# GuiManager Use with love2d. Copy GuiManager.lua into your game and the multi library and the bin library require like this ```lua require("bin") require("multi.compat.love2d") -- requires the entire library and rewrites the love.run function so you don't need worry about any modifications to the love.update and love.draw methods require("GuiManager") test=gui:newTextLabel("HI!",0,0,0,0,.5,.5) test:centerX() test:centerY() ``` Documentation will take a while. I have to finish writing the documentation for the multi library and start writing documentation for the bin, and net library