gui/GuiManagerDebug/Misc/setHotKey.int
Ryan 84bba39187 The library
This is for the love2d engine. Works with the latest version. Look at my intro to software project for some examples on how to use this
2017-06-10 16:06:50 -04:00

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function gui:setHotKey(key)
local tab=key:split("+")
self.hotkeys=tab
self.cooldown=false
self.Alarm=multi:newAlarm(1)
self.Alarm.parent=self
self.args={}
self.funcHK=multi:newConnection()
self.Alarm:OnRing(function(alarm) alarm.parent.cooldown=false end)
function self:OnHotKey(func)
self.funcHK:connect(func)
end
self:OnUpdate(function(self)
if self.cooldown then return end
for i=1,#self.hotkeys do
if not(love.keyboard.isDown(self.hotkeys[i])) then
return
end
end
self.cooldown=true
self.funcHK:Fire(self)
self.Alarm:Reset()
end)
end