dir_size = central_dir_size + #p end
|
||||
|
||||
-- ── End of central directory record ─────────────────────────────────────
|
||||
local num_entries = #self._entries
|
||||
local eocd = table.concat({
|
||||
"\x50\x4B\x05\x06", -- PK\5\6 (EOCD signature)
|
||||
"\x00\x00", -- disk number
|
||||
"\x00\x00", -- disk with central dir start
|
||||
pack_u16(num_entries), -- entries on this disk
|
||||
pack_u16(num_entries), -- total entries
|
||||
pack_u32(central_dir_size), -- central dir size
|
||||
pack_u32(central_dir_offset), -- central dir offset
|
||||
"\x00\x00", -- comment length
|
||||
})
|
||||
|
||||
return table.concat(parts)
|
||||
.. table.concat(central_parts)
|
||||
.. eocd
|
||||
end
|
||||
|
||||
return Zip
|
||||
+1
-1
@@ -1 +1 @@
|
||||
1.0.3
|
||||
1.0.4
|
||||
Reference in New Issue
Block a user