function gui:setColor(a,b,c) if type(a)=="string" then self.Color=Color[a] elseif type(a)=="number" then self.Color=Color.new(a,b,c) end end function gui:setTextColor(a,b,c) if type(a)=="string" then self.TextColor=Color[a] elseif type(a)=="number" then self.TextColor=Color.new(a,b,c) end end