gui/GuiManager/Misc/Destroy.int
Ryan Ward 277cd5c553 I finally updated this thing
I need to keep a consistant record. I have small updates that exist everywhere sigh.
2019-02-10 10:09:01 -05:00

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function gui:Destroy()
check=self.Parent:getChildren()
local cc=0
for cc=1,#check do
if check[cc]==self then
table.remove(self.Parent.Children,cc)
end
end
self.Destroyed = true
if #self.Parent.Children==0 then
self.Parent.isLeaf = true
end
end