gui/GuiManagerDebug/Misc/Destroy.int
Ryan 84bba39187 The library
This is for the love2d engine. Works with the latest version. Look at my intro to software project for some examples on how to use this
2017-06-10 16:06:50 -04:00

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function gui:Destroy()
check=self.Parent:getChildren()
local cc=0
for cc=1,#check do
if check[cc]==self then
table.remove(self.Parent.Children,cc)
end
end
end