Starting work on animations
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3844862585
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@ -10,7 +10,7 @@ local band, bor = bit.band, bit.bor
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local cursor_hand = love.mouse.getSystemCursor("hand")
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local cursor_hand = love.mouse.getSystemCursor("hand")
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local clips = {}
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local clips = {}
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local max, min, abs, rad, floor, ceil = math.max, math.min, math.abs, math.rad, math.floor,math.ceil
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local max, min, abs, rad, floor, ceil = math.max, math.min, math.abs, math.rad, math.floor,math.ceil
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local frame, image, text, box, video = 0, 1, 2, 4, 8
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local frame, image, text, box, video, anim = 0, 1, 2, 4, 8, 16
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local global_drag
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local global_drag
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local object_focus = gui
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local object_focus = gui
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@ -848,7 +848,7 @@ end
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-- Draw Function
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-- Draw Function
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--local label, image, text, button, box, video
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--local label, image, text, button, box, video, animation (spritesheet)
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local drawtypes = {
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local drawtypes = {
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[0] = function(child, x, y, w, h) end,
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[0] = function(child, x, y, w, h) end,
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[1] = function(child, x, y, w, h)
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[1] = function(child, x, y, w, h)
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@ -893,6 +893,9 @@ local drawtypes = {
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end
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end
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end
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end
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end,
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end,
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[16] = function(child, x, y, w, h)
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--
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end,
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}
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}
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local draw_handler = function(child)
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local draw_handler = function(child)
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