moved zoom into base templates, fixed performance and memory issues

This commit is contained in:
2026-06-10 22:21:56 -07:00
parent 9a908e89ae
commit e8ca768e87
11 changed files with 151 additions and 113 deletions
+21 -70
View File
@@ -19,30 +19,10 @@ local playerList = {}
local playerStaticList = {}
local scoreboard = {}
-- Create a table to manage GUI elements
local manage = {}
local boardLog = log:child("board")
-- Function to resize fonts for all managed elements
boardLog:debug("Creating resize fonts handler")
local function resizeFonts()
-- Use multi-threading to improve performance
thread.skip(2)
-- Iterate over each element in the 'manage' table
for i = 1, #manage do
local elem = manage[i]
-- Check if the current element has a centerFont property
if elem.centerFont then
-- Adjust font size and re-center the text
elem:fitFont(nil, nil, {scale = 2/3})
elem:centerFont()
end
end
end
gui.Events.OnResized(resizeFonts)
local completed_questions = 0
local min_questions = 0
@@ -236,12 +216,8 @@ function Menu(frame, path)
label.color = color.bg
label.textColor = color.status_font
label:setRoundness(20,20,60)
local updateLabel = function()
label:fitFont(nil, nil, {scale = 2/3})
label:centerFont()
end
boardUpdater:newThread(updateLabel)
gui.Events.OnResized(updateLabel)
label:scaleFont(2/3)
label:centerFont()
local data = loader:new(path)
board, question, dailydouble = qframe:newFrame(), qframe:newFrame(), qframe:newImageLabel("assets/images/double.jpg")
@@ -315,7 +291,8 @@ function Menu(frame, path)
img:fullFrame()
end
table.insert(manage,c)
c:scaleFont(.25)
c:centerFont()
for tier = 1,tiers do
local t = board:newTextButton("$" .. start + inc*(tier-1),0,0,0,0,(1/#index.categories)*(cat-1),1/(tiers+1)*tier,(1/#index.categories),1/(tiers+1))
@@ -407,13 +384,10 @@ function Menu(frame, path)
end)
end)
end))
table.insert(manage,t)
t:centerFont()
t:scaleFont(.5)
end
end
resizeFonts()
resizeFonts()
return background
end
@@ -514,30 +488,16 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
textColor = C_TEXT_MUTED,
}, headernum, headerplayer, headerscore)
local updateList = {header, headernum, headerplayer, headerscore}
local function ScoreResize()
scoreUpdater:newThread(function()
thread.skip(2)
for _,object in pairs(updateList) do
object:fitFont(nil, nil, {scale = 5/6})
object:centerFont()
end
for _,object in pairs(playerList) do
if type(object) == "table" and object.Ref then
for i, player in pairs(object.Ref) do
if player:hasType(gui.TYPE_TEXT) then
player:fitFont(nil, nil, {scale = 5/6})
player:centerFont()
end
end
end
end
end)
end
local updateList = {headernum, headerplayer, headerscore}
header:centerFont()
header:scaleFont(2/3)
for _,object in pairs(updateList) do
object:fitFont(nil, nil, {scale = 5/6})
object:centerFont()
end
function scoreboard:AddPlayer(name, score, icon)
local player = {
Name = name,
@@ -553,13 +513,11 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
return tonumber(a.Score) > tonumber(b.Score)
end)
scoreboard:RenderPlayer(playerList)
ScoreResize()
end,
}
table.insert(playerList, player)
table.insert(playerStaticList, player)
scoreboard:RenderPlayer(playerList)
ScoreResize()
return player
end
@@ -578,13 +536,7 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
remove_player:setFont(20)
remove_player.align = gui.ALIGN_CENTER
local embededWatch = {remove_player}
gui.Events.OnMousePressed(boardUpdater:newFunction(function()
for i,v in pairs(embededWatch) do
v:centerFont()
v:centerFont()
end
end))
remove_player:centerFont()
local function embedTextEdit(reference, default, but_text, callback)
reference.color = C_BORDER_NRM
@@ -604,10 +556,9 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
end)
gui.apply({
setFont = {20},
align = gui.ALIGN_CENTER
align = gui.ALIGN_CENTER,
centerFont = {},
},textbox,button,reference)
table.insert(embededWatch,textbox)
table.insert(embededWatch,button)
end
remove_player.color = color.new("#a13a3a")
@@ -709,7 +660,9 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
gui.apply({
visibility = 0,
drawBorder = false,
textColor = MapColor(index)
textColor = MapColor(index),
scaleFont = {5/6},
centerFont = {}
},playernum, playerName, playerScore, playerIcon, playerLine)
player.Ref = {playerName, playerScore, playernum, playerIcon, playerLine, Frame = playerFrame}
@@ -717,8 +670,6 @@ function ScoreBoard(frame, x, y, w, h, sx, sy, sw, sh)
end
end
gui.Events.OnResized(ScoreResize)
ScoreResize()
return scoreboard
end
+5 -16
View File
@@ -25,17 +25,9 @@ function Menu(frame)
title.visibility = 0
title.textColor = color.title_font
title.drawBorder = false
title:centerFont()
titleLog:debug("Creating font thread")
proc:newThread(function()
local function enabled()
return background.visible
end
while true do
thread.hold(enabled)
title:centerFont()
end
end)
local items = 0
local MenuOption = function(str)
@@ -43,13 +35,10 @@ function Menu(frame)
local text = item:newTextLabel(str)
text:fullFrame()
text.align = gui.ALIGN_CENTER
thread:newThread(function()
thread.skip(2)
text:fitFont(nil,nil,{scale = 1/2})
text:centerFont()
text.visibility = 0
text.textColor = color.new("#24269a")
end)
text:scaleFont(.4)
text:centerFont()
text.visibility = 0
text.textColor = color.new("#24269a")
items = items + 1
return item, text
end