# Readme Simple library for managing a deck of cards Example: ```lua math.randomseed(os.time()) local deck, card = require("deck"):init() local play = deck:new("Playing cards") local discard = deck:new("Discard") local suits = {"hearts", "diamonds", "clubs", "spades"} local values = {"Ace", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Jack", "Queen", "King"} local id = 0 for i, suit in ipairs(suits) do for j, value in ipairs(values) do play:add(card:new(value .. " of " .. suit, {ID = id})) id = id + 1 end end play:setDiscard(discard) -- Set discard pile, automatically puts "dealt" cards into the discard pile. Alternatively, you could just put the players hands ("decks") back into deck using shuffle(playerDeck) print(play) play:shuffle() print(play) print("----") print(play:draw(5)) print("----") print(play) while #play ~= 0 do print(play:draw()) end print("Play:", #play) print("Discard:", #discard) play:shuffle(discard) print("Play:", #play) print("Discard:", #discard) local c = play:peek() print("Peeking:", c, "ID:", c.ID) ```